SteamWar/FightSystem
Archiviert
13
1

cleanup
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
Zeanon 2022-02-10 18:34:37 +01:00
Ursprung e1bdde7d00
Commit 4d51c1ff63

Datei anzeigen

@ -106,8 +106,7 @@ public class PercentWincondition extends Wincondition implements PrintableWincon
@EventHandler @EventHandler
public void onEntityExplode(EntityExplodeEvent event) { public void onEntityExplode(EntityExplodeEvent event) {
if (event.getEntityType() != EntityType.FIREBALL) { if (event.getEntityType() == EntityType.FIREBALL || explosionFilter.getAsBoolean() || !team.getExtendRegion().inRegion(event.getEntity().getLocation())) {
if (explosionFilter.getAsBoolean() || !team.getExtendRegion().inRegion(event.getEntity().getLocation())) {
return; return;
} }
@ -119,7 +118,6 @@ public class PercentWincondition extends Wincondition implements PrintableWincon
checkWin.accept(team); checkWin.accept(team);
} }
}
private void enable() { private void enable() {
totalBlocks = totalBlockCalc.applyAsInt(team); totalBlocks = totalBlockCalc.applyAsInt(team);