Merge pull request 'Limit block breaking to team area' (#311) from blockBreakLimiter into master
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Reviewed-on: #311 Reviewed-by: YoyoNow <jwsteam@nidido.de>
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49c2793297
@ -34,6 +34,7 @@ import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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@ -77,6 +78,16 @@ public class TeamArea implements Listener {
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FightSystem.getMessage().sendPrefixless("NO_BLOCK_PLACE", player, ChatMessageType.ACTION_BAR);
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}
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@EventHandler
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public void blockBreak(BlockBreakEvent event) {
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Block block = event.getBlock();
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if(Config.BluePasteRegion.getMinY() <= block.getY())
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return;
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event.setCancelled(true);
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FightSystem.getMessage().sendPrefixless("NO_BLOCK_BREAK", event.getPlayer(), ChatMessageType.ACTION_BAR);
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}
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private void checkInTeamRegion(PlayerMoveEvent event, FightTeam team, Player player, FightTeam playerTeam) {
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boolean spectator = player.getGameMode() == GameMode.SPECTATOR;
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if(!spectator && playerTeam != null && playerTeam.canPlayerEntern(player))
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