Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
d7b63841a1
Commit
1cc247f6dd
@ -32,7 +32,10 @@ import de.steamwar.fightsystem.fight.FightWorld;
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import de.steamwar.fightsystem.fight.HotbarKit;
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import de.steamwar.fightsystem.listener.Shutdown;
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import de.steamwar.fightsystem.listener.*;
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import de.steamwar.fightsystem.record.*;
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import de.steamwar.fightsystem.record.FileRecorder;
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import de.steamwar.fightsystem.record.FileSource;
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import de.steamwar.fightsystem.record.GlobalRecorder;
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import de.steamwar.fightsystem.record.LiveRecorder;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.OneShotStateDependent;
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import de.steamwar.fightsystem.utils.*;
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@ -106,7 +109,7 @@ public class FightSystem extends JavaPlugin {
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techHider = new TechHiderWrapper();
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new FightWorld();
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new FightUI();
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//new FightStatistics();
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new FightStatistics();
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new BungeeFightInfo();
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new WinconditionAllDead();
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@ -164,8 +167,6 @@ public class FightSystem extends JavaPlugin {
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}else if(Config.mode == ArenaMode.PREPARE) {
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Fight.getUnrotated().setSchem(SchematicNode.getSchematicNode(Config.PrepareSchemID));
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}
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new LixfelAI(Fight.getBlueTeam());
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}
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@Override
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@ -19,29 +19,46 @@
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package de.steamwar.fightsystem.ai;
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import com.comphenix.tinyprotocol.Reflection;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.listener.Chat;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.OneShotStateDependent;
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import de.steamwar.fightsystem.utils.Region;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Note;
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import org.bukkit.block.Block;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Openable;
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import org.bukkit.block.data.Powerable;
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import org.bukkit.block.data.type.NoteBlock;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Villager;
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import org.bukkit.scheduler.BukkitTask;
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import org.bukkit.util.Vector;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import java.util.*;
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import java.util.logging.Level;
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public abstract class AI {
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private static final Map<UUID, AI> ais = new HashMap<>();
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static {
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new OneShotStateDependent(ArenaMode.All, FightState.Spectate, () -> {
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ais.values().forEach(AI::stop);
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ais.clear();
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});
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}
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public static AI getAI(UUID uuid) {
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return ais.get(uuid);
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}
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@ -49,20 +66,18 @@ public abstract class AI {
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private final FightTeam team;
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private final LivingEntity entity;
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private final BukkitTask task;
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private int cooldown;
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private final Queue<Action> queue = new ArrayDeque<>();
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private static final Reflection.MethodInvoker getHandle = Reflection.getMethod("{obc}.entity.CraftEntity", "getHandle");
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private static final Reflection.FieldAccessor<UUID> entityUUID = Reflection.getField("{nms.world.entity}.Entity", UUID.class, 0);
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protected AI(FightTeam team, SteamwarUser user) {
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this.team = team;
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entity = Config.world.spawn(Config.SpecSpawn, Villager.class, entity -> entityUUID.set(getHandle.invoke(entity), user.getUUID()));
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entity = (LivingEntity) Config.world.spawnEntity(Config.SpecSpawn, EntityType.VILLAGER);
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entity.setCustomName(user.getUserName());
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entity.setAI(false);
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task = Bukkit.getScheduler().runTaskTimer(FightSystem.getPlugin(), this::run, 1, 1);
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ais.put(user.getUUID(), this);
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team.addMember(entity);
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ais.put(entity.getUniqueId(), this);
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team.addMember(entity, user);
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}
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public abstract SchematicNode chooseSchematic();
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@ -73,9 +88,12 @@ public abstract class AI {
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protected abstract void plan();
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public void cleanup() {
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ais.remove(entity.getUniqueId());
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task.cancel();
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public void stop() {
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if(!entity.isDead())
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entity.remove();
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if(!task.isCancelled())
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task.cancel();
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}
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public LivingEntity getEntity() {
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@ -92,36 +110,151 @@ public abstract class AI {
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team.setReady(true);
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}
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protected void chat(String message) {
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FightSystem.getPlugin().getLogger().log(Level.INFO, entity.getName() + "» " + message);
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Chat.broadcastChat("PARTICIPANT_CHAT", team.getColoredName(), entity.getName(), message);
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}
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protected Vector getPosition() {
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Location location = entity.getLocation();
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Region extend = team.getExtendRegion();
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if(Fight.getUnrotated() == team)
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return new Vector(
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location.getX() - extend.getMinX(),
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location.getY() - extend.getMinY(),
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location.getZ() - extend.getMinZ()
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);
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else
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return new Vector(
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extend.getMaxX() - location.getX(),
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location.getY() - extend.getMinY(),
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extend.getMaxZ() - location.getZ()
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);
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}
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protected Material getBlock(Vector pos) {
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//TODO position translation
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cooldown++;
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return pos.toLocation(Config.world).getBlock().getType();
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queue.add(new Action(1));
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return translate(pos, true).getBlock().getType();
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}
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protected boolean isPowered(Vector pos) {
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queue.add(new Action(1));
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return translate(pos, true).getBlock().isBlockPowered();
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}
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protected void setTNT(Vector pos) {
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//TODO position translation
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//TODO Check position
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//TODO Check AIR is there
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cooldown++;
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pos.toLocation(Config.world).getBlock().setType(Material.TNT);
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queue.add(new Action(1) {
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@Override
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public void run() {
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Location location = translate(pos, true);
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if(interactionDistanceViolation(location))
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return;
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Block block = location.getBlock();
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if(block.getType() == Material.AIR)
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block.setType(Material.TNT);
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}
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});
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}
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protected void interact(Vector pos) {
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queue.add(new Action(1) {
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@Override
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public void run() {
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Location location = translate(pos, true);
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if(interactionDistanceViolation(location))
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return;
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interact(location.getBlock());
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}
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});
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}
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protected void move(Vector pos) {
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//TODO position translation
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//TODO Check position
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//TODO falling check
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//TODO pathfinding
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cooldown += 5;
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entity.teleport(pos.toLocation(Config.world));
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queue.add(new Action(2) {
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@Override
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public void run() {
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if(!entity.isOnGround())
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return;
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Location location = entity.getLocation();
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Location target = translate(pos, false);
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if(Math.abs(location.getX() - target.getX()) > 1 || Math.abs(location.getY() - target.getY()) > 1 || Math.abs(location.getZ() - target.getZ()) > 1)
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return;
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entity.teleport(target);
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}
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});
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}
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private boolean interactionDistanceViolation(Location location) {
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return location.distance(entity.getEyeLocation()) > 5;
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}
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private void interact(Block block) {
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BlockData data = block.getBlockData(); //TODO only 1.14+ compatible at the moment
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if (data instanceof NoteBlock) {
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NoteBlock noteBlock = (NoteBlock) data;
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Note note = noteBlock.getNote();
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noteBlock.setNote(note.isSharped() ? note.flattened() : note.sharped());
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} else if (data instanceof Openable) {
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Openable openable = (Openable) data;
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openable.setOpen(!openable.isOpen());
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} else if (data instanceof Powerable) {
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Material type = block.getType();
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Powerable powerable = (Powerable) data;
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boolean isPowered = powerable.isPowered();
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if(type.name().endsWith("BUTTON")) {
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if(isPowered)
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return;
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Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
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if(!block.getType().name().endsWith("BUTTON"))
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return;
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powerable.setPowered(false);
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block.setBlockData(powerable);
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}, type.name().endsWith("STONE_BUTTON") ? 20 : 30);
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}
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powerable.setPowered(!isPowered);
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}
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block.setBlockData(data);
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}
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private void run() {
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if(cooldown > 0)
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cooldown--;
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if(queue.isEmpty())
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plan();
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if(cooldown > 0)
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return;
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if(!queue.isEmpty() && --queue.peek().delay == 0)
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queue.poll().run();
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}
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plan();
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private Location translate(Vector pos, boolean blockPos) {
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Region extend = team.getExtendRegion();
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if(Fight.getUnrotated() == team)
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return new Location(
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Config.world,
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pos.getX() + extend.getMinX(),
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pos.getY() + extend.getMinY(),
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pos.getZ() + extend.getMinZ()
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);
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else
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return new Location(
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Config.world,
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extend.getMaxX() - pos.getX() - (blockPos ? 1 : 0),
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pos.getY() + extend.getMinY(),
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extend.getMaxZ() - pos.getZ() - (blockPos ? 1 : 0)
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);
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}
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private static class Action {
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private int delay;
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public Action(int delay) {
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this.delay = delay;
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}
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public void run() {}
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}
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}
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@ -88,7 +88,7 @@ public class Fight {
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}
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public static FightTeam getUnrotated() {
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return Config.BlueRotate ? Fight.getRedTeam() : Fight.getBlueTeam();
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return Config.blueNegZ() ? Fight.getBlueTeam() : Fight.getRedTeam();
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}
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public static void playSound(Sound sound, float volume, float pitch) {
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@ -28,12 +28,11 @@ import org.bukkit.Bukkit;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import java.util.UUID;
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import java.util.function.Consumer;
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public class FightPlayer {
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private final UUID uuid;
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private final int id;
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private LivingEntity entity;
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private final FightTeam team;
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private boolean isOut;
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@ -41,14 +40,14 @@ public class FightPlayer {
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private int kills;
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private EnternCountdown enternCountdown = null;
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FightPlayer(LivingEntity player, FightTeam team) {
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this.uuid = player.getUniqueId();
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this.entity = player;
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FightPlayer(LivingEntity entity, SteamwarUser user, FightTeam team) {
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this.id = user.getId();
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this.entity = entity;
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this.team = team;
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this.isOut = false;
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kit = Kit.getKitByName(Config.MemberDefault);
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if(Config.PersonalKits){
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PersonalKit personalKit = PersonalKit.getKitInUse(SteamwarUser.get(uuid).getId(), Config.SchematicType.toDB());
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PersonalKit personalKit = PersonalKit.getKitInUse(user.getId(), Config.SchematicType.toDB());
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if(personalKit != null){
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kit = new Kit(personalKit);
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}
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@ -63,7 +62,7 @@ public class FightPlayer {
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public void setOut() {
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isOut = true;
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stopEnternCountdown();
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ifAI(AI::cleanup);
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ifAI(AI::stop);
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}
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public void startEnternCountdown() {
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@ -79,15 +78,19 @@ public class FightPlayer {
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}
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public LivingEntity getEntity() {
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Player bukkit = Bukkit.getPlayer(uuid);
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LivingEntity bukkit = (LivingEntity) Bukkit.getEntity(entity.getUniqueId());
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if(bukkit != null)
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entity = bukkit;
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return entity;
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}
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public SteamwarUser getUser() {
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return SteamwarUser.get(id);
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}
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public void ifAI(Consumer<AI> function) {
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if(!(entity instanceof Player))
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function.accept(AI.getAI(uuid));
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function.accept(AI.getAI(entity.getUniqueId()));
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}
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public void ifPlayer(Consumer<Player> function) {
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@ -203,21 +203,21 @@ public class FightTeam {
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Set<UUID> playerSet = new HashSet<>(players.keySet());
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for(UUID uuid : playerSet){
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LivingEntity player = (LivingEntity) Bukkit.getEntity(uuid);
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Player player = Bukkit.getPlayer(uuid);
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if(player == null)
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removePlayer(players.get(uuid).getEntity());
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}
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FightPlayer leaderBackup = leader;
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playerSet.removeIf(uuid -> Bukkit.getEntity(uuid) == null);
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playerSet.removeIf(uuid -> Bukkit.getPlayer(uuid) == null);
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players.clear();
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leader = null;
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if(leaderBackup != null){
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playerSet.remove(leaderBackup.getEntity().getUniqueId());
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addMember(leaderBackup.getEntity(), true);
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addMember(leaderBackup.getEntity(), leaderBackup.getUser(), true);
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}
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playerSet.forEach(uuid -> addMember((LivingEntity) Bukkit.getEntity(uuid), true));
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playerSet.forEach(uuid -> addMember(Bukkit.getPlayer(uuid), SteamwarUser.get(uuid), true));
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if(ArenaMode.VariableTeams.contains(Config.mode) && isLeaderless()){
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List<Player> onlinePlayers = new ArrayList<>(Bukkit.getOnlinePlayers());
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@ -251,72 +251,76 @@ public class FightTeam {
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});
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}
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public void addMember(LivingEntity player) {
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addMember(player, false);
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public void addMember(Player player) {
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addMember(player, SteamwarUser.get(player.getUniqueId()), false);
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}
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private void addMember(LivingEntity player, boolean silent) {
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final List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(player, false);
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FightPlayer fightPlayer = getFightPlayer(player) != null ? getFightPlayer(player) : new FightPlayer(player, this);
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public void addMember(LivingEntity entity, SteamwarUser user) {
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addMember(entity, user, false);
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}
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public void addMember(LivingEntity entity, SteamwarUser user, boolean silent) {
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final List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(entity, false);
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FightPlayer fightPlayer = getFightPlayer(entity) != null ? getFightPlayer(entity) : new FightPlayer(entity, user, this);
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fightPlayer.revive();
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players.put(player.getUniqueId(), fightPlayer);
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Permanent.getSpectatorTeam().removeEntry(player.getName());
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team.addEntry(player.getName());
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players.put(entity.getUniqueId(), fightPlayer);
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Permanent.getSpectatorTeam().removeEntry(entity.getName());
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team.addEntry(entity.getName());
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player.setHealth(20);
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player.teleport(spawn);
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entity.setHealth(20);
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entity.teleport(spawn);
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fightPlayer.ifPlayer(p -> {
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BountifulWrapper.impl.setAttackSpeed(p);
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p.setFoodLevel(20);
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p.getInventory().clear();
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fightPlayer.ifPlayer(player -> {
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BountifulWrapper.impl.setAttackSpeed(player);
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player.setFoodLevel(20);
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player.getInventory().clear();
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if(FightState.Spectate.contains(FightState.getFightState())) {
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Fight.setPlayerGamemode(p, GameMode.SPECTATOR);
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Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
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} else {
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Fight.setPlayerGamemode(p, GameMode.SURVIVAL);
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(FightState.ingame() ? fightPlayer.getKit() : memberKit).loadToPlayer(p);
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Fight.setPlayerGamemode(player, GameMode.SURVIVAL);
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(FightState.ingame() ? fightPlayer.getKit() : memberKit).loadToPlayer(player);
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}
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});
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if(FightState.Running.contains(FightState.getFightState()))
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fightPlayer.startEnternCountdown();
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GlobalRecorder.getInstance().playerJoins(player);
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fightPlayer.ifPlayer(p -> FightSystem.getTechHider().reloadChunks(p, chunksToReload, false));
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GlobalRecorder.getInstance().playerJoins(entity, user);
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fightPlayer.ifPlayer(player -> FightSystem.getTechHider().reloadChunks(player, chunksToReload, false));
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if(isLeaderless())
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setLeader(fightPlayer, silent);
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else if(!silent)
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FightUI.addSubtitle("UI_PLAYER_JOINS", prefix, player.getName());
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FightUI.addSubtitle("UI_PLAYER_JOINS", prefix, entity.getName());
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}
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public void removePlayer(LivingEntity player) {
|
||||
FightPlayer fightPlayer = getFightPlayer(player);
|
||||
public void removePlayer(LivingEntity entity) {
|
||||
FightPlayer fightPlayer = getFightPlayer(entity);
|
||||
|
||||
fightPlayer.ifPlayer(PersonalKitCreator::closeIfInKitCreator);
|
||||
List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(player, true);
|
||||
players.remove(player.getUniqueId());
|
||||
team.removeEntry(player.getName());
|
||||
Permanent.getSpectatorTeam().addEntry(player.getName());
|
||||
List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(entity, true);
|
||||
players.remove(entity.getUniqueId());
|
||||
team.removeEntry(entity.getName());
|
||||
Permanent.getSpectatorTeam().addEntry(entity.getName());
|
||||
|
||||
FightUI.addSubtitle("UI_PLAYER_LEAVES", prefix, player.getName());
|
||||
FightUI.addSubtitle("UI_PLAYER_LEAVES", prefix, entity.getName());
|
||||
|
||||
if(fightPlayer.equals(leader))
|
||||
removeLeader();
|
||||
|
||||
GlobalRecorder.getInstance().entityDespawns(player);
|
||||
player.teleport(Config.SpecSpawn);
|
||||
GlobalRecorder.getInstance().entityDespawns(entity);
|
||||
entity.teleport(Config.SpecSpawn);
|
||||
|
||||
fightPlayer.ifPlayer(p -> {
|
||||
Fight.setPlayerGamemode(p, GameMode.SPECTATOR);
|
||||
p.getInventory().clear();
|
||||
fightPlayer.ifPlayer(player -> {
|
||||
Fight.setPlayerGamemode(player, GameMode.SPECTATOR);
|
||||
player.getInventory().clear();
|
||||
|
||||
if(p.isOnline()){
|
||||
FightSystem.getTechHider().reloadChunks(p, chunksToReload, true);
|
||||
if(player.isOnline()){
|
||||
FightSystem.getTechHider().reloadChunks(player, chunksToReload, true);
|
||||
|
||||
if(ArenaMode.VariableTeams.contains(Config.mode))
|
||||
HotbarKit.SPECTATOR_KIT.loadToPlayer(p);
|
||||
HotbarKit.SPECTATOR_KIT.loadToPlayer(player);
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -353,7 +357,7 @@ public class FightTeam {
|
||||
if(!silent)
|
||||
FightUI.addSubtitle("UI_LEADER_JOINS", prefix, leader.getEntity().getName());
|
||||
|
||||
Optional<Integer> maxRank = SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(leader.getEntity().getUniqueId()).getId(), Config.SchematicType.toDB()).stream().map(SchematicNode::getRank).max(Integer::compare);
|
||||
Optional<Integer> maxRank = SchematicNode.getAllAccessibleSchematicsOfType(leader.getUser().getId(), Config.SchematicType.toDB()).stream().map(SchematicNode::getRank).max(Integer::compare);
|
||||
if(Config.RanksEnabled)
|
||||
schemRank = maxRank.orElse(1);
|
||||
else
|
||||
@ -373,7 +377,7 @@ public class FightTeam {
|
||||
FightState.setFightState(FightState.PRE_SCHEM_SETUP);
|
||||
}
|
||||
|
||||
leader.ifAI(ai -> setSchem(ai.chooseSchematic()));
|
||||
leader.ifAI(ai -> pasteSchem(ai.chooseSchematic()));
|
||||
}
|
||||
|
||||
public Collection<FightPlayer> getPlayers() {
|
||||
|
@ -63,6 +63,7 @@ public class JoinRequest {
|
||||
this.player = player;
|
||||
this.team = team;
|
||||
this.waitOnApproval = new HashSet<>(FightState.ingame() ? Fight.teams() : Collections.singleton(team));
|
||||
Set<FightTeam> alreadyAccepted = new HashSet<>();
|
||||
|
||||
activeRequests.put(player, this);
|
||||
for(FightTeam t : waitOnApproval) {
|
||||
@ -76,11 +77,12 @@ public class JoinRequest {
|
||||
leader.ifPlayer(leaderPlayer -> FightSystem.getMessage().sendPrefixless("JOIN_REQUEST_NOTIFICATION", leaderPlayer, "REQUESTS", new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/requests"), player.getName(), team.getColoredName()));
|
||||
leader.ifAI(ai -> {
|
||||
if(ai.acceptJoinRequest(player, team))
|
||||
accept(t);
|
||||
alreadyAccepted.add(t);
|
||||
});
|
||||
}
|
||||
|
||||
FightSystem.getMessage().sendPrefixless("JOIN_REQUEST_CONFIRMATION", player, ChatMessageType.ACTION_BAR);
|
||||
alreadyAccepted.forEach(this::accept);
|
||||
}
|
||||
|
||||
public boolean required(FightTeam decider) {
|
||||
|
@ -23,14 +23,15 @@ import de.steamwar.fightsystem.ArenaMode;
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightPlayer;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.fightsystem.states.StateDependentTask;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
@ -69,10 +70,12 @@ public class ArenaBorder implements Listener {
|
||||
}
|
||||
|
||||
private void damage() {
|
||||
for(Player player : Bukkit.getServer().getOnlinePlayers()) {
|
||||
FightTeam team = Fight.getPlayerTeam(player);
|
||||
if(team != null && player.getLocation().getY() <= Config.PlayerRegion.getMinY())
|
||||
player.damage(1);
|
||||
}
|
||||
Fight.teams().forEach(team -> {
|
||||
for(FightPlayer fp : team.getPlayers()) {
|
||||
LivingEntity entity = fp.getEntity();
|
||||
if(fp.isLiving() && entity.getLocation().getY() <= Config.PlayerRegion.getMinY())
|
||||
entity.damage(1);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -63,7 +63,7 @@ public class Chat implements Listener {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
private void broadcastChat(String message, Object... params) {
|
||||
public static void broadcastChat(String message, Object... params) {
|
||||
GlobalRecorder.getInstance().chat(message, params);
|
||||
FightSystem.getMessage().chat(message, params);
|
||||
}
|
||||
|
@ -32,7 +32,6 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
@ -57,7 +56,7 @@ public class IngameDeath implements Listener {
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void handlePlayerDeath(PlayerDeathEvent event) {
|
||||
public void handlePlayerDeath(EntityDeathEvent event) {
|
||||
onPlayerEnd(event.getEntity(), FightPlayer::setOut);
|
||||
}
|
||||
|
||||
|
@ -69,7 +69,7 @@ public interface Recorder {
|
||||
if(FightState.AntiSpectate.contains(FightState.getFightState())){
|
||||
for(FightPlayer player : team.getPlayers()){
|
||||
if(player.isLiving()){
|
||||
playerJoins(player.getEntity());
|
||||
playerJoins(player.getEntity(), player.getUser());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -149,9 +149,7 @@ public interface Recorder {
|
||||
* 0x08: Message following
|
||||
* */
|
||||
|
||||
default void playerJoins(LivingEntity p){
|
||||
SteamwarUser user = SteamwarUser.get(p.getUniqueId());
|
||||
|
||||
default void playerJoins(LivingEntity p, SteamwarUser user){
|
||||
write(0x00, p.getEntityId(), user.getId());
|
||||
entityMoves(p);
|
||||
}
|
||||
|
@ -52,12 +52,12 @@ public class BungeeFightInfo {
|
||||
Fight.getRedTeam().getColoredName(),
|
||||
FightState.getFightState().name(),
|
||||
StateDependentCountdown.getMainCountdown() != null ? StateDependentCountdown.getMainCountdown().getTimeLeft() : 0,
|
||||
Fight.getBlueTeam().getLeader() != null ? SteamwarUser.get(Fight.getBlueTeam().getLeader().getEntity().getUniqueId()).getId() : 0,
|
||||
Fight.getRedTeam().getLeader() != null ? SteamwarUser.get(Fight.getRedTeam().getLeader().getEntity().getUniqueId()).getId() : 0,
|
||||
Fight.getBlueTeam().getLeader() != null ? Fight.getBlueTeam().getLeader().getUser().getId() : 0,
|
||||
Fight.getRedTeam().getLeader() != null ? Fight.getRedTeam().getLeader().getUser().getId() : 0,
|
||||
Fight.getBlueTeam().getSchematic(),
|
||||
Fight.getRedTeam().getSchematic(),
|
||||
Fight.getBlueTeam().getPlayers().stream().map(p -> SteamwarUser.get(p.getEntity().getUniqueId()).getId()).collect(Collectors.toList()),
|
||||
Fight.getRedTeam().getPlayers().stream().map(p -> SteamwarUser.get(p.getEntity().getUniqueId()).getId()).collect(Collectors.toList()),
|
||||
Fight.getBlueTeam().getPlayers().stream().map(p -> p.getUser().getId()).collect(Collectors.toList()),
|
||||
Fight.getRedTeam().getPlayers().stream().map(p -> p.getUser().getId()).collect(Collectors.toList()),
|
||||
Bukkit.getOnlinePlayers().stream().filter(p -> Fight.getPlayerTeam(p) == null).map(p -> SteamwarUser.get(p.getUniqueId()).getId()).collect(Collectors.toList())
|
||||
));
|
||||
}
|
||||
|
@ -136,7 +136,7 @@ public class FightStatistics {
|
||||
}
|
||||
|
||||
if (!Bukkit.getOnlinePlayers().isEmpty() && !unranked) {
|
||||
NetworkSender.send(new FightEndsPacket((byte) win, blueSchem == null ? 0 : blueSchem, redSchem == null ? 0 : redSchem, Fight.getBlueTeam().getPlayers().stream().map(FightPlayer::getEntity).map(p -> SteamwarUser.get(p.getUniqueId())).map(SteamwarUser::getId).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(FightPlayer::getEntity).map(p -> SteamwarUser.get(p.getUniqueId())).map(SteamwarUser::getId).collect(Collectors.toList()), gameMode, (int)(endTime.getEpochSecond() - starttime.toInstant().getEpochSecond())));
|
||||
NetworkSender.send(new FightEndsPacket((byte) win, blueSchem == null ? 0 : blueSchem, redSchem == null ? 0 : redSchem, Fight.getBlueTeam().getPlayers().stream().map(FightPlayer::getUser).map(SteamwarUser::getId).collect(Collectors.toList()), Fight.getRedTeam().getPlayers().stream().map(FightPlayer::getUser).map(SteamwarUser::getId).collect(Collectors.toList()), gameMode, (int)(endTime.getEpochSecond() - starttime.toInstant().getEpochSecond())));
|
||||
}
|
||||
|
||||
unranked = false;
|
||||
@ -144,14 +144,13 @@ public class FightStatistics {
|
||||
|
||||
private int getLeader(FightTeam team) {
|
||||
if (team.getLeader() != null)
|
||||
return SteamwarUser.get(team.getLeader().getEntity().getUniqueId()).getId();
|
||||
return team.getLeader().getUser().getId();
|
||||
else if (team.getDesignatedLeader() != null)
|
||||
return SteamwarUser.get(team.getDesignatedLeader()).getId();
|
||||
return 0;
|
||||
}
|
||||
|
||||
private void savePlayerStats(FightPlayer fp, int fightId) {
|
||||
SteamwarUser user = SteamwarUser.get(fp.getEntity().getUniqueId());
|
||||
de.steamwar.sql.FightPlayer.create(fightId, user.getId(), fp.getTeam().isBlue(), fp.getKit().getName(), fp.getKills(), !fp.isLiving());
|
||||
de.steamwar.sql.FightPlayer.create(fightId, fp.getUser().getId(), fp.getTeam().isBlue(), fp.getKit().getName(), fp.getKills(), !fp.isLiving());
|
||||
}
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren