Merge branch 'multi-stage-entern'
# Conflicts: # FightSystem_Main/src/de/steamwar/fightsystem/utils/WaterRemover.java
Dieser Commit ist enthalten in:
Commit
0d33e8c508
@ -24,9 +24,10 @@ public class Config {
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public static final int PreSchemPasteDuration;
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public static final int SetupDuration;
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public static final int PreFightDuration;
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public static final int EnterPhaseBegin;
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public static final int SpectatorDuration;
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public static final boolean Entern;
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// entern parameter
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public static final List<Integer> EnterStages;
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//arena parameter
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public static final int SchemsizeX;
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@ -184,16 +185,16 @@ public class Config {
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PercentSystem = config.getBoolean("WinConditions.PercentSystem");
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RelativePercent = config.getBoolean("WinConditions.RelativePercent");
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Points = config.getBoolean("WinConditions.Points");
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Entern = config.getBoolean("WinConditions.Entern");
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TechKO = config.getBoolean("WinConditions.TechKO");
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WaterTechKO = config.getBoolean("WinConditions.WaterTechKO");
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PumpkinTechKO = config.getBoolean("WinConditions.PumpkinTechKO");
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TimeoutTime = config.getInt("WinConditionParams.TimeoutTime");
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EnterPhaseBegin = config.getInt("WinConditionParams.EnterPhaseBegin");
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PercentWin = config.getDouble("WinConditionParams.PercentWin");
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IgnoredBlocks = Collections.unmodifiableList(config.getStringList("WinConditionParams.IgnoredBlocks"));
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EnterStages = Collections.unmodifiableList(config.getIntegerList("EnterStages"));
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MemberDefault = config.getString("Kits.MemberDefault");
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LeaderDefault = config.getString("Kits.LeaderDefault");
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PersonalKits = config.getBoolean("Kits.PersonalKits");
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@ -11,7 +11,6 @@ public class IFightSystem {
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private static Plugin plugin;
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private static String prefix;
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private static EventFight eventFight;
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private static boolean entern = false;
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private static Player eventLeiter;
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public static void init(Plugin plugin, String prefix){
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@ -21,9 +20,6 @@ public class IFightSystem {
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static void setEventFight(EventFight ef){
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eventFight = ef;
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}
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static void setEntern(boolean entern){
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IFightSystem.entern = entern;
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}
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static void setEventLeiter(Player el){
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eventLeiter = el;
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}
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@ -37,9 +33,6 @@ public class IFightSystem {
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public static EventFight getEventFight(){
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return eventFight;
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}
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public static boolean isEntern(){
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return entern;
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}
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public static Player getEventLeiter(){
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return eventLeiter;
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}
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@ -6,4 +6,5 @@ public interface IFightTeam {
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boolean isBlue();
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boolean isPlayerInTeam(Player player);
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boolean canPlayerEntern(Player player);
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}
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@ -70,13 +70,13 @@ public class ITechHider {
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arenaMinZ > chunkZ ||
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chunkZ > arenaMaxZ;
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}else if(ft.isBlue()){
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return IFightSystem.isEntern() ||
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return ft.canPlayerEntern(p) ||
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redMinX > chunkX ||
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chunkX > redMaxX ||
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redMinZ > chunkZ ||
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chunkZ > redMaxZ;
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}else{
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return IFightSystem.isEntern() ||
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return ft.canPlayerEntern(p) ||
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blueMinX > chunkX ||
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chunkX > blueMaxX ||
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blueMinZ > chunkZ ||
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@ -21,7 +21,6 @@ import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Objects;
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import java.util.logging.Level;
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@ -77,6 +76,8 @@ public class FightSystem extends JavaPlugin {
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if(Core.getVersion() > 8)
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new ExtendedInventoryListener();
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new EnterHandler();
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new WinconditionAllDead();
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new WinconditionCaptainDead();
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new WinconditionPumpkinTechKO();
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@ -172,29 +173,10 @@ public class FightSystem extends JavaPlugin {
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setFightState(FightState.RUNNING);
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setAllPlayersGM(GameMode.SURVIVAL);
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if(Config.Entern)
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mainCountdown = new EnternCountdown();
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FightStatistics.start();
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Bukkit.broadcastMessage(PREFIX + "§aArena freigegeben!");
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}
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public static void setEntern() {
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if(fightState != FightState.RUNNING)
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throw new SecurityException(fightState.name());
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setFightState(FightState.ENTERN);
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final List<ITechHider.ChunkPos> chunksBlue = TechHider.prepareChunkReload(Fight.getBlueTeam().getPlayers().iterator().next().getPlayer());
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final List<ITechHider.ChunkPos> chunksRed = TechHider.prepareChunkReload(Fight.getRedTeam().getPlayers().iterator().next().getPlayer());
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IFightSystem.setEntern(true);
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for(FightPlayer player : Fight.getBlueTeam().getPlayers()){
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TechHider.reloadChunks(player.getPlayer(), chunksBlue);
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}
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for(FightPlayer player : Fight.getRedTeam().getPlayers()){
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TechHider.reloadChunks(player.getPlayer(), chunksRed);
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}
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}
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public static void setSpectateState(FightTeam winFightTeam, String windescription) {
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if(fightState == FightState.SPECTATE)
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return;
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@ -59,7 +59,7 @@ public abstract class Countdown {
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BasicListener.toActionbar(p, msg);
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}
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private void count(){
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void count(){
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switch (time) {
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case 900: case 600: case 300: case 180: case 120:
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broadcast("§rNoch §a" + time / 60 + " §rMinuten " + countdownCounting());
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@ -1,13 +1,24 @@
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package de.steamwar.fightsystem.countdown;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.Config;
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import org.bukkit.Bukkit;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.FightPlayer;
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import de.steamwar.fightsystem.listener.BasicListener;
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import de.steamwar.fightsystem.utils.ITechHider;
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import de.steamwar.fightsystem.utils.TechHider;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.entity.Player;
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import java.util.List;
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public class EnternCountdown extends Countdown {
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public EnternCountdown() {
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super(Config.EnterPhaseBegin, SWSound.BLOCK_NOTE_PLING, false);
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private final FightPlayer fightPlayer;
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private List<ITechHider.ChunkPos> chunkPos;
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public EnternCountdown(FightPlayer fp) {
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super(fp.getKit().getEnterStage(), SWSound.BLOCK_NOTE_PLING, false);
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fightPlayer = fp;
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}
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@Override
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@ -17,7 +28,42 @@ public class EnternCountdown extends Countdown {
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@Override
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public void countdownFinished() {
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FightSystem.setEntern();
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Bukkit.broadcastMessage(FightSystem.PREFIX + "§aEntern ist nun erlaubt!");
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fightPlayer.getPlayer().sendMessage(FightSystem.PREFIX + "§aEntern ist nun erlaubt!");
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TechHider.reloadChunks(fightPlayer.getPlayer(), chunkPos);
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}
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@Override
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void count(){
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if(!fightPlayer.isLiving()){
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disable();
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return;
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}
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Player player = fightPlayer.getPlayer();
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int time = Config.EnterStages.get(fightPlayer.getKit().getEnterStage()) - FightSystem.getFightTime();
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switch (time) {
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case 900: case 600: case 300: case 180: case 120:
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BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a" + time / 60 + " §rMinuten " + countdownCounting()));
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break;
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case 60: case 30: case 20: case 15: case 10: case 5: case 4: case 3: case 2:
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player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 1.0F);
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BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a" + time + " §rSekunden " + countdownCounting()));
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break;
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case 1:
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player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 1.0F);
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BasicListener.toActionbar(player, TextComponent.fromLegacyText("§rNoch §a1 §rSekunde " + countdownCounting()));
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chunkPos = TechHider.prepareChunkReload(player);
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break;
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case 0:
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player.playSound(player.getLocation(), Countdown.getSound(SWSound.BLOCK_NOTE_PLING), 100.0F, 2.0F);
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disable();
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countdownFinished();
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break;
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default:
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}
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}
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}
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@ -1,5 +1,6 @@
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package de.steamwar.fightsystem.fight;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.kit.KitManager;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.kit.Kit;
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@ -62,4 +63,10 @@ public class FightPlayer {
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public void addKill(){
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kills++;
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}
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public boolean canEntern(){
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if(Config.EnterStages.size() <= kit.getEnterStage() || kit.getEnterStage() < 0)
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return false;
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return Config.EnterStages.get(kit.getEnterStage()) >= FightSystem.getFightTime();
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}
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}
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@ -128,6 +128,11 @@ public class FightTeam implements IFightTeam{
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return false;
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}
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@Override
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public boolean canPlayerEntern(Player player) {
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return getFightPlayer(player).canEntern();
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}
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public boolean isPlayerLeader(Player player) {
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if(leader != null)
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return leader.getPlayer().equals(player);
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@ -21,6 +21,8 @@ public class Kit {
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private final ItemStack[] inventory;
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private final ItemStack[] armor;
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private final Collection<PotionEffect> effects;
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private final int enterStage;
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private final boolean tnt;
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Kit(String name, Player player) {
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this.name = name;
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@ -29,13 +31,15 @@ public class Kit {
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this.inventory = player.getInventory().getContents();
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this.armor = player.getInventory().getArmorContents();
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this.effects = player.getActivePotionEffects();
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this.enterStage = 0;
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this.tnt = true;
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}
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Kit(ConfigurationSection kit){
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name = kit.getName();
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inventory = Objects.requireNonNull(kit.getList("Items")).toArray(new ItemStack[1]);
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inventory = Objects.requireNonNull(kit.getList("Items")).toArray(new ItemStack[0]);
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if(kit.isList("Armor"))
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armor = Objects.requireNonNull(kit.getList("Armor")).toArray(new ItemStack[1]);
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armor = Objects.requireNonNull(kit.getList("Armor")).toArray(new ItemStack[0]);
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else
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armor = null;
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leaderAllowed = kit.getBoolean("LeaderAllowed");
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@ -44,6 +48,8 @@ public class Kit {
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effects = (Collection<PotionEffect>) kit.getList("Effects");
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else
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effects = null;
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enterStage = kit.getInt("EnterStage", 0);
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tnt = kit.getBoolean("TNT", true);
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}
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public String getName() {
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@ -58,6 +64,16 @@ public class Kit {
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return memberAllowed;
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}
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/* Is this kit allowed to set/handle tnt? */
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public boolean isTnt(){
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return tnt;
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}
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/* In which stage is entern allowed? */
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public int getEnterStage() {
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return enterStage;
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}
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public boolean isStackInKit(ItemStack stack){
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for(ItemStack is : inventory){
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if(stack.equals(is))
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@ -88,6 +104,8 @@ public class Kit {
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section.set("LeaderAllowed", leaderAllowed);
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section.set("MemberAllowed", memberAllowed);
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section.set("Effects", effects);
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section.set("EnterStage", enterStage);
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section.set("TNT", tnt);
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}
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/**
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@ -15,8 +15,7 @@ import java.util.logging.Level;
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public class KitManager {
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private KitManager(){}
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private static final String KITS_PATH = "plugins/" + FightSystem.getPlugin().getName() + "/kits.data";
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private static final File kits = new File(KITS_PATH);
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private static final File kits = new File(FightSystem.getPlugin().getDataFolder(), "kits.data");
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private static final FileConfiguration kitData = YamlConfiguration.loadConfiguration(kits);
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private static final ArrayList<Kit> loadedKits = new ArrayList<>();
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@ -49,7 +48,7 @@ public class KitManager {
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}
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public static void loadAllKits() {
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if(!new File(KITS_PATH).exists()) {
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if(!kits.exists()) {
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saveAllKits();
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Bukkit.getLogger().log(Level.INFO, "kits.data erstellt!");
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FightSystem.shutdown(null);
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@ -10,7 +10,7 @@ import java.util.EnumSet;
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public class EntityExplodeListener extends BasicListener {
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public EntityExplodeListener() {
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super(EnumSet.of(FightState.RUNNING, FightState.ENTERN));
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super(EnumSet.of(FightState.RUNNING));
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}
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@EventHandler
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|
@ -15,7 +15,7 @@ import java.util.Objects;
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public class InFightDamageListener extends BasicListener {
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public InFightDamageListener() {
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super(EnumSet.of(FightState.RUNNING, FightState.ENTERN));
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super(EnumSet.of(FightState.RUNNING));
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}
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||||
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@EventHandler
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|
@ -1,9 +1,13 @@
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package de.steamwar.fightsystem.listener;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightPlayer;
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import de.steamwar.fightsystem.states.FightState;
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import net.md_5.bungee.api.chat.TextComponent;
|
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import org.bukkit.Material;
|
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import org.bukkit.event.EventHandler;
|
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import org.bukkit.event.block.BlockBreakEvent;
|
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import org.bukkit.event.block.BlockPlaceEvent;
|
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryDragEvent;
|
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import org.bukkit.event.inventory.InventoryPickupItemEvent;
|
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@ -17,7 +21,7 @@ import java.util.EnumSet;
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public class InFightInventoryListener extends BasicListener {
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public InFightInventoryListener() {
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super(EnumSet.of(FightState.RUNNING, FightState.ENTERN));
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super(EnumSet.of(FightState.RUNNING));
|
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}
|
||||
|
||||
@EventHandler
|
||||
@ -93,4 +97,12 @@ public class InFightInventoryListener extends BasicListener {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent e) {
|
||||
FightPlayer fp = Fight.getFightPlayer(e.getPlayer());
|
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if(fp != null && !fp.getKit().isTnt() && e.getBlockPlaced().getType() == Material.TNT){
|
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BasicListener.toActionbar(e.getPlayer(), TextComponent.fromLegacyText("§cDu darfst kein TNT setzen!"));
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ public class PistonListener extends BasicListener {
|
||||
|
||||
public PistonListener() {
|
||||
//Wenn Entern aktiv ist, sollen Raketen etc. entern können
|
||||
super(Config.Entern
|
||||
super(Config.EnterStages.isEmpty()
|
||||
? EnumSet.of(FightState.PRE_LEADER_SETUP, FightState.PRE_SCHEM_SETUP, FightState.POST_SCHEM_SETUP)
|
||||
: EnumSet.allOf(FightState.class));
|
||||
}
|
||||
|
@ -50,7 +50,7 @@ public class PlayerMoveListener extends BasicListener {
|
||||
reset(event, DENY_TEAM);
|
||||
else if(fightTeam == Fight.getBlueTeam() && player.getGameMode() == GameMode.SPECTATOR)
|
||||
reset(event, DENY_ENTERN);
|
||||
}else if(fightTeam != null && FightSystem.getFightState() != FightState.ENTERN && player.getGameMode() != GameMode.SPECTATOR)
|
||||
}else if(fightTeam != null && player.getGameMode() != GameMode.SPECTATOR && !fightTeam.canPlayerEntern(player))
|
||||
reset(event, DENY_ENTERN);
|
||||
}
|
||||
|
||||
|
@ -6,13 +6,12 @@ public enum FightState {
|
||||
POST_SCHEM_SETUP(true, true, false, false),
|
||||
PRE_RUNNING(false, false, true, false),
|
||||
RUNNING(false, false, true, true),
|
||||
ENTERN(false, false, true, true), //Can be skipped
|
||||
SPECTATE(false, true, false, false);
|
||||
|
||||
private final boolean setup; //PRE_LEADER_SETUP, PRE_SCHEM_SETUP, POST_SCHEM_SETUP
|
||||
private final boolean outgame; //PRE_LEADER_SETUP, PRE_SCHEM_SETUP, POST_SCHEM_SETUP, SPECTATE
|
||||
private final boolean ingame; //PRE_RUNNING, RUNNING, ENTERN
|
||||
private final boolean infight; //RUNNING, ENTERN
|
||||
private final boolean ingame; //PRE_RUNNING, RUNNING
|
||||
private final boolean infight; //RUNNING
|
||||
|
||||
FightState(boolean setup, boolean outgame, boolean ingame, boolean infight){
|
||||
this.setup = setup;
|
||||
|
44
FightSystem_Main/src/de/steamwar/fightsystem/utils/EnterHandler.java
Normale Datei
44
FightSystem_Main/src/de/steamwar/fightsystem/utils/EnterHandler.java
Normale Datei
@ -0,0 +1,44 @@
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.countdown.EnternCountdown;
|
||||
import de.steamwar.fightsystem.fight.Fight;
|
||||
import de.steamwar.fightsystem.fight.FightPlayer;
|
||||
import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependent;
|
||||
|
||||
import java.util.EnumSet;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
public class EnterHandler implements StateDependent {
|
||||
private static final Set<FightState> enabled = EnumSet.of(FightState.RUNNING);
|
||||
private static final Set<EnternCountdown> countdowns = new HashSet<>();
|
||||
|
||||
@Override
|
||||
public Set<FightState> enabled() {
|
||||
return enabled;
|
||||
}
|
||||
|
||||
private void registerTeam(FightTeam team){
|
||||
for(FightPlayer fp : team.getPlayers()){
|
||||
if(Config.EnterStages.size() > fp.getKit().getEnterStage() && fp.getKit().getEnterStage() >= 0)
|
||||
countdowns.add(new EnternCountdown(fp));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
registerTeam(Fight.getBlueTeam());
|
||||
registerTeam(Fight.getRedTeam());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
for(EnternCountdown countdown : countdowns){
|
||||
countdown.disable();
|
||||
}
|
||||
countdowns.clear();
|
||||
}
|
||||
}
|
@ -19,7 +19,7 @@ public class FightScoreboard {
|
||||
|
||||
private FightScoreboard(){}
|
||||
|
||||
private static final Set<FightState> fullScoreboard = EnumSet.of(FightState.RUNNING, FightState.ENTERN, FightState.SPECTATE);
|
||||
private static final Set<FightState> fullScoreboard = EnumSet.of(FightState.RUNNING, FightState.SPECTATE);
|
||||
private static final Scoreboard scoreboard = Objects.requireNonNull(Bukkit.getScoreboardManager()).getMainScoreboard();
|
||||
private static final Objective objective;
|
||||
private static int index = 0;
|
||||
@ -70,8 +70,6 @@ public class FightScoreboard {
|
||||
else
|
||||
objective.getScore("§7Zeit: §a" + fightTime + "s").setScore(3);
|
||||
}
|
||||
if (Config.Entern)
|
||||
objective.getScore("§7Entern: " + (FightSystem.getFightState() == FightState.ENTERN ? "§aja" : "§cnein")).setScore(2);
|
||||
|
||||
if(fullScoreboard.contains(FightSystem.getFightState())){
|
||||
if (Config.PercentSystem){
|
||||
|
@ -10,7 +10,7 @@ import java.util.EnumSet;
|
||||
abstract class PlayerWincondition extends ListenerWincondition {
|
||||
|
||||
PlayerWincondition(boolean condition) {
|
||||
super(condition, EnumSet.of(FightState.PRE_RUNNING, FightState.RUNNING, FightState.ENTERN));
|
||||
super(condition, EnumSet.of(FightState.PRE_RUNNING, FightState.RUNNING));
|
||||
}
|
||||
|
||||
boolean isTarget(Player player){
|
||||
|
@ -13,7 +13,7 @@ public class WinconditionHeartRatioTimeout extends Wincondition {
|
||||
private TimeOverCountdown countdown;
|
||||
|
||||
public WinconditionHeartRatioTimeout() {
|
||||
super(Config.HeartRatioTimeout, EnumSet.of(FightState.RUNNING, FightState.ENTERN));
|
||||
super(Config.HeartRatioTimeout, EnumSet.of(FightState.RUNNING));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -22,7 +22,7 @@ public class WinconditionPercentSystem extends ListenerWincondition {
|
||||
private static final int schematicSize = Math.abs(Config.SchemsizeX * Config.SchemsizeY * Config.SchemsizeZ);
|
||||
|
||||
public WinconditionPercentSystem() {
|
||||
super(Config.PercentSystem, EnumSet.of(FightState.RUNNING, FightState.ENTERN));
|
||||
super(Config.PercentSystem, EnumSet.of(FightState.RUNNING));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
@ -22,7 +22,7 @@ public class WinconditionPumpkinTechKO extends Wincondition {
|
||||
private BukkitTask task;
|
||||
|
||||
public WinconditionPumpkinTechKO(){
|
||||
super(Config.PumpkinTechKO, EnumSet.of(FightState.PRE_RUNNING, FightState.RUNNING, FightState.ENTERN));
|
||||
super(Config.PumpkinTechKO, EnumSet.of(FightState.PRE_RUNNING, FightState.RUNNING));
|
||||
}
|
||||
|
||||
public static int getTeamBluePumpkins() {
|
||||
|
@ -89,7 +89,8 @@ public class WinconditionRelativePercent extends Wincondition{
|
||||
}
|
||||
|
||||
private int currentBlocks(){
|
||||
if(FightSystem.getFightState() == FightState.ENTERN || FightSystem.getFightState() == FightState.SPECTATE)
|
||||
// Entern active
|
||||
if(!Config.EnterStages.isEmpty() && Config.EnterStages.get(0) <= FightSystem.getFightTime())
|
||||
return currentBlocks;
|
||||
|
||||
int blocks = 0;
|
||||
|
@ -12,7 +12,7 @@ public class WinconditionTimeout extends Wincondition {
|
||||
private TimeOverCountdown countdown;
|
||||
|
||||
public WinconditionTimeout() {
|
||||
super(Config.Timeout, EnumSet.of(FightState.RUNNING, FightState.ENTERN));
|
||||
super(Config.Timeout, EnumSet.of(FightState.RUNNING));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren