SteamWar/FightSystem
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Dieses Repository wurde am 2024-08-05 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
FightSystem/src/me/yaruma/fightsystem/fight/FightPlayer.java

50 Zeilen
1.1 KiB
Java

package me.yaruma.fightsystem.fight;
import me.yaruma.fightsystem.kit.Kit;
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import me.yaruma.fightsystem.kit.KitManager;
import me.yaruma.fightsystem.utils.Config;
import org.bukkit.entity.Player;
public class FightPlayer {
private final Player player;
private boolean isOut;
private Kit kit;
public void sendMessage(String message) {
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if (this.player != null && this.player.isOnline())
this.player.sendMessage(message);
}
FightPlayer(Player player, boolean isOut) {
this.player = player;
this.isOut = isOut;
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kit = KitManager.getKitByName(Config.MemberDefault);
}
public void setOut(boolean isOut) {
this.isOut = isOut;
}
public Player getPlayer() {
return this.player;
}
public boolean isOut() {
return this.isOut;
}
public boolean isLeader() {
FightPlayer leader = Fight.getPlayerTeam(player).getLeader();
return leader != null && leader.getPlayer() == player;
}
public Kit getKit() {
return kit;
}
public void setKit(Kit kit) {
this.kit = kit;
}
}