package me.yaruma.fightsystem.fight; import me.yaruma.fightsystem.kit.Kit; import me.yaruma.fightsystem.kit.KitManager; import me.yaruma.fightsystem.utils.Config; import org.bukkit.entity.Player; public class FightPlayer { private final Player player; private boolean isOut; private Kit kit; public void sendMessage(String message) { if (this.player != null && this.player.isOnline()) this.player.sendMessage(message); } FightPlayer(Player player, boolean isOut) { this.player = player; this.isOut = isOut; kit = KitManager.getKitByName(Config.MemberDefault); } public void setOut(boolean isOut) { this.isOut = isOut; } public Player getPlayer() { return this.player; } public boolean isOut() { return this.isOut; } public boolean isLeader() { FightPlayer leader = Fight.getPlayerTeam(player).getLeader(); return leader != null && leader.getPlayer() == player; } public Kit getKit() { return kit; } public void setKit(Kit kit) { this.kit = kit; } }