SteamWar/FightSystem
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Dieses Repository wurde am 2024-08-05 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
FightSystem/src/me/yaruma/fightsystem/fight/Fight.java

66 Zeilen
1.7 KiB
Java

package me.yaruma.fightsystem.fight;
import me.yaruma.fightsystem.FightSystem;
import org.bukkit.entity.Player;
public class Fight {
public static FightTeam redTeam = new FightTeam(null, FightSystem.getPlugin());
public static FightTeam blueTeam = new FightTeam(null, FightSystem.getPlugin());
public static FightTeam getPlayerTeam(Player player) {
if(redTeam.isPlayerInTeam(player)) {
return redTeam;
}
if(blueTeam.isPlayerInTeam(player)) {
return blueTeam;
}
return null;
}
public static FightTeam getOpposite(FightTeam fightTeam) {
if(fightTeam == redTeam) {
return blueTeam;
}
if(fightTeam == blueTeam) {
return redTeam;
}
return null;
}
public static FightTeam getInvitedTeam(Player player){
if(redTeam.getInvited().contains(player)) {
return redTeam;
}else if(blueTeam.getInvited().contains(player)) {
return blueTeam;
}
return null;
}
public void broadcast(String message) {
blueTeam.broadcast(message);
redTeam.broadcast(message);
}
public static FightPlayer getFightPlayer(Player player) {
if(redTeam.isPlayerInTeam(player)) {
FightPlayer fightPlayer = redTeam.getFightPlayer(player);
return fightPlayer;
}
if(blueTeam.isPlayerInTeam(player)) {
FightPlayer fightPlayer = blueTeam.getFightPlayer(player);
return fightPlayer;
}
return null;
}
public static FightTeam getRedTeam() {
return redTeam;
}
public static FightTeam getBlueTeam() {
return blueTeam;
}
}