2020-08-26 18:24:44 +02:00
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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2019-09-05 18:26:13 +02:00
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package de.steamwar.fightsystem.commands;
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2019-06-04 18:22:29 +02:00
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2021-03-10 17:12:24 +01:00
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.states.FightState;
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2019-06-04 18:22:29 +02:00
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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2021-03-10 17:12:24 +01:00
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public class DeclineCommand extends BasicCommand {
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public DeclineCommand() {
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super(!Config.fixedTeams(), FightState.SETUP, "decline");
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}
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2019-06-04 18:22:29 +02:00
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if(!(sender instanceof Player)) {
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return false;
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}
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Player player = (Player) sender;
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Commands.declineInvitation(player);
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return false;
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}
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}
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