package me.yaruma.fightsystem.utils.countdown;
import me.yaruma.fightsystem.FightSystem;
import org.bukkit.Bukkit;
public class FinishTimeOver implements CountdownCallback {
@Override
public String countdownCounting() {
return "bis der Kampf vorbei ist!";
}
public void countdownFinished() {
Bukkit.broadcastMessage(FightSystem.PREFIX +"§aZeit abgelaufen!");
FightSystem.getPlugin().setSpectateState(null);
public CountdownType getType() {
return CountdownType.TIME_OVER;