2021-10-02 11:44:12 +02:00
#
# This file is a part of the SteamWar software.
#
# Copyright (C) 2021 SteamWar.de-Serverteam
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
2022-05-20 18:28:03 +02:00
PREFIX = §eArena§8»
2021-10-02 11:44:12 +02:00
# Commands
2022-05-20 18:28:03 +02:00
NO_TEAM = §cYou are in no team
FIGHT_ALREADY_STARTED = §cThe fight already started
NOT_LEADER = §cYou aren't leader
PLAYER_UNAVAILABLE = §cThe player is not in an arena
2021-10-02 11:44:12 +02:00
2022-05-20 18:28:03 +02:00
NO_INVITATION = §cYou weren't invited by any team
INVITATION_DECLINED = §cInvitation declined
INVITATION_DECLINED_TEAM = §e{0} §chas declined the invitation
PLAYER_IN_TEAM = §e{0} §cis already in a team
ALREADY_INVITED = §e{0} §cwas invited
INVITATION_SENT = §e{0} §7invited
2021-10-02 11:44:12 +02:00
2022-05-20 18:28:03 +02:00
NOT_IN_TEAM = §e{0} §cis not in your team
2021-10-02 11:44:12 +02:00
2022-05-20 18:28:03 +02:00
KIT_UNAVAILABLE = §cThis kit does not exist
KIT_CHOSEN = §7Selected kit §e{0}
2021-10-02 11:44:12 +02:00
2022-05-20 18:28:03 +02:00
GAMEMODE_NOT_ALLOWED = §cChanging gamemode is not permitted
GAMEMODE_UNKNOWN = §cUnknown gamemode {0}
GAMEMODE_HELP = §8/§7gm §8[§eGamemode§8]
2021-10-02 11:44:12 +02:00
2022-05-20 18:28:03 +02:00
INVITE_HELP = §8/§einvite §8[§ePlayer§8]
2021-10-02 11:44:12 +02:00
2022-05-20 18:28:03 +02:00
LEADER_FULL = §cAll teams already have a leader
ALREADY_IN_TEAM = §cYou are already in a team
2021-10-02 11:44:12 +02:00
2022-05-20 18:28:03 +02:00
LOCKSCHEM_HELP = §8/§7lockschem §8[§eTeam§8]
UNKNOWN_TEAM = §cThis team does not exist
LOCKSCHEM_LOCKED = §7Schematic locked
LOCKSCHEM_LOCKED_BY = §cThe schematic was locked by §e{0}
2021-10-02 11:44:12 +02:00
2022-05-20 18:28:03 +02:00
REMOVE_HELP = §8/§eremove §8[§ePlayer§8]
2021-10-02 11:44:12 +02:00
2022-05-20 18:28:03 +02:00
NOT_FIGHTLEADER = §cYou are not the fight leader
WIN_HELP = §8/§7win §8[§eTeam §8or §etie§8]
2021-10-02 11:44:12 +02:00
# GUI
2022-05-20 18:28:03 +02:00
INVITATION_TITLE = Invitation from {0}
INVITATION_ACCEPT = §aAccept
INVITATION_DECLINE = §cDecline
INVITATION_CHAT_ACCEPT = §8/§aaccept§8, §7to §aaccept§7 the invitation
INVITATION_CHAT_DECLINE = §8/§cdecline§8, §7to §cdecline§7 the invitation
STATE_TITLE = Fight state
STATE_PRE_LEADER_SETUP = §7Team leader waiting phase
STATE_PRE_SCHEM_SETUP = §7Schematic selection phase
STATE_POST_SCHEM_SETUP = §7Preparation phase
STATE_PRE_RUNNING = §eKit distribution
STATE_RUNNING = §eFighting phase
STATE_SPECTATE_WIN = §7Victory {0}
STATE_SPECTATE_TIE = §7Draw
INVITE_TITLE = Invite player
REMOVE_TITLE = Kick player
KIT_SELECTION_TITLE = Kit selection
KIT_NO_KITS = §cNo kits found
KIT_CREATE = §eNew kit
KITNAME_TITLE = Input kit name
KITNAME_IN_USE = §cThis kit name is already being used
KIT_SEARCH = §eSearch
KITSEARCH_TITLE = Search for kit
SCHEM_NO_ENEMY = §cNo schematic selection without an opponent
2022-05-20 18:26:13 +02:00
SCHEM_TITLE = {0}-Selection
2022-05-20 18:28:03 +02:00
SCHEM_PUBLIC = §ePublic {0}
SCHEM_PRIVATE = §ePrivate {0}
SCHEM_NO_PRIVATE = §7No private {0} present
SCHEM_PRIVATE_FORBIDDEN = §7No private {0} allowed
2021-10-02 11:44:12 +02:00
# Countdowns
2022-05-20 18:28:03 +02:00
COUNTDOWN_MINUTES = §e{0} §7Minutes {1}
COUNTDOWN_SECONDS = §e{0} §7Seconds {1}
COUNTDOWN_SECOND = §eOne §7second {1}
2021-10-02 11:44:12 +02:00
2022-05-20 18:28:03 +02:00
ENTERN_COUNTDOWN = until boarding is allowed
ENTERN_ALLOWED = §eBoarding §7is now allowed
2021-10-02 11:44:12 +02:00
2022-05-20 18:28:03 +02:00
SHUTDOWN_COUNTDOWN = until the server is stopped
PRE_SCHEM_COUNTDOWN = until a public schematic is chosen
POST_SCHEM_COUNTDOWN = until the kits are distributed
PRE_RUNNING_COUNTDOWN = until the fight starts
RUNNING_COUNTDOWN = until the fight ends
SPECTATE_COUNTDOWN = until the arena is reset
2021-10-02 11:44:12 +02:00
# Fight
2022-05-20 18:28:03 +02:00
SCHEMATIC_UNLOADABLE = §cUnable to load schematic
SCHEMATIC_CHOSEN = §7{0} §e{1} §7chosen
TEAM_READY = §aTeam ready
TEAM_NOT_READY = §c§mTeam ready
SKIP_READY = §aSkipping to next event
SKIP_NOT_READY = §c§mSkipping to next event
TEAM_CHAT = {0}{1}§8§ {0}{2}
CHOOSE_KIT = §eChoose kit
RESPAWN = §eRespawn
INVITE_PLAYERS = §eInvite player
REMOVE_PLAYERS = §cKick player
CHOOSE_SCHEMATIC = §eChoose {0}
SCHEMATIC_REQUIRED = §cChoose a schematic first
KIT_PREVIEW_EDIT = §7Edit kit
KIT_PREVIEW_CHOOSE = §aSelect kit
KIT_PREVIEW_BACK = §cBack
KIT_PREVIEW_DELETE = §cDelete kit
2022-05-20 18:26:13 +02:00
KIT_DELETION_CONFIRMATION = Are you sure you want to delete the kit?
2022-05-20 18:28:03 +02:00
KIT_DELETION_ABORT = §cCancel
KIT_DELETION_DELETE = §aDelete
2021-10-07 09:54:53 +02:00
# Listener
2022-05-20 18:28:03 +02:00
NO_ARENA_LEAVING = §cYou may not leave the arena
CHECK_JOIN_DENIED = §cThere is a schematic being reviewed on this server!
CHECK_COMMAND_LOCKED = §cThis command is locked during review! Admin will be notified.
NO_BLOCK_BREAK = §cYou are currently not allowed to break blocks here
NO_BLOCK_PLACE = §cYou are currently not allowed to place blocks here
NO_BOW_USAGE = §cYou can only use your bow after the fight has started
NO_PARTICIPANT = §cYou are not participating in this fight
NO_FRIENDLY_FIRE = §cYou may not damage your teammates
NO_TNT_PLACE = §cYou are not allowed to place tnt
NO_TELEPORT = §cYou are not allowed to use this teleport function
OPEN_INVENTORY_TO_CUSTOMIZE = §eOpen inventory to customize your kit
RESOURCEPACK_REQUIRED = §cYou can only join on the event server with the SteamWar-Resourcepack\n§cPlease allow the use of server resourcepacks in the server list!
NO_ENTERN = §cYou may not board
NO_TEAMAREA = §cYou are not allowed to the teams
TEST_BECOME_LEADER = §7Become a team leader with §8/§eleader
PREPARE_SCHEM_DELETED = §cApparently the schematic to be submitted was deleted, submitting is cancelled.
PREPARE_SCHEM_EXISTS = §cThere is already a schema with name suffix -prepared, please rename or delete it, submission will be aborted.
PREPARE_ACTIVE_PISTON = §cStill moving pistons were found in the team area, submission is canceled.
PREPARE_FAILED_SAVING = §cThe schematic could not be saved, submit is cancelled.
PREPARE_SENT_IN = §aA team member will review the schematic soon
PARTICIPANT_CHAT = {0} {1}§8§ §7{2}
FIGHTLEADER_CHAT = §e{0}§8§ §e{1}
SPECTATOR_CHAT = §7{0}§8§ §7{1}
2021-10-07 09:54:53 +02:00
# Replay
2022-05-20 18:28:03 +02:00
REPLAY_ENDS = §cReplay ended
2021-10-23 08:43:58 +02:00
OLD_STRING = {0}
2021-10-07 09:54:53 +02:00
# States
2022-05-20 18:28:03 +02:00
COMMAND_CURRENTLY_UNAVAILABLE = §cThis command is unavailable at this time of the fight
2021-10-07 09:54:53 +02:00
# Utils
2022-05-20 18:28:03 +02:00
TPS_WARNING = §c{0} §7TPS
UI_PRE_RUNNING = §7Kits distributed
UI_RUNNING = §aFight started
UI_SKIP = §7Skipping to next event
UI_UNRANKED = §7Unranked match
UI_PLAYER_JOINS = §a§l§ {0}{1}
UI_PLAYER_LEAVES = §c§l§ {0}{1}
UI_LEADER_JOINS = §a§l§ {0}Leader {1}
UI_PLAYER_DEATH = {0}{1} §7died
UI_PLAYER_LEAVE = {0}{1} §7left the fight
2022-05-20 18:26:13 +02:00
UI_WIN = {0}Victory {1}
2022-05-20 18:28:03 +02:00
UI_DRAW = §7Draw
2022-05-20 18:26:13 +02:00
2022-05-20 18:28:03 +02:00
BAR_PRE_LEADER = §7Waiting for team leader
BAR_PRE_SCHEM = {1} §7Schematic selection {0} {2}
BAR_PREPARE = {1} {3} §7Preparation {0} {4} {2}
BAR_PRE_RUNNING = {1} {3} §7Start of fight in {0} {4} {2}
2021-11-10 13:17:32 +01:00
BAR_RUNNING0 = {1} {3} {0} {4} {2}
2021-10-24 15:04:12 +02:00
BAR_RUNNING1 = {1} {3} {5} {0} {6} {4} {2}
BAR_RUNNING2 = {1} {3} {5} {7} {0} {6} {8} {4} {2}
BAR_RUNNING3 = {1} {3} {5} {7} {9} {0} {6} {8} {10} {4} {2}
2022-05-20 18:28:03 +02:00
BAR_TIE = {1} §7Draw {0} {2}
BAR_WIN = {1} §7Victory {3} {0} {2}
BAR_POINTS = {0} §8Points
BAR_PERCENT = {0}§8%
BAR_CANNONS = {0} §8Cannons
BAR_WATER = {0} §8Water
2021-10-24 15:04:12 +02:00
2021-10-02 11:44:12 +02:00
# Winconditions
2022-05-20 18:28:03 +02:00
HELLS_BELLS_COUNTDOWN = until the bombs start dropping
HELLS_BELLS_START_1 = §c!!Careful!! Bombers arriving in about a minute.
HELLS_BELLS_START_2 = §cBombers approaching, arrival in about a minute.
HELLS_BELLS_START_3 = §cBombers spotted on the radar, ETA: one minute.
HELLS_BELLS_START_4 = §cUnknown flying object spotted, arriving in about a minute.
HELLS_BELLS_START_5 = §cFlying object spotted. ETA: one minute.
HELLS_BELLS_START_6 = §cWild bombers appeared, arrival in about a minute.
HELLS_BELLS_SWAP_1 = §aThe bombs are starting to fall more quickly.
HELLS_BELLS_SWAP_2 = §aMore bombers arriving.
HELLS_BELLS_SWAP_3 = §aAdditional bombers sighted.
HELLS_BELLS_SWAP_4 = §aThe bombardement is increasing.
METEOR_COUNTDOWN = until meteors start falling
METEOR_START_1 = §cA meteor shower was detected
METEOR_START_2 = §cShooting starts are 100% more likely to appear during this fight
METEOR_START_3 = §cMeteors sighted, seek shelter immediately!
METEOR_START_4 = §cThe end is near! The meteors will hit us in about a minute.
METEOR_START_5 = §fNEWS §cThere will be multiple meteor showers this afternoon!
METEOR_START_6 = §cAirships still flying are doomed to crash.
METEOR_SWAP_1 = §aIt doesn't stop, the meteors appear to be increasing.
METEOR_SWAP_2 = §aThis was only the beginning, the meteors are arriving faster and more powerful.
METEOR_SWAP_3 = §aIt seems like it won't stop, the meteors are starting to arrive more quickly!
METEOR_SWAP_4 = §aAnother shower has been detected, get to safety!
TECHKO_COUNTDOWN = must have fired a shot by {0}
WIN_FIGHTLEADER = §7Referee decision
WIN_PERCENT = {0} §7is too badly damaged
WIN_OFFLINE_BOTH = §7Both teams offline
WIN_OFFLINE = {0} §7offline
WIN_ALL_DEAD = {0}All players neutralised
WIN_LEADER_DEAD = {0} neutralised
WIN_TIME_OVER = §7Time is up!
WIN_MORE_HEALTH = {0}More remaining lives
WIN_LESS_DAMAGE = {0} §7less damaged
WIN_POINTS = {0} has more points
WIN_POINTS_EQUAL = §7Equal points
WIN_TECHKO = {0} §7is tech K.O.