package de.steamwar.fightsystem.utils;
import javafx.util.Pair;
import net.minecraft.server.v1_8_R3.PacketPlayOutMapChunk;
import org.bukkit.craftbukkit.v1_8_R3.CraftChunk;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
import org.bukkit.entity.Player;
class TechHider_8 {
private TechHider_8(){}
static void reloadChunk(Player p, Pair<Integer, Integer> chunk){
((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.getKey(), chunk.getValue())).getHandle(), true, 65535));
}