package de.steamwar.fightsystem.utils; import javafx.util.Pair; import net.minecraft.server.v1_8_R3.PacketPlayOutMapChunk; import org.bukkit.craftbukkit.v1_8_R3.CraftChunk; import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer; import org.bukkit.entity.Player; class TechHider_8 { private TechHider_8(){} static void reloadChunk(Player p, Pair chunk){ ((CraftPlayer)p).getHandle().playerConnection.sendPacket(new PacketPlayOutMapChunk(((CraftChunk)p.getWorld().getChunkAt(chunk.getKey(), chunk.getValue())).getHandle(), true, 65535)); } }