Datei suchen
Wizjany d78bbc4f68 Merge Moo0's data flag for distr.
Also added data flag to //count.
  //count -d 35 will now only search for white wool.
  //count 35:5 will only search for green wool.
  //count 35 will work as normal.
  //count 35:-1 will also work.
2013-01-19 09:31:00 -05:00
contrib Support different NMS block classes depending on version. 2013-01-18 03:17:52 -05:00
src Merge Moo0's data flag for distr. 2013-01-19 09:31:00 -05:00
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem to work that well. 2012-10-28 12:48:52 -07:00
.gitignore Add dependency-reduced-pom.xml in .gitignore 2012-08-29 11:51:21 +02:00
.travis.yml No email notifications from Travis, please. 2012-10-19 21:19:49 -07:00
CHANGELOG.txt Update changelog for 5.5. Increment version in pom.xml 2013-01-13 04:37:11 -05:00
CONTRIBUTING.md Updated CONTRIBUTING.md's intro. 2012-10-28 11:08:31 -07:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
pom.xml WEPIF GroupManagerResolver implementation 2013-01-18 03:22:17 -05:00
README.html Tabs -> spaces in README.html. 2012-10-20 00:58:33 -07:00
README.md Hey, we have a mailing list now! Subscribe! https://groups.google.com/d/forum/sk-dev-discuss 2012-11-07 12:59:52 -08:00

WorldEdit

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:

  • Change thousands of blocks in an area at once by selecting regions.
  • Use over 100 functions to modify the world or remove problems.
  • Remove large chunks of land as you wish.
  • Sculpt the world and build mountains with brushes.
  • Fix annoyances such as broken water, missing snow, raging fires, and more.

WorldEdit is open source and is available under the GNU General Public License v3.

Compiling

The project is written for Java 6 and our build process makes use of Maven. Detailed compilation information can be found on the wiki.

Dependencies are automatically handled by Maven.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.

We recommend following our mailing list, especially if you have some big ideas that you want to implement.