Update changelog for 5.5. Increment version in pom.xml

Dieser Commit ist enthalten in:
Wizjany 2013-01-12 01:29:37 -05:00
Ursprung 4b50e0e453
Commit f2d561dae1
2 geänderte Dateien mit 25 neuen und 1 gelöschten Zeilen

Datei anzeigen

@ -1,3 +1,27 @@
5.5
- Added failsafe for when Craftbukkit packaging switches versions. Note that using
mismatched WorldEdit and CraftBukkit version will cause data to be lost when
copy/pasting or loading certain blocks with advanced data.
- Updated cardinal directions to match newer Notchian values.
Using command that take a direction will now use these directions.
- Add support for setting skull blocks. Syntax is skull:data|MobType|rotation. MobType
can also be a player name.
- Removed old permissions for jumpto and thru. You must now use jumpto.command
or jumpto.tool respectively (or thru.).
- Added -c flag to //size and //distr. Operates on the clipboard instead of
current selection.
- Added support for rotating wooden logs.
- Add butcher-radius.maximum and butcher-radius.default to limits section of config.
- Added -b flag to //butcher to specify ambient mobs (currently only bats)
- Added -d and -n flags for //schematic list command. Sorts by date by newest/oldest.
- Added a configuration option to allow symbolic links (for backups, schematics, etc)
- Improved accuracy of command logging, as well as logging to file correctly. The
worldedit.log file (by default) should now be useful.
- Fixed //snow snowing on some blocks it shouldn't (like stairs)
- For developers: Added a LocalPlayer argument to the constructors for EditSession in
the factory. Also added @NestedCommand(executeBody=true/false) so that base commands
can be executed if no subcommands are passed.
5.4.5:
- Fixed minor check issue with //center.

Datei anzeigen

@ -2,7 +2,7 @@
<modelVersion>4.0.0</modelVersion>
<groupId>com.sk89q</groupId>
<artifactId>worldedit</artifactId>
<version>5.4.6-SNAPSHOT</version>
<version>5.5-SNAPSHOT</version>
<name>WorldEdit</name>
<description>WorldEdit allows for editing the Minecraft SMP world
en-masse, de-griefing, and fixing issues.</description>