Commit graph

146 Commits

Autor SHA1 Nachricht Datum
Matthew Miller
db4871f022
Merge pull request #462 from EngineHub/feature/expanded-styleset
feat(text): added modern text formatting to worldedit, and switch a few things over to it
2019-04-25 19:39:26 +10:00
Matthew Miller
4f5f9c8a5d Add forge support to the text system. 2019-04-25 19:38:32 +10:00
Matthew Miller
0434bcf48c Remove unnecessary gradle entries 2019-04-22 23:59:31 +10:00
Kenzie Togami
5c19866809
Some fixes for new libs shading 2019-04-20 23:33:54 -07:00
Kenzie Togami
1e7b4fc835
Move shaded libraries to their own artifacts 2019-04-20 23:11:39 -07:00
Matthew Miller
5b1573a24e Replace the message system 2019-04-19 23:06:00 +10:00
Matthew Miller
55348346e9 Shade in Kashike's lib 2019-04-19 14:49:29 +10:00
Kenzie Togami
477e78bd17
[Forge] Update to latest forge for keyevent fixes 2019-04-17 00:15:05 -07:00
wizjany
99da55dc94 Fix building above bounds. 2019-04-15 20:44:02 -04:00
wizjany
2a1fdf470f Implement getMaxY for ForgeWorld.
Should play nicer with things like CubicChunks. Note that there is no
way to get the min point in Minecraft itself, so this only supports
going up, not down.
2019-04-14 11:16:49 -04:00
Matthew Miller
4629c1f7e4 Few fixes for the Forge version. 2019-03-26 21:09:41 +10:00
Matthew Miller
d186cce393 Merge remote-tracking branch 'origin/feature/slf4j-logging' 2019-03-19 20:32:21 +10:00
wizjany
678a78a982 Update adapters.
Don't update unchanged blocks, do change NBT, no need to light.

Also clean up the forge side a bit.
2019-03-15 20:56:49 -04:00
Kenzie Togami
fba12b1282
More shading fixes 2019-03-13 20:15:01 -07:00
Kenzie Togami
4be72fb983
Shade logger bridges as well 2019-03-13 19:56:58 -07:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging. 2019-03-13 19:51:48 -07:00
Kenzie Togami
4191f017f1
[Forge] Fix sub-commands by registering even less 2019-03-13 18:54:23 -07:00
wizjany
4f0506ec8b Fix versions in toml. Use internalversion (with git hash). 2019-03-12 17:30:45 -04:00
Matthew Miller
6e24472af5 Bump to latest forge and cleanup some old files. 2019-03-11 22:45:41 +10:00
wizjany
a59d994d84 Hook up the biome registry. 2019-03-11 00:15:21 -04:00
wizjany
6192ba8dc1 Checkstyle fixes and warnings.
Should get 'working' builds now.
2019-03-11 00:02:51 -04:00
Kenzie Togami
bb33897221
Handle all commands like pre-1.13 for now 2019-03-04 19:57:22 -08:00
Kenzie Togami
4878f38250
Fix platform registration, config setup 2019-03-04 19:36:06 -08:00
Kenzie Togami
9ee0f00030
Initial command registration setup. Pretty hacky, subcommands do not work, some arguments missing. 2019-03-04 18:31:20 -08:00
Kenzie Togami
a0f127813d
Pull config dir from FMLPaths 2019-02-21 00:40:00 -08:00
Matthew Miller
aa295d91e8 All but commands and config directory are ported. 2019-02-19 21:49:06 +10:00
Matthew Miller
29b6c84230 Rebase and properly setup the registries 2019-02-19 20:30:52 +10:00
Kenzie Togami
7faafa1635 Update mappings and forge, correct toml keys 2019-02-19 18:16:28 +10:00
Matthew Miller
de9798bf7e Further work on 1.13.2 WorldEdit for Forge. Forge still is missing too many features to finish this, and I need to work out how to port the command wrapper system over. 2019-02-19 18:16:28 +10:00
Matthew Miller
cf435fd63d Bump to 1.13.2 2019-02-19 18:16:28 +10:00
Matthew Miller
d079f06c31 Make it actually load into an IDE on latest FG 2019-02-19 18:16:28 +10:00
Matthew Miller
e4ce51003e Bump to latest Forge 2019-02-19 18:16:28 +10:00
Matthew Miller
c849f69ef4 Convert across the network handlers 2019-02-19 18:16:28 +10:00
Matthew Miller
9fccfdfaeb Further work on 1.13 2019-02-19 18:16:28 +10:00
Matthew Miller
a64d8dc6fa Fixed a lot of the errors, still more to go. Gotta switch to Forge registries once they exist. 2019-02-19 18:14:58 +10:00
Matthew Miller
7a08098b03 Further work on Forge 1.13 compat. 2019-02-19 18:11:37 +10:00
Matthew Miller
11cf5377d9 Further attempts 2019-02-19 18:11:37 +10:00
Matthew Miller
e6d5ce8165 Start work on Forge 1.13 2019-02-19 18:11:37 +10:00
Matthew Miller
db1315e043 Refactor registries to entirely use the platform 2019-02-16 19:35:13 +10:00
Matthew Miller
1b101740fe Use a proper registry for biomes 2019-02-16 17:27:00 +10:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
Matthew Miller
b75d5149eb Fixed the bundle being directly used outside of the registry system. 2018-12-23 21:43:20 +10:00
Matthew Miller
6312bcecf6 Fixed the item parser not using the ItemRegistry 2018-12-23 19:02:58 +10:00
Matthew Miller
ea30578781 Added a way to get the spawn position of a world 2018-12-21 17:05:30 +10:00
Matthew Miller
c949b07df1 Added a method to teleport entities across worlds. 2018-12-21 16:56:10 +10:00
Matthew Miller
7d468357e3 Added "fast mode corrections" 2018-12-09 16:27:02 +10:00
Matthew Miller
53bc730909
Merge pull request #435 from sk89q/feature/trace-unflushed-sessions
Add tracing for unflushed EditSessions
2018-11-04 17:21:25 +10:00
Matthew Miller
1150256df1 Update config 2018-11-04 17:21:01 +10:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching 2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00