Commit graph

118 Commits

Autor SHA1 Nachricht Datum
wizjany
d763ab374c
Re-add delchunks command (#481)
The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
wizjany
213cadf093 Import cleanup, ensure gradle uses https for deps, bump deps. 2019-06-13 09:17:00 -04:00
wizjany
fd1178a3d0 Fix item interact event. 2019-06-11 18:02:24 -04:00
wizjany
8022d8e911 Use ItemInteract for item right clicks in Sponge.
They don't fire for InteractBlock.

# Conflicts:
#	worldedit-sponge/src/main/java/com/sk89q/worldedit/sponge/SpongeWorldEdit.java
2019-06-06 13:22:18 -04:00
wizjany
a3ca670a32 Fix sponge perms too.
Untested tho cuz 1.13 lol
2019-06-01 09:48:45 -04:00
wizjany
6ad274677f Don't require command for CUI init. 2019-05-29 23:15:06 -04:00
Kenzie Togami
8a3e6a12b9 Implement suggestions for Bukkit + Sponge 2019-05-05 23:06:20 -07:00
Kenzie Togami
743d7f08ab
Purge intake-like command system 2019-04-30 14:59:45 -07:00
Matthew Miller
62353a46db Added a pagination box and use it in Biome List and Chunk List 2019-04-27 21:57:45 +10:00
Kenzie Togami
7ff537138a
Merge master again 2019-04-26 01:25:42 -07:00
wizjany
17fba54305 Update SpongeSchematic format to version 2.
Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
Kenzie Togami
853bfab022
Merge master, update to texts 2019-04-25 22:11:46 -07:00
Kenzie Togami
1e7b4fc835
Move shaded libraries to their own artifacts 2019-04-20 23:11:39 -07:00
Matthew Miller
55348346e9 Shade in Kashike's lib 2019-04-19 14:49:29 +10:00
Kenzie Togami
267ccf2298
First attempt at integrating Piston as the only command system 2019-04-15 01:21:15 -07:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging. 2019-03-13 19:51:48 -07:00
Matthew Miller
db1315e043 Refactor registries to entirely use the platform 2019-02-16 19:35:13 +10:00
Matthew Miller
1b101740fe Use a proper registry for biomes 2019-02-16 17:27:00 +10:00
Kenzie Togami
de7d9421b1
Add generics to other rawtypes 2018-12-26 16:45:46 -08:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
gamerforEA
66415dfa34 Fix BlockType and ItemType registration for Sponge distributive 2018-12-24 22:19:05 +04:00
gamerforEA
53ddc3fac0 Fix Metrics injection 2018-12-24 16:02:13 +04:00
Matthew Miller
ea30578781 Added a way to get the spawn position of a world 2018-12-21 17:05:30 +10:00
Matthew Miller
c949b07df1 Added a method to teleport entities across worlds. 2018-12-21 16:56:10 +10:00
Matthew Miller
5eb9b779d7 Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system. 2018-12-18 19:28:55 +10:00
Matthew Miller
8f236afae9 Added a display name to Actors 2018-12-18 17:36:53 +10:00
Matthew Miller
7d468357e3 Added "fast mode corrections" 2018-12-09 16:27:02 +10:00
Matthew Miller
53bc730909
Merge pull request #435 from sk89q/feature/trace-unflushed-sessions
Add tracing for unflushed EditSessions
2018-11-04 17:21:25 +10:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching 2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Kenzie Togami
351a8bbc6c
Align configurate with yaml config 2018-10-30 18:45:53 -07:00
Kenzie Togami
e1fbaaff59
Add tracing for unflushed EditSessions 2018-10-30 18:39:51 -07:00
Matthew Miller
02c6f11bb9 Added bStats 2018-09-20 22:59:42 +10:00
Matthew Miller
4969dac39c Potential minor performance improvements when checking fuzzy equality. 2018-09-20 16:56:46 +10:00
Matthew Miller
4d0df10f88 Fixed sessions not saving on shutdown 2018-08-19 13:01:08 +10:00
Matthew Miller
eba91cac5f Added a config option to entirely disable server side cui. 2018-08-18 19:42:45 +10:00
Matthew Miller
0cbfc9308e Add base of sendFakeBlock to Sponge and Forge impls 2018-08-18 19:35:53 +10:00
Matthew Miller
f54d6afb65 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2018-08-10 20:29:06 +10:00
Matthew Miller
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
Matthew Miller
663dd1f4d8 Added an entity, weathertype, and gamemode registry. 2018-08-04 11:43:41 +10:00
Matthew Miller
39c6a5e958 Fixed items not being registered 2018-08-04 11:43:40 +10:00
Matthew Miller
ca06a05117 Update the Bukkit adapter to the Spigot API Preview 2018-08-04 11:43:40 +10:00
kashike
ee6af8ee76 state stuff 2018-08-04 11:43:40 +10:00
kashike
40a665a509 package move 2018-08-04 11:43:40 +10:00
Matthew Miller
e1c2ea3a3b Update configs, and remove unused BlockData methods. 2018-08-04 11:43:40 +10:00
kashike
d33e2e98aa registry changes 2018-08-04 11:43:40 +10:00
kashike
a48c319e7e package move 2018-08-04 11:43:40 +10:00
Matthew Miller
7db443a69a Migrate the logic for which pass a block goes into. Also updated it and made it use tags where possible. 2018-08-04 11:43:40 +10:00
Matthew Miller
e291cccb94 Move simulateBlockMine up to the platforms. 2018-08-04 11:43:40 +10:00
Matthew Miller
b06937d1c8 Setup a legacy mapper system. The file does not exist yet. 2018-08-04 11:43:39 +10:00