638 Commits

Autor SHA1 Nachricht Datum
Matthew Miller
d5e4c76bfe Allow a pattern for the leave-id of //move 2019-02-03 02:47:32 -05:00
Matthew Miller
d80ac24c63 Pass the exception converter through more. 2019-02-02 11:36:55 -05:00
Matthew Miller
9c3964d330 Added a way to get the spawn position of a world 2019-02-02 11:29:51 -05:00
Matthew Miller
c935e381b7 Added a method to teleport entities across worlds. 2019-02-02 11:23:02 -05:00
Matthew Miller
7a9bd226ce Update draw.js and roof.js 2019-02-02 11:21:43 -05:00
Matthew Miller
45f1de6009 Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system. 2019-02-02 11:20:36 -05:00
Matthew Miller
54142c8669 Added a display name to Actors 2019-02-02 09:37:14 -05:00
Matthew Miller
bc3562eb57 Few fixes for FastModeExtent. 2019-02-02 09:26:18 -05:00
Matthew Miller
e88b8c961d Added "fast mode corrections" 2019-02-02 09:21:16 -05:00
Matthew Miller
346eee8953 Added the multi-staging from the multipass2 branch 2019-02-02 09:12:30 -05:00
JOO200
63bf01fdaf Check by setting blocks with BlockBagExtend for changed materials. 2019-02-02 09:05:59 -05:00
Matthew Miller
b276907dcd Filter out commands that the player doesn't have permissions for. Workaround for a Spigot issue. 2019-02-02 08:54:36 -05:00
Matthew Miller
f3c633582e Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS) 2019-02-02 08:43:57 -05:00
Matthew Miller
13bf8429ce Fixed serialisation of vectors. 2019-02-02 08:30:02 -05:00
Gerrygames
e724b1f1cd fix NPE when reading sponge schematics with tile entities or entities 2019-02-01 13:40:22 +01:00
IronApollo
e53535319d Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!) 2019-01-31 10:08:58 -05:00
Matthew Miller
f3ec5bbdde Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution. 2019-01-31 22:28:04 +10:00
Cygaan
6046fa1cec Only copy entities from within the region 2019-01-28 17:36:39 +01:00
Cygaan
d48ea909b5 Actually filter out players, not everything else 2019-01-28 17:31:29 +01:00
Matthew Miller
2f9c7f19f5 Added support for 'rotation' BlockState values. 2019-01-22 21:59:20 +10:00
Matthew Miller
2e0fa300b7 Actually support disabling chunk loading extent 2019-01-22 21:34:37 +10:00
Brokkonaut
432a201266 Make biome changes undoable 2019-01-21 19:07:29 +01:00
IronApollo
271b45f3ba Final changes for the Vector update (probable fix for the "copying player entity" bug) 2019-01-17 05:23:47 -05:00
IronApollo
62e6e9de96 Some general changes to the handling of blocks 2019-01-14 05:49:05 -05:00
IronApollo
f74381b93f Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system 2019-01-13 02:00:14 -05:00
IronApollo
90b3439dc2 Even more changes made towards a proper Vector update, as well as minor FAVS changes to accomodate for recent vector changes. 2019-01-13 01:38:08 -05:00
Matthew Miller
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
NotMyFault
c0c0db0d6e
Adding discord to debugpaste 2019-01-10 14:57:32 +01:00
NotMyFault
b200744d57
Cya hastebin 2019-01-10 14:46:10 +01:00
Kenzie Togami
4d6045813c Move vectors to static creators, for caching 2019-01-10 07:17:04 -05:00
Byron Marohn
ab6aed703d Merge current FAWE master (227d6d91) into new-vector-system
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
Sauilitired
33ad31454e
Make debugpaste use Incendo Paste Viewer, rather than Hastebin. 2019-01-10 04:04:52 +01:00
IronApollo
a9919d130c Current progress #4 2019-01-09 03:32:38 -05:00
IronApollo
842b1307c7 Current Progress #3 2019-01-09 02:13:44 -05:00
Matthew Miller
871541d8c0 Tweak the last access extent cache to provide better caching 2018-12-29 19:21:45 +10:00
SirYwell
193361ac32 fix //removenear exception for size < 1 2018-12-29 08:47:57 +01:00
Kenzie Togami
2f8bdccf65
Clarify state when asking for caps with no platforms 2018-12-28 22:20:12 -08:00
Matthew Miller
862b63d43a Can't query the row directly 2018-12-28 18:06:41 +10:00
Matthew Miller
54b6e57186 Few minor improvements to the fuzzy system. 2018-12-28 15:05:05 +10:00
Matthew Miller
b544782f3b Make the base fuzzy cached per block type 2018-12-27 15:33:19 +10:00
Matthew Miller
8da984d9f9 Fuzzier fuzzies 2018-12-27 15:19:58 +10:00
Kenzie Togami
386668d221
Clean up other compiler warnings 2018-12-26 16:50:24 -08:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
Matthew Miller
a88f6b8430 Minor improvements to the server side CUI 2018-12-26 18:15:17 +10:00
Byron Marohn
2259f7d025 Merge upstream changes through 88f22f2e
This was not a straightforward merge. A new method was added upstream to:
        worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java

This file has been substantially changed vs upstream worldedit. I merged
things as best I could - added the new method to this interface, and
then implemented it in:
        worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java

Unfortunately there's no easy way to test that it works - so I left a note...

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-23 19:58:49 -08:00
IronApollo
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
Matthew Miller
b75d5149eb Fixed the bundle being directly used outside of the registry system. 2018-12-23 21:43:20 +10:00
Matthew Miller
1d5e9b7d04 Few fixes 2018-12-23 21:24:58 +10:00
Matthew Miller
645fd682b6 Finish porting all the old masks across 2018-12-23 19:10:05 +10:00
Matthew Miller
6312bcecf6 Fixed the item parser not using the ItemRegistry 2018-12-23 19:02:58 +10:00