Commit graph

3597 Commits

Autor SHA1 Nachricht Datum
NotMyFault
a64ff8f299 Make master build (probably) 2019-03-24 20:58:05 +01:00
wizjany
692ba6fda3 Checkstyle. 2019-03-22 14:03:43 -04:00
matt
456f821ce0 Revert "Make end tag singleton"
This reverts commit 13d2ae20
Why was this changed. I doubt it did much in terms of performance. It's better to stay as close as we can to the worldedit repo.
2019-03-22 12:51:44 -04:00
Josh Knight
feaf848e26
Merge pull request #73 from IntellectualSites/fix-center
Fixes #17, and an annoying typo in SnipeData :)
2019-03-21 08:32:08 -04:00
Sauilitired
44bfc2f753
Fixes #17, and an annoying typo in SnipeData :) 2019-03-21 07:20:47 +01:00
wizjany
9b473cecbd Fixes and changes to forest/forestgen.
* Sync up implementations of the two commands.
* Fix generating trees in spots with replaceable blocks.
* Make message when you mistype tree-type arg more correct.

Fixes WORLDEDIT-3869.
2019-03-20 21:05:11 -04:00
wizjany
1934006d14 Better enforce the Request lifetime.
Previously, the current request would just get a new EditSession when
one was created. Now, a Request is reset before and after:
 - a command is used and
 - an interact is fired with the platform
This means each action taken will get a single, non-reusable Request.

Note that this only applies to actions taken through the platform.
API users will not be using requests anyway, since things like Masks,
etc. will be constructed directly instead of being passed through the
platform's parsers and so on. (e.g. if a plugin loads a schematic into
the world with a mask, they should create the EditSession and mask it
directly, and not use that Mask again for another EditSession in another
World).

Also, get rid of a bunch of (some now-)unnecessary EditSession creation
during command dispatching.

Note that this also fixed the dynamic selection mask, which apparently
has been broken for some unknown amount of time.
2019-03-20 19:13:54 -04:00
wizjany
25631af31c Add RequestExtent to be used when a delayed EditSession is needed.
For example, if you set a mask that takes an extent (many of them),
and then move to another world, the mask will test blocks in the old
world and return bad results.
2019-03-20 19:13:54 -04:00
Josh Knight
e758e6c1a2
Merge pull request #65 from aurorasmiles/new-vector-system
(dirty) Fix for VaultAPI build issue
2019-03-20 01:12:43 -04:00
aurorasmiles
c4e7acd15b
(dirty) Fix for VaultAPI build issue
As discuseed in Discord, placing the Vault-API Dependency over the dummypermscompat fixes the compiling issue
2019-03-19 19:37:17 +01:00
Josh Knight
83bdb3c8e8
Merge pull request #11 from IntellectualSites/incendo-paste
Make debugpaste use Incendo Paste Viewer, rather than Hastebin.
2019-03-19 10:36:21 -04:00
Matthew Miller
d186cce393 Merge remote-tracking branch 'origin/feature/slf4j-logging' 2019-03-19 20:32:21 +10:00
wizjany
d1c2a029bf Move some platform stuff to load, put enable back to postworld. 2019-03-15 23:43:57 -04:00
wizjany
678a78a982 Update adapters.
Don't update unchanged blocks, do change NBT, no need to light.

Also clean up the forge side a bit.
2019-03-15 20:56:49 -04:00
wizjany
c885f70c7b Load Bukkit plugin at startup.
This should allow plugins that use WorldEdit to do things on world load.
2019-03-15 18:38:06 -04:00
wizjany
9d2d43f0db Add -f to //schem save to confirm overwriting.
Overwriting existing schematics now checks delete perm.
Also allow delete to be run from console.

Fixes WORLDEDIT-3868.
2019-03-15 17:08:11 -04:00
wizjany
18414fe3b5 Fix symlink detection. 2019-03-15 09:10:51 -04:00
Kenzie Togami
fba12b1282
More shading fixes 2019-03-13 20:15:01 -07:00
Kenzie Togami
4be72fb983
Shade logger bridges as well 2019-03-13 19:56:58 -07:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging. 2019-03-13 19:51:48 -07:00
Kenzie Togami
4191f017f1
[Forge] Fix sub-commands by registering even less 2019-03-13 18:54:23 -07:00
wizjany
4f0506ec8b Fix versions in toml. Use internalversion (with git hash). 2019-03-12 17:30:45 -04:00
wizjany
1c5d3368a0 Defer permissions check when making LocalSession.
Also use Java7 Paths to get rid of some funky logic.
2019-03-11 21:31:43 -04:00
Matthew Miller
a5cec7728d
Merge pull request #452 from EngineHub/forge-1.13
Added support for Forge 1.13
2019-03-11 22:52:30 +10:00
Matthew Miller
6e24472af5 Bump to latest forge and cleanup some old files. 2019-03-11 22:45:41 +10:00
wizjany
a59d994d84 Hook up the biome registry. 2019-03-11 00:15:21 -04:00
wizjany
6192ba8dc1 Checkstyle fixes and warnings.
Should get 'working' builds now.
2019-03-11 00:02:51 -04:00
wizjany
6937cfc9a9 Need internal ID for EntityType here too. 2019-03-09 10:46:40 -05:00
wizjany
a22b5535fe Shh checkstyle, I'm a C# dev now. 2019-03-08 16:14:16 -05:00
wizjany
7c89ece96e Few tweaks to schematic loading and error fixes.
* Not all EntityTypes in Bukkit have the correct enum name.
* Don't read entire schematic files to list. Go off file extension only.
   (Reading in files is more accurate, but slow.)
* Enforce extensions. (Due to the above, while you can technically make a
   schematic called 'test.txt', it's better that we save it as
   'test.txt.schem'.)
* Fix a few minor warnings.
2019-03-08 16:00:49 -05:00
wizjany
eebba8e324 Move vault to permscompat. 2019-03-07 23:55:58 -05:00
wizjany
de08c8b8c7
Add better control over expression timeouts. (#451)
Add better control over expression timeouts.
* //timeout command can be used to change player's current timeout.
* Config now also has a max timeout, can be bypassed with permission
* Timeout of < 0 will let expressions run indefinitely.
* Said expressions won't run on a separate thread, slightly reducing the
  overhead from context switching. For large //gen commands, for example,
  this can actually increase speed.
2019-03-06 19:58:32 -05:00
NotMyFault
8a528b26b6 Update P2 repo and minors 2019-03-06 17:35:42 +01:00
IronApollo
c98a311146 Update to working PlotSquared repo; Update to PlotSquared C>Captions class rename; Cleaning and minor modifications to SpongeSchematicReader 2019-03-06 03:06:47 -05:00
Kenzie Togami
bb33897221
Handle all commands like pre-1.13 for now 2019-03-04 19:57:22 -08:00
Kenzie Togami
4878f38250
Fix platform registration, config setup 2019-03-04 19:36:06 -08:00
Kenzie Togami
f719063aca
Merge branch 'master' into forge-1.13 2019-03-04 18:31:52 -08:00
Kenzie Togami
9ee0f00030
Initial command registration setup. Pretty hacky, subcommands do not work, some arguments missing. 2019-03-04 18:31:20 -08:00
wizjany
f84f3c6f85 Fix error when parsing hand/offhand/pos1 as blocks. 2019-03-03 19:51:49 -05:00
wizjany
aafb854e4f More useful names for block ItemTypes. 2019-03-02 12:26:26 -05:00
wizjany
c3ee926a2e Correctness improvement for legacy data in expression generation. 2019-03-02 11:55:03 -05:00
wizjany
e53962dadd Apply source function after source mask in ForwardExtentCopy.
The source function should only get applied to actually copied blocks.
2019-03-01 21:15:21 -05:00
wizjany
f46c70093c Fix the long-range build tool's ability to build mid-air. 2019-03-01 20:10:46 -05:00
wizjany
0656ef1920 Fix LayerVisitor stopping early instead of skipping covered columns. 2019-03-01 19:25:10 -05:00
wizjany
4bd6d73085 Fix some bad copy-pasta in expression environment queries. 2019-02-28 01:03:02 -05:00
IronApollo
0fa9d7a4a7 Changes to EditSession to improve upstream compatibility 2019-02-27 09:01:07 -05:00
IronApollo
3ffb5ff00d Changes to fix some PlotSquared compatibility issues, plus fix block Mask parsing 2019-02-27 08:09:04 -05:00
wizjany
243d6476ac Re-add smooth filtering via a mask.
Instead of trying to maintain a list of "natural terrain blocks", just
let the user specify a mask of blocks to use for the height map filter.

https://gfycat.com/severaljauntycondor
2019-02-26 23:54:53 -05:00
wizjany
9eeb0acffe Add radius checks to a few more utility commands. 2019-02-25 18:41:20 -05:00
wizjany
90797d12f4 Skip legacy materials when setting up registries.
Doesn't make a difference normally, but avoids errors in special envs.
2019-02-25 18:41:20 -05:00