geforkt von Mirrors/FastAsyncWorldEdit
de08c8b8c7
Add better control over expression timeouts. * //timeout command can be used to change player's current timeout. * Config now also has a max timeout, can be bypassed with permission * Timeout of < 0 will let expressions run indefinitely. * Said expressions won't run on a separate thread, slightly reducing the overhead from context switching. For large //gen commands, for example, this can actually increase speed. |
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config/checkstyle | ||
contrib/craftscripts | ||
gradle/wrapper | ||
worldedit-bukkit | ||
worldedit-core | ||
worldedit-forge | ||
worldedit-sponge | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
build.gradle | ||
CHANGELOG.txt | ||
COMPILING.md | ||
CONTRIBUTING.md | ||
gradlew | ||
gradlew.bat | ||
HEADER.txt | ||
LICENSE.txt | ||
README.html | ||
README.md | ||
settings.gradle |
WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).
- Make awesome stuff with half the time OR make quadriply awesome creations with the same time ✨
- Get lost in hundreds of options and functions that even we've forgotten existed
- Utilize Photoshop-like tools like "selection areas" and "brushes"
- Making fjords and other natural wonders with weird names
- Also: fix grief, broken water, missing snow, raging fires, and other 💩
WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.
Compiling
See COMPILING.md for a guide on compiling WorldEdit.
Contributing
We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.
Please read CONTRIBUTING.md for important guidelines to follow.
Links
- Visit our website
- Discord
- IRC channel (#sk89q on irc.esper.net)
- Issue tracker
- Continuous integration
- End-user documentation