Commit graph

5055 Commits

Autor SHA1 Nachricht Datum
sk89q
97835c97c9 Added Updatr support to build process. 2010-12-30 01:21:11 -08:00
sk89q
18e4c55885 Updated CHANGELOG.txt. 2010-12-30 01:09:08 -08:00
sk89q
78532c8668 Added no-double-slash option to disable the // and instead use /. 2010-12-30 00:10:59 -08:00
sk89q
7499a04e65 Worked around changes in hMod regarding chests. 2010-12-29 23:56:21 -08:00
sk89q
912468f8a1 Fixed Java warnings. 2010-12-29 23:15:53 -08:00
sk89q
687260801f Added Ant build file. 2010-12-26 10:38:42 -08:00
sk89q
cac8a0eac0 Updated for 2.3.3. 2010-12-25 21:05:28 -08:00
sk89q
d78e4f1218 Fixed incorrect item drops for the super pickaxe. 2010-12-25 21:00:39 -08:00
sk89q
e67d01cbb9 Improved version detection to be more reliable. 2010-12-25 20:52:56 -08:00
sk89q
d94fe00e3e Removed manifest. 2010-12-25 20:50:03 -08:00
sk89q
25ac336c54 Fixed error caused by not specify a mob spawner type when using mob spawner blocks. 2010-12-25 20:49:28 -08:00
sk89q
8c2169f21c Updated WorldEdit for beta. 2010-12-25 20:41:25 -08:00
sk89q
c7af128320 Updated tree generator for 0.2.8. 2010-12-04 10:42:31 -08:00
sk89q
9b19e3dc5c Updated for 2.3.2. 2010-12-02 09:43:16 -08:00
sk89q
2e77753204 Fixed the history/queue array lists being iterated in the wrong direction. 2010-12-02 09:42:17 -08:00
sk89q
c710e38944 Updated for 2.3.1. 2010-11-30 22:07:54 -08:00
sk89q
bb0aa3cb91 Updated WE for the new Minecraft update. 2010-11-30 20:14:01 -08:00
sk89q
4b8b77a6d5 Brought WE up to date with the newest hMod revision. 2010-11-28 14:11:15 -08:00
sk89q
67a43fe2a5 Updated for 2.3. 2010-11-26 23:51:18 -08:00
sk89q
2e3c3404d4 Blocks should now be fully removed correctly so that they don't drop items. 2010-11-26 23:24:55 -08:00
sk89q
d6d6624a04 /fixwater and /fixlava no longer cross solely diagonally connected pools. 2010-11-26 23:02:18 -08:00
sk89q
9e320dea6b //smooth should now no longer pull water upwards. 2010-11-26 22:46:44 -08:00
sk89q
95868514e0 Added //shift to shift the selection. 2010-11-26 22:25:55 -08:00
sk89q
3e2a1f5c33 Added //flip to flip clipboards. 2010-11-26 22:15:21 -08:00
sk89q
76d7a14016 Allowed the use of ; instead of | when specifying blocks. 2010-11-26 21:33:17 -08:00
sk89q
9ce9ed3657 Fixed error caused by not specifying a mob spawner type. 2010-11-26 21:29:27 -08:00
sk89q
255bea4416 Added item dropping to the super pickaxe. 2010-11-26 21:23:51 -08:00
sk89q
f103824ec1 Fixed missing symbol in WorldEditPlayer. 2010-11-26 20:44:48 -08:00
sk89q
9ff5c6375a Added permissions support for the tools. 2010-11-26 19:37:37 -08:00
sk89q
0ec0b42026 Added mob spawner support; added 'info' tool. 2010-11-26 19:33:28 -08:00
sk89q
efb4a7b52f ServerInterface.clearChest() now clears using Chest.clearContents(). 2010-11-26 09:39:23 -08:00
sk89q
67b46a9f27 Catch IOException now raised by PropertiesFile.load(). 2010-11-26 09:36:57 -08:00
sk89q
184af85d34 Updated for 2.2.1. 2010-11-25 02:11:47 -08:00
sk89q
d942939336 Fixed compatibility with new server. 2010-11-25 02:10:40 -08:00
sk89q
6040b70ab1 Updated for 2.2. 2010-11-24 11:18:34 -08:00
sk89q
a899b0c78d Fixed //pos2 and //hpos2 output messages. 2010-11-24 11:16:23 -08:00
sk89q
d5f5024127 Shortened output message for //smooth. 2010-11-24 11:15:50 -08:00
sk89q
d6151dee51 Merge branch 'master' of https://github.com/grum/worldedit 2010-11-24 11:02:46 -08:00
sk89q
fc95a2cd22 Updated for new server version 0.2.5. 2010-11-24 11:01:28 -08:00
sk89q
860de6b517 //distr now indicates the block IDs. 2010-11-24 10:41:10 -08:00
Erik Broes
e33291ef45 Fix some wrapped comments 2010-11-21 23:03:42 +01:00
Erik Broes
7acd006b2b Added //smooth 2010-11-21 22:58:05 +01:00
sk89q
493ec4818d Updated for 2.1. 2010-11-16 23:33:58 -08:00
sk89q
fd5a7abb1c Added /butcher and mob killing to the super pickaxe. 2010-11-16 23:24:30 -08:00
sk89q
f810b18f07 Added //count and //distr. 2010-11-16 23:00:17 -08:00
sk89q
7f2391649e Offsets are now saved with .schematic files. 2010-11-16 22:34:18 -08:00
sk89q
cc9d639afb Expanded the filename filter for snapshot paths. 2010-11-16 22:31:04 -08:00
sk89q
bd87bd76a5 Added filename allowable characters filter to //load and //save (about time!). 2010-11-16 22:29:13 -08:00
sk89q
4a169216d8 Fixed WorldEditPlayer.findFreePosition() (/unstuck) moving players up when the player was not stuck. 2010-11-16 22:17:50 -08:00
sk89q
2068f40cd8 Switched history's hash maps to double array lists; operations 18x faster. 2010-11-16 22:05:45 -08:00