wizjany
d763ab374c
Re-add delchunks command ( #481 )
...
The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
wizjany
213cadf093
Import cleanup, ensure gradle uses https for deps, bump deps.
2019-06-13 09:17:00 -04:00
wizjany
fd1178a3d0
Fix item interact event.
2019-06-11 18:02:24 -04:00
wizjany
8022d8e911
Use ItemInteract for item right clicks in Sponge.
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They don't fire for InteractBlock.
# Conflicts:
# worldedit-sponge/src/main/java/com/sk89q/worldedit/sponge/SpongeWorldEdit.java
2019-06-06 13:22:18 -04:00
wizjany
a3ca670a32
Fix sponge perms too.
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Untested tho cuz 1.13 lol
2019-06-01 09:48:45 -04:00
wizjany
6ad274677f
Don't require command for CUI init.
2019-05-29 23:15:06 -04:00
Kenzie Togami
8a3e6a12b9
Implement suggestions for Bukkit + Sponge
2019-05-05 23:06:20 -07:00
Kenzie Togami
743d7f08ab
Purge intake-like command system
2019-04-30 14:59:45 -07:00
Matthew Miller
62353a46db
Added a pagination box and use it in Biome List and Chunk List
2019-04-27 21:57:45 +10:00
Kenzie Togami
7ff537138a
Merge master again
2019-04-26 01:25:42 -07:00
wizjany
17fba54305
Update SpongeSchematic format to version 2.
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Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
Kenzie Togami
853bfab022
Merge master, update to texts
2019-04-25 22:11:46 -07:00
Kenzie Togami
5c19866809
Some fixes for new libs shading
2019-04-20 23:33:54 -07:00
Kenzie Togami
1e7b4fc835
Move shaded libraries to their own artifacts
2019-04-20 23:11:39 -07:00
Matthew Miller
5b1573a24e
Replace the message system
2019-04-19 23:06:00 +10:00
Matthew Miller
55348346e9
Shade in Kashike's lib
2019-04-19 14:49:29 +10:00
Kenzie Togami
267ccf2298
First attempt at integrating Piston as the only command system
2019-04-15 01:21:15 -07:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging.
2019-03-13 19:51:48 -07:00
Matthew Miller
db1315e043
Refactor registries to entirely use the platform
2019-02-16 19:35:13 +10:00
Matthew Miller
1b101740fe
Use a proper registry for biomes
2019-02-16 17:27:00 +10:00
Kenzie Togami
de7d9421b1
Add generics to other rawtypes
2018-12-26 16:45:46 -08:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics
2018-12-26 16:39:10 -08:00
gamerforEA
66415dfa34
Fix BlockType and ItemType registration for Sponge distributive
2018-12-24 22:19:05 +04:00
gamerforEA
2e62389bdc
Update SpongeAPI
2018-12-24 16:07:09 +04:00
gamerforEA
53ddc3fac0
Fix Metrics injection
2018-12-24 16:02:13 +04:00
Matthew Miller
ea30578781
Added a way to get the spawn position of a world
2018-12-21 17:05:30 +10:00
Matthew Miller
c949b07df1
Added a method to teleport entities across worlds.
2018-12-21 16:56:10 +10:00
Matthew Miller
5eb9b779d7
Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system.
2018-12-18 19:28:55 +10:00
Matthew Miller
8f236afae9
Added a display name to Actors
2018-12-18 17:36:53 +10:00
Matthew Miller
7d468357e3
Added "fast mode corrections"
2018-12-09 16:27:02 +10:00
Matthew Miller
e0dcd2e9c2
Disable signing task when not signing.
2018-11-18 14:28:37 +10:00
Matthew Miller
bf98dcff09
Updated bStats
2018-11-10 19:26:46 +10:00
Matthew Miller
53bc730909
Merge pull request #435 from sk89q/feature/trace-unflushed-sessions
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Add tracing for unflushed EditSessions
2018-11-04 17:21:25 +10:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching
2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
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- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Kenzie Togami
351a8bbc6c
Align configurate with yaml config
2018-10-30 18:45:53 -07:00
Kenzie Togami
e1fbaaff59
Add tracing for unflushed EditSessions
2018-10-30 18:39:51 -07:00
Matthew Miller
d1cb6e2156
compileOnly breaks shadowJar. bStats needs to fix their repos.
2018-10-10 23:22:38 +10:00
Matthew Miller
e3001586e5
Make bStats compileOnly so transitive projects won't load it, Jitpack has issues.
2018-10-10 19:39:09 +10:00
Matthew Miller
cf7ce70802
Skip signing in artefactory publish
2018-10-10 17:09:20 +10:00
Matthew Miller
bf38b371d8
Update bStats because they deleted their old repo.
2018-10-10 16:59:18 +10:00
Matthew Miller
6ecbf19406
Properly rotate fences etc
2018-10-08 22:32:26 +10:00
Matthew Miller
02c6f11bb9
Added bStats
2018-09-20 22:59:42 +10:00
Matthew Miller
4969dac39c
Potential minor performance improvements when checking fuzzy equality.
2018-09-20 16:56:46 +10:00
Matthew Miller
4d0df10f88
Fixed sessions not saving on shutdown
2018-08-19 13:01:08 +10:00
Matthew Miller
eba91cac5f
Added a config option to entirely disable server side cui.
2018-08-18 19:42:45 +10:00
Matthew Miller
0cbfc9308e
Add base of sendFakeBlock to Sponge and Forge impls
2018-08-18 19:35:53 +10:00
Matthew Miller
f54d6afb65
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2018-08-10 20:29:06 +10:00
Matthew Miller
1480606b52
Fixed a few more issues found looking over the changeset.
2018-08-04 11:43:42 +10:00
Matthew Miller
663dd1f4d8
Added an entity, weathertype, and gamemode registry.
2018-08-04 11:43:41 +10:00