Kenzie Togami
5a14693aa9
Migrate Sponge, Libs to Kotlin DSL
2019-07-12 13:49:45 -07:00
Kenzie Togami
3bdc1c1cf2
Fixup after shade rhino merge
2019-07-12 13:49:45 -07:00
Kenzie Togami
3d4025c757
Migrate Forge to Kotlin DSL
2019-07-12 13:49:45 -07:00
Kenzie Togami
19802e478c
Re-write root and libs to Kotlin DSL
2019-07-12 13:49:45 -07:00
Kenzie Togami
59c2a15cda
Further minor cleanup from Gradle 5 change
2019-07-12 13:49:45 -07:00
Kenzie Togami
5a464142ae
Shade Rhino and truezip into Forge dist
2019-07-08 20:21:31 -07:00
wizjany
f0c0eedde7
Fix handling CUI on Forge server.
...
Probably.
2019-07-05 17:08:18 -04:00
Matthew Miller
aa8d34c913
feature(fabric): added fabric support ( #491 )
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* Initial work towards Fabric compat. This does not compile yet
* Further updates - should compile but Gradle is being weird.
* Remove useless buildscript extras
* Added mixins to buildscript classpath to fix Loom crash
* Make it compile
* Got it building and added interaction
* Fixed review comments
* Use ServerPlayerEntity for FakePlayer
* Use method references for nicer names
* Fixed remaining comments and added networking for CUI
* Output as dist.jar
* Added mixins for left click air
* Use regex for cleanliness
2019-06-27 22:25:02 +10:00
Kenzie Togami
255f016df3
[Forge] Update to 1.14.3
2019-06-26 19:44:42 -07:00
wizjany
2347fdff62
[Forge] Use IClearable to clear containers.
2019-06-24 22:44:45 -04:00
Kenzie Togami
7879be157e
[Forge] Update to newer 1.14.2 forge, mappings
2019-06-22 12:42:20 -07:00
wizjany
d763ab374c
Re-add delchunks command ( #481 )
...
The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
wizjany
078d6f6440
Update to Forge 1.14.
2019-06-15 20:47:48 -04:00
Kenzie Togami
27c7d488a2
Add perf. improvments for Forge
2019-06-15 17:33:17 +10:00
Kenzie Togami
8c17aab9c5
Clean-up some misc. parts of the code
2019-06-15 17:33:17 +10:00
Matthew Miller
2571efb5c3
Few fixes for worldedit changes
2019-06-15 17:33:17 +10:00
Kenzie Togami
a3a175ab8c
Initial attempt at binding state IDs
2019-06-15 17:33:17 +10:00
wizjany
e69ba31d6b
Bring FakePlayer cache to Forge.
2019-06-14 18:09:21 -04:00
wizjany
213cadf093
Import cleanup, ensure gradle uses https for deps, bump deps.
2019-06-13 09:17:00 -04:00
wizjany
c361da11f1
Various fixes and improvements for Forge WE 1.13.
2019-06-09 20:45:24 -04:00
wizjany
1e7c074217
Few misc command fixes.
2019-06-01 09:35:27 -04:00
wizjany
6ad274677f
Don't require command for CUI init.
2019-05-29 23:15:06 -04:00
Kenzie Togami
3b2b7f2c68
Initial attempt at restoring regen functionality ( #475 )
2019-05-26 20:00:45 -04:00
wizjany
feed5173ec
Add Forge DataFixer.
...
Unsure how useful this will be, but eh.
2019-05-20 16:39:58 -04:00
Kenzie Togami
389671b43b
Apply eclipse plugin to prevent crash in FG
2019-05-10 03:39:29 -07:00
Kenzie Togami
067a570df0
Implement basic Forge suggestions
2019-05-05 23:06:20 -07:00
Kenzie Togami
8a3e6a12b9
Implement suggestions for Bukkit + Sponge
2019-05-05 23:06:20 -07:00
Kenzie Togami
acc0e7d09c
Fix logging on Bukkit, align adapter versions
2019-05-05 23:06:20 -07:00
Matthew Miller
62353a46db
Added a pagination box and use it in Biome List and Chunk List
2019-04-27 21:57:45 +10:00
Kenzie Togami
7ff537138a
Merge master again
2019-04-26 01:25:42 -07:00
Matthew Miller
302cd8f348
Update note in ForgePlatform on data version.
2019-04-26 16:41:39 +10:00
wizjany
17fba54305
Update SpongeSchematic format to version 2.
...
Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
Kenzie Togami
853bfab022
Merge master, update to texts
2019-04-25 22:11:46 -07:00
Matthew Miller
c325b789b2
Revert lighting changes and add a 1.14 adapter
2019-04-25 23:15:09 +10:00
Matthew Miller
db4871f022
Merge pull request #462 from EngineHub/feature/expanded-styleset
...
feat(text): added modern text formatting to worldedit, and switch a few things over to it
2019-04-25 19:39:26 +10:00
Matthew Miller
4f5f9c8a5d
Add forge support to the text system.
2019-04-25 19:38:32 +10:00
Matthew Miller
0434bcf48c
Remove unnecessary gradle entries
2019-04-22 23:59:31 +10:00
Kenzie Togami
5c19866809
Some fixes for new libs shading
2019-04-20 23:33:54 -07:00
Kenzie Togami
1e7b4fc835
Move shaded libraries to their own artifacts
2019-04-20 23:11:39 -07:00
Matthew Miller
5b1573a24e
Replace the message system
2019-04-19 23:06:00 +10:00
Matthew Miller
55348346e9
Shade in Kashike's lib
2019-04-19 14:49:29 +10:00
Kenzie Togami
477e78bd17
[Forge] Update to latest forge for keyevent fixes
2019-04-17 00:15:05 -07:00
wizjany
99da55dc94
Fix building above bounds.
2019-04-15 20:44:02 -04:00
Kenzie Togami
267ccf2298
First attempt at integrating Piston as the only command system
2019-04-15 01:21:15 -07:00
wizjany
2a1fdf470f
Implement getMaxY for ForgeWorld.
...
Should play nicer with things like CubicChunks. Note that there is no
way to get the min point in Minecraft itself, so this only supports
going up, not down.
2019-04-14 11:16:49 -04:00
Kenzie Togami
8ab6585815
Patch new cmds system into old system
2019-04-04 16:16:04 -07:00
Matthew Miller
4629c1f7e4
Few fixes for the Forge version.
2019-03-26 21:09:41 +10:00
Matthew Miller
d186cce393
Merge remote-tracking branch 'origin/feature/slf4j-logging'
2019-03-19 20:32:21 +10:00
wizjany
678a78a982
Update adapters.
...
Don't update unchanged blocks, do change NBT, no need to light.
Also clean up the forge side a bit.
2019-03-15 20:56:49 -04:00
Kenzie Togami
fba12b1282
More shading fixes
2019-03-13 20:15:01 -07:00