Initial attempt at restoring regen functionality (#475)

Dieser Commit ist enthalten in:
Kenzie Togami 2019-05-26 17:00:45 -07:00 committet von wizjany
Ursprung 48fb669119
Commit 3b2b7f2c68

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@ -21,6 +21,7 @@ package com.sk89q.worldedit.forge;
import static com.google.common.base.Preconditions.checkNotNull;
import com.google.common.io.Files;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
@ -33,6 +34,7 @@ import com.sk89q.worldedit.internal.Constants;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.util.Location;
@ -55,6 +57,7 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.ResourceLocation;
@ -62,6 +65,9 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.chunk.storage.AnvilSaveHandler;
import net.minecraft.world.gen.ChunkProviderServer;
import net.minecraft.world.gen.feature.BigBrownMushroomFeature;
import net.minecraft.world.gen.feature.BigRedMushroomFeature;
import net.minecraft.world.gen.feature.BigTreeFeature;
@ -79,7 +85,9 @@ import net.minecraft.world.gen.feature.SwampTreeFeature;
import net.minecraft.world.gen.feature.TallTaigaTreeFeature;
import net.minecraft.world.gen.feature.TreeFeature;
import net.minecraft.world.storage.WorldInfo;
import net.minecraftforge.common.DimensionManager;
import java.io.File;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.List;
@ -99,7 +107,7 @@ public class ForgeWorld extends AbstractWorld {
private static final IBlockState JUNGLE_LOG = Blocks.JUNGLE_LOG.getDefaultState();
private static final IBlockState JUNGLE_LEAF = Blocks.JUNGLE_LEAVES.getDefaultState().with(BlockLeaves.PERSISTENT, Boolean.TRUE);
private static final IBlockState JUNGLE_SHRUB = Blocks.OAK_LEAVES.getDefaultState().with(BlockLeaves.PERSISTENT, Boolean.TRUE);
private final WeakReference<World> worldRef;
/**
@ -280,46 +288,41 @@ public class ForgeWorld extends AbstractWorld {
@Override
public boolean regenerate(Region region, EditSession editSession) {
// TODO Fix for 1.13
return false;
// // Don't even try to regen if it's going to fail.
// IChunkProvider provider = getWorld().getChunkProvider();
// if (!(provider instanceof ChunkProviderServer)) {
// return false;
// }
//
// File saveFolder = Files.createTempDir();
// // register this just in case something goes wrong
// // normally it should be deleted at the end of this method
// saveFolder.deleteOnExit();
//
// WorldServer originalWorld = (WorldServer) getWorld();
//
// MinecraftServer server = originalWorld.getServer();
// AnvilSaveHandler saveHandler = new AnvilSaveHandler(saveFolder, originalWorld.getSaveHandler().getWorldDirectory().getName(), server, server.getDataFixer());
// World freshWorld = new WorldServer(server, saveHandler, originalWorld.getSavedDataStorage(), originalWorld.getWorldInfo(), originalWorld.dimension.getType(), originalWorld.profiler).func_212251_i__();
//
// // Pre-gen all the chunks
// // We need to also pull one more chunk in every direction
// CuboidRegion expandedPreGen = new CuboidRegion(region.getMinimumPoint().subtract(16, 0, 16), region.getMaximumPoint().add(16, 0, 16));
// for (BlockVector2 chunk : expandedPreGen.getChunks()) {
// freshWorld.getChunk(chunk.getBlockX(), chunk.getBlockZ());
// }
//
// ForgeWorld from = new ForgeWorld(freshWorld);
// try {
// for (BlockVector3 vec : region) {
// editSession.setBlock(vec, from.getFullBlock(vec));
// }
// } catch (MaxChangedBlocksException e) {
// throw new RuntimeException(e);
// } finally {
// saveFolder.delete();
// DimensionManager.setWorld(originalWorld.dimension.getType(), null, server);
// DimensionManager.setWorld(originalWorld.dimension.getType(), originalWorld, server);
// }
//
// return true;
// Don't even try to regen if it's going to fail.
IChunkProvider provider = getWorld().getChunkProvider();
if (!(provider instanceof ChunkProviderServer)) {
return false;
}
File saveFolder = Files.createTempDir();
// register this just in case something goes wrong
// normally it should be deleted at the end of this method
saveFolder.deleteOnExit();
try {
WorldServer originalWorld = (WorldServer) getWorld();
MinecraftServer server = originalWorld.getServer();
AnvilSaveHandler saveHandler = new AnvilSaveHandler(saveFolder, originalWorld.getSaveHandler().getWorldDirectory().getName(), server, server.getDataFixer());
World freshWorld = new WorldServer(server, saveHandler, originalWorld.getSavedDataStorage(), originalWorld.getWorldInfo(), originalWorld.dimension.getType(), originalWorld.profiler).init();
// Pre-gen all the chunks
// We need to also pull one more chunk in every direction
CuboidRegion expandedPreGen = new CuboidRegion(region.getMinimumPoint().subtract(16, 0, 16), region.getMaximumPoint().add(16, 0, 16));
for (BlockVector2 chunk : expandedPreGen.getChunks()) {
freshWorld.getChunk(chunk.getBlockX(), chunk.getBlockZ());
}
ForgeWorld from = new ForgeWorld(freshWorld);
for (BlockVector3 vec : region) {
editSession.setBlock(vec, from.getFullBlock(vec));
}
} catch (MaxChangedBlocksException e) {
throw new RuntimeException(e);
} finally {
saveFolder.delete();
}
return true;
}
@Nullable