geforkt von Mirrors/FastAsyncWorldEdit
Guard against reloads breaking too much.
Dieser Commit ist enthalten in:
Ursprung
4b15439e03
Commit
48fb669119
@ -87,8 +87,9 @@ import static com.google.common.base.Preconditions.checkNotNull;
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public class WorldEditPlugin extends JavaPlugin implements TabCompleter {
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private static final Logger log = LoggerFactory.getLogger(WorldEditPlugin.class);
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public static final String CUI_PLUGIN_CHANNEL = "worldedit:cui";
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static final String CUI_PLUGIN_CHANNEL = "worldedit:cui";
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private static WorldEditPlugin INSTANCE;
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private static WorldInitListener worldInitListener = null;
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private BukkitImplAdapter bukkitAdapter;
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private BukkitServerInterface server;
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@ -123,13 +124,33 @@ public class WorldEditPlugin extends JavaPlugin implements TabCompleter {
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getServer().getPluginManager().registerEvents(new WorldEditListener(this), this);
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// register this so we can load world-dependent data right as the first world is loading
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getServer().getPluginManager().registerEvents(new WorldInitListener(), this);
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if (worldInitListener != null) {
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getLogger().warning("Server reload detected. This may cause various issues with WorldEdit and dependant plugins.");
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try {
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// these don't stick around between reload
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loadAdapter();
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loadConfig();
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} catch (Throwable ignored) {
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}
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} else {
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getServer().getPluginManager().registerEvents((worldInitListener = new WorldInitListener()), this);
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}
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// Enable metrics
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new Metrics(this);
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}
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public void setupRegistries() {
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private void setupWorldData() {
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loadAdapter(); // Need an adapter to work with special blocks with NBT data
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setupRegistries();
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WorldEdit.getInstance().loadMappings();
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loadConfig(); // Load configuration
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setupTags();
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WorldEdit.getInstance().getEventBus().post(new PlatformReadyEvent());
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}
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private void setupRegistries() {
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// Biome
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for (Biome biome : Biome.values()) {
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String lowerCaseBiomeName = biome.name().toLowerCase(Locale.ROOT);
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@ -434,14 +455,7 @@ public class WorldEditPlugin extends JavaPlugin implements TabCompleter {
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public void onWorldInit(@SuppressWarnings("unused") WorldInitEvent event) {
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if (loaded) return;
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loaded = true;
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loadAdapter(); // Need an adapter to work with special blocks with NBT data
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setupRegistries();
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WorldEdit.getInstance().loadMappings();
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loadConfig(); // Load configuration
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setupTags();
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WorldEdit.getInstance().getEventBus().post(new PlatformReadyEvent());
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setupWorldData();
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}
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}
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}
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