MattBDev
4c1d0bc9a6
Removed redundant null checks and fixed a potential file separator issue
2021-05-11 20:01:11 -04:00
NotMyFault
2b0ab1a084
Fixes #1046
...
Also remove option to shorten urls for schematic upload. This option does not work with self hosted interfaces, nor is it really safe to use, as per-design.
2021-05-11 20:16:54 +02:00
NotMyFault
00d689a238
Clarify why mcedit is discontinued
2021-05-08 14:55:25 +02:00
PureGero
1c9015531f
Keep order of block properties ( #1053 )
2021-05-07 13:12:58 +02:00
NotMyFault
22be7410fc
Add Pattern#applyBlock in favor of Pattern#apply
...
As Fawe extends into its own Filter class, this will need a Fawe-suitable solution at some point when removing the deprecated method.
This is a compatibility-layer workaround for plugins calling the WorldEdit method `Pattern#applyBlock`.
2021-05-06 11:54:22 +02:00
NotMyFault
5dafa5f62b
Update Wiki link
2021-04-28 14:04:02 +02:00
NotMyFault
207d029def
Anvil commands are currently not implemented
2021-04-22 20:36:36 +02:00
Hannes Greule
57773765d7
Prevent exceptions from being thrown endlessly
2021-04-16 20:32:23 +02:00
Aurélien
e4331844ac
Fix performance issues getting next file ids ( #1027 )
...
* Greetly optimize disk history
* Greetly optimize disk cfi changeset
* Remove wildcard import.
* Improve performance fix
* Improved performance fix
2021-04-13 16:55:12 +02:00
NotMyFault
ae647dadfb
Fix /fawe threads
output
2021-04-12 19:32:17 +02:00
NotMyFault
88764d8d46
Update Upstream
...
98adde2 Allow toggleplace to work on any Actor + Locatable
2021-04-10 11:15:41 +02:00
Hannes Greule
19592df1f6
Don't cache location for circle brush, fix #970
...
Also, allow filled circles (very cool feature)
2021-04-10 01:07:51 +02:00
Hannes Greule
911d3a00eb
Don't paste biomes out of bounds, fix #1009
...
Also some preparations for variable world heights
2021-04-09 22:59:31 +02:00
Hannes Greule
4b371e2c3f
Fix latest.log not contained in debugpaste, fix #1017
2021-04-09 22:14:27 +02:00
NotMyFault
4d77771ea1
Increase cui limit based on game limits
2021-04-07 19:54:44 +02:00
NotMyFault
6e8cc06637
Address a few deprecations
2021-04-06 18:30:29 +02:00
NotMyFault
01dff32597
Fine tuning captions
...
Fix listchunks throwing component error
2021-04-06 14:01:04 +02:00
NotMyFault
dc51379e8f
Update upstream
...
acf9c3b Change oak stair shape to straight in legacy.json.
c7da4c0 Swap out logback for log4j2
2021-04-05 23:14:20 +02:00
NotMyFault
5e534ff9e2
Finalize Captions
...
Follow up to a9d1202ce1
2021-04-05 19:54:49 +02:00
NotMyFault
a9d1202ce1
Finish up transition to captions
2021-04-05 19:52:13 +02:00
Aurélien
e40d3e3c19
Fixes LongRangeBuildTool tool ( #1005 )
2021-04-02 23:03:59 +02:00
NotMyFault
b96cea75b8
Update Upstream
...
609c7b8 Scrapped Logging Framework 4 Java
Closes #997
Closes #998
Closes #999
Closes #1000
Closes #1001
Closes #1002
2021-03-29 15:29:16 +02:00
NotMyFault
2dc89f735d
Add missing translation key
2021-03-27 14:22:04 +01:00
NotMyFault
c689b4e5d2
Update Upstream
...
acd63daddf7b45ce2b7699bc85ae88e0aa4433e9: Slightly improve usability of LocalSession#getSelection.
Co-Authored-By: wizjany <568161+wizjany@users.noreply.github.com>
2021-03-26 10:11:26 +01:00
NotMyFault
4af7316118
Remove freebuild regions ( #991 )
...
* Remove freebuild regions
* Remove configuration option of freebuild
Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>
2021-03-25 08:40:09 +01:00
NotMyFault
51487135bb
Adding a try-catch for some edge scenario Fawe failing to grab Mojang assets
2021-03-22 18:17:46 +01:00
dordsor21
d224d6ea32
Add synchronization to CharBlocks ( #963 )
...
similar to ChunkHolder, it represents an internal chunk for which operations should not be accepted by multiple threads at once.
Co-authored-by: NotMyFault <mc.cache@web.de>
2021-03-15 18:33:21 +00:00
Hannes Greule
20424b081c
Allow none
as image in height brush, fixes #969
2021-03-14 22:00:05 +01:00
Hannes Greule
d974164204
Switch from PropertyKey enum to class ( #971 )
...
* Switch from PropertyKey enum to class
* Fix generic toArray
2021-03-14 19:38:11 +00:00
NotMyFault
bc64eaff1c
Merge upstream
2021-03-13 10:59:17 +01:00
NotMyFault
5acd1d7b95
Improve note about loading invalid schematics via FSR and SSR
2021-03-08 16:34:16 +01:00
NotMyFault
99ea64fa4e
Add a couple of permissions
2021-03-06 20:22:39 +01:00
dordsor21
7a0dc39eb7
Apply a lot of synchronization to ChunkHolder ( #941 )
...
This is basically the main "chunk" class for internal FAWE. Chunk operations should (and are) almost always single-threaded operations, however, under certain circumstances it is possible for the chunk to be "called" (flushed: written to the world and sent to the player) from a separate thread. This would specifically occur from SingleThreadQueueExtent when there are a lot of chunks being loaded in memory by FAWE (where the chunk would then be submitted to a multi-threaded queue). It would therefore be possible for a thread accessing the chunk to attempt to access it in the middle of the call, which can lead to a number of issues, and it is my opinion that the most frequent of these is the NPE seen during lighting operations, where new chunks can be accessed/loaded very quickly, increasing the likelihood for the aforementioned synchronisation issue to occur.
Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>
2021-03-03 15:26:00 +01:00
NotMyFault
0b65533294
Show a message with install instructions when running the jar file
...
Co-Authored-By: Matthew Miller <mnmiller1@me.com>
2021-02-25 22:58:17 +01:00
NotMyFault
4a6af7182a
Improve per-player schematic declaration
2021-02-22 10:47:34 +01:00
Aurora
e550189cb8
Add more debug output to find a error ( #924 )
2021-02-19 20:19:19 +01:00
NotMyFault
80b6a100e8
Switch to vanity url
2021-02-16 23:49:04 +01:00
NotMyFault
eead11f32a
Fixes #265
2021-02-08 13:20:56 +01:00
dordsor21
5f83643d88
Couple of command fixes
...
fixes #899
2021-02-05 23:20:15 +00:00
NotMyFault
3df080abe4
Add note if clipboard >= Integer.MAX_VALUE
2021-02-05 13:21:15 +01:00
NotMyFault
ac16c9a2ba
Minor upstream merge
2021-02-03 23:08:39 +01:00
NotMyFault
3e37a66a12
Leave a better note about EOL versions
2021-02-01 22:40:27 +01:00
dordsor21
287aa9dd8b
Remove bad default copy method in AbstractMask
2021-01-28 14:23:00 +00:00
dordsor21
485781f711
Merge branch 'main' of github.com:IntellectualSites/FastAsyncWorldEdit
2021-01-28 13:13:10 +00:00
dordsor21
781f39f71a
Properly define /ore arguments
...
Fix #885
2021-01-28 12:54:55 +00:00
N0tMyFaultOG
9cfcaa7605
Improve texture util if version is missing
...
This could defo be done cleaner, but it works for now.
2021-01-21 20:20:09 +01:00
N0tMyFaultOG
1c4339ce1c
Replace dead links
2021-01-20 13:56:19 +01:00
dordsor21
c218743fa8
Fix some coordinate errors
...
- Fixes WorldGuard weirdness
- Fixes #860
2021-01-18 15:37:14 +00:00
dordsor21
798b4cdd4e
Fix #806
2021-01-15 20:16:46 +00:00
dordsor21
b450a0af80
Fix confirm for some commands that give AutoValue_CommandParametersImpl from the getgo
2021-01-14 20:08:43 +00:00