Commit graph

4890 Commits

Autor SHA1 Nachricht Datum
Jesse Boyd
4d8cf04be1
fix some more compilation issues 2019-07-22 19:05:14 +10:00
Jesse Boyd
55196cec6d
Update GenerationCommands.java 2019-07-22 16:57:12 +10:00
Jesse Boyd
53eba86cdc
Delete SelectionCommand.java 2019-07-22 16:57:06 +10:00
Jesse Boyd
c8650f11f9
Update ImmutableVirtualWorld.java 2019-07-22 16:57:02 +10:00
Jesse Boyd
90044382d4
typo 2019-07-22 16:47:12 +10:00
Jesse Boyd
42a65ac924
@Range 2019-07-22 16:44:03 +10:00
Jesse Boyd
283351fea5
fix conflicts 2019-07-22 16:39:43 +10:00
Jesse Boyd
07283af614
some bindings 2019-07-22 16:02:51 +10:00
MattBDev
9c3122a227 More work on getting commands to compile 2019-07-21 22:49:08 -04:00
Jesse Boyd
f5c202af6d
BrushCommands 2019-07-21 21:39:36 +10:00
Jesse Boyd
ee5e15eda3
visual chunk 2019-07-20 15:32:15 +10:00
wizjany
edb2e919e7 Add more id conversions.
Bukkit apparently lower cases these for us, but not Forge.
(And invalid block entities are fine - invalid keys are not).
2019-07-19 21:45:25 -04:00
wizjany
a65351e43e Don't load old adapters. 2019-07-19 21:19:09 -04:00
wizjany
7c41949f40 Update bukkit adapters for 1.14.4. 2019-07-19 20:44:39 -04:00
Jesse Boyd
85ebee7da7
brush settings 2019-07-20 01:29:49 +10:00
Matthew Miller
7b9075c0bf Update Fabric to 1.14.4 and fix physics updates 2019-07-19 21:44:13 +10:00
Jesse Boyd
5242efb4cf
remove mapped fawe queue 2019-07-19 06:52:01 +10:00
Jesse Boyd
e86e4c9c53
wip on FaweQueue 2019-07-19 06:49:29 +10:00
Jesse Boyd
1dcb18ae20
FaweAPI 2019-07-19 06:23:00 +10:00
Jesse Boyd
f500b5e056
CommandContext + Confirmation
Use InjectedValueAccess instead
Fix command confirmation
2019-07-19 06:03:27 +10:00
Jesse Boyd
81298bf555
add command queuing 2019-07-19 03:10:04 +10:00
Jesse Boyd
b696f9fc79
Delete SetQueue.java 2019-07-19 03:09:01 +10:00
Jesse Boyd
0a924915c8
shift extent queue methods 2019-07-19 02:07:31 +10:00
Jesse Boyd
2c22f02c20
begin centralizing world height constants 2019-07-18 22:42:04 +10:00
Jesse Boyd
22a7ad7503
optimized biome streaming to schematics 2019-07-18 22:36:50 +10:00
Jesse Boyd
be9430a92f
don't register biomes here 2019-07-18 20:22:59 +10:00
Jesse Boyd
4ed3fe724e
Merge branch 'breaking-114' into commanding 2019-07-18 20:22:44 +10:00
Jesse Boyd
6e13b44f84
resolve issues with 2e67425d8131a2b1eb7ff752335bccf371801b8b 2019-07-18 20:12:23 +10:00
Jesse Boyd
1bc35eb59a
add missing method to baseblock 2019-07-18 17:00:33 +10:00
Jesse Boyd
be8213d8ee
resolve conflicts 2019-07-18 16:56:57 +10:00
Kenzie Togami
8975347703
Fix Forge regen, by retaining the world reference. Also close the world. 2019-07-17 18:02:45 -07:00
Jesse Boyd
dd38cbe750
. 2019-07-18 04:30:02 +10:00
Jesse Boyd
ff94a1e5ed
8108d0a9 2019-07-18 04:24:21 +10:00
Jesse Boyd
905fbf5a0b
8108d0a9 2019-07-18 02:31:13 +10:00
Jesse Boyd
1d413cde76 BrushTool typo 2019-07-17 10:56:28 -04:00
Jesse Boyd
8d60c0197b
Update AsyncChunk.java 2019-07-17 22:09:48 +10:00
Jesse Boyd
7a42bd208f
Update AsyncWorld.java 2019-07-17 22:04:05 +10:00
Jesse Boyd
505af853bd
setLocation should be synchronized 2019-07-17 22:00:00 +10:00
Jesse Boyd
eff203c3b8
Merge branch 'breaking' into breaking-114 2019-07-17 21:31:06 +10:00
Jesse Boyd
8f902c797d
Don't print within high stack depth conditions
FAWE is trying to detect prevent a stackoverflow from block/item lag. Calling print adds to the stack depth.
2019-07-17 21:28:46 +10:00
Jesse Boyd
68ea3d6e99
revert some changes 2019-07-17 20:50:54 +10:00
Jesse Boyd
08dead5a86
cleanup build script 2019-07-17 19:43:14 +10:00
Jesse Boyd
2da3367f3d
Switch 2019-07-17 16:21:30 +10:00
Jesse Boyd
3113d8dd69
Optional 2019-07-17 16:11:55 +10:00
Jesse Boyd
cedb261313
fix some Command annotations 2019-07-17 15:43:18 +10:00
Jesse Boyd
ae9efc3df1
Merge branch 'breaking-114' into filter-pipeline 2019-07-17 14:55:04 +10:00
MattBDev
0e54f196fc Deleted a class and work on generation commands 2019-07-16 23:57:35 -04:00
MattBDev
8108d0a936 Major command changes that don't work yet. 2019-07-16 23:44:34 -04:00
wizjany
05cee0a30b Don't overwrite history during changes.
Fixes issues with some changes not being undone.

I mean, the sphere algorithm needs to not set blocks 20 times,
but other things can trigger this too.

Also allow radius 0 sphere via //sphere (because /br sphere allows it).
2019-07-16 21:43:14 -04:00
wizjany
f75104f2ac Actually use fixed IDs in MCEdit reader.
Fixes WORLDEDIT-3947.
2019-07-16 19:45:27 -04:00