Fix Forge regen, by retaining the world reference. Also close the world.

Dieser Commit ist enthalten in:
Kenzie Togami 2019-07-17 18:02:45 -07:00
Ursprung 1d413cde76
Commit 8975347703
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 5D200B325E157A81

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@ -96,6 +96,7 @@ import net.minecraft.world.storage.WorldInfo;
import javax.annotation.Nullable;
import java.io.File;
import java.io.IOException;
import java.lang.ref.WeakReference;
import java.nio.file.Path;
import java.util.Collections;
@ -329,19 +330,22 @@ public class ForgeWorld extends AbstractWorld {
MinecraftServer server = originalWorld.getServer();
SaveHandler saveHandler = new SaveHandler(saveFolder, originalWorld.getSaveHandler().getWorldDirectory().getName(), server, server.getDataFixer());
World freshWorld = new ServerWorld(server, server.getBackgroundExecutor(), saveHandler, originalWorld.getWorldInfo(),
originalWorld.dimension.getType(), originalWorld.getProfiler(), new NoOpChunkStatusListener());
try (World freshWorld = new ServerWorld(server, server.getBackgroundExecutor(), saveHandler, originalWorld.getWorldInfo(),
originalWorld.dimension.getType(), originalWorld.getProfiler(), new NoOpChunkStatusListener())) {
// Pre-gen all the chunks
// We need to also pull one more chunk in every direction
CuboidRegion expandedPreGen = new CuboidRegion(region.getMinimumPoint().subtract(16, 0, 16), region.getMaximumPoint().add(16, 0, 16));
for (BlockVector2 chunk : expandedPreGen.getChunks()) {
freshWorld.getChunk(chunk.getBlockX(), chunk.getBlockZ());
}
// Pre-gen all the chunks
// We need to also pull one more chunk in every direction
CuboidRegion expandedPreGen = new CuboidRegion(region.getMinimumPoint().subtract(16, 0, 16), region.getMaximumPoint().add(16, 0, 16));
for (BlockVector2 chunk : expandedPreGen.getChunks()) {
freshWorld.getChunk(chunk.getBlockX(), chunk.getBlockZ());
}
ForgeWorld from = new ForgeWorld(freshWorld);
for (BlockVector3 vec : region) {
editSession.setBlock(vec, from.getFullBlock(vec));
ForgeWorld from = new ForgeWorld(freshWorld);
for (BlockVector3 vec : region) {
editSession.setBlock(vec, from.getFullBlock(vec));
}
} catch (IOException e) {
throw new RuntimeException(e);
}
} catch (MaxChangedBlocksException e) {
throw new RuntimeException(e);