Upstream is better than downstream

Dieser Commit ist enthalten in:
MattBDev 2020-02-13 20:19:45 -05:00
Ursprung 86539c1758
Commit 647665c3b0
4 geänderte Dateien mit 10 neuen und 128 gelöschten Zeilen

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@ -37,7 +37,7 @@ public class BrushListener implements Listener {
final int slot = event.getNewSlot(); final int slot = event.getNewSlot();
final int oldSlot = event.getPreviousSlot(); final int oldSlot = event.getPreviousSlot();
final int ri; final int ri;
if ((((slot - oldSlot) <= 4) && ((slot - oldSlot) > 0)) || (((slot - oldSlot) < -4))) { if ((((slot - oldSlot) <= 4) && ((slot - oldSlot) > 0)) || ((slot - oldSlot) < -4)) {
ri = 1; ri = 1;
} else { } else {
ri = -1; ri = -1;

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@ -43,9 +43,11 @@ import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.plugin.Plugin; import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.PluginManager; import org.bukkit.plugin.PluginManager;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import org.slf4j.Logger;
public abstract class ChunkListener implements Listener { public abstract class ChunkListener implements Listener {
private final Logger logger = getLogger(ChunkListener.class);
protected int rateLimit = 0; protected int rateLimit = 0;
protected Location lastCancelPos; protected Location lastCancelPos;
private int[] badLimit = new int[]{Settings.IMP.TICK_LIMITER.PHYSICS_MS, private int[] badLimit = new int[]{Settings.IMP.TICK_LIMITER.PHYSICS_MS,
@ -63,7 +65,7 @@ public abstract class ChunkListener implements Listener {
TaskManager.IMP.repeat(() -> { TaskManager.IMP.repeat(() -> {
Location tmpLoc = lastCancelPos; Location tmpLoc = lastCancelPos;
if (tmpLoc != null) { if (tmpLoc != null) {
getLogger(ChunkListener.class).debug("[FAWE `tick-limiter`] Detected and cancelled physics lag source at " logger.debug("[FAWE Tick Limiter] Detected and cancelled physics lag source at "
+ tmpLoc); + tmpLoc);
} }
rateLimit--; rateLimit--;
@ -186,15 +188,6 @@ public abstract class ChunkListener implements Listener {
reset(); reset();
} }
// @EventHandler(priority = EventPriority.LOWEST)
// public void event(BrewEvent event) { reset(); }
//
// @EventHandler(priority = EventPriority.LOWEST)
// public void event(BrewingStandFuelEvent event) { reset(); }
//
// @EventHandler(priority = EventPriority.LOWEST)
// public void event(CauldronLevelChangeEvent event ) { reset(); }
@EventHandler(priority = EventPriority.LOWEST) @EventHandler(priority = EventPriority.LOWEST)
public void event(FurnaceBurnEvent event) { public void event(FurnaceBurnEvent event) {
reset(); reset();
@ -392,7 +385,7 @@ public abstract class ChunkListener implements Listener {
double vertical = Math.abs(velocity.getY()); double vertical = Math.abs(velocity.getY());
if (Math.abs(velocity.getX()) > vertical if (Math.abs(velocity.getX()) > vertical
|| Math.abs(velocity.getZ()) > vertical) { || Math.abs(velocity.getZ()) > vertical) {
getLogger(ChunkListener.class).warn( logger.warn(
"[FAWE `tick-limiter`] Detected and cancelled rogue FireWork at " "[FAWE `tick-limiter`] Detected and cancelled rogue FireWork at "
+ ent.getLocation()); + ent.getLocation());
ent.remove(); ent.remove();
@ -423,7 +416,7 @@ public abstract class ChunkListener implements Listener {
cancelNearby(cx, cz); cancelNearby(cx, cz);
if (rateLimit <= 0) { if (rateLimit <= 0) {
rateLimit = 20; rateLimit = 20;
getLogger(ChunkListener.class).warn( logger.warn(
"[FAWE `tick-limiter`] Detected and cancelled item lag source at " + loc); "[FAWE `tick-limiter`] Detected and cancelled item lag source at " + loc);
} }
event.setCancelled(true); event.setCancelled(true);

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@ -1,71 +0,0 @@
package com.sk89q.worldedit.math;
public class MutableVector2 extends Vector2 {
/**
* Construct an instance.
*
* @param x the X coordinate
* @param z the Z coordinate
*/
public MutableVector2(double x, double z) {
super(x, z);
}
/**
* Construct an instance.
*
* @param x the X coordinate
* @param z the Z coordinate
*/
public MutableVector2(float x, float z) {
super(x, z);
}
/**
* Copy another vector.
*
* @param other the other vector
*/
public MutableVector2(Vector2 other) {
super(other);
}
@Override
public MutableVector2 setComponents(int x, int z) {
this.x = x;
this.z = z;
return this;
}
@Override
public MutableVector2 setComponents(double x, double z) {
this.x = x;
this.z = z;
return this;
}
@Override
public MutableVector2 mutX(int x) {
this.x = x;
return this;
}
@Override
public MutableVector2 mutZ(int z) {
this.z = z;
return this;
}
@Override
public MutableVector2 mutX(double x) {
this.x = x;
return this;
}
@Override
public MutableVector2 mutZ(double z) {
this.z = z;
return this;
}
}

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@ -19,13 +19,12 @@
package com.sk89q.worldedit.math; package com.sk89q.worldedit.math;
import com.boydti.fawe.util.MathMan;
import com.sk89q.worldedit.math.transform.AffineTransform; import com.sk89q.worldedit.math.transform.AffineTransform;
/** /**
* An immutable 2-dimensional vector. * An immutable 2-dimensional vector.
*/ */
public class Vector2 { public final class Vector2 {
public static final Vector2 ZERO = new Vector2(0, 0); public static final Vector2 ZERO = new Vector2(0, 0);
public static final Vector2 UNIT_X = new Vector2(1, 0); public static final Vector2 UNIT_X = new Vector2(1, 0);
@ -33,7 +32,6 @@ public class Vector2 {
public static final Vector2 ONE = new Vector2(1, 1); public static final Vector2 ONE = new Vector2(1, 1);
public static Vector2 at(double x, double z) { public static Vector2 at(double x, double z) {
/* Unnecessary
int xTrunc = (int) x; int xTrunc = (int) x;
switch (xTrunc) { switch (xTrunc) {
case 0: case 0:
@ -47,11 +45,10 @@ public class Vector2 {
} }
break; break;
} }
*/
return new Vector2(x, z); return new Vector2(x, z);
} }
protected double x, z; private final double x, z;
/** /**
* Construct an instance. * Construct an instance.
@ -59,48 +56,11 @@ public class Vector2 {
* @param x the X coordinate * @param x the X coordinate
* @param z the Z coordinate * @param z the Z coordinate
*/ */
protected Vector2(double x, double z) { private Vector2(double x, double z) {
this.x = x; this.x = x;
this.z = z; this.z = z;
} }
protected Vector2(Vector2 other) {
this.x = other.x;
this.z = other.z;
}
public int getBlockX() {
return MathMan.roundInt(getX());
}
public int getBlockZ() {
return MathMan.roundInt(getZ());
}
public MutableVector2 setComponents(int x, int z) {
return new MutableVector2(x, z);
}
public MutableVector2 setComponents(double x, double z) {
return new MutableVector2(x, z);
}
public MutableVector2 mutX(int x) {
return new MutableVector2(x, z);
}
public MutableVector2 mutZ(int z) {
return new MutableVector2(x, z);
}
public MutableVector2 mutX(double x) {
return new MutableVector2(x, z);
}
public MutableVector2 mutZ(double z) {
return new MutableVector2(x, z);
}
/** /**
* Get the X coordinate. * Get the X coordinate.
* *