geforkt von Mirrors/FastAsyncWorldEdit
Upstream is better than downstream
Dieser Commit ist enthalten in:
Ursprung
86539c1758
Commit
647665c3b0
@ -37,7 +37,7 @@ public class BrushListener implements Listener {
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final int slot = event.getNewSlot();
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final int slot = event.getNewSlot();
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final int oldSlot = event.getPreviousSlot();
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final int oldSlot = event.getPreviousSlot();
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final int ri;
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final int ri;
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if ((((slot - oldSlot) <= 4) && ((slot - oldSlot) > 0)) || (((slot - oldSlot) < -4))) {
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if ((((slot - oldSlot) <= 4) && ((slot - oldSlot) > 0)) || ((slot - oldSlot) < -4)) {
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ri = 1;
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ri = 1;
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} else {
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} else {
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ri = -1;
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ri = -1;
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@ -43,9 +43,11 @@ import org.bukkit.event.world.ChunkLoadEvent;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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import org.slf4j.Logger;
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public abstract class ChunkListener implements Listener {
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public abstract class ChunkListener implements Listener {
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private final Logger logger = getLogger(ChunkListener.class);
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protected int rateLimit = 0;
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protected int rateLimit = 0;
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protected Location lastCancelPos;
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protected Location lastCancelPos;
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private int[] badLimit = new int[]{Settings.IMP.TICK_LIMITER.PHYSICS_MS,
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private int[] badLimit = new int[]{Settings.IMP.TICK_LIMITER.PHYSICS_MS,
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@ -63,7 +65,7 @@ public abstract class ChunkListener implements Listener {
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TaskManager.IMP.repeat(() -> {
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TaskManager.IMP.repeat(() -> {
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Location tmpLoc = lastCancelPos;
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Location tmpLoc = lastCancelPos;
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if (tmpLoc != null) {
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if (tmpLoc != null) {
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getLogger(ChunkListener.class).debug("[FAWE `tick-limiter`] Detected and cancelled physics lag source at "
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logger.debug("[FAWE Tick Limiter] Detected and cancelled physics lag source at "
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+ tmpLoc);
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+ tmpLoc);
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}
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}
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rateLimit--;
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rateLimit--;
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@ -186,15 +188,6 @@ public abstract class ChunkListener implements Listener {
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reset();
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reset();
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}
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}
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// @EventHandler(priority = EventPriority.LOWEST)
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// public void event(BrewEvent event) { reset(); }
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//
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// @EventHandler(priority = EventPriority.LOWEST)
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// public void event(BrewingStandFuelEvent event) { reset(); }
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//
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// @EventHandler(priority = EventPriority.LOWEST)
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// public void event(CauldronLevelChangeEvent event ) { reset(); }
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@EventHandler(priority = EventPriority.LOWEST)
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@EventHandler(priority = EventPriority.LOWEST)
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public void event(FurnaceBurnEvent event) {
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public void event(FurnaceBurnEvent event) {
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reset();
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reset();
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@ -392,7 +385,7 @@ public abstract class ChunkListener implements Listener {
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double vertical = Math.abs(velocity.getY());
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double vertical = Math.abs(velocity.getY());
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if (Math.abs(velocity.getX()) > vertical
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if (Math.abs(velocity.getX()) > vertical
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|| Math.abs(velocity.getZ()) > vertical) {
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|| Math.abs(velocity.getZ()) > vertical) {
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getLogger(ChunkListener.class).warn(
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logger.warn(
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"[FAWE `tick-limiter`] Detected and cancelled rogue FireWork at "
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"[FAWE `tick-limiter`] Detected and cancelled rogue FireWork at "
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+ ent.getLocation());
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+ ent.getLocation());
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ent.remove();
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ent.remove();
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@ -423,7 +416,7 @@ public abstract class ChunkListener implements Listener {
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cancelNearby(cx, cz);
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cancelNearby(cx, cz);
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if (rateLimit <= 0) {
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if (rateLimit <= 0) {
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rateLimit = 20;
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rateLimit = 20;
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getLogger(ChunkListener.class).warn(
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logger.warn(
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"[FAWE `tick-limiter`] Detected and cancelled item lag source at " + loc);
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"[FAWE `tick-limiter`] Detected and cancelled item lag source at " + loc);
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}
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}
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event.setCancelled(true);
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event.setCancelled(true);
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@ -1,71 +0,0 @@
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package com.sk89q.worldedit.math;
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public class MutableVector2 extends Vector2 {
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/**
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* Construct an instance.
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*
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* @param x the X coordinate
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* @param z the Z coordinate
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*/
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public MutableVector2(double x, double z) {
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super(x, z);
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}
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/**
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* Construct an instance.
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*
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* @param x the X coordinate
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* @param z the Z coordinate
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*/
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public MutableVector2(float x, float z) {
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super(x, z);
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}
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/**
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* Copy another vector.
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*
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* @param other the other vector
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*/
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public MutableVector2(Vector2 other) {
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super(other);
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}
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@Override
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public MutableVector2 setComponents(int x, int z) {
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this.x = x;
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this.z = z;
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return this;
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}
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@Override
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public MutableVector2 setComponents(double x, double z) {
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this.x = x;
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this.z = z;
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return this;
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}
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@Override
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public MutableVector2 mutX(int x) {
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this.x = x;
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return this;
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}
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@Override
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public MutableVector2 mutZ(int z) {
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this.z = z;
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return this;
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}
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@Override
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public MutableVector2 mutX(double x) {
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this.x = x;
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return this;
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}
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@Override
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public MutableVector2 mutZ(double z) {
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this.z = z;
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return this;
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}
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}
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@ -19,13 +19,12 @@
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package com.sk89q.worldedit.math;
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package com.sk89q.worldedit.math;
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import com.boydti.fawe.util.MathMan;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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/**
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/**
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* An immutable 2-dimensional vector.
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* An immutable 2-dimensional vector.
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*/
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*/
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public class Vector2 {
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public final class Vector2 {
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public static final Vector2 ZERO = new Vector2(0, 0);
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public static final Vector2 ZERO = new Vector2(0, 0);
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public static final Vector2 UNIT_X = new Vector2(1, 0);
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public static final Vector2 UNIT_X = new Vector2(1, 0);
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@ -33,7 +32,6 @@ public class Vector2 {
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public static final Vector2 ONE = new Vector2(1, 1);
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public static final Vector2 ONE = new Vector2(1, 1);
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public static Vector2 at(double x, double z) {
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public static Vector2 at(double x, double z) {
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/* Unnecessary
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int xTrunc = (int) x;
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int xTrunc = (int) x;
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switch (xTrunc) {
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switch (xTrunc) {
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case 0:
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case 0:
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@ -47,11 +45,10 @@ public class Vector2 {
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}
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}
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break;
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break;
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}
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}
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*/
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return new Vector2(x, z);
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return new Vector2(x, z);
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}
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}
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protected double x, z;
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private final double x, z;
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/**
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/**
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* Construct an instance.
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* Construct an instance.
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@ -59,48 +56,11 @@ public class Vector2 {
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* @param x the X coordinate
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* @param x the X coordinate
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* @param z the Z coordinate
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* @param z the Z coordinate
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*/
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*/
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protected Vector2(double x, double z) {
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private Vector2(double x, double z) {
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this.x = x;
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this.x = x;
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this.z = z;
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this.z = z;
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}
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}
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protected Vector2(Vector2 other) {
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this.x = other.x;
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this.z = other.z;
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}
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public int getBlockX() {
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return MathMan.roundInt(getX());
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}
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public int getBlockZ() {
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return MathMan.roundInt(getZ());
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}
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public MutableVector2 setComponents(int x, int z) {
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return new MutableVector2(x, z);
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}
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public MutableVector2 setComponents(double x, double z) {
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return new MutableVector2(x, z);
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}
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public MutableVector2 mutX(int x) {
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return new MutableVector2(x, z);
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}
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public MutableVector2 mutZ(int z) {
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return new MutableVector2(x, z);
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}
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public MutableVector2 mutX(double x) {
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return new MutableVector2(x, z);
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}
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public MutableVector2 mutZ(double z) {
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return new MutableVector2(x, z);
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}
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/**
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/**
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* Get the X coordinate.
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* Get the X coordinate.
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*
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*
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