geforkt von Mirrors/FastAsyncWorldEdit
Fixed infinite loop causing massive CPU usage
Dieser Commit ist enthalten in:
Ursprung
7e7fc89e81
Commit
86539c1758
@ -70,14 +70,12 @@ public interface IBatchProcessor {
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}
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try {
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int layer = (minY - 15) >> 4;
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Fawe.imp().debug("layer: " + layer + " < " +((maxY + 15) >> 4));
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while (layer < (maxY + 15) >> 4) {
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if (layer > -1) {
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if (layer >= -1) {
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if (set.hasSection(layer)) {
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return true;
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}
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layer++;
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Fawe.imp().debug("layer++ : " + layer);
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}
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}
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} catch (ArrayIndexOutOfBoundsException exception) {
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