FastAsyncWorldEdit/src/ServerInterface.java

404 Zeilen
11 KiB
Java

// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.BaseItemStack;
import java.util.logging.Logger;
import java.util.Random;
/**
*
* @author sk89q
*/
public class ServerInterface {
/**
* Logger.
*/
private static final Logger logger = Logger.getLogger("Minecraft.WorldEdit");
/**
* Random generator.
*/
private static Random random = new Random();
/**
* Set block type.
*
* @param pt
* @param type
* @return
*/
public static boolean setBlockType(Vector pt, int type) {
// Can't set colored cloth or crash
if ((type >= 21 && type <= 34) || type == 36) {
return false;
}
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return etc.getServer().setBlockAt(type, pt.getBlockX(), pt.getBlockY(),
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pt.getBlockZ());
}
/**
* Get block type.
*
* @param pt
* @return
*/
public static int getBlockType(Vector pt) {
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return etc.getServer().getBlockIdAt(pt.getBlockX(), pt.getBlockY(),
pt.getBlockZ());
}
/**
* Set block data.
*
* @param pt
* @param data
* @return
*/
public static void setBlockData(Vector pt, int data) {
etc.getServer().setBlockData(pt.getBlockX(), pt.getBlockY(),
pt.getBlockZ(), data);
}
/**
* Get block data.
*
* @param pt
* @return
*/
public static int getBlockData(Vector pt) {
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return etc.getServer().getBlockData(pt.getBlockX(), pt.getBlockY(),
pt.getBlockZ());
}
/**
* Set sign text.
*
* @param pt
* @param text
*/
public static void setSignText(Vector pt, String[] text) {
Sign signData = (Sign)etc.getServer().getComplexBlock(
pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (signData == null) {
return;
}
for (byte i = 0; i < 4; i++) {
signData.setText(i, text[i]);
}
signData.update();
}
/**
* Get sign text.
*
* @param pt
* @return
*/
public static String[] getSignText(Vector pt) {
Sign signData = (Sign)etc.getServer().getComplexBlock(
pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (signData == null) {
return new String[]{"", "", "", ""};
}
String[] text = new String[4];
for (byte i = 0; i < 4; i++) {
text[i] = signData.getText(i);
}
return text;
}
/**
* Gets the contents of chests. Will return null if the chest does not
* really exist or it is the second block for a double chest.
*
* @param pt
* @return
*/
public static BaseItemStack[] getChestContents(Vector pt) {
ComplexBlock cblock = etc.getServer().getOnlyComplexBlock(
pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
BaseItemStack[] items;
Item[] nativeItems;
if (cblock instanceof Chest) {
Chest chest = (Chest)cblock;
nativeItems = chest.getContents();
} else {
return null;
}
items = new BaseItemStack[nativeItems.length];
for (byte i = 0; i < nativeItems.length; i++) {
Item item = nativeItems[i];
if (item != null) {
items[i] = new BaseItemStack((short)item.getItemId(),
item.getAmount(), (short)item.getDamage());
}
}
return items;
}
/**
* Sets a chest slot.
*
* @param pt
* @param contents
* @return
*/
public static boolean setChestContents(Vector pt,
BaseItemStack[] contents) {
ComplexBlock cblock = etc.getServer().getOnlyComplexBlock(
pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (cblock instanceof Chest) {
Chest chest = (Chest)cblock;
Item[] nativeItems = new Item[contents.length];
for (int i = 0; i < contents.length; i++) {
BaseItemStack item = contents[i];
if (item != null) {
Item nativeItem =
new Item(item.getID(), item.getAmount());
nativeItem.setDamage(item.getDamage());
nativeItems[i] = nativeItem;
}
}
setContents(chest, nativeItems);
}
return false;
}
/**
* Clear a chest's contents.
*
* @param pt
*/
public static boolean clearChest(Vector pt) {
ComplexBlock cblock = etc.getServer().getOnlyComplexBlock(
pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (cblock instanceof Chest) {
Chest chest = (Chest)cblock;
chest.clearContents();
chest.update();
return true;
}
return false;
}
/**
* Set the contents of an ItemArray.
*
* @param itemArray
* @param contents
*/
private static void setContents(ItemArray<?> itemArray, Item[] contents) {
int size = contents.length;
for (int i = 0; i < size; i++) {
if (contents[i] == null) {
itemArray.removeItem(i);
} else {
itemArray.setSlot(contents[i].getItemId(),
contents[i].getAmount(), contents[i].getDamage(), i);
}
}
}
/**
* Checks if a mob type is valid.
*
* @param type
* @return
*/
public static boolean isValidMobType(String type) {
return Mob.isValid(type);
}
/**
* Set mob spawner mob type.
*
* @param pt
* @param mobType
*/
public static void setMobSpawnerType(Vector pt, String mobType) {
ComplexBlock cblock = etc.getServer().getComplexBlock(
pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (!(cblock instanceof MobSpawner)) {
return;
}
MobSpawner mobSpawner = (MobSpawner)cblock;
mobSpawner.setSpawn(mobType);
mobSpawner.update();
}
/**
* Get mob spawner mob type. May return an empty string.
*
* @param pt
* @param mobType
*/
public static String getMobSpawnerType(Vector pt) {
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try {
return MinecraftServerInterface.getMobSpawnerType(pt);
} catch (Throwable t) {
logger.severe("Failed to get mob spawner type (do you need to update WorldEdit due to a Minecraft update?): "
+ t.getMessage());
return "";
}
}
/**
* Generate a tree at a location.
*
* @param pt
* @return
*/
public static boolean generateTree(EditSession editSession, Vector pt) {
try {
return MinecraftServerInterface.generateTree(editSession, pt);
} catch (Throwable t) {
logger.severe("Failed to create tree (do you need to update WorldEdit due to a Minecraft update?): "
+ t.getMessage());
return false;
}
}
/**
* Drop an item.
*
* @param pt
* @param type
* @param count
* @param times
*/
public static void dropItem(Vector pt, int type, int count, int times) {
for (int i = 0; i < times; i++) {
etc.getServer().dropItem(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(),
type, count);
}
}
/**
* Drop an item.
*
* @param pt
* @param type
* @param count
* @param times
*/
public static void dropItem(Vector pt, int type, int count) {
etc.getServer().dropItem(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(),
type, count);
}
/**
* Drop an item.
*
* @param pt
* @param type
* @param count
* @param times
*/
public static void dropItem(Vector pt, int type) {
etc.getServer().dropItem(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(),
type, 1);
}
/**
* Get a block bag for a player.
*
* @param player
*/
public static PlayerInventoryBlockBag getPlayerBlockBag(WorldEditPlayer player) {
return new PlayerInventoryBlockBag(player.getPlayerObject());
}
/**
* Simulate a block being mined.
*
* @param pt
*/
public static void simulateBlockMine(Vector pt) {
int type = getBlockType(pt);
setBlockType(pt, 0);
if (type == 1) { dropItem(pt, 4); } // Stone
else if (type == 2) { dropItem(pt, 3); } // Grass
else if (type == 7) { } // Bedrock
else if (type == 8) { } // Water
else if (type == 9) { } // Water
else if (type == 10) { } // Lava
else if (type == 11) { } // Lava
else if (type == 13) { // Gravel
dropItem(pt, type);
if (random.nextDouble() >= 0.9) {
dropItem(pt, 318);
}
}
else if (type == 16) { dropItem(pt, 263); } // Coal ore
else if (type == 18) { // Leaves
if (random.nextDouble() > 0.95) {
dropItem(pt, 6);
}
}
else if (type == 20) { } // Glass
else if (type == 43) { dropItem(pt, 44); } // Double step
else if (type == 47) { } // Bookshelves
else if (type == 51) { } // Fire
else if (type == 52) { } // Mob spawner
else if (type == 53) { dropItem(pt, 5); } // Wooden stairs
else if (type == 55) { dropItem(pt, 331); } // Redstone wire
else if (type == 56) { dropItem(pt, 264); } // Diamond ore
else if (type == 59) { dropItem(pt, 295); } // Crops
else if (type == 60) { dropItem(pt, 3); } // Soil
else if (type == 62) { dropItem(pt, 61); } // Furnace
else if (type == 63) { dropItem(pt, 323); } // Sign post
else if (type == 64) { dropItem(pt, 324); } // Wood door
else if (type == 67) { dropItem(pt, 4); } // Cobblestone stairs
else if (type == 68) { dropItem(pt, 323); } // Wall sign
else if (type == 71) { dropItem(pt, 330); } // Iron door
else if (type == 73) { dropItem(pt, 331, 1, 4); } // Redstone ore
else if (type == 74) { dropItem(pt, 331, 1, 4); } // Glowing redstone ore
else if (type == 75) { dropItem(pt, 76); } // Redstone torch
else if (type == 78) { } // Snow
else if (type == 79) { } // Ice
else if (type == 82) { dropItem(pt, 337, 1, 4); } // Clay
else if (type == 83) { dropItem(pt, 338); } // Reed
else if (type == 89) { dropItem(pt, 348); } // Lightstone
else if (type == 90) { } // Portal
else if (type != 0) {
dropItem(pt, type);
}
}
}