geforkt von Mirrors/FastAsyncWorldEdit
Overhauled chest handling for MC beta. Now handles item damage as well.
Dieser Commit ist enthalten in:
Ursprung
97835c97c9
Commit
98de15fb4e
@ -238,7 +238,7 @@ public class EditSession {
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return new SignBlock(type, data, text);
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// Chest
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} else if (type == 54) {
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Map<Byte,Countable<BaseItem>> items =
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BaseItemStack[] items =
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ServerInterface.getChestContents(pt);
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return new ChestBlock(data, items);
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// Mob spawner
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@ -19,8 +19,8 @@
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import com.sk89q.worldedit.*;
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import com.sk89q.worldedit.blocks.BaseItem;
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import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.blocks.BlockType;
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import java.util.logging.Logger;
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import java.util.Map;
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import java.util.HashMap;
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@ -134,11 +134,11 @@ public class ServerInterface {
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* @param pt
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* @return
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*/
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public static Map<Byte,Countable<BaseItem>> getChestContents(Vector pt) {
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public static BaseItemStack[] getChestContents(Vector pt) {
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ComplexBlock cblock = etc.getServer().getOnlyComplexBlock(
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pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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Map<Byte,Countable<BaseItem>> items;
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BaseItemStack[] items;
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Item[] nativeItems;
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if (cblock instanceof Chest) {
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@ -148,14 +148,14 @@ public class ServerInterface {
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return null;
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}
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items = new HashMap<Byte,Countable<BaseItem>>();
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items = new BaseItemStack[nativeItems.length];
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for (byte i = 0; i < nativeItems.length; i++) {
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Item item = nativeItems[i];
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if (item != null) {
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items.put(i,
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new Countable<BaseItem>(
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new BaseItem((short)item.getItemId()), item.getAmount()));
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items[i] = new BaseItemStack((short)item.getItemId(),
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item.getAmount(), (short)item.getDamage());
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}
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}
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@ -170,19 +170,24 @@ public class ServerInterface {
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* @return
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*/
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public static boolean setChestContents(Vector pt,
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Map<Byte,Countable<BaseItem>> contents) {
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BaseItemStack[] contents) {
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ComplexBlock cblock = etc.getServer().getOnlyComplexBlock(
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pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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if (cblock instanceof Chest) {
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Chest chest = (Chest)cblock;
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Item[] nativeItems = new Item[contents.size()];
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Item[] nativeItems = new Item[contents.length];
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for (Map.Entry<Byte,Countable<BaseItem>> entry : contents.entrySet()) {
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nativeItems[entry.getKey()] =
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new Item(entry.getValue().getID().getID(),
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entry.getValue().getAmount());
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for (int i = 0; i < contents.length; i++) {
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BaseItemStack item = contents[i];
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if (item != null) {
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Item nativeItem =
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new Item(item.getID(), item.getAmount());
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nativeItem.setDamage(item.getDamage());
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nativeItems[i] = nativeItem;
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}
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}
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setContents(chest, nativeItems);
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@ -224,7 +229,8 @@ public class ServerInterface {
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if (contents[i] == null) {
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itemArray.removeItem(i);
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} else {
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itemArray.setSlot(contents[i], i);
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itemArray.setSlot(contents[i].getItemId(),
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contents[i].getAmount(), contents[i].getDamage(), i);
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}
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}
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}
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75
src/com/sk89q/worldedit/blocks/BaseItemStack.java
Normale Datei
75
src/com/sk89q/worldedit/blocks/BaseItemStack.java
Normale Datei
@ -0,0 +1,75 @@
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// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.blocks;
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/**
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* Represents a stack of BaseItems.
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*
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* @author sk89q
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*/
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public class BaseItemStack extends BaseItem {
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/**
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* Amount of an item.
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*/
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private int amount = 1;
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/**
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* Construct the object.
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*
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* @param id
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*/
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public BaseItemStack(short id) {
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super(id);
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}
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/**
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* Construct the object.
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*
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* @param id
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*/
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public BaseItemStack(short id, int amount) {
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super(id);
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this.amount = amount;
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}
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/**
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* Construct the object.
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*
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* @param id
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*/
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public BaseItemStack(short id, int amount, short damage) {
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super(id, damage);
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this.amount = amount;
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}
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/**
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* @return the amount
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*/
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public int getAmount() {
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return amount;
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}
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/**
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* @param amount the amount to set
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*/
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public void setAmount(int amount) {
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this.amount = amount;
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}
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}
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@ -36,14 +36,14 @@ public class ChestBlock extends BaseBlock implements TileEntityBlock {
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/**
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* Store the list of items.
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*/
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private Map<Byte,Countable<BaseItem>> items;
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private BaseItemStack[] items;
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/**
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* Construct the chest block.
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*/
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public ChestBlock() {
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super(54);
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items = new HashMap<Byte,Countable<BaseItem>>();
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items = new BaseItemStack[27];
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}
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/**
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@ -53,7 +53,7 @@ public class ChestBlock extends BaseBlock implements TileEntityBlock {
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*/
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public ChestBlock(int data) {
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super(54, data);
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items = new HashMap<Byte,Countable<BaseItem>>();
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items = new BaseItemStack[27];
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}
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/**
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@ -62,7 +62,7 @@ public class ChestBlock extends BaseBlock implements TileEntityBlock {
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* @param data
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* @param items
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*/
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public ChestBlock(int data, Map<Byte,Countable<BaseItem>> items) {
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public ChestBlock(int data, BaseItemStack[] items) {
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super(54, data);
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this.items = items;
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}
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@ -72,7 +72,7 @@ public class ChestBlock extends BaseBlock implements TileEntityBlock {
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*
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* @return
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*/
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public Map<Byte,Countable<BaseItem>> getItems() {
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public BaseItemStack[] getItems() {
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return items;
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}
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@ -81,7 +81,7 @@ public class ChestBlock extends BaseBlock implements TileEntityBlock {
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*
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* @return
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*/
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public void setItems(Map<Byte,Countable<BaseItem>> items) {
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public void setItems(BaseItemStack[] items) {
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this.items = items;
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}
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@ -103,15 +103,15 @@ public class ChestBlock extends BaseBlock implements TileEntityBlock {
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public Map<String,Tag> toTileEntityNBT()
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throws DataException {
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List<Tag> itemsList = new ArrayList<Tag>();
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for (Map.Entry<Byte,Countable<BaseItem>> entry : items.entrySet()) {
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for (int i = 0; i < items.length; i++) {
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BaseItemStack item = items[i];
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Map<String,Tag> data = new HashMap<String,Tag>();
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CompoundTag item = new CompoundTag("Items", data);
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BaseItem i = entry.getValue().getID();
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data.put("id", new ShortTag("id", i.getID()));
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data.put("Damage", new ShortTag("Damage", i.getDamage()));
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data.put("Count", new ByteTag("Count", (byte)entry.getValue().getAmount()));
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data.put("Slot", new ByteTag("Slot", entry.getKey()));
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itemsList.add(item);
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CompoundTag itemTag = new CompoundTag("Items", data);
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data.put("id", new ShortTag("id", item.getID()));
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data.put("Damage", new ShortTag("Damage", item.getDamage()));
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data.put("Count", new ByteTag("Count", (byte)item.getAmount()));
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data.put("Slot", new ByteTag("Slot", (byte)i));
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itemsList.add(itemTag);
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}
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Map<String,Tag> values = new HashMap<String,Tag>();
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values.put("Items", new ListTag("Items", CompoundTag.class, itemsList));
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@ -130,7 +130,6 @@ public class ChestBlock extends BaseBlock implements TileEntityBlock {
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return;
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}
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Map<Byte,Countable<BaseItem>> newItems = new HashMap<Byte,Countable<BaseItem>>();
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Tag t = values.get("id");
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if (!(t instanceof StringTag) || !((StringTag)t).getValue().equals("Chest")) {
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@ -138,6 +137,7 @@ public class ChestBlock extends BaseBlock implements TileEntityBlock {
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}
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ListTag items = (ListTag)Chunk.getChildTag(values, "Items", ListTag.class);
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BaseItemStack[] newItems = new BaseItemStack[27];
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for (Tag tag : items.getValue()) {
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if (!(tag instanceof CompoundTag)) {
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@ -156,7 +156,9 @@ public class ChestBlock extends BaseBlock implements TileEntityBlock {
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byte slot = (Byte)((ByteTag)Chunk.getChildTag(itemValues, "Slot", ByteTag.class))
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.getValue();
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newItems.put(slot, new Countable<BaseItem>(new BaseItem(id, damage), count));
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if (slot >= 0 && slot <= 26) {
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newItems[slot] = new BaseItemStack(id, count, damage);
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}
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}
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this.items = newItems;
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