Merge pull request 'Add RequestSchematicSearchPacket' (#50) from schemsearch_request into master
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Reviewed-on: #50 Reviewed-by: YoyoNow <jwsteam@nidido.de>
Dieser Commit ist enthalten in:
Commit
fde6bda521
@ -21,7 +21,6 @@ package de.steamwar.network.packets.client;
|
||||
|
||||
import de.steamwar.network.packets.NetworkPacket;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.Getter;
|
||||
|
||||
@EqualsAndHashCode(callSuper = true)
|
||||
public class ImALobbyPacket extends NetworkPacket {
|
||||
|
@ -0,0 +1,39 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.network.packets.client;
|
||||
|
||||
import de.steamwar.network.packets.NetworkPacket;
|
||||
import lombok.*;
|
||||
|
||||
@Builder
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
@EqualsAndHashCode(callSuper = true)
|
||||
@Getter
|
||||
public class RequestSchematicSearchPacket extends NetworkPacket {
|
||||
private static final long serialVersionUID = -6525229932332581648L;
|
||||
|
||||
private int playerId;
|
||||
private int schematicId;
|
||||
private boolean ignoreBlockData;
|
||||
private boolean ignoreAir;
|
||||
private boolean airAsAny;
|
||||
|
||||
}
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren