Fix NoFight punishment for EventCommand #465
@ -20,11 +20,8 @@
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package de.steamwar.bungeecore.commands;
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import de.steamwar.bungeecore.*;
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import de.steamwar.sql.EventFight;
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import de.steamwar.sql.SchematicType;
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import de.steamwar.sql.Team;
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import de.steamwar.sql.TeamTeilnahme;
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import de.steamwar.sql.Event;
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import de.steamwar.messages.ChatSender;
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import de.steamwar.sql.*;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommandUtils;
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import de.steamwar.command.TypeMapper;
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@ -121,7 +118,10 @@ public class EventCommand extends SWCommand {
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Message.send("EVENT_NO_FIGHT_TEAM", player);
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return;
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}
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SubserverSystem.sendPlayer(eventArena, player);
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ChatSender sender = ChatSender.of(player);
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if (!PunishmentCommand.isPunishedWithMessage(sender, Punishment.PunishmentType.NoFightServer)) {
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SubserverSystem.sendPlayer(eventArena, player);
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}
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}
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@ClassMapper(Team.class)
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