Merge pull request 'Add new punishments' (#327) from Punishment++ into master
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SteamWarCI Build successful
Reviewed-on: #327 Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
Commit
f097d97554
@ -132,6 +132,7 @@ public class BungeeCore extends Plugin {
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new PunishmentCommand("noschemsharing", Punishment.PunishmentType.NoSchemSharing);
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new PunishmentCommand("noschemsubmitting", Punishment.PunishmentType.NoSchemSubmitting);
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new PunishmentCommand("nodev", Punishment.PunishmentType.NoDevServer);
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new PunishmentCommand("nofight", Punishment.PunishmentType.NoFightServer);
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if(!EVENT_MODE){
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new BauCommand();
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@ -23,6 +23,8 @@ import de.steamwar.bungeecore.Message;
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import de.steamwar.bungeecore.Servertype;
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import de.steamwar.bungeecore.Subserver;
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import de.steamwar.bungeecore.SubserverSystem;
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import de.steamwar.bungeecore.sql.Punishment;
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import de.steamwar.bungeecore.sql.SteamwarUser;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.config.ServerInfo;
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@ -40,6 +42,11 @@ public class ArenaCommand extends BasicCommand {
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return;
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ProxiedPlayer player = (ProxiedPlayer) sender;
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SteamwarUser steamwarUser = SteamwarUser.get(player);
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if (steamwarUser.isPunishedWithMessage(player, Punishment.PunishmentType.NoFightServer)) {
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return;
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}
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ServerInfo server = ProxyServer.getInstance().getServerInfo(String.join(" ", args));
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if(server == null) {
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Message.send("ARENA_NOT_FOUND", player);
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@ -21,6 +21,8 @@ package de.steamwar.bungeecore.commands;
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import de.steamwar.bungeecore.*;
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import de.steamwar.bungeecore.listeners.mods.ModLoaderBlocker;
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import de.steamwar.bungeecore.sql.Punishment;
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import de.steamwar.bungeecore.sql.SteamwarUser;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.chat.ClickEvent;
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@ -128,6 +130,12 @@ public class FightCommand extends BasicCommand {
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return;
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ProxiedPlayer player = (ProxiedPlayer) sender;
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SteamwarUser steamwarUser = SteamwarUser.get(player);
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if (steamwarUser.isPunishedWithMessage(player, Punishment.PunishmentType.NoFightServer)) {
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return;
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}
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if(alreadyInArena(player))
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return;
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@ -19,7 +19,10 @@
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package de.steamwar.bungeecore.commands;
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import de.steamwar.bungeecore.*;
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import de.steamwar.bungeecore.ArenaMode;
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import de.steamwar.bungeecore.Message;
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import de.steamwar.bungeecore.ServerStarter;
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import de.steamwar.bungeecore.Subserver;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.chat.ClickEvent;
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@ -24,6 +24,7 @@ import de.steamwar.bungeecore.inventory.SWItem;
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import de.steamwar.bungeecore.inventory.SWListInv;
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import de.steamwar.bungeecore.inventory.SWStreamInv;
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import de.steamwar.bungeecore.sql.Fight;
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import de.steamwar.bungeecore.sql.Punishment;
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import de.steamwar.bungeecore.sql.SchematicType;
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import de.steamwar.bungeecore.sql.SteamwarUser;
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import net.md_5.bungee.api.CommandSender;
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@ -45,6 +46,11 @@ public class ReplayCommand extends BasicCommand {
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return;
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ProxiedPlayer player = (ProxiedPlayer) sender;
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SteamwarUser steamwarUser = SteamwarUser.get(player);
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if (steamwarUser.isPunishedWithMessage(player, Punishment.PunishmentType.NoFightServer)) {
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return;
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}
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new SWStreamInv<>(player, Message.parse("REPLAY_TITLE", player), (click, fight) -> {
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SteamwarUser user = SteamwarUser.get(player.getUniqueId());
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ArenaMode mode = fight.getGameMode();
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@ -20,10 +20,7 @@
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package de.steamwar.bungeecore.commands;
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import de.steamwar.bungeecore.*;
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import de.steamwar.bungeecore.sql.BauweltMember;
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import de.steamwar.bungeecore.sql.Event;
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import de.steamwar.bungeecore.sql.SteamwarUser;
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import de.steamwar.bungeecore.sql.Team;
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import de.steamwar.bungeecore.sql.*;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.config.ServerInfo;
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@ -50,6 +47,7 @@ public class TpCommand extends BasicCommand {
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public void execute(CommandSender sender, String[] args) {
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if(!(sender instanceof ProxiedPlayer))
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return;
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if(!onTp((ProxiedPlayer) sender, args))
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Message.send("TP_NOT_FOUND", sender);
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}
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@ -91,6 +89,14 @@ public class TpCommand extends BasicCommand {
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if(server == null || server == player.getServer().getInfo())
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return false;
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// Check if player is allowed to join fights
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if (Subserver.getSubserver(server).getType() == Servertype.ARENA) {
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SteamwarUser steamwarUser = SteamwarUser.get(player);
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if (steamwarUser.isPunishedWithMessage(player, Punishment.PunishmentType.NoFightServer)) {
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return true;
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}
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}
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teleport(player, server);
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return true;
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}
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@ -134,7 +134,9 @@ public class Punishment {
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NoSchemReceiving(false, "NOSCHEMRECEIVING_TEAM", "NOSCHEMRECEIVING_PERMA", "NOSCHEMRECEIVING_UNTIL", "UNNOSCHEMRECEIVING_ERROR", "UNNOSCHEMRECEIVING"),
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NoSchemSharing(false, "NOSCHEMSHARING_TEAM", "NOSCHEMSHARING_PERMA", "NOSCHEMSHARING_UNTIL", "UNNOSCHEMSHARING_ERROR", "UNNOSCHEMSHARING"),
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NoSchemSubmitting(true, "NOSCHEMSUBMITTING_TEAM", "NOSCHEMSUBMITTING_PERMA", "NOSCHEMSUBMITTING_UNTIL", "UNNOSCHEMSUBMITTING_ERROR", "UNNOSCHEMSUBMITTING"),
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NoDevServer(true, "NODEVSERVER_TEAM", "NODEVSERVER_PERMA", "NODEVSERVER_UNTIL", "UNNODEVSERVER_ERROR", "UNNODEVSERVER");
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NoDevServer(true, "NODEVSERVER_TEAM", "NODEVSERVER_PERMA", "NODEVSERVER_UNTIL", "UNNODEVSERVER_ERROR", "UNNODEVSERVER"),
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NoFightServer(false, "NOFIGHTSERVER_TEAM", "NOFIGHTSERVER_PERMA", "NOFIGHTSERVER_UNTIL", "UNNOFIGHTSERVER_ERROR", "UNNOFIGHTSERVER"),
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;
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private final boolean needsAdmin;
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private final String teamMessage;
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@ -130,29 +130,35 @@ MUTE_UNTIL=§7Du bist §ebis zum {0} §e§lgemuted§8. §7Grund§8: §e{1}
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UNMUTE_ERROR=§cDer Spieler ist nicht gemuted.
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UNMUTE=§7Du hast §e{0} §e§lentmuted.
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NOSCHEMRECEIVING_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lSchematicerhalten ausgeschlossen§8. §7Grund§8: §f{4}
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NOSCHEMRECEIVING_PERMA=§7Du bist §epermanent §7vom Erhalten von §e§lSchematics ausgeschlossen§8. §7Grund§8: §e{0}
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NOSCHEMRECEIVING_UNTIL=§7Du bist §ebis zum {0} §7vom Erhalten von §e§lSchematics ausgeschlossen§8. §7Grund§8: §e{1}
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NOSCHEMRECEIVING_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lSchematicerhalten§7 ausgeschlossen§8. §7Grund§8: §f{4}
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NOSCHEMRECEIVING_PERMA=§7Du bist §epermanent §7vom Erhalten von §e§lSchematics§7 ausgeschlossen§8. §7Grund§8: §e{0}
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NOSCHEMRECEIVING_UNTIL=§7Du bist §ebis zum {0} §7vom Erhalten von §e§lSchematics§7 ausgeschlossen§8. §7Grund§8: §e{1}
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UNNOSCHEMRECEIVING_ERROR=§cDer Spieler ist nicht vom Erhalten von Schematics ausgeschlossen.
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UNNOSCHEMRECEIVING=§e{0} §7darf nun wieder §e§lSchematics erhalten§8.
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UNNOSCHEMRECEIVING=§e{0} §7darf nun wieder §e§lSchematics§7 erhalten§8.
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NOSCHEMSHARING_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lSchematicverteilen ausgeschlossen§8. §7Grund§8: §f{4}
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NOSCHEMSHARING_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lSchematicverteilen§7 ausgeschlossen§8. §7Grund§8: §f{4}
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NOSCHEMSHARING_PERMA=§7Du bist §epermanent §7vom §e§lVerteilen von Schematics§7 ausgeschlossen§8. §7Grund§8: §e{0}
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NOSCHEMSHARING_UNTIL=§7Du bist §ebis zum {0} §7vom §e§lVerteilen von Schematics§7 ausgeschlossen§8. §7Grund§8: §e{1}
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UNNOSCHEMSHARING_ERROR=§cDer Spieler ist nicht vom Verteilen von Schematics ausgeschlossen.
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UNNOSCHEMSHARING=§e{0} §7darf nun wieder §e§lSchematics verteilen§8.
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UNNOSCHEMSHARING=§e{0} §7darf nun wieder §e§lSchematics§7 verteilen§8.
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NOSCHEMSUBMITTING_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lSchematiceinsenden ausgeschlossen§8. §7Grund§8: §f{4}
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NOSCHEMSUBMITTING_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lSchematiceinsenden§7 ausgeschlossen§8. §7Grund§8: §f{4}
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NOSCHEMSUBMITTING_PERMA=§7Du bist §epermanent §7vom §e§lEinsenden von Schematics§7 ausgeschlossen§8. §7Grund§8: §e{0}
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NOSCHEMSUBMITTING_UNTIL=§7Du bist §ebis zum {0} §7vom §e§lEinsenden von Schematics§7 ausgeschlossen§8. §7Grund§8: §e{1}
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UNNOSCHEMSUBMITTING_ERROR=§cDer Spieler ist nicht vom Einsenden von Schematics ausgeschlossen.
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UNNOSCHEMSUBMITTING=§e{0} §7darf nun wieder §e§lSchematis einsenden§8.
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UNNOSCHEMSUBMITTING=§e{0} §7darf nun wieder §e§lSchematis§7 einsenden§8.
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NODEVSERVER_TEAM={0} §e{1} §7hat §e{2} §7mit Grund §f{4}§7 zu generft und hat daher §e§lDevserververbot §7erhalten§8, §e{3}
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NODEVSERVER_TEAM={0} §e{1} §7hat §e{2} §7mit Grund §f{4}§7 zu generft und hat daher §e§lDevserververbot§7 erhalten§8, §f{3}
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NODEVSERVER_PERMA=§7Du bist §epermanent §7vom §e§lDevserver§7 ausgeschlossen§8. §7Grund§8: §e{0}
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NODEVSERVER_UNTIL=§7Du bist §ebis zum {0} §7vom §e§lDevserver§7 ausgeschlossen§8. §7Grund§8: §e{1}
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UNNODEVSERVER_ERROR=§cDer Spieler ist nicht vom Devserver ausgeschlossen.
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UNNODEVSERVER=§e{0} §7darf nun wieder dem §e§lDevserver beitreten§8.
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UNNODEVSERVER=§e{0} §7darf nun wieder dem §e§lDevserver§7 beitreten§8.
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NOFIGHTSERVER_TEAM={0} §e{1} §7wurde von §e{2} {3} §7vom §e§lKämpfen§7 ausgeschlossen§8. §7Grund§8: §f{4}
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NOFIGHTSERVER_PERMA=§7Du bist §epermanent §7vom §e§lKämpfen§7 ausgeschlossen§8. §7Grund§8: §e{0}
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NOFIGHTSERVER_UNTIL=§7Du bist §ebis zum {0} §7vom §e§lKämpfen§7 ausgeschlossen§8. §7Grund§8: §e{1}
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UNNOFIGHTSERVER_ERROR=§cDer Spieler ist nicht vom Kämpfen ausgeschlossen.
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UNNOFIGHTSERVER=§e{0} §7darf nun wieder §e§lKämpfen§7 beitreten§8.
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#BugCommand
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BUG_MESSAGE=§7Dein Bugreport wurde gespeichert.
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