Merge pull request 'Arena Merging 2.0' (#329) from arena_merging_2.0 into master
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Reviewed-on: #329 Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
Commit
0a5c89b8b7
@ -95,11 +95,13 @@ public class ArenaMode {
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private final String config;
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private final List<String> maps;
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private final boolean historic;
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private final String internalName;
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private final boolean ranked;
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private final String schemType;
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private ArenaMode(String internalName, Configuration config){
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this.internalName = internalName;
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this.folder = config.getString("Server.Folder");
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this.serverJar = config.getString("Server.ServerJar");
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this.config = internalName + ".yml";
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@ -172,4 +174,8 @@ public class ArenaMode {
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public String getSchemType() {
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return schemType;
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}
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public String getInternalName() {
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return internalName;
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}
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}
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@ -37,10 +37,13 @@ public class ServerStarter {
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private Portrange portrange = BAU_PORTS;
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private Function<Integer, String> serverNameProvider = port -> node.getName() + port;
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private BooleanSupplier startCondition = () -> true;
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private ServerConstructor constructor = (serverName, port, builder, shutdownCallback) -> new Subserver(Servertype.ARENA, serverName, port, builder, shutdownCallback);
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private Runnable worldSetup = () -> {};
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private String worldName = null;
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private Runnable worldCleanup = () -> {};
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private boolean allowMerge = false;
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private String fightMap = null;
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private String gameMode = null;
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private ServerConstructor constructor = (serverName, port, builder, shutdownCallback) -> new Arenaserver(serverName, gameMode, fightMap, allowMerge, port, builder, shutdownCallback);
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private final Set<ProxiedPlayer> playersToSend = new HashSet<>();
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private final Map<String, String> arguments = new HashMap<>();
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@ -49,6 +52,9 @@ public class ServerStarter {
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portrange = ARENA_PORTS;
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serverNameProvider = port -> mode.getDisplayName() + (port - portrange.start);
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serverJar = mode.serverJar();
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allowMerge = true;
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fightMap = map;
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gameMode = mode.getInternalName();
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directory = new File(SERVER_PATH, mode.getFolder());
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arguments.put("config", mode.getConfig());
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tempWorld(SERVER_PATH + mode.getFolder() + "/arenas/" + map);
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@ -61,6 +67,8 @@ public class ServerStarter {
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worldDir = EVENT_PATH;
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worldCleanup = () -> {};
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arguments.put("fightID", String.valueOf(eventFight.getFightID()));
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fightMap = eventFight.getMap();
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gameMode = eventFight.getSpielmodus().getInternalName();
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String serverName = Team.get(eventFight.getTeamBlue()).getTeamKuerzel() + " vs " + Team.get(eventFight.getTeamRed()).getTeamKuerzel();
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serverNameProvider = port -> serverName;
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@ -262,7 +262,7 @@ public class BauCommand extends BasicCommand {
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}
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private static void testarena(ProxiedPlayer p, String[] args){
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FightCommand.createArena(p, "/bau testarena ", args, 1, false, (player, mode, map) -> ProxyServer.getInstance().getScheduler().runAsync(BungeeCore.get(), () -> new ServerStarter().test(mode, map, p).start()));
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FightCommand.createArena(p, "/bau testarena ", false, args, 1, false, (player, mode, map) -> ProxyServer.getInstance().getScheduler().runAsync(BungeeCore.get(), () -> new ServerStarter().test(mode, map, p).start()));
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}
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private static BauweltMember member(ProxiedPlayer p, SteamwarUser member){
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@ -71,7 +71,7 @@ public class ChallengeCommand extends BasicCommand {
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return;
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}
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FightCommand.createArena(sender, "/challenge " + target.getName() + " ", args, 1, false, (player, mode, map) -> {
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FightCommand.createArena(sender, "/challenge " + target.getName() + " ", false, args, 1, false, (player, mode, map) -> {
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if(challenges.containsKey(target) && challenges.get(target).contains(player)){
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challenges.remove(target);
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challenges.remove(player);
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@ -20,6 +20,8 @@
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package de.steamwar.bungeecore.commands;
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import de.steamwar.bungeecore.*;
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import de.steamwar.bungeecore.inventory.SWInventory;
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import de.steamwar.bungeecore.inventory.SWItem;
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import de.steamwar.bungeecore.listeners.mods.ModLoaderBlocker;
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import de.steamwar.bungeecore.sql.Punishment;
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import de.steamwar.messages.ChatSender;
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@ -42,6 +44,7 @@ import java.util.LinkedList;
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* Sollte der ArenaMode fehlen, kann er mit getMode() bestimmt werden.
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* Sollte die Map fehlen, kann sie mit getMap() bestimmt werden.
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*/
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public class FightCommand extends BasicCommand {
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public FightCommand() {
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@ -126,7 +129,7 @@ public class FightCommand extends BasicCommand {
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return false;
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}
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static void createArena(CommandSender s, String precommand, String[] args, int startArg, boolean historic, FightCallback callback){
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static void createArena(CommandSender s, String precommand, boolean allowMerging, String[] args, int startArg, boolean historic, FightCallback callback){
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if(!(s instanceof ProxiedPlayer))
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return;
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@ -167,12 +170,55 @@ public class FightCommand extends BasicCommand {
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if(map == null)
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return;
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callback.run(player, mode, map);
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if(!allowMerging) {
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callback.run(player, mode, map);
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} else {
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suggestMerging(player, mode, map, callback);
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}
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}
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public static void suggestMerging(ProxiedPlayer player, ArenaMode mode, String map, FightCallback declineMerge) {
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Arenaserver mergable = null;
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synchronized (Subserver.getServerList()) {
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for (Subserver subserver : Subserver.getServerList()) {
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if(subserver instanceof Arenaserver) {
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Arenaserver arenaserver = (Arenaserver) subserver;
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if(mode.getInternalName().equals(arenaserver.getMode()) && map.equals(arenaserver.getMap()) && arenaserver.isAllowMerge() && arenaserver.getServer().getPlayers().size() == 1) {
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mergable = arenaserver;
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break;
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}
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}
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}
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}
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if(mergable == null) {
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declineMerge.run(player, mode, map);
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return;
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}
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SWInventory inventory = new SWInventory(player, 9, Message.parse("FIGHT_MERGE_TITLE", player));
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inventory.addItem(0, new SWItem(Message.parse("FIGHT_MERGE_DECLINE", player), 1), click -> {
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inventory.close();
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declineMerge.run(player, mode, map);
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});
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Arenaserver finalMergable = mergable;
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SWItem item = new SWItem(Message.parse("FIGHT_MERGE_INFO", player, mode.getDisplayName(), finalMergable.getMap()), 11);
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item.addLore(Message.parse("FIGHT_MERGE_INFO_LORE_1", player, finalMergable.getServer().getPlayers().toArray(new ProxiedPlayer[1])[0].getName()));
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inventory.addItem(4, item, click -> {});
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inventory.addItem(8, new SWItem(Message.parse("FIGHT_MERGE_ACCEPT", player), 10), click -> {
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if(Subserver.getServerList().contains(finalMergable)) {
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finalMergable.sendPlayer(player);
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} else {
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Message.send("FIGHT_MERGE_OFFLINE", player);
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declineMerge.run(player, mode, map);
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}
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});
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inventory.open();
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}
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@Override
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public void execute(CommandSender sender, String[] args) {
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createArena(sender, "/fight ", args, 0, false, (player, mode, map) -> {
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createArena(sender, "/fight ", true, args, 0, false, (player, mode, map) -> {
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Subserver arena = new ServerStarter().arena(mode, map).blueLeader(player).start();
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Message.broadcast("FIGHT_BROADCAST", "FIGHT_BROADCAST_HOVER"
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, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/arena " + arena.getServer().getName()), mode.getDisplayName(), player.getName());
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@ -35,7 +35,7 @@ public class HistoricCommand extends BasicCommand {
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@Override
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public void execute(CommandSender sender, String[] args) {
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FightCommand.createArena(sender, "/historic ", args, 0, true, (player, mode, map) -> {
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FightCommand.createArena(sender, "/historic ", true, args, 0, true, (player, mode, map) -> {
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Subserver arena = new ServerStarter().arena(mode, map).blueLeader(player).start();
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Message.broadcast("HISTORIC_BROADCAST", "HISTORIC_BROADCAST_HOVER"
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, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/arena " + arena.getServer().getName()), mode.getDisplayName(), player.getName());
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@ -610,3 +610,11 @@ RANK_NEEDED_FIGHTS_LEFT={0} §8(§7noch §e{1}§7 Kämpfe nötig§8)
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MODIFICATION_BAN_MESSAGE=Du hast probiert den FabricModSender zu umgehen / zu modifizieren!
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MODIFICATION_BAN_LOG={0} hat probiert den Fabric Mod Sender zu editieren / umzugehen!
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MODIFICATION_CHECK_SUCCESS=§eDeine Mods wurden geprüft und du darfst nun auf Arenen joinen!
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#Arena Merging
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FIGHT_MERGE_TITLE=Gleicher Kampf gefunden!
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FIGHT_MERGE_DECLINE=Neue Arena starten
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FIGHT_MERGE_ACCEPT=Kampf beitreten
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FIGHT_MERGE_INFO_LORE_1=§8Von: §e{0}
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FIGHT_MERGE_OFFLINE=§7Die vorgeschlagene Arena wurde in der Zwischenzeit beendet, es wird eine neue Arena gestartet.
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FIGHT_MERGE_INFO=§e{0}§8: §e{1}
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