SteamWar/BauSystem2.0
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Schemnodes #56

Zusammengeführt
Lixfel hat 12 Commits von nodes nach master 2021-12-27 16:32:35 +01:00 zusammengeführt
10 geänderte Dateien mit 89 neuen und 93 gelöschten Zeilen

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@ -21,6 +21,7 @@ PREFIX = §eBau§8System§8»
TIME = HH:mm:ss TIME = HH:mm:ss
DATE=........ DATE=........
COMMAND_HELP_HEAD=§7---=== (§e{0}§7) ===--- COMMAND_HELP_HEAD=§7---=== (§e{0}§7) ===---
ONLY_SCHEMS=§cDu kannst hier keinen Ordner angeben
PAGE_LIST=§e Seite ({0}/{1}) »» PAGE_LIST=§e Seite ({0}/{1}) »»
LIST_PREVIOUS_PAGE=§eVorherige Seite LIST_PREVIOUS_PAGE=§eVorherige Seite
@ -908,6 +909,7 @@ REGION_TNT_BUILD=§cEine Explosion hätte Blöcke im Baubereich zerstört
# Team # Team
LOCK_SCHEM_NO_USER=§7Dieser Spieler existiert nicht! LOCK_SCHEM_NO_USER=§7Dieser Spieler existiert nicht!
LOCK_SCHEM_NO_SCHEM=§7Dieser Spieler besitzt keine Schematic mit diesem Namen! LOCK_SCHEM_NO_SCHEM=§7Dieser Spieler besitzt keine Schematic mit diesem Namen!
LOCK_SCHEM_DIR=§7Die angegebene Schematic ist ein Ordner
LOCK_SCHEM_LOCKED=§e{0} §7von §e{1} §7wurde von §e{2} §7auf §eNORMAL §7zurück gesetz. §f§lGrund: §f{3} LOCK_SCHEM_LOCKED=§e{0} §7von §e{1} §7wurde von §e{2} §7auf §eNORMAL §7zurück gesetz. §f§lGrund: §f{3}
LOCK_SCHEM_HELP=§8/§eschemlock §8[§7Owner§8] [§7Schematic§8] [§7Grund§8] - §7Sperre eine Schematic LOCK_SCHEM_HELP=§8/§eschemlock §8[§7Owner§8] [§7Schematic§8] [§7Grund§8] - §7Sperre eine Schematic
AFK_KICK_MESSAGE=§cAuf diesem Server ist seit 5 Minuten nichts passiert. AFK_KICK_MESSAGE=§cAuf diesem Server ist seit 5 Minuten nichts passiert.

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@ -19,7 +19,6 @@
package de.steamwar.bausystem; package de.steamwar.bausystem;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.config.ColorConfig; import de.steamwar.bausystem.config.ColorConfig;
import de.steamwar.bausystem.configplayer.Config; import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.linkage.LinkageUtils; import de.steamwar.bausystem.linkage.LinkageUtils;

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@ -32,7 +32,7 @@ import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType; import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.*; import de.steamwar.command.*;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import net.md_5.bungee.api.chat.ClickEvent; import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
@ -125,17 +125,17 @@ public class RegionCommand extends SWCommand {
} }
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC") @Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC")
public void schematicRestoreCommand(@Guard("WORLD_EDIT") Player p, String s) { public void schematicRestoreCommand(@Guard("WORLD_EDIT") Player p, SchematicNode node) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) return; if (checkGlobalRegion(region, p)) return;
Schematic schem = Schematic.getSchemFromDB(s, p.getUniqueId()); if(node.isDir()) {
if (schem == null) { BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
BauSystem.MESSAGE.send("REGION_REGION_NO_SCHEM", p);
return; return;
} }
try { try {
region.reset(schem, RegionType.NORMAL, RegionExtensionType.NORMAL, true); region.reset(node, RegionType.NORMAL, RegionExtensionType.NORMAL, true);
RegionUtils.message(region, "REGION_REGION_RESTORED"); RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (IOException e) { } catch (IOException e) {
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p); BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);

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@ -31,7 +31,7 @@ import de.steamwar.command.GuardCheckType;
import de.steamwar.command.GuardChecker; import de.steamwar.command.GuardChecker;
import de.steamwar.command.GuardResult; import de.steamwar.command.GuardResult;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -59,16 +59,15 @@ public class ResetCommand extends SWCommand {
} }
@Register(description = "REGION_RESET_HELP_SCHEMATIC") @Register(description = "REGION_RESET_HELP_SCHEMATIC")
public void schematicResetCommand(@Guard Player p, String s) { public void schematicResetCommand(@Guard Player p, SchematicNode node) {
Region region = regionCheck(p); Region region = regionCheck(p);
if (region == null) return; if (region == null) return;
Schematic schem = Schematic.getSchemFromDB(s, p.getUniqueId()); if (node.isDir()) {
if (schem == null) { BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
BauSystem.MESSAGE.send("REGION_RESET_NO_SCHEM", p);
return; return;
} }
try { try {
region.reset(schem, RegionType.NORMAL); region.reset(node, RegionType.NORMAL);
RegionUtils.message(region, "REGION_RESET_RESETED"); RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (IOException e) { } catch (IOException e) {
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p); BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);

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@ -28,8 +28,10 @@ import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType; import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.*; import de.steamwar.command.*;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.io.IOException; import java.io.IOException;
@ -65,29 +67,27 @@ public class TestblockCommand extends SWCommand {
} }
@Register(description = "REGION_TB_HELP_SCHEMATIC") @Register(description = "REGION_TB_HELP_SCHEMATIC")
public void schematicTestblockCommand(Player p, String s) { public void schematicTestblockCommand(Player p, @Mapper("withPublic") SchematicNode node) {
schematicTestblockCommand(p, s, RegionExtensionType.NORMAL); schematicTestblockCommand(p, node, RegionExtensionType.NORMAL);
} }
@Register @Register
public void schematicTestblockCommand(Player p, RegionExtensionType regionExtensionType, String s) { public void schematicTestblockCommand(Player p, RegionExtensionType regionExtensionType, @Mapper("withPublic") SchematicNode node) {
schematicTestblockCommand(p, s, regionExtensionType); schematicTestblockCommand(p, node, regionExtensionType);
} }
@Register(description = "REGION_TB_HELP_SCHEMATIC_EXTENSION") @Register(description = "REGION_TB_HELP_SCHEMATIC_EXTENSION")
public void schematicTestblockCommand(@Guard Player p, String s, RegionExtensionType regionExtensionType) { public void schematicTestblockCommand(@Guard Player p, @Mapper("withPublic") SchematicNode node, RegionExtensionType regionExtensionType) {
Region region = regionCheck(p); Region region = regionCheck(p);
if (region == null) return; if (region == null) return;
Schematic schem = Schematic.getSchemFromDB(s, p.getUniqueId());
if (schem == null) { if(node.isDir()) {
schem = Schematic.getSchemFromDB(s, 0); BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
if (schem == null) {
BauSystem.MESSAGE.send("REGION_TB_NO_SCHEM", p);
return; return;
} }
}
try { try {
region.reset(schem, RegionType.TESTBLOCK, regionExtensionType); region.reset(node, RegionType.TESTBLOCK, regionExtensionType);
RegionUtils.message(region, "REGION_TB_DONE"); RegionUtils.message(region, "REGION_TB_DONE");
} catch (IOException e) { } catch (IOException e) {
BauSystem.MESSAGE.send("REGION_TB_ERROR", p); BauSystem.MESSAGE.send("REGION_TB_ERROR", p);
@ -129,4 +129,25 @@ public class TestblockCommand extends SWCommand {
} }
return region; return region;
} }
@Mapper("withPublic")
public TypeMapper<SchematicNode> nodeWithPublic() {
return new TypeMapper<SchematicNode>() {
@Override
public List<String> tabCompletes(CommandSender commandSender, String[] strings, String s) {
List<String> stringList = new ArrayList<>(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.get(0), s));
return stringList;
}
@Override
public SchematicNode map(CommandSender commandSender, String[] previousArguments, String s) {
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
if(node == null) {
node = SchematicNode.getNodeFromPath(SteamwarUser.get(0), s);
}
return node;
}
};
}
} }

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@ -21,24 +21,24 @@ package de.steamwar.bausystem.features.region.items;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.region.ResetCommand;
import de.steamwar.bausystem.linkage.LinkageType; import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked; import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.linkage.LinkedInstance;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SchematicSelector;
import de.steamwar.sql.Schematic;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType; import org.bukkit.event.inventory.ClickType;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
@Linked(LinkageType.BAU_GUI_ITEM) @Linked(LinkageType.BAU_GUI_ITEM)
public class ResetBauGuiItem extends BauGuiItem { public class ResetBauGuiItem extends BauGuiItem {
@LinkedInstance
private ResetCommand resetCommand;
public ResetBauGuiItem() { public ResetBauGuiItem() {
super(6); super(6);
} }
@ -52,26 +52,13 @@ public class ResetBauGuiItem extends BauGuiItem {
public boolean click(ClickType click, Player p) { public boolean click(ClickType click, Player p) {
if (click == ClickType.LEFT) { if (click == ClickType.LEFT) {
p.closeInventory(); p.closeInventory();
p.performCommand("reset"); resetCommand.genericResetCommand(p);
} else { } else {
List<SWListInv.SWListEntry<Schematic>> schemList = new ArrayList<>(); SchematicSelector selector = new SchematicSelector(p, SchematicSelector.selectSchematic(), node -> {
for (Schematic schem : Schematic.getSchemsAccessibleByUser(p.getUniqueId())) {
Material m;
if (schem.getItem().isEmpty())
m = SWItem.getMaterial("CAULDRON_ITEM");
else
m = SWItem.getMaterial(schem.getItem());
SWItem item = new SWItem(m, "§e" + schem.getSchemName(), Collections.singletonList("§7" + schem.getSchemType().name()), !schem.getSchemType().writeable(), clickType -> {
});
schemList.add(new SWListInv.SWListEntry<>(item, schem));
}
SWListInv<Schematic> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("REGION_ITEM_RESET_TITLE", p), schemList, (clickType, schematic) -> {
p.closeInventory(); p.closeInventory();
p.performCommand("reset " + schematic.getSchemName()); resetCommand.schematicResetCommand(p, node);
}); });
p.closeInventory(); selector.open();
Chaoscaot markierte diese Unterhaltung als gelöst
Review

Das ist eine extrem unsaubere Lösung. Bitte nach Möglichkeit direkt die richtige Funktion aufrufen, anstatt hier einen neuen Command zu spawnen.

Das ist eine extrem unsaubere Lösung. Bitte nach Möglichkeit direkt die richtige Funktion aufrufen, anstatt hier einen neuen Command zu spawnen.
inv.open();
} }
return false; return false;
} }

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@ -21,24 +21,24 @@ package de.steamwar.bausystem.features.region.items;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.region.TestblockCommand;
import de.steamwar.bausystem.linkage.LinkageType; import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked; import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.linkage.LinkedInstance;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SchematicSelector;
import de.steamwar.sql.Schematic;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType; import org.bukkit.event.inventory.ClickType;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
@Linked(LinkageType.BAU_GUI_ITEM) @Linked(LinkageType.BAU_GUI_ITEM)
public class TestblockBauGuiItem extends BauGuiItem { public class TestblockBauGuiItem extends BauGuiItem {
@LinkedInstance
private TestblockCommand testblockCommand;
public TestblockBauGuiItem() { public TestblockBauGuiItem() {
super(5); super(5);
} }
@ -52,26 +52,13 @@ public class TestblockBauGuiItem extends BauGuiItem {
public boolean click(ClickType click, Player p) { public boolean click(ClickType click, Player p) {
if (click == ClickType.LEFT) { if (click == ClickType.LEFT) {
p.closeInventory(); p.closeInventory();
p.performCommand("testblock"); testblockCommand.genericTestblockCommand(p);
Chaoscaot markierte diese Unterhaltung als gelöst Veraltet
Veraltet
Review

Auch hier

Auch hier
} else { } else {
SchematicSelector selector = new SchematicSelector(p, SchematicSelector.selectSchematic(), node -> {
p.closeInventory(); p.closeInventory();
List<SWListInv.SWListEntry<Schematic>> schemList = new ArrayList<>(); testblockCommand.schematicTestblockCommand(p, node);
for (Schematic schem : Schematic.getSchemsAccessibleByUser(p.getUniqueId())) {
Material m;
if (schem.getItem().isEmpty())
m = SWItem.getMaterial("CAULDRON_ITEM");
else
m = SWItem.getMaterial(schem.getItem());
SWItem item = new SWItem(m, "§e" + schem.getSchemName(), Collections.singletonList("§7" + schem.getSchemType().name()), !schem.getSchemType().writeable(), clickType -> {
}); });
schemList.add(new SWListInv.SWListEntry<>(item, schem)); selector.open();
}
SWListInv<Schematic> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("REGION_ITEM_TESTBLOCK_TITLE", p), schemList, (clickType, schematic) -> {
p.closeInventory();
p.performCommand("testblock " + schematic.getSchemName());
});
inv.open();
} }
return false; return false;
} }

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@ -68,20 +68,25 @@ public class LockSchemCommand extends SWCommand {
BauSystem.MESSAGE.send("LOCK_SCHEM_NO_USER", p); BauSystem.MESSAGE.send("LOCK_SCHEM_NO_USER", p);
return; return;
} }
Schematic schematic = Schematic.getSchemFromDB(schematicName, schemOwner.getUUID()); SchematicNode schematic = SchematicNode.getNodeFromPath(schemOwner, schematicName);
if (schematic == null) { if (schematic == null) {
BauSystem.MESSAGE.send("LOCK_SCHEM_NO_SCHEM", p); BauSystem.MESSAGE.send("LOCK_SCHEM_NO_SCHEM", p);
return; return;
} }
if(schematic.isDir()) {
BauSystem.MESSAGE.send("LOCK_SCHEM_DIR", p);
return;
}
StringBuilder builder = new StringBuilder(); StringBuilder builder = new StringBuilder();
for (String s : reason) { for (String s : reason) {
builder.append(s).append(" "); builder.append(s).append(" ");
} }
BauSystem.MESSAGE.send("LOCK_SCHEM_LOCKED", p, schematic.getSchemName(), schemOwner.getUserName(), schematic.getSchemType().name(), builder.toString()); BauSystem.MESSAGE.send("LOCK_SCHEM_LOCKED", p, schematic.getName(), schemOwner.getUserName(), schematic.getSchemtype().name(), builder.toString());
schematic.setSchemType(SchematicType.Normal); schematic.setSchemtype(SchematicType.Normal);
new CheckedSchematic(schematic.getSchemName(), schematic.getSchemOwner(), steamwarUser.getId(), Timestamp.from(Instant.now()), Timestamp.from(Instant.now()), builder.toString()); new CheckedSchematic(schematic.getName(), schematic.getOwner(), steamwarUser.getId(), Timestamp.from(Instant.now()), Timestamp.from(Instant.now()), builder.toString());
} }
private void sendHelp(Player player) { private void sendHelp(Player player) {

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@ -21,15 +21,13 @@ package de.steamwar.bausystem.features.world;
import de.steamwar.bausystem.linkage.LinkageType; import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked; import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SchematicType; import de.steamwar.sql.SteamwarUser;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import java.util.UUID;
@Linked(LinkageType.LISTENER) @Linked(LinkageType.LISTENER)
public class ClipboardListener implements Listener { public class ClipboardListener implements Listener {
@ -38,7 +36,7 @@ public class ClipboardListener implements Listener {
@EventHandler @EventHandler
public void onLogin(PlayerJoinEvent e) { public void onLogin(PlayerJoinEvent e) {
try { try {
Schematic schematic = Schematic.getSchemFromDB(CLIPBOARD_SCHEMNAME, e.getPlayer().getUniqueId()); SchematicNode schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, 0);
if (schematic != null) { if (schematic != null) {
schematic.loadToPlayer(e.getPlayer()); schematic.loadToPlayer(e.getPlayer());
} }
@ -49,12 +47,10 @@ public class ClipboardListener implements Listener {
@EventHandler @EventHandler
public void onLogout(PlayerQuitEvent e) { public void onLogout(PlayerQuitEvent e) {
UUID playerUUID = e.getPlayer().getUniqueId(); SchematicNode schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, 0);
Schematic schematic = Schematic.getSchemFromDB(CLIPBOARD_SCHEMNAME, playerUUID);
boolean newSchem = false; boolean newSchem = false;
if (schematic == null) { if (schematic == null) {
Schematic.createSchem(CLIPBOARD_SCHEMNAME, playerUUID, "", SchematicType.Normal); schematic = SchematicNode.createSchematic(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, 0);
schematic = Schematic.getSchemFromDB(CLIPBOARD_SCHEMNAME, playerUUID);
newSchem = true; newSchem = true;
} }
@ -62,7 +58,7 @@ public class ClipboardListener implements Listener {
schematic.saveFromPlayer(e.getPlayer()); schematic.saveFromPlayer(e.getPlayer());
} catch (Exception ex) { } catch (Exception ex) {
if (newSchem) { if (newSchem) {
schematic.remove(); schematic.delete();
} }
} }
} }

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@ -29,7 +29,7 @@ import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.shared.SizedStack; import de.steamwar.bausystem.shared.SizedStack;
import de.steamwar.core.VersionedCallable; import de.steamwar.core.VersionedCallable;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import lombok.AccessLevel; import lombok.AccessLevel;
import lombok.Getter; import lombok.Getter;
import lombok.NonNull; import lombok.NonNull;
@ -382,7 +382,7 @@ public class Region {
reset(null, regionType); reset(null, regionType);
} }
public void reset(Schematic schematic, RegionType regionType) throws IOException { public void reset(SchematicNode schematic, RegionType regionType) throws IOException {
reset(schematic, regionType, RegionExtensionType.NORMAL, false); reset(schematic, regionType, RegionExtensionType.NORMAL, false);
} }
@ -390,7 +390,7 @@ public class Region {
reset(null, regionType, regionExtensionType, false); reset(null, regionType, regionExtensionType, false);
} }
public void reset(Schematic schematic, RegionType regionType, RegionExtensionType regionExtensionType) throws IOException { public void reset(SchematicNode schematic, RegionType regionType, RegionExtensionType regionExtensionType) throws IOException {
reset(schematic, regionType, regionExtensionType, false); reset(schematic, regionType, regionExtensionType, false);
} }
@ -400,11 +400,11 @@ public class Region {
undoSessions.push(editSession); undoSessions.push(editSession);
} }
public void reset(Schematic schematic, RegionType regionType, RegionExtensionType regionExtensionType, boolean ignoreAir) throws IOException { public void reset(SchematicNode schematic, RegionType regionType, RegionExtensionType regionExtensionType, boolean ignoreAir) throws IOException {
reset(schematic, regionType, regionExtensionType, ignoreAir, false); reset(schematic, regionType, regionExtensionType, ignoreAir, false);
} }
public void reset(Schematic schematic, RegionType regionType, RegionExtensionType regionExtensionType, boolean ignoreAir, boolean onlyColors) throws IOException { public void reset(SchematicNode schematic, RegionType regionType, RegionExtensionType regionExtensionType, boolean ignoreAir, boolean onlyColors) throws IOException {
if (!hasReset(regionType)) { if (!hasReset(regionType)) {
return; return;
} }
@ -412,7 +412,7 @@ public class Region {
regionExtensionType = RegionExtensionType.NORMAL; regionExtensionType = RegionExtensionType.NORMAL;
} }
PasteOptions pasteOptions = new PasteOptions((schematic != null && (schematic.getSchemType().fightType() || schematic.getSchemType().check())), ignoreAir, getPlain(Flag.COLOR, ColorMode.class).getColor(), onlyColors, regionExtensionType == RegionExtensionType.EXTENSION, getMinPoint(regionType, regionExtensionType), getMaxPoint(regionType, regionExtensionType), waterLevel); PasteOptions pasteOptions = new PasteOptions((schematic != null && (schematic.getSchemtype().fightType() || schematic.getSchemtype().check())), ignoreAir, getPlain(Flag.COLOR, ColorMode.class).getColor(), onlyColors, regionExtensionType == RegionExtensionType.EXTENSION, getMinPoint(regionType, regionExtensionType), getMaxPoint(regionType, regionExtensionType), waterLevel);
Point pastePoint; Point pastePoint;
File tempFile = null; File tempFile = null;