SteamWar/BauSystem2.0
Archiviert
12
0

Schemnodes #56

Zusammengeführt
Lixfel hat 12 Commits von nodes nach master 2021-12-27 16:32:35 +01:00 zusammengeführt
8 geänderte Dateien mit 69 neuen und 76 gelöschten Zeilen
Nur Änderungen aus Commit 16f7754f6c werden angezeigt - Alle Commits anzeigen

Datei anzeigen

@ -21,6 +21,7 @@ PREFIX = §eBau§8System§8»
TIME = HH:mm:ss TIME = HH:mm:ss
DATE=........ DATE=........
COMMAND_HELP_HEAD=§7---=== (§e{0}§7) ===--- COMMAND_HELP_HEAD=§7---=== (§e{0}§7) ===---
ONLY_SCHEMS=§cDu kannst hier keinen Ordner angeben
# Permission # Permission
PERMISSION_WORLD = Einstellungen vornehmen PERMISSION_WORLD = Einstellungen vornehmen

Datei anzeigen

@ -32,7 +32,7 @@ import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType; import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.*; import de.steamwar.command.*;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import net.md_5.bungee.api.chat.ClickEvent; import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
@ -125,17 +125,17 @@ public class RegionCommand extends SWCommand {
} }
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC") @Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC")
public void schematicRestoreCommand(@Guard("WORLD_EDIT") Player p, String s) { public void schematicRestoreCommand(@Guard("WORLD_EDIT") Player p, SchematicNode node) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) return; if (checkGlobalRegion(region, p)) return;
Schematic schem = Schematic.getSchemFromDB(s, p.getUniqueId()); if(node.isDir()) {
if (schem == null) { BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
BauSystem.MESSAGE.send("REGION_REGION_NO_SCHEM", p);
return; return;
} }
try { try {
region.reset(schem, RegionType.NORMAL, RegionExtensionType.NORMAL, true); region.reset(node, RegionType.NORMAL, RegionExtensionType.NORMAL, true);
RegionUtils.message(region, "REGION_REGION_RESTORED"); RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (IOException e) { } catch (IOException e) {
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p); BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);

Datei anzeigen

@ -31,7 +31,7 @@ import de.steamwar.command.GuardCheckType;
import de.steamwar.command.GuardChecker; import de.steamwar.command.GuardChecker;
import de.steamwar.command.GuardResult; import de.steamwar.command.GuardResult;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -59,16 +59,15 @@ public class ResetCommand extends SWCommand {
} }
@Register(description = "REGION_RESET_HELP_SCHEMATIC") @Register(description = "REGION_RESET_HELP_SCHEMATIC")
public void schematicResetCommand(@Guard Player p, String s) { public void schematicResetCommand(@Guard Player p, SchematicNode node) {
Region region = regionCheck(p); Region region = regionCheck(p);
if (region == null) return; if (region == null) return;
Schematic schem = Schematic.getSchemFromDB(s, p.getUniqueId()); if (node == null) {
if (schem == null) {
BauSystem.MESSAGE.send("REGION_RESET_NO_SCHEM", p); BauSystem.MESSAGE.send("REGION_RESET_NO_SCHEM", p);
return; return;
} }
try { try {
region.reset(schem, RegionType.NORMAL); region.reset(node, RegionType.NORMAL);
RegionUtils.message(region, "REGION_RESET_RESETED"); RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (IOException e) { } catch (IOException e) {
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p); BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);

Datei anzeigen

@ -28,8 +28,10 @@ import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType; import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.*; import de.steamwar.command.*;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.io.IOException; import java.io.IOException;
@ -65,29 +67,27 @@ public class TestblockCommand extends SWCommand {
} }
@Register(description = "REGION_TB_HELP_SCHEMATIC") @Register(description = "REGION_TB_HELP_SCHEMATIC")
public void schematicTestblockCommand(Player p, String s) { public void schematicTestblockCommand(Player p, @Mapper("withPublic") SchematicNode node) {
schematicTestblockCommand(p, s, RegionExtensionType.NORMAL); schematicTestblockCommand(p, node, RegionExtensionType.NORMAL);
} }
@Register @Register
public void schematicTestblockCommand(Player p, RegionExtensionType regionExtensionType, String s) { public void schematicTestblockCommand(Player p, RegionExtensionType regionExtensionType, @Mapper("withPublic") SchematicNode node) {
schematicTestblockCommand(p, s, regionExtensionType); schematicTestblockCommand(p, node, regionExtensionType);
} }
@Register(description = "REGION_TB_HELP_SCHEMATIC_EXTENSION") @Register(description = "REGION_TB_HELP_SCHEMATIC_EXTENSION")
public void schematicTestblockCommand(@Guard Player p, String s, RegionExtensionType regionExtensionType) { public void schematicTestblockCommand(@Guard Player p, @Mapper("withPublic") SchematicNode node, RegionExtensionType regionExtensionType) {
Region region = regionCheck(p); Region region = regionCheck(p);
if (region == null) return; if (region == null) return;
Schematic schem = Schematic.getSchemFromDB(s, p.getUniqueId());
if (schem == null) { if(node.isDir()) {
schem = Schematic.getSchemFromDB(s, 0); BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
if (schem == null) {
BauSystem.MESSAGE.send("REGION_TB_NO_SCHEM", p);
return; return;
} }
}
try { try {
region.reset(schem, RegionType.TESTBLOCK, regionExtensionType); region.reset(node, RegionType.TESTBLOCK, regionExtensionType);
RegionUtils.message(region, "REGION_TB_DONE"); RegionUtils.message(region, "REGION_TB_DONE");
} catch (IOException e) { } catch (IOException e) {
BauSystem.MESSAGE.send("REGION_TB_ERROR", p); BauSystem.MESSAGE.send("REGION_TB_ERROR", p);
@ -129,4 +129,25 @@ public class TestblockCommand extends SWCommand {
} }
return region; return region;
} }
@Mapper("withPublic")
public TypeMapper<SchematicNode> nodeWithPublic() {
return new TypeMapper<SchematicNode>() {
@Override
public List<String> tabCompletes(CommandSender commandSender, String[] strings, String s) {
List<String> stringList = new ArrayList<>(SchematicNode.getNodeTabcomplete(SteamwarUser.get(((Player) commandSender).getUniqueId()), s));
stringList.addAll(SchematicNode.getNodeTabcomplete(SteamwarUser.get(0), s));
return stringList;
}
@Override
public SchematicNode map(CommandSender commandSender, String[] previousArguments, String s) {
SchematicNode node = SchematicNode.getNodeFromPath(SteamwarUser.get(((Player) commandSender).getUniqueId()), s);
if(node == null) {
node = SchematicNode.getNodeFromPath(SteamwarUser.get(0), s);
}
return node;
}
};
}
} }

Datei anzeigen

@ -26,7 +26,9 @@ import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SWListInv;
import de.steamwar.sql.Schematic; import de.steamwar.inventory.SchematicSelector;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType; import org.bukkit.event.inventory.ClickType;
@ -54,24 +56,11 @@ public class ResetBauGuiItem extends BauGuiItem {
p.closeInventory(); p.closeInventory();
p.performCommand("reset"); p.performCommand("reset");
} else { } else {
List<SWListInv.SWListEntry<Schematic>> schemList = new ArrayList<>(); SchematicSelector selector = new SchematicSelector(p, SchematicSelector.selectSchematic(), node -> {
for (Schematic schem : Schematic.getSchemsAccessibleByUser(p.getUniqueId())) {
Material m;
if (schem.getItem().isEmpty())
m = SWItem.getMaterial("CAULDRON_ITEM");
else
m = SWItem.getMaterial(schem.getItem());
SWItem item = new SWItem(m, "§e" + schem.getSchemName(), Collections.singletonList("§7" + schem.getSchemType().name()), !schem.getSchemType().writeable(), clickType -> {
});
schemList.add(new SWListInv.SWListEntry<>(item, schem));
}
SWListInv<Schematic> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("REGION_ITEM_RESET_TITLE", p), schemList, (clickType, schematic) -> {
p.closeInventory(); p.closeInventory();
p.performCommand("reset " + schematic.getSchemName()); p.performCommand("reset " + node.generateBreadcrumbs(SteamwarUser.get(p.getUniqueId())));
Chaoscaot markierte diese Unterhaltung als gelöst
Review

Das ist eine extrem unsaubere Lösung. Bitte nach Möglichkeit direkt die richtige Funktion aufrufen, anstatt hier einen neuen Command zu spawnen.

Das ist eine extrem unsaubere Lösung. Bitte nach Möglichkeit direkt die richtige Funktion aufrufen, anstatt hier einen neuen Command zu spawnen.
}); });
p.closeInventory(); selector.open();
inv.open();
} }
return false; return false;
} }

Datei anzeigen

@ -25,17 +25,13 @@ import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked; import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.linkage.specific.BauGuiItem; import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SchematicSelector;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SteamwarUser;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType; import org.bukkit.event.inventory.ClickType;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
@Linked(LinkageType.BAU_GUI_ITEM) @Linked(LinkageType.BAU_GUI_ITEM)
public class TestblockBauGuiItem extends BauGuiItem { public class TestblockBauGuiItem extends BauGuiItem {
@ -54,24 +50,11 @@ public class TestblockBauGuiItem extends BauGuiItem {
p.closeInventory(); p.closeInventory();
p.performCommand("testblock"); p.performCommand("testblock");
} else { } else {
SchematicSelector selector = new SchematicSelector(p, SchematicSelector.selectSchematic(), node -> {
p.closeInventory(); p.closeInventory();
List<SWListInv.SWListEntry<Schematic>> schemList = new ArrayList<>(); p.performCommand("testblock " + node.generateBreadcrumbs(SteamwarUser.get(p.getUniqueId())));
Chaoscaot markierte diese Unterhaltung als gelöst Veraltet
Veraltet
Review

Auch hier

Auch hier
for (Schematic schem : Schematic.getSchemsAccessibleByUser(p.getUniqueId())) {
Material m;
if (schem.getItem().isEmpty())
m = SWItem.getMaterial("CAULDRON_ITEM");
else
m = SWItem.getMaterial(schem.getItem());
SWItem item = new SWItem(m, "§e" + schem.getSchemName(), Collections.singletonList("§7" + schem.getSchemType().name()), !schem.getSchemType().writeable(), clickType -> {
}); });
schemList.add(new SWListInv.SWListEntry<>(item, schem)); selector.open();
}
SWListInv<Schematic> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("REGION_ITEM_TESTBLOCK_TITLE", p), schemList, (clickType, schematic) -> {
p.closeInventory();
p.performCommand("testblock " + schematic.getSchemName());
});
inv.open();
} }
return false; return false;
} }

Datei anzeigen

@ -21,8 +21,9 @@ package de.steamwar.bausystem.features.world;
import de.steamwar.bausystem.linkage.LinkageType; import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked; import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SchematicType; import de.steamwar.sql.SchematicType;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerJoinEvent;
@ -38,7 +39,7 @@ public class ClipboardListener implements Listener {
@EventHandler @EventHandler
public void onLogin(PlayerJoinEvent e) { public void onLogin(PlayerJoinEvent e) {
try { try {
Schematic schematic = Schematic.getSchemFromDB(CLIPBOARD_SCHEMNAME, e.getPlayer().getUniqueId()); SchematicNode schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, 0);
if (schematic != null) { if (schematic != null) {
schematic.loadToPlayer(e.getPlayer()); schematic.loadToPlayer(e.getPlayer());
} }
@ -50,11 +51,10 @@ public class ClipboardListener implements Listener {
@EventHandler @EventHandler
public void onLogout(PlayerQuitEvent e) { public void onLogout(PlayerQuitEvent e) {
UUID playerUUID = e.getPlayer().getUniqueId(); UUID playerUUID = e.getPlayer().getUniqueId();
Schematic schematic = Schematic.getSchemFromDB(CLIPBOARD_SCHEMNAME, playerUUID); SchematicNode schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, 0);
boolean newSchem = false; boolean newSchem = false;
if (schematic == null) { if (schematic == null) {
Schematic.createSchem(CLIPBOARD_SCHEMNAME, playerUUID, "", SchematicType.Normal); schematic = SchematicNode.createSchematic(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, 0);
schematic = Schematic.getSchemFromDB(CLIPBOARD_SCHEMNAME, playerUUID);
newSchem = true; newSchem = true;
} }
@ -62,7 +62,7 @@ public class ClipboardListener implements Listener {
schematic.saveFromPlayer(e.getPlayer()); schematic.saveFromPlayer(e.getPlayer());
} catch (Exception ex) { } catch (Exception ex) {
if (newSchem) { if (newSchem) {
schematic.remove(); schematic.delete();
} }
} }
} }

Datei anzeigen

@ -29,7 +29,7 @@ import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.shared.SizedStack; import de.steamwar.bausystem.shared.SizedStack;
import de.steamwar.core.VersionedCallable; import de.steamwar.core.VersionedCallable;
import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicNode;
import lombok.AccessLevel; import lombok.AccessLevel;
import lombok.Getter; import lombok.Getter;
import lombok.NonNull; import lombok.NonNull;
@ -378,7 +378,7 @@ public class Region {
reset(null, regionType); reset(null, regionType);
} }
public void reset(Schematic schematic, RegionType regionType) throws IOException { public void reset(SchematicNode schematic, RegionType regionType) throws IOException {
reset(schematic, regionType, RegionExtensionType.NORMAL, false); reset(schematic, regionType, RegionExtensionType.NORMAL, false);
} }
@ -386,7 +386,7 @@ public class Region {
reset(null, regionType, regionExtensionType, false); reset(null, regionType, regionExtensionType, false);
} }
public void reset(Schematic schematic, RegionType regionType, RegionExtensionType regionExtensionType) throws IOException { public void reset(SchematicNode schematic, RegionType regionType, RegionExtensionType regionExtensionType) throws IOException {
reset(schematic, regionType, regionExtensionType, false); reset(schematic, regionType, regionExtensionType, false);
} }
@ -396,11 +396,11 @@ public class Region {
undoSessions.push(editSession); undoSessions.push(editSession);
} }
public void reset(Schematic schematic, RegionType regionType, RegionExtensionType regionExtensionType, boolean ignoreAir) throws IOException { public void reset(SchematicNode schematic, RegionType regionType, RegionExtensionType regionExtensionType, boolean ignoreAir) throws IOException {
reset(schematic, regionType, regionExtensionType, ignoreAir, false); reset(schematic, regionType, regionExtensionType, ignoreAir, false);
} }
public void reset(Schematic schematic, RegionType regionType, RegionExtensionType regionExtensionType, boolean ignoreAir, boolean onlyColors) throws IOException { public void reset(SchematicNode schematic, RegionType regionType, RegionExtensionType regionExtensionType, boolean ignoreAir, boolean onlyColors) throws IOException {
if (!hasReset(regionType)) { if (!hasReset(regionType)) {
return; return;
} }
@ -408,7 +408,7 @@ public class Region {
regionExtensionType = RegionExtensionType.NORMAL; regionExtensionType = RegionExtensionType.NORMAL;
} }
PasteOptions pasteOptions = new PasteOptions((schematic != null && (schematic.getSchemType().fightType() || schematic.getSchemType().check())), ignoreAir, getPlain(Flag.COLOR, ColorMode.class).getColor(), onlyColors, regionExtensionType == RegionExtensionType.EXTENSION, getMinPoint(regionType, regionExtensionType), getMaxPoint(regionType, regionExtensionType), waterLevel); PasteOptions pasteOptions = new PasteOptions((schematic != null && (schematic.getSchemtype().fightType() || schematic.getSchemtype().check())), ignoreAir, getPlain(Flag.COLOR, ColorMode.class).getColor(), onlyColors, regionExtensionType == RegionExtensionType.EXTENSION, getMinPoint(regionType, regionExtensionType), getMaxPoint(regionType, regionExtensionType), waterLevel);
Point pastePoint; Point pastePoint;
File tempFile = null; File tempFile = null;