trace/trace-del-and-trace-share-fix #239
@ -21,15 +21,12 @@ TIME=HH:mm:ss
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DATE=........
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COMMAND_HELP_HEAD=§7---=== (§e{0}§7) ===---
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ONLY_SCHEMS=§cFolders are unselectable
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PAGE_LIST=§e Page ({0}/{1}) »»
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LIST_PREVIOUS_PAGE=§ePrevious page
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LIST_NEXT_PAGE=§eNext page
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# Permissions
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NO_PERMISSION=You are not allowed to use that here
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SPECTATOR=§fSpectator
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# Scoreboard
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SCOREBOARD_TIME=Time
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SCOREBOARD_REGION=Region
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@ -44,7 +41,6 @@ SCOREBOARD_LOCK_TEAM=Bau Lock§8: §eTeam
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SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM=Bau Lock§8: §e(Server) Team
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SCOREBOARD_LOCK_SERVERTEAM=Bau Lock§8: §eServer Team
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SCOREBOARD_LOCK_NOBODY=Bau Lock§8: §cNobody
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# Flags
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FLAG_COLOR=Color
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FLAG_TNT=TNT
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@ -89,12 +85,10 @@ FLAG_TESTBLOCK_NORTH=§eNorth
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FLAG_TESTBLOCK_SOUTH=§eSouth
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FLAG_CHANGED_NO_CHANGE=§cNo
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FLAG_CHANGED_HAS_CHANGE=§aYes
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# Region
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REGION_TYPE_NORMAL=Normal
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REGION_TYPE_BUILD=Build area
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REGION_TYPE_ONLY_TB=Dummy
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# AttributesCopy
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ATTRIBUTES_CANT_COPY=§cYou need to hold the same item type and hover over the same block to copy.
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ATTRIBUTES_NO_COPY=§cNo attributes to copy.
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@ -103,7 +97,6 @@ ATTRIBUTE_REMOVE_COMMAND_HELP=§8/§eattributeremove §8[§eattribute§8|§7all
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ATTRIBUTE_REMOVE_ALL=§eAll attributes removed.
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ATTRIBUTE_REMOVE_SINGLE=§eAttribute §7{0}§e removed.
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ATTRIBUTE_REMOVE_NOT_FOUND=§cAttribute not found
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# AutoStart
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AUTOSTART_COMMAND_HELP=§8/§etimer §8- §7Retrieve AutostartTimer Tool
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AUTOSTART_ITEM_NAME=§eAutostartTimer
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@ -114,7 +107,6 @@ AUTOSTART_MESSAGE_START=§eAutostartTimer started
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AUTOSTART_MESSAGE_RESULT1=§eTime §7until §eexplosion §7at enemy§8:§e {0}§7 game ticks
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AUTOSTART_MESSAGE_RESULT2=§7Time difference in §egame-ticks §7until {0} seconds§8:§e {1}
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AUTOSTART_MESSAGE_RESULT3=§7positive, if too few, negative if too many
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# Backup
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BACKUP_HELP_CREATE=§8/§ebackup create §8- §7Create a region backup
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BACKUP_HELP_LOAD=§8/§ebackup load §8[§7BackupName§8] §8- §7Load a region backup
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@ -131,7 +123,6 @@ BACKUP_LOAD=§7Backup loaded
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BACKUP_INV_NAME=§eBackup
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BACKUP_ITEM_NAME=§eBackup §7from §e{0}
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BACKUP_LORE=§eClick to load
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# Bau
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BAU_COMMAND_HELP_INFO=§8/§ebau info §8- §7Alias for §8/§ebauinfo
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BAU_INFO_ITEM_NAME=§eBau-Management
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@ -147,7 +138,6 @@ BAU_INFO_COMMAND_OWNER=§7Owner§8: §e{0}
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BAU_INFO_COMMAND_MEMBER=§7{0} §8[§7{1}§8]§8: §e{2}
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BAU_INFO_COMMAND_FLAG=§7{0}§8: §7{1}
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BAU_INFO_COMMAND_TPS=§7TPS§8:§e
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# Countingwand
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COUNTINGWAND_COMMAND_HELP=§8/§ecountingwand §8- §7Receive a CountingWand
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COUNTINGWAND_ITEM_NAME=§eMeterstick
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@ -157,13 +147,11 @@ COUNTINGWAND_MESSAGE_RCLICK=§7First position at: §8[§7{0}§8, §7{1}§8, §7{
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COUNTINGWAND_MESSAGE_LCLICK=§7Second position at: §8[§7{0}§8, §7{1}§8, §7{2}§8] ({3}§8) ({4}§8)
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COUNTINGWAND_MESSAGE_VOLUME=§e{0}
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COUNTINGWAND_MESSAGE_DIMENSION=§e{0}§8, §e{1}§8, §e{2}
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# Design Endstone
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DESIGN_ENDSTONE_COMMAND_HELP=§8/§edesignendstone §8- §7Highlight endstone in design
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DESIGN_ENDSTONE_REGION_ERROR=§cThis region has no build area
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DESIGN_ENDSTONE_ENABLE=§aEndstone is highlighted
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DESIGN_ENDSTONE_DISABLE=§cEndstone is no longer hightlighted
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# Detonator
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DETONATOR_LOC_REMOVE=§e{0} removed
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DETONATOR_LOC_ADD=§e{0} added
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@ -213,19 +201,16 @@ GUI_EDITOR_ITEM_TRASH_LORE=§7Drop item here
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GUI_EDITOR_ITEM_MORE=§eMore items
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GUI_EDITOR_ITEM_CLOSE=§eClose
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GUI_EDITOR_TITLE_MORE=Select item
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# Script
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## Errors
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SCRIPT_ERROR_GUI=§cError in parsing script: Line {0}
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SCRIPT_ERROR_GLOBAL=§cError in global script: Line {0}
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SCRIPT_ERROR_CLICK=§cError in script: Line {0}
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SCRIPT_ERROR_ONLY_IN_GLOBAL=§cThis function is only available in global scripts
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## CustomScript
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SCRIPT_HOTKEY_ITEM_NAME=§7Hotkey§8: §e{0}
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SCRIPT_EVENT_ITEM_NAME=§7Event§8: §e{0}
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SCRIPT_COMMAND_ITEM_NAME=§7Command§8: §e/{0}
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## Script Menu GUI
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SCRIPT_MENU_GUI_ITEM_LORE_1=§7Click to retrieve
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SCRIPT_MENU_GUI_ITEM_LORE_2=§7Shift-Click to copy
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@ -236,7 +221,6 @@ SCRIPT_MENU_GUI_ITEM_ADD_NAME=§eInsert
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SCRIPT_MENU_GUI_ITEM_ADD_LORE=§7Click with a book to insert
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SCRIPT_MENU_GUI_ENTER_NAME=§eEnter a name
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SCRIPT_DEPRECATED=§cThe function §8\'§e{0}§8\'§c is deprecated and will be removed in the future. Please use §8\'§e{1}§8\'§c instead.
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# Shield Printing
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SHIELD_PRINTING_HELP_START=§8/§eshieldprinting start §8- §7Starts the shield printing
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SHIELD_PRINTING_HELP_COPY=§8/§eshieldprinting copy §8- §7Copies the shield configuration
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@ -274,10 +258,8 @@ SHIELD_PRINTING_START=§aThe shield printing has been started.
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SHIELD_PRINTING_COPY=§aThe shield has been copied.
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SHIELD_PRINTING_APPLY=§aThe shield has been applied.
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SHIELD_PRINTING_STOP=§aThe shield printing has been stopped.
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# Unsign Book
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UNSIGN_HELP=§8/§eunsign §8- §7Make a signed book writable again
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# Simulator
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SIMULATOR_HELP=§8/§esimulator §8-§7 Gives you the simulator wand
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SIMULATOR_CREATE_HELP=§8/§esimulator create §8[§7name§8] §8-§7 Create a new simulator
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@ -308,7 +290,6 @@ SIMULATOR_WAND_LORE_3=§eLeft click §8- §7Start the simulation
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SIMULATOR_WAND_LORE_4=§eRight click in air §8- §7Opens the gui
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SIMULATOR_WAND_LORE_5=§eDouble Sneak §8- §7Swap between TNT and Redstone Block
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SIMULATOR_REGION_FROZEN=§cSimulator cannot be used inside frozen regions
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## Other
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SIMULATOR_PLUS_ONE=§7+1
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SIMULATOR_PLUS_PIXEL_SHIFT=§eShift §7Click for §e+0,0625
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@ -322,7 +303,6 @@ SIMULATOR_POSITION_Z=§7z-Position
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SIMULATOR_BACK=§eBack
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SIMULATOR_GUI_TOTAL_TNT=§7Total TNT§8: §e{0}
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SIMULATOR_DELETED=§cSimulator deleted
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## GUI
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SIMULATOR_POSITION_EDIT=§eEdit position
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SIMULATOR_POSITION_ADD=§eSet position
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@ -393,19 +373,16 @@ SIMULATOR_TNT_SPAWN_ADD_IGNITION_PHASE=§eAdd prime phase
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SIMULATOR_TNT_SPAWN_ADD_TNT=§eAdd TNT
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SIMULATOR_TNT_SPAWN_REMOVE_TNT=§cRemove
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SIMULATOR_TNT_SPAWN_POSITION_ANVIL_GUI_NAME=Position
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# SmartPlace
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SMART_PLACE_HELP=§8/§esmartplace §8-§7 Toggles SmartPlace
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SMART_PLACE_INFO=§7Places rotatable blocks §eaway§7 from you when §esneaking§7.
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SMART_PLACE_ENABLE=§aSmartPlace activated
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SMART_PLACE_DISABLE=§cSmartPlace deactivated
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# InventoryFiller
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INVENTORY_FILL_HELP=§8/§einventoryfill §8- §7Toggles InventoryFill
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INVENTORY_FILL_INFO=§7Helps you fill containers by looking at them while sneaking and dropping the item. Or just scroll on a container to change the amount of the item inside.
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INVENTORY_FILL_ENABLE=§aInventoryFiller activated
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INVENTORY_FILL_DISABLE=§cInventoryFiller deactivated
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# Killchecker
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KILLCHECKER_HELP_ENABLE=§8/§ekillchecker enable §8- §7Enables Killchecker / Recalculates kills
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KILLCHECKER_HELP_DISABLE=§8/§ekillchecker disable §8- §7Disables Killchecker
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@ -414,7 +391,6 @@ KILLCHECKER_INFO2=§7Only colorable blocks like Wool, Terractotta, Stained Glass
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KILLCHECKER_ENABLE=§aKillchecker activated
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KILLCHECKER_DISABLE=§cKillchecker deactivated
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KILLCHECKER_BOSSBAR=§e§l{0} §7(§e{1}%§7) §e§l{2}§7 cannons
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# BlockCounter
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BLOCK_COUNTER_HELP_TOGGLE=§8/§eblockcounter §8- §7Toggle on/off
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BLOCK_COUNTER_HELP_ENABLE=§8/§eblockcounter enable §8- §7Toggles BlockCounter on
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@ -423,13 +399,11 @@ BLOCK_COUNTER_MESSAGE=§7Damage §8> §e{0} §7Blocks §e{1} §7TNT §e{2} §7
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BLOCK_COUNTER_MESSAGE_SECOND=§7Damage §8> §e{0} §7Blocks §e{1} §7TNT §e{2} §7Blocks/TNT §e{3} §7Blocks/s
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BLOCK_COUNTER_ENABLE=§7BlockCounter activated
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BLOCK_COUNTER_DISABLE=§7BlockCounter deactivated
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# DepthCounter
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DEPTH_COUNTER_MESSAGE=§7Depth §8> §7
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DEPTH_COUNTER_COUNT={0}{1}§8×{2}{3}§8×{4}{5}
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DEPTH_COUNTER_HOVER=§7X§8ק7Y§8ק7Z
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DEPTH_COUNTER_TNT=§7 TNT§8: §e{0}
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# TPSLimit
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TPSLIMIT_FREEZE_HELP=§8/§etpslimit 0 §8-§7 Freeze TPS
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TPSLIMIT_LIMIT_HELP=§8/§etpslimit §8[§720>x>0.5§8] §8-§7 Slow TPS down
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@ -452,7 +426,6 @@ TPSLIMIT_ANVIL_GUI=New TPS limit
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TPSLIMIT_CURRENT=§7Current TPS limit§8: §e{0}
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TPSLIMIT_SET=§eSet TPS limit to {0}
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TPSLIMIT_FROZEN=§eTPS frozen
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# Trace
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TRACE_RECORD=§aon
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TRACE_HAS_TRACES=§ehas Traces
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@ -471,12 +444,11 @@ TRACE_MESSAGE_SHOW_FROM_TO=§aAll TNT-positions shown from {0} to {1}
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TRACE_MESSAGE_SHOW_TO_SMALLER=§cTo must be bigger then from
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TRACE_MESSAGE_CLICK_ISOLATE=§eClick to §aisolate§8/§cunisolate
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TRACE_MESSAGE_ISOLATE=§eTNT Positions have been isolated
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TRACE_MESSAGE_SHARE=§e{0} shared his trace show state.
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TRACE_MESSAGE_SHARE_HOVER=§eClick to view
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TRACE_MESSAGE_BROADCAST=§e{0} shared his trace show state.
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TRACE_MESSAGE_BROADCAST_HOVER=§eClick to view
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TRACE_MESSAGE_FOLLOW=§aYou are now following {0} Trace show state
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TRACE_MESSAGE_FOLLOW_SELF=§cYou cannot follow yourself!
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TRACE_MESSAGE_UNFOLLOW=§cYou are no longer following a Trace show state
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TRACE_COMMAND_HELP_START=§8/§etrace start §8- §7Starts recording of all TNT-positions
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TRACE_COMMAND_HELP_STOP=§8/§etrace stop §8- §7Stops the TNT-Tracer
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TRACE_COMMAND_HELP_AUTO=§8/§etrace toggleauto §8- §7Automatic start of recording
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@ -490,7 +462,7 @@ TRACE_COMMAND_HELP_SHOW_FROM_TO_WITH=§8/§etrace show §7from §8<§eFROM§8>
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TRACE_COMMAND_HELP_HIDE=§8/§etrace hide §8- §7Hides all TNT-positions
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TRACE_COMMAND_HELP_DELETE=§8/§etrace delete §8[§eTrace§8] §8- §7Deletes all TNT-positions or a Trace
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TRACE_COMMAND_HELP_ISOLATE=§8/§etrace isolate §8[§eTrace§8] §8[§eTNT§8] §8- §7Isolates specific TNTs from the Trace
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TRACE_COMMAND_HELP_SHARE=§8/§etrace share §8- §7Share your current Trace show state with others
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TRACE_COMMAND_HELP_BROADCAST=§8/§etrace broadcast §8- §7Share your current Trace show state with others
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D4rkr34lm markierte diese Unterhaltung als gelöst
Veraltet
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TRACE_COMMAND_HELP_FOLLOW=§8/§etrace follow §8[§ePlayer§8] §8- §7Follow a players Trace show state
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TRACE_COMMAND_HELP_UNFOLLOW=§8/§etrace unfollow §8- §7Unfollow the Trace show state
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TRACE_GUI_ITEM_NAME=§eTracer
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@ -502,14 +474,12 @@ TRACE_GUI_TRACE_ACTIVE_AUTO=§eAuto-Trace is active
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TRACE_GUI_AUTO_TRACE_INACTIVE=§eacitvate Auto-Tracer
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TRACE_GUI_AUTO_TRACE_ACTIVE=§edeactivate Auto-Tracer
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TRACE_GUI_DELETE=§eDelete trace
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# Loader
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LOADER_SETUP=§eSetup
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LOADER_RUNNING=§aRunning
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LOADER_PAUSE=§7Pause
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LOADER_END=§8Finished
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LOADER_SINGLE=§aSingle
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LOADER_MESSAGE_INTERACT=§e{0} added {1}
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LOADER_MESSAGE_UNINTERACT=§eRemoved Element
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LOADER_BUTTON_TNT=TNT
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@ -527,7 +497,6 @@ LOADER_BUTTON_LECTERN=Lectern
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LOADER_BUTTON_TRAPDOOR=Trapdoor
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LOADER_BUTTON_DOOR=Door
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LOADER_BUTTON_FENCEGATE=Fencegate
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LOADER_HELP_SETUP=§8/§eloader setup §8- §7Starts recording actions
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LOADER_SETUP_STOP_FIRST=§cPlease stop the current loader first!
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LOADER_HELP_START=§8/§eloader start §8- §7Playback of previously recorded actions
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@ -563,7 +532,6 @@ LOADER_GUI_SETTINGS_COPY=§7Copy
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LOADER_GUI_SETTINGS_DELETE=§cDelete
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LOADER_GUI_WAIT_TITLE=Settings
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LOADER_GUI_WAIT_BACK=§8Back
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LOADER_GUI_CLICK_TO_EDIT=§7Click to edit
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LOADER_GUI_ITEM_NAME=§7{0}§8: §e{1}
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LOADER_SETTING_NAME=§7{0}
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@ -598,7 +566,6 @@ LOADER_INTERACTION_OPEN=Open
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LOADER_INTERACTION_CLOSED=Closed
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LOADER_INTERACTION_COMPARE=Compare
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LOADER_INTERACTION_SUBTRACT=Subtract
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# Loadtimer
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LOADTIMER_HELP_OVERVIEW=§7Compete with your friends loading your cannon and get information about the cannon
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LOADTIMER_HELP_START_1=§8/§eloadtimer start §8-§7 Starts the simple Loadtimer
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@ -628,7 +595,6 @@ LOADTIMER_SUMARY_TIMES_LAST=§7\\/
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LOADTIMER_SUMARY_STATS_HEAD=§7Cannon-Stats§8:
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LOADTIMER_SUMARY_STATS_TNT=§7TNT: §e{0}
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LOADTIMER_SUMARY_STATS_FREQ=§7Loading frequency: §e{0}/m§8, §7Shot frequency: §e{1}/m
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# Observer
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OBSERVER_HELP=§7Right-Click an Observer to get the Trace. Flame particles have to be enabled. The Particles will be shown in the block.
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OBSERVER_HELP_ENABLE=§8/§eobserver enable §8-§7 Activates the Observer-Tracer
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@ -640,7 +606,6 @@ OBSERVER_DISABLE=§7Observer trace stopped
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OBSERVER_DELETE=§7Observer trace deleted
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OBSERVER_RETRACE_DONE=§7Observer trace retraced
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OBSERVER_RETRACE_NO_TRACE=§7No Observer trace to retrace
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# Other
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OTHER_ITEMS_TELEPORT_NAME=§eTeleporter
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OTHER_ITEMS_TELEPORT_GUI_NAME=Teleport
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@ -708,7 +673,6 @@ NIGHT_VISION_OFF=§eNightvision deactivated
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NIGHT_VISION_ON=§eNightvision activated
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NIGHT_VISION_ITEM_ON=§7Nightvision: §eActivated
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NIGHT_VISION_ITEM_OFF=§7Nightvision: §eDeactivated
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#Navigation Wand
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NAVIGATION_WAND=§eNavigation Wand
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NAVIGATION_WAND_LEFT_CLICK=§eLeft click: jump to location
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@ -854,7 +818,6 @@ PANZERN_PREPARE4=§74. Standing in the region that is being armored can improve
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PANZERN_NO_WORLDEDIT=§cYou have no WorldEdit selcetion
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PANZERN_PROGRESS=§e{0} §7Blocks left, §e{1} §7Blocks per second, §e{2} §7block delta
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PANZERN_DONE=§aDone
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# Laufbau
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LAUFBAU_HELP=§8/§elaufbau §8[§7smallest§8|§7blastresistant§8] §8- §7Build a barrel in your WorldEdit selection using the traces
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LAUFBAU_HELP_SETTINGS=§8/§elaufbau settings §8- §7Opens the settings GUI
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@ -953,7 +916,6 @@ LAUFBAU_SHAPE_OUTER_LEFT=§8-§7 Shape outer links
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LAUFBAU_SHAPE_INNER_LEFT=§8-§7 Shape inner left
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LAUFBAU_TILT_NONE=§8-§7 Tilt none
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LAUFBAU_TILT_PARTIAL=§8-§7 Tilt partial
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# UTILS
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SELECT_HELP=§8/§eselect §8[§7RegionsTyp§8] §8- §7Select a region type
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SELECT_EXTENSION_HELP=§8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Select a region type with or without extension
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@ -1001,7 +963,6 @@ PISTON_HELP_1=§7Right click on piston with a slime ball to calculate the moved
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PISTON_HELP_2=§7Count is red, if one unmoveable block is present.
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PISTON_HELP_3=§7Count is yellow, if too many blocks are present.
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PISTON_INFO=§7Moved Blocks {0}{1}§8/§712
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# Warp
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WARP_LOC_X=§7X§8: §e{0}
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WARP_LOC_Y=§7Y§8: §e{0}
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@ -1029,23 +990,18 @@ WARP_HELP_LIST=§8/§ewarp list §8- §7List all warps
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STOP_HELP=§8/§estop §8- §7Stops the server
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STOP_MESSAGE=§eServer is stopping
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KICKALL_HELP=§8/§ekickall §8- §7Kick all players from the server except the owner
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# Techhider
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TECHHIDER_HELP=§8/§etechhider §8- §7Toggle Techhider
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TECHHIDER_GLOBAL=§cNo techhider in global region
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TECHHIDER_ON=§aTechhider activated
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TECHHIDER_OFF=§cTechhider deactivated
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# XRAY
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XRAY_HELP=§8/§exray §8- §7Toggle Xray
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XRAY_GLOBAL=§cNo xray in global region
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XRAY_ON=§aXray activated
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XRAY_OFF=§cXray deactivated
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|
||||
# WorldEdit
|
||||
COLORREPLACE_HELP=§8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Replace all blocks of one color with another
|
||||
TYPEREPLACE_HELP=§8//§etypereplace §8[§7type§8] §8[§7type§8] §8- §7Replace all blocks of one type with another
|
||||
|
||||
# Schematic
|
||||
SCHEMATIC_GUI_ITEM=§eSchematics
|
||||
|
@ -402,14 +402,14 @@ TRACE_MESSAGE_CLICK_ISOLATE=§eKlicken zum §aisolieren§8/§causblenden
|
||||
TRACE_MESSAGE_SHOW_AT=§aTNT-positions angezeigt bei {0}
|
||||
TRACE_MESSAGE_SHOW_FROM=§aAll TNT-positions angezeigt von {0}
|
||||
TRACE_MESSAGE_SHOW_FROM_TO=§aAll TNT-positions angezeigt von {0} bis {1}
|
||||
TRACE_MESSAGE_SHARE=§e{0} teilte seinen Trace-Show-Status.
|
||||
TRACE_MESSAGE_SHARE_HOVER=§eZum Ansehen klicken.
|
||||
TRACE_MESSAGE_BROADCAST=§e{0} teilte seinen Trace-Show-Status.
|
||||
TRACE_MESSAGE_BROADCAST_HOVER=§eZum Ansehen klicken.
|
||||
TRACE_MESSAGE_FOLLOW=§aSie folgen nun {0} Trace show state
|
||||
TRACE_MESSAGE_FOLLOW_SELF=§cSie können sich selbst nicht folgen!
|
||||
TRACE_MESSAGE_UNFOLLOW=§cSie folgen nicht mehr dem Status einer Trace-Show
|
||||
TRACE_MESSAGE_SHOW_TO_SMALLER=§cBis muss größer als von sein
|
||||
TRACE_MESSAGE_ISOLATE=§eTNT Positionen wurden isoliert
|
||||
TRACE_COMMAND_HELP_SHARE=§8/§etrace share §8- §7Teilt den aktuellen Trace-Show-Status mit anderen
|
||||
TRACE_COMMAND_HELP_BROADCAST=§8/§etrace broadcast §8- §7Teilt den aktuellen Trace-Show-Status mit anderen
|
||||
D4rkr34lm markierte diese Unterhaltung als gelöst
Veraltet
YoyoNow
hat
Hier auch Hier auch
|
||||
TRACE_COMMAND_HELP_FOLLOW=§8/§etrace follow §8[§ePlayer§8] §8- §7Verfolgen eines Spielers Status anzeigen
|
||||
TRACE_COMMAND_HELP_UNFOLLOW=§8/§etrace unfollow §8- §7Den Status der Trace-Anzeige aufheben
|
||||
TRACE_COMMAND_HELP_START=§8/§etrace start §8- §7Startet die Aufnahme aller TNT-Positionen
|
||||
|
@ -153,9 +153,9 @@ public class TraceCommand extends SWCommand {
|
||||
BauSystem.MESSAGE.send("TRACE_MESSAGE_ISOLATE", player);
|
||||
}
|
||||
|
||||
@Register(value = "share", description = "TRACE_COMMAND_HELP_SHARE")
|
||||
public void share(@Validator Player player) {
|
||||
BauSystem.MESSAGE.broadcast("TRACE_MESSAGE_SHARE", "TRACE_MESSAGE_SHARE_HOVER", new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/trace follow " + player.getName()), player.getName());
|
||||
@Register(value = "broadcast", description = "TRACE_COMMAND_HELP_BROADCAST")
|
||||
public void broadcast(@Validator Player player) {
|
||||
BauSystem.MESSAGE.broadcast("TRACE_MESSAGE_BROADCAST", "TRACE_MESSAGE_BROADCAST_HOVER", new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/trace follow " + player.getName()), player.getName());
|
||||
}
|
||||
|
||||
@Register(value = "follow", description = "TRACE_COMMAND_HELP_FOLLOW")
|
||||
|
@ -132,11 +132,6 @@ public class TraceManager implements Listener {
|
||||
* @param trace the trace to be removed
|
||||
*/
|
||||
public boolean remove(Trace trace) {
|
||||
Optional<Trace> activeTrace = TraceRecorder.instance.getActiveTraceForRegion(trace.getRegion());
|
||||
if (activeTrace.isPresent() && activeTrace.get() == trace) {
|
||||
TraceRecorder.instance.stopRecording(trace.getRegion());
|
||||
}
|
||||
|
||||
Map<Integer, Trace> traces = tracesByRegion.getOrDefault(trace.getRegion(), Collections.emptyMap());
|
||||
Integer traceId = traces.entrySet().stream()
|
||||
.filter(entry -> entry.getValue() == trace)
|
||||
@ -153,7 +148,6 @@ public class TraceManager implements Listener {
|
||||
* Clears all traces
|
||||
*/
|
||||
public void clear(Region region) {
|
||||
TraceRecorder.instance.stopRecording(region);
|
||||
showDataPerRegionPerPlayer.getOrDefault(region, new HashMap<>())
|
||||
.keySet()
|
||||
.forEach(player -> {
|
||||
|
@ -104,14 +104,11 @@ public class TraceRecorder implements Listener {
|
||||
*
|
||||
* @param region region to be recorded
|
||||
*/
|
||||
public int startRecording(Region region) {
|
||||
if (activeTraces.containsKey(region)) {
|
||||
return -1;
|
||||
}
|
||||
public void startRecording(Region region) {
|
||||
if (activeTraces.containsKey(region)) return;
|
||||
|
||||
TraceRecordingWrapper wrappedTrace = new TraceRecordingWrapper(region);
|
||||
activeTraces.put(region, wrappedTrace);
|
||||
return TraceManager.instance.add(wrappedTrace.getTrace());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -89,9 +89,6 @@ public class TraceRecordingWrapper {
|
||||
protected void finalizeRecording() {
|
||||
recordsOutputStream.flush();
|
||||
recordsOutputStream.close();
|
||||
|
||||
if (trace.getRecords().isEmpty()) {
|
||||
TraceManager.instance.remove(trace);
|
||||
}
|
||||
TraceManager.instance.add(trace);
|
||||
}
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren
Fehler in der Command Help Nachricht!