SteamWar/BauSystem2.0
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Make things actually build
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
zOnlyKroks 2023-07-28 21:52:07 +02:00
Ursprung 86df9ceef6
Commit 8a01394092
4 geänderte Dateien mit 10 neuen und 7 gelöschten Zeilen

Datei anzeigen

@ -64,7 +64,7 @@ public class ColorCommand extends SWCommand {
} }
region.set(Flag.COLOR, color); region.set(Flag.COLOR, color);
try { try {
region.reset(null, RegionType.NORMAL, RegionExtensionType.NORMAL, true, true); region.reset(null, RegionType.NORMAL, RegionExtensionType.NORMAL, true, true,false,false);
RegionUtils.message(region, "REGION_REGION_COLORED"); RegionUtils.message(region, "REGION_REGION_COLORED");
RegionUtils.message(region, "REGION_REGION_COLORED_FAILED"); RegionUtils.message(region, "REGION_REGION_COLORED_FAILED");
} catch (IOException e) { } catch (IOException e) {

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@ -99,7 +99,7 @@ public class RegionCommand extends SWCommand {
if(checkGlobalRegion(region, p)) return; if(checkGlobalRegion(region, p)) return;
try { try {
region.reset(null, RegionType.NORMAL, RegionExtensionType.NORMAL, true, false); region.reset(null, RegionType.NORMAL, RegionExtensionType.NORMAL, true, false,false,false);
RegionUtils.message(region, "REGION_REGION_RESTORED"); RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (IOException e) { } catch (IOException e) {
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p); BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
@ -118,7 +118,7 @@ public class RegionCommand extends SWCommand {
} }
try { try {
region.reset(node, RegionType.NORMAL, RegionExtensionType.NORMAL, true); region.reset(node, RegionType.NORMAL, RegionExtensionType.NORMAL, true,false,false,false);
RegionUtils.message(region, "REGION_REGION_RESTORED"); RegionUtils.message(region, "REGION_REGION_RESTORED");
} catch (IOException e) { } catch (IOException e) {
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p); BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);

Datei anzeigen

@ -25,6 +25,7 @@ import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.GlobalRegion; import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator; import de.steamwar.command.TypeValidator;
@ -54,7 +55,7 @@ public class ResetCommand extends SWCommand {
Region region = regionCheck(p); Region region = regionCheck(p);
if (region == null) return; if (region == null) return;
try { try {
region.reset(null, RegionType.NORMAL); region.reset(null,RegionType.NORMAL, RegionExtensionType.NORMAL,false,false,false,false);
RegionUtils.message(region, "REGION_RESET_RESETED"); RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (IOException e) { } catch (IOException e) {
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p); BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
@ -80,7 +81,7 @@ public class ResetCommand extends SWCommand {
return; return;
} }
try { try {
region.reset(node, RegionType.NORMAL); region.reset(node, RegionType.NORMAL,RegionExtensionType.NORMAL,false,false,false,false);
RegionUtils.message(region, "REGION_RESET_RESETED"); RegionUtils.message(region, "REGION_RESET_RESETED");
} catch (IOException e) { } catch (IOException e) {
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p); BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);

Datei anzeigen

@ -26,10 +26,12 @@ import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType; import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.*; import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import de.steamwar.command.PreviousArguments;
import de.steamwar.sql.Punishment; import de.steamwar.sql.Punishment;
import de.steamwar.sql.SchematicNode; import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;