Merge branch 'master' into TestBlockPaste-Without-Water
# Conflicts: # BauSystem_Main/src/de/steamwar/bausystem/features/region/TestblockCommand.java
Dieser Commit ist enthalten in:
Commit
86df9ceef6
@ -1,82 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.entities;
|
||||
|
||||
import de.steamwar.bausystem.features.detonator.AbstractDetonatorEntity;
|
||||
import net.minecraft.server.v1_15_R1.*;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class DetonatorEntity15 extends EntityFallingBlock implements AbstractDetonatorEntity {
|
||||
|
||||
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
|
||||
private final Vector position;
|
||||
private int references = 0;
|
||||
|
||||
public DetonatorEntity15(World world, Vector position) {
|
||||
super(((CraftWorld) world).getHandle(), position.getX(), position.getY(), position.getZ(), Blocks.RED_STAINED_GLASS.getBlockData());
|
||||
this.position = position;
|
||||
|
||||
this.h(true);
|
||||
this.setNoGravity(true);
|
||||
this.ticksLived = -12000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void display(Player player) {
|
||||
if (references++ > 0)
|
||||
return;
|
||||
|
||||
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(getId(), getUniqueID(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.FALLING_BLOCK, Block.getCombinedId(Blocks.RED_STAINED_GLASS.getBlockData()), ZERO);
|
||||
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().playerConnection;
|
||||
playerConnection.sendPacket(packetPlayOutSpawnEntity);
|
||||
|
||||
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(getId(), datawatcher, true);
|
||||
playerConnection.sendPacket(packetPlayOutEntityMetadata);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hide(Player player, boolean force) {
|
||||
if (!force && --references > 0)
|
||||
return false;
|
||||
|
||||
sendDestroy(player);
|
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die();
|
||||
return true;
|
||||
}
|
||||
|
||||
private void sendDestroy(Player player) {
|
||||
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(getId());
|
||||
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packetPlayOutEntityDestroy);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendEntity(Player player) {
|
||||
display(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendEntityDestroy(Player player) {
|
||||
hide(player, false);
|
||||
}
|
||||
}
|
@ -1,64 +0,0 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.entities;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
|
||||
import de.steamwar.bausystem.shared.BaseEntity15;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class SimulatorEntity15 extends BaseEntity15 implements AbstractSimulatorEntity {
|
||||
|
||||
private boolean printed = false;
|
||||
|
||||
public SimulatorEntity15(World world, Vector position, boolean highlight) {
|
||||
super(world, position, highlight ? Material.WHITE_STAINED_GLASS : Material.TNT);
|
||||
|
||||
this.setNoGravity(true);
|
||||
this.ticksLived = -12000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void display(Player player) {
|
||||
if (printed) return;
|
||||
printed = true;
|
||||
|
||||
sendEntity(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPosition(Vector position) {
|
||||
this.position = position;
|
||||
setPosition(position.getX(), position.getY(), position.getZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hide(Player player, boolean force) {
|
||||
if (!printed) return false;
|
||||
printed = false;
|
||||
|
||||
|
||||
sendEntityDestroy(player);
|
||||
die();
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,73 +0,0 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.entities;
|
||||
|
||||
import de.steamwar.bausystem.features.tracer.AbstractTraceEntity;
|
||||
import de.steamwar.bausystem.shared.BaseEntity15;
|
||||
import de.steamwar.bausystem.shared.ReferenceCounter;
|
||||
import net.minecraft.server.v1_15_R1.ChatComponentText;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class TraceEntity15 extends BaseEntity15 implements AbstractTraceEntity {
|
||||
|
||||
private boolean exploded = false;
|
||||
private ReferenceCounter referenceCounter = new ReferenceCounter();
|
||||
|
||||
public TraceEntity15(World world, Vector position, boolean tnt) {
|
||||
super(world, position, tnt ? Material.TNT : Material.WHITE_STAINED_GLASS);
|
||||
|
||||
this.setNoGravity(true);
|
||||
this.ticksLived = -12000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void display(Player player, boolean exploded, int ticks) {
|
||||
if (ticks != -1) {
|
||||
this.setCustomNameVisible(true);
|
||||
this.setCustomName(new ChatComponentText(ticks + ""));
|
||||
}
|
||||
if (!this.exploded && exploded) {
|
||||
this.setCustomNameVisible(true);
|
||||
this.setCustomName(new ChatComponentText("Bumm"));
|
||||
this.exploded = true;
|
||||
if (referenceCounter.increment() > 0) {
|
||||
sendEntityDestroy(player);
|
||||
}
|
||||
} else if (referenceCounter.increment() > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
sendEntity(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hide(Player player, boolean force) {
|
||||
if (!force && referenceCounter.decrement() > 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
sendEntityDestroy(player);
|
||||
die();
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,80 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.entities;
|
||||
|
||||
import de.steamwar.bausystem.features.warp.AbstractWarpEntity;
|
||||
import de.steamwar.bausystem.shared.BaseArmorStand15;
|
||||
import net.minecraft.server.v1_15_R1.ChatComponentText;
|
||||
import net.minecraft.server.v1_15_R1.PacketPlayOutEntityMetadata;
|
||||
import net.minecraft.server.v1_15_R1.PacketPlayOutEntityTeleport;
|
||||
import net.minecraft.server.v1_15_R1.PlayerConnection;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class WarpEntity15 extends BaseArmorStand15 implements AbstractWarpEntity {
|
||||
|
||||
public WarpEntity15(World world, Vector position, String name) {
|
||||
super(world, position);
|
||||
setInvisible(true);
|
||||
setSmall(true);
|
||||
setName(name);
|
||||
this.setNoGravity(true);
|
||||
this.ticksLived = -12000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void display(Player player) {
|
||||
sendEntity(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setName(String name) {
|
||||
this.setCustomNameVisible(true);
|
||||
this.setCustomName(new ChatComponentText(name));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hide(Player player) {
|
||||
sendEntityDestroy(player);
|
||||
die();
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendMetaData(Player player) {
|
||||
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(getId(), datawatcher, true);
|
||||
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().playerConnection;
|
||||
playerConnection.sendPacket(packetPlayOutEntityMetadata);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void teleport(Player player, Vector position) {
|
||||
setPositionRaw(position.getX(), position.getY(), position.getZ());
|
||||
PacketPlayOutEntityTeleport packetPlayOutEntityTeleport = new PacketPlayOutEntityTeleport(this);
|
||||
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packetPlayOutEntityTeleport);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector getPosition() {
|
||||
return new Vector(locX(), locY(), locZ());
|
||||
}
|
||||
}
|
@ -1,56 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.shared;
|
||||
|
||||
import net.minecraft.server.v1_15_R1.*;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class BaseArmorStand15 extends EntityArmorStand implements AbstractEntity {
|
||||
|
||||
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
|
||||
|
||||
protected Vector position;
|
||||
|
||||
public BaseArmorStand15(World world, Vector position) {
|
||||
super(((CraftWorld) world).getHandle(), position.getX(), position.getY(), position.getZ());
|
||||
|
||||
this.position = position;
|
||||
setNoGravity(true);
|
||||
ticksLived = -12000;
|
||||
}
|
||||
|
||||
public void sendEntity(Player player) {
|
||||
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(getId(), getUniqueID(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.ARMOR_STAND, 0, ZERO);
|
||||
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().playerConnection;
|
||||
playerConnection.sendPacket(packetPlayOutSpawnEntity);
|
||||
|
||||
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(getId(), datawatcher, true);
|
||||
playerConnection.sendPacket(packetPlayOutEntityMetadata);
|
||||
}
|
||||
|
||||
public void sendEntityDestroy(Player player) {
|
||||
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(getId());
|
||||
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packetPlayOutEntityDestroy);
|
||||
}
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.shared;
|
||||
|
||||
import net.minecraft.server.v1_15_R1.*;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.block.data.CraftBlockData;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class BaseEntity15 extends EntityFallingBlock implements AbstractEntity {
|
||||
|
||||
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
|
||||
|
||||
private final IBlockData iBlockData;
|
||||
protected Vector position;
|
||||
|
||||
public BaseEntity15(World world, Vector position, Material blockType) {
|
||||
super(((CraftWorld) world).getHandle(), position.getX(), position.getY(), position.getZ(), ((CraftBlockData) blockType.createBlockData()).getState());
|
||||
this.iBlockData = ((CraftBlockData) blockType.createBlockData()).getState();
|
||||
this.position = position;
|
||||
|
||||
this.setNoGravity(true);
|
||||
this.ticksLived = -12000;
|
||||
}
|
||||
|
||||
public void sendEntity(Player player) {
|
||||
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(getId(), getUniqueID(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.FALLING_BLOCK, Block.getCombinedId(iBlockData), ZERO);
|
||||
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().playerConnection;
|
||||
playerConnection.sendPacket(packetPlayOutSpawnEntity);
|
||||
|
||||
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(getId(), datawatcher, true);
|
||||
playerConnection.sendPacket(packetPlayOutEntityMetadata);
|
||||
}
|
||||
|
||||
public void sendEntityDestroy(Player player) {
|
||||
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(getId());
|
||||
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packetPlayOutEntityDestroy);
|
||||
}
|
||||
}
|
@ -114,16 +114,11 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
|
||||
}
|
||||
|
||||
private static final BaseBlock WOOL = Objects.requireNonNull(BlockTypes.PINK_WOOL).getDefaultState().toBaseBlock();
|
||||
private static final BaseBlock WOOL2 = Objects.requireNonNull(BlockTypes.YELLOW_WOOL).getDefaultState().toBaseBlock();
|
||||
private static final BaseBlock CLAY = Objects.requireNonNull(BlockTypes.PINK_TERRACOTTA).getDefaultState().toBaseBlock();
|
||||
private static final BaseBlock CLAY2 = Objects.requireNonNull(BlockTypes.YELLOW_TERRACOTTA).getDefaultState().toBaseBlock();
|
||||
private static final BaseBlock GLAZED = Objects.requireNonNull(BlockTypes.PINK_GLAZED_TERRACOTTA).getDefaultState().toBaseBlock();
|
||||
private static final BaseBlock GLASS = Objects.requireNonNull(BlockTypes.PINK_STAINED_GLASS).getDefaultState().toBaseBlock();
|
||||
private static final BaseBlock GLASS2 = Objects.requireNonNull(BlockTypes.YELLOW_STAINED_GLASS).getDefaultState().toBaseBlock();
|
||||
private static final BaseBlock GLASS_PANE = Objects.requireNonNull(BlockTypes.PINK_STAINED_GLASS_PANE).getDefaultState().toBaseBlock();
|
||||
private static final BaseBlock GLASS_PANE2 = Objects.requireNonNull(BlockTypes.YELLOW_STAINED_GLASS_PANE).getDefaultState().toBaseBlock();
|
||||
private static final BaseBlock CONCRETE = Objects.requireNonNull(BlockTypes.PINK_CONCRETE).getDefaultState().toBaseBlock();
|
||||
private static final BaseBlock CONCRETE2 = Objects.requireNonNull(BlockTypes.YELLOW_CONCRETE).getDefaultState().toBaseBlock();
|
||||
private static final BaseBlock CONCRETE_POWDER = Objects.requireNonNull(BlockTypes.PINK_CONCRETE_POWDER).getDefaultState().toBaseBlock();
|
||||
private static final BaseBlock CARPET = Objects.requireNonNull(BlockTypes.PINK_CARPET).getDefaultState().toBaseBlock();
|
||||
|
||||
@ -143,7 +138,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
|
||||
@Override
|
||||
public EditSession paste(Clipboard clipboard, Point pastePoint, PasteOptions pasteOptions) {
|
||||
try (EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(Bukkit.getWorlds().get(0)), -1)) {
|
||||
if (pasteOptions.getColor() != Color.YELLOW) {
|
||||
if (pasteOptions.getColor() != Color.PINK) {
|
||||
changeColor(clipboard, pasteOptions.getColor());
|
||||
}
|
||||
|
||||
@ -233,28 +228,18 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
|
||||
BaseBlock block = clipboard.getFullBlock(pos);
|
||||
if (block.equals(WOOL)) {
|
||||
clipboard.setBlock(pos, wool);
|
||||
} else if (block.equals(WOOL2)) {
|
||||
clipboard.setBlock(pos, wool);
|
||||
} else if (block.equals(CLAY)) {
|
||||
clipboard.setBlock(pos, clay);
|
||||
} else if (block.equals(CLAY2)) {
|
||||
clipboard.setBlock(pos, clay);
|
||||
} else if (block.equals(GLAZED)) {
|
||||
clipboard.setBlock(pos, glazed);
|
||||
} else if (block.equals(GLASS)) {
|
||||
clipboard.setBlock(pos, glass);
|
||||
} else if (block.equals(GLASS2)) {
|
||||
clipboard.setBlock(pos, glass);
|
||||
} else if (block.equals(GLASS_PANE)) {
|
||||
clipboard.setBlock(pos, glassPane);
|
||||
} else if (block.equals(GLASS_PANE2)) {
|
||||
clipboard.setBlock(pos, glassPane);
|
||||
} else if (block.equals(CARPET)) {
|
||||
clipboard.setBlock(pos, carpet);
|
||||
} else if (block.equals(CONCRETE)) {
|
||||
clipboard.setBlock(pos, concrete);
|
||||
} else if (block.equals(CONCRETE2)) {
|
||||
clipboard.setBlock(pos, concrete);
|
||||
} else if (block.equals(CONCRETE_POWDER)) {
|
||||
clipboard.setBlock(pos, concretePowder);
|
||||
}
|
||||
|
@ -20,20 +20,11 @@
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import de.steamwar.bausystem.entities.DetonatorEntity15;
|
||||
import de.steamwar.bausystem.entities.SimulatorEntity15;
|
||||
import de.steamwar.bausystem.entities.TraceEntity15;
|
||||
import de.steamwar.bausystem.features.detonator.AbstractDetonatorEntity;
|
||||
import de.steamwar.bausystem.features.util.NoClipCommand;
|
||||
import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
|
||||
import de.steamwar.bausystem.features.tracer.AbstractTraceEntity;
|
||||
import de.steamwar.bausystem.features.warp.AbstractWarpEntity;
|
||||
import de.steamwar.bausystem.entities.WarpEntity15;
|
||||
import net.minecraft.server.v1_15_R1.*;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftEntity;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
|
||||
@ -41,7 +32,6 @@ import org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -162,26 +152,6 @@ public class NMSWrapper15 implements NMSWrapper {
|
||||
return invalid;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractWarpEntity createWarp(World world, Vector position, String name) {
|
||||
return new WarpEntity15(world, position, name);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractSimulatorEntity createSimulator(World world, Vector tntPosition, boolean highlight) {
|
||||
return new SimulatorEntity15(world, tntPosition, highlight);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractDetonatorEntity constructDetonator(World world, Vector position) {
|
||||
return new DetonatorEntity15(world, position);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractTraceEntity createTrace(World world, Vector tntPosition, boolean tnt) {
|
||||
return new TraceEntity15(world, tntPosition, tnt);
|
||||
}
|
||||
|
||||
private final Class<?> explosionPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion");
|
||||
private final Reflection.FieldAccessor<Double> a = Reflection.getField(explosionPacket, double.class, 0);
|
||||
private final Reflection.FieldAccessor<Double> b = Reflection.getField(explosionPacket, double.class, 1);
|
||||
|
@ -1,33 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import de.steamwar.bausystem.features.util.NoClipCommand;
|
||||
|
||||
public class ProtocolWrapper15 implements ProtocolWrapper {
|
||||
|
||||
private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor(NoClipCommand.playerInfoDataClass, NoClipCommand.playerInfoPacket, GameProfile.class, int.class, NoClipCommand.enumGamemode, NoClipCommand.iChatBaseComponent);
|
||||
@Override
|
||||
public Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode) {
|
||||
return playerInfoDataConstructor.invoke(packet, profile, 0, mode, null);
|
||||
}
|
||||
}
|
@ -1,95 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.entities;
|
||||
|
||||
import de.steamwar.bausystem.features.detonator.AbstractDetonatorEntity;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityDestroy;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
|
||||
import net.minecraft.server.network.PlayerConnection;
|
||||
import net.minecraft.world.entity.EntityTypes;
|
||||
import net.minecraft.world.entity.item.EntityFallingBlock;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class DetonatorEntity18 extends EntityFallingBlock implements AbstractDetonatorEntity {
|
||||
|
||||
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
|
||||
private final Vector position;
|
||||
private int references = 0;
|
||||
|
||||
public DetonatorEntity18(World world, Vector position) {
|
||||
super(((CraftWorld) world).getHandle(), position.getX(), position.getY(), position.getZ(), Blocks.du.n());
|
||||
this.position = position;
|
||||
|
||||
this.h(true);
|
||||
this.e(true);
|
||||
this.S = -12000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return ae();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void display(Player player) {
|
||||
if (references++ > 0)
|
||||
return;
|
||||
|
||||
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(getId(), cm(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.C, Block.i(Blocks.du.n()), ZERO);
|
||||
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
|
||||
playerConnection.a(packetPlayOutSpawnEntity);
|
||||
|
||||
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(getId(), Y, true);
|
||||
playerConnection.a(packetPlayOutEntityMetadata);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hide(Player player, boolean force) {
|
||||
if (!force && --references > 0)
|
||||
return false;
|
||||
|
||||
sendDestroy(player);
|
||||
ag();
|
||||
return true;
|
||||
}
|
||||
|
||||
private void sendDestroy(Player player) {
|
||||
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(getId());
|
||||
((CraftPlayer) player).getHandle().b.a(packetPlayOutEntityDestroy);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendEntity(Player player) {
|
||||
display(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendEntityDestroy(Player player) {
|
||||
hide(player, false);
|
||||
}
|
||||
}
|
@ -1,68 +0,0 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.entities;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
|
||||
import de.steamwar.bausystem.shared.BaseEntity18;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class SimulatorEntity18 extends BaseEntity18 implements AbstractSimulatorEntity {
|
||||
|
||||
private boolean printed = false;
|
||||
|
||||
public SimulatorEntity18(World world, Vector position, boolean highlight) {
|
||||
super(world, position, highlight ? Material.WHITE_STAINED_GLASS : Material.TNT);
|
||||
|
||||
this.e(true);
|
||||
this.S = -12000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return ae();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void display(Player player) {
|
||||
if (printed) return;
|
||||
printed = true;
|
||||
|
||||
sendEntity(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPosition(Vector position) {
|
||||
this.position = position;
|
||||
e(position.getX(), position.getY(), position.getZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hide(Player player, boolean force) {
|
||||
if (!printed) return false;
|
||||
printed = false;
|
||||
|
||||
sendEntityDestroy(player);
|
||||
ag();
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,73 +0,0 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.entities;
|
||||
|
||||
import de.steamwar.bausystem.features.tracer.AbstractTraceEntity;
|
||||
import de.steamwar.bausystem.shared.BaseEntity18;
|
||||
import de.steamwar.bausystem.shared.ReferenceCounter;
|
||||
import net.minecraft.network.chat.ChatComponentText;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class TraceEntity18 extends BaseEntity18 implements AbstractTraceEntity {
|
||||
|
||||
private boolean exploded = false;
|
||||
private ReferenceCounter referenceCounter = new ReferenceCounter();
|
||||
|
||||
public TraceEntity18(World world, Vector position, boolean tnt) {
|
||||
super(world, position, tnt ? Material.TNT : Material.WHITE_STAINED_GLASS);
|
||||
|
||||
this.e(true);
|
||||
this.S = -12000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void display(Player player, boolean exploded, int ticks) {
|
||||
if (ticks != -1) {
|
||||
this.n(true);
|
||||
this.a(new ChatComponentText(ticks + ""));
|
||||
}
|
||||
if (!this.exploded && exploded) {
|
||||
this.n(true);
|
||||
this.a(new ChatComponentText("Bumm"));
|
||||
this.exploded = true;
|
||||
if (referenceCounter.increment() > 0) {
|
||||
sendEntityDestroy(player);
|
||||
}
|
||||
} else if (referenceCounter.increment() > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
sendEntity(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hide(Player player, boolean force) {
|
||||
if (!force && referenceCounter.decrement() > 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
sendEntityDestroy(player);
|
||||
ag();
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,80 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.entities;
|
||||
|
||||
import de.steamwar.bausystem.features.warp.AbstractWarpEntity;
|
||||
import de.steamwar.bausystem.shared.BaseArmorStand18;
|
||||
import net.minecraft.network.chat.ChatComponentText;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityTeleport;
|
||||
import net.minecraft.server.network.PlayerConnection;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class WarpEntity18 extends BaseArmorStand18 implements AbstractWarpEntity {
|
||||
|
||||
public WarpEntity18(World world, Vector position, String name) {
|
||||
super(world, position);
|
||||
this.j(true);
|
||||
this.a(true);
|
||||
setName(name);
|
||||
this.e(true);
|
||||
this.S = -12000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void display(Player player) {
|
||||
sendEntity(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setName(String name) {
|
||||
this.n(true);
|
||||
this.a(new ChatComponentText(name));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hide(Player player) {
|
||||
sendEntityDestroy(player);
|
||||
ag();
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendMetaData(Player player) {
|
||||
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(ae(), Y, true);
|
||||
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
|
||||
playerConnection.a(packetPlayOutEntityMetadata);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void teleport(Player player, Vector position) {
|
||||
setPosRaw(position.getX(), position.getY(), position.getZ(), false);
|
||||
PacketPlayOutEntityTeleport packetPlayOutEntityTeleport = new PacketPlayOutEntityTeleport(this);
|
||||
((CraftPlayer) player).getHandle().b.a(packetPlayOutEntityTeleport);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector getPosition() {
|
||||
return new Vector(dc(), de(), di());
|
||||
}
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.shared;
|
||||
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityDestroy;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
|
||||
import net.minecraft.server.network.PlayerConnection;
|
||||
import net.minecraft.world.entity.EntityTypes;
|
||||
import net.minecraft.world.entity.decoration.EntityArmorStand;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class BaseArmorStand18 extends EntityArmorStand implements AbstractEntity {
|
||||
|
||||
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
|
||||
|
||||
protected Vector position;
|
||||
|
||||
public BaseArmorStand18(World world, Vector position) {
|
||||
super(((CraftWorld) world).getHandle(), position.getX(), position.getY(), position.getZ());
|
||||
|
||||
this.position = position;
|
||||
e(true);
|
||||
S = -12000;
|
||||
}
|
||||
|
||||
public void sendEntity(Player player) {
|
||||
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(ae(), cm(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.c, 0, ZERO);
|
||||
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
|
||||
playerConnection.a(packetPlayOutSpawnEntity);
|
||||
|
||||
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(ae(), Y, true);
|
||||
playerConnection.a(packetPlayOutEntityMetadata);
|
||||
}
|
||||
|
||||
public void sendEntityDestroy(Player player) {
|
||||
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(ae());
|
||||
((CraftPlayer) player).getHandle().b.a(packetPlayOutEntityDestroy);
|
||||
}
|
||||
}
|
@ -1,68 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.shared;
|
||||
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityDestroy;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
|
||||
import net.minecraft.server.network.PlayerConnection;
|
||||
import net.minecraft.world.entity.EntityTypes;
|
||||
import net.minecraft.world.entity.item.EntityFallingBlock;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.IBlockData;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.block.data.CraftBlockData;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class BaseEntity18 extends EntityFallingBlock implements AbstractEntity {
|
||||
|
||||
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
|
||||
|
||||
private final IBlockData iBlockData;
|
||||
protected Vector position;
|
||||
|
||||
public BaseEntity18(World world, Vector position, Material blockType) {
|
||||
super(((CraftWorld) world).getHandle(), position.getX(), position.getY(), position.getZ(), ((CraftBlockData) blockType.createBlockData()).getState());
|
||||
this.iBlockData = ((CraftBlockData) blockType.createBlockData()).getState();
|
||||
this.position = position;
|
||||
|
||||
this.e(true);
|
||||
this.S = -12000;
|
||||
}
|
||||
|
||||
public void sendEntity(Player player) {
|
||||
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(ae(), cm(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.C, Block.i(iBlockData), ZERO);
|
||||
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
|
||||
playerConnection.a(packetPlayOutSpawnEntity);
|
||||
|
||||
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(ae(), Y, true);
|
||||
playerConnection.a(packetPlayOutEntityMetadata);
|
||||
}
|
||||
|
||||
public void sendEntityDestroy(Player player) {
|
||||
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(ae());
|
||||
((CraftPlayer) player).getHandle().b.a(packetPlayOutEntityDestroy);
|
||||
}
|
||||
}
|
@ -21,15 +21,7 @@ package de.steamwar.bausystem.utils;
|
||||
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.entities.DetonatorEntity18;
|
||||
import de.steamwar.bausystem.entities.SimulatorEntity18;
|
||||
import de.steamwar.bausystem.entities.TraceEntity18;
|
||||
import de.steamwar.bausystem.entities.WarpEntity18;
|
||||
import de.steamwar.bausystem.features.detonator.AbstractDetonatorEntity;
|
||||
import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
|
||||
import de.steamwar.bausystem.features.tracer.AbstractTraceEntity;
|
||||
import de.steamwar.bausystem.features.util.NoClipCommand;
|
||||
import de.steamwar.bausystem.features.warp.AbstractWarpEntity;
|
||||
import net.minecraft.SystemUtils;
|
||||
import net.minecraft.nbt.NBTBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
@ -39,14 +31,16 @@ import net.minecraft.network.protocol.game.*;
|
||||
import net.minecraft.server.level.PlayerInteractManager;
|
||||
import net.minecraft.world.level.EnumGamemode;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftEntity;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_18_R2.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -167,26 +161,6 @@ public class NMSWrapper18 implements NMSWrapper {
|
||||
return invalid;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractWarpEntity createWarp(World world, Vector position, String name) {
|
||||
return new WarpEntity18(world, position, name);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractSimulatorEntity createSimulator(World world, Vector tntPosition, boolean highlight) {
|
||||
return new SimulatorEntity18(world, tntPosition, highlight);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractDetonatorEntity constructDetonator(World world, Vector position) {
|
||||
return new DetonatorEntity18(world, position);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractTraceEntity createTrace(World world, Vector tntPosition, boolean tnt) {
|
||||
return new TraceEntity18(world, tntPosition, tnt);
|
||||
}
|
||||
|
||||
private final Class<?> explosionPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion");
|
||||
private final Reflection.FieldAccessor<Double> a = Reflection.getField(explosionPacket, double.class, 0);
|
||||
private final Reflection.FieldAccessor<Double> b = Reflection.getField(explosionPacket, double.class, 1);
|
||||
|
@ -1,33 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import de.steamwar.bausystem.features.util.NoClipCommand;
|
||||
|
||||
public class ProtocolWrapper18 implements ProtocolWrapper {
|
||||
|
||||
private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor(NoClipCommand.playerInfoDataClass, GameProfile.class, int.class, NoClipCommand.enumGamemode, NoClipCommand.iChatBaseComponent);
|
||||
@Override
|
||||
public Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode) {
|
||||
return playerInfoDataConstructor.invoke(profile, 0, mode, null);
|
||||
}
|
||||
}
|
@ -1,124 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.entities;
|
||||
|
||||
import de.steamwar.bausystem.features.detonator.AbstractDetonatorEntity;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityDestroy;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
|
||||
import net.minecraft.server.network.PlayerConnection;
|
||||
import net.minecraft.world.entity.EntityTypes;
|
||||
import net.minecraft.world.entity.item.EntityFallingBlock;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.IBlockData;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.block.data.CraftBlockData;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
public class DetonatorEntity19 extends EntityFallingBlock implements AbstractDetonatorEntity {
|
||||
|
||||
private static final Field ao;
|
||||
|
||||
static {
|
||||
try {
|
||||
ao = EntityFallingBlock.class.getDeclaredField("ao");
|
||||
ao.setAccessible(true);
|
||||
} catch (NoSuchFieldException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
|
||||
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
|
||||
private final Vector position;
|
||||
private int references = 0;
|
||||
private IBlockData iBlockData;
|
||||
|
||||
public DetonatorEntity19(World world, Vector position) {
|
||||
super(EntityTypes.E, ((CraftWorld) world).getHandle());
|
||||
try {
|
||||
ao.set(this, ((CraftBlockData) Material.RED_STAINED_GLASS.createBlockData()).getState());
|
||||
} catch (IllegalAccessException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
this.q = true;
|
||||
e(position.getX(), position.getY(), position.getZ());
|
||||
f(Vec3D.b);
|
||||
t = position.getX();
|
||||
u = position.getY();
|
||||
v = position.getZ();
|
||||
a(this.db());
|
||||
|
||||
this.iBlockData = ((CraftBlockData) Material.RED_STAINED_GLASS.createBlockData()).getState();
|
||||
this.position = position;
|
||||
|
||||
this.e(true);
|
||||
this.S = -12000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return ae();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void display(Player player) {
|
||||
if (references++ > 0)
|
||||
return;
|
||||
|
||||
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(ae(), co(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.E, Block.i(iBlockData), ZERO, 0.0);
|
||||
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
|
||||
playerConnection.a(packetPlayOutSpawnEntity);
|
||||
|
||||
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(getId(), Y, true);
|
||||
playerConnection.a(packetPlayOutEntityMetadata);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hide(Player player, boolean force) {
|
||||
if (!force && --references > 0)
|
||||
return false;
|
||||
|
||||
sendDestroy(player);
|
||||
ag();
|
||||
return true;
|
||||
}
|
||||
|
||||
private void sendDestroy(Player player) {
|
||||
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(getId());
|
||||
((CraftPlayer) player).getHandle().b.a(packetPlayOutEntityDestroy);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendEntity(Player player) {
|
||||
display(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendEntityDestroy(Player player) {
|
||||
hide(player, false);
|
||||
}
|
||||
}
|
@ -1,68 +0,0 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.entities;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
|
||||
import de.steamwar.bausystem.shared.BaseEntity19;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class SimulatorEntity19 extends BaseEntity19 implements AbstractSimulatorEntity {
|
||||
|
||||
private boolean printed = false;
|
||||
|
||||
public SimulatorEntity19(World world, Vector position, boolean highlight) {
|
||||
super(world, position, highlight ? Material.WHITE_STAINED_GLASS : Material.TNT);
|
||||
|
||||
this.e(true);
|
||||
this.S = -12000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return ae();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void display(Player player) {
|
||||
if (printed) return;
|
||||
printed = true;
|
||||
|
||||
sendEntity(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPosition(Vector position) {
|
||||
this.position = position;
|
||||
e(position.getX(), position.getY(), position.getZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hide(Player player, boolean force) {
|
||||
if (!printed) return false;
|
||||
printed = false;
|
||||
|
||||
sendEntityDestroy(player);
|
||||
ag();
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,74 +0,0 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.entities;
|
||||
|
||||
import de.steamwar.bausystem.features.tracer.AbstractTraceEntity;
|
||||
import de.steamwar.bausystem.shared.BaseEntity19;
|
||||
import de.steamwar.bausystem.shared.ReferenceCounter;
|
||||
import net.minecraft.network.chat.IChatMutableComponent;
|
||||
import net.minecraft.network.chat.contents.LiteralContents;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class TraceEntity19 extends BaseEntity19 implements AbstractTraceEntity {
|
||||
|
||||
private boolean exploded = false;
|
||||
private ReferenceCounter referenceCounter = new ReferenceCounter();
|
||||
|
||||
public TraceEntity19(World world, Vector position, boolean tnt) {
|
||||
super(world, position, tnt ? Material.TNT : Material.WHITE_STAINED_GLASS);
|
||||
|
||||
this.e(true);
|
||||
this.S = -12000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void display(Player player, boolean exploded, int ticks) {
|
||||
if (ticks != -1) {
|
||||
this.n(true);
|
||||
this.b(IChatMutableComponent.a(new LiteralContents(ticks + "")));
|
||||
}
|
||||
if (!this.exploded && exploded) {
|
||||
this.n(true);
|
||||
this.b(IChatMutableComponent.a(new LiteralContents("Bumm")));
|
||||
this.exploded = true;
|
||||
if (referenceCounter.increment() > 0) {
|
||||
sendEntityDestroy(player);
|
||||
}
|
||||
} else if (referenceCounter.increment() > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
sendEntity(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hide(Player player, boolean force) {
|
||||
if (!force && referenceCounter.decrement() > 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
sendEntityDestroy(player);
|
||||
ag();
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,81 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.entities;
|
||||
|
||||
import de.steamwar.bausystem.features.warp.AbstractWarpEntity;
|
||||
import de.steamwar.bausystem.shared.BaseArmorStand19;
|
||||
import net.minecraft.network.chat.IChatMutableComponent;
|
||||
import net.minecraft.network.chat.contents.LiteralContents;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityTeleport;
|
||||
import net.minecraft.server.network.PlayerConnection;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class WarpEntity19 extends BaseArmorStand19 implements AbstractWarpEntity {
|
||||
|
||||
public WarpEntity19(World world, Vector position, String name) {
|
||||
super(world, position);
|
||||
this.j(true);
|
||||
this.a(true);
|
||||
setName(name);
|
||||
this.e(true);
|
||||
this.S = -12000;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void display(Player player) {
|
||||
sendEntity(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setName(String name) {
|
||||
this.n(true);
|
||||
this.b(IChatMutableComponent.a(new LiteralContents(name)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hide(Player player) {
|
||||
sendEntityDestroy(player);
|
||||
ag();
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendMetaData(Player player) {
|
||||
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(ae(), Y, true);
|
||||
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
|
||||
playerConnection.a(packetPlayOutEntityMetadata);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void teleport(Player player, Vector position) {
|
||||
setPosRaw(position.getX(), position.getY(), position.getZ(), false);
|
||||
PacketPlayOutEntityTeleport packetPlayOutEntityTeleport = new PacketPlayOutEntityTeleport(this);
|
||||
((CraftPlayer) player).getHandle().b.a(packetPlayOutEntityTeleport);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector getPosition() {
|
||||
return new Vector(df(), dh(), dj());
|
||||
}
|
||||
}
|
@ -1,165 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
|
||||
import net.minecraft.core.BlockPosition;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.damagesource.DamageSource;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.EntityHuman;
|
||||
import net.minecraft.world.level.Explosion;
|
||||
import net.minecraft.world.level.ExplosionDamageCalculator;
|
||||
import net.minecraft.world.level.World;
|
||||
import net.minecraft.world.level.gameevent.GameEvent;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.event.CraftEventFactory;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class FakeExplosion19 extends Explosion {
|
||||
|
||||
private List<FakeTNT19> fakeTNT19s;
|
||||
private boolean c;
|
||||
private Explosion.Effect d;
|
||||
private RandomSource e;
|
||||
private World f;
|
||||
private double g;
|
||||
private double h;
|
||||
private double i;
|
||||
@Nullable
|
||||
public Entity j;
|
||||
private float k;
|
||||
private DamageSource l;
|
||||
private ExplosionDamageCalculator m;
|
||||
private ObjectArrayList<BlockPosition> n;
|
||||
private Map<EntityHuman, Vec3D> o;
|
||||
public boolean wasCanceled;
|
||||
|
||||
public FakeExplosion19(List<FakeTNT19> fakeTNT19s, World world, @Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Explosion.Effect destructionType) {
|
||||
super(world, entity, damageSource, behavior, x, y, z, power, createFire, destructionType);
|
||||
this.fakeTNT19s = fakeTNT19s;
|
||||
this.wasCanceled = false;
|
||||
this.e = RandomSource.a();
|
||||
this.n = new ObjectArrayList();
|
||||
this.o = Maps.newHashMap();
|
||||
this.f = world;
|
||||
this.j = entity;
|
||||
this.k = (float) Math.max((double) power, 0.0D);
|
||||
this.g = x;
|
||||
this.h = y;
|
||||
this.i = z;
|
||||
this.c = createFire;
|
||||
this.d = destructionType;
|
||||
this.l = damageSource == null ? DamageSource.a(this) : damageSource;
|
||||
this.m = new ExplosionDamageCalculator();
|
||||
|
||||
}
|
||||
|
||||
private float getBlockDensity(Vec3D vec3d, Entity entity) {
|
||||
return a(vec3d, entity);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void a() {
|
||||
if ((this.k) >= 0.1F) {
|
||||
this.f.a(this.j, GameEvent.w, new Vec3D(this.g, this.h, this.i));
|
||||
/*
|
||||
Set<BlockPosition> set = Sets.newHashSet();
|
||||
|
||||
int i;
|
||||
int j;
|
||||
for (int k = 0; k < 16; ++k) {
|
||||
for (i = 0; i < 16; ++i) {
|
||||
for (j = 0; j < 16; ++j) {
|
||||
if (k == 0 || k == 15 || i == 0 || i == 15 || j == 0 || j == 15) {
|
||||
double d0 = (double) ((float) k / 15.0F * 2.0F - 1.0F);
|
||||
double d1 = (double) ((float) i / 15.0F * 2.0F - 1.0F);
|
||||
double d2 = (double) ((float) j / 15.0F * 2.0F - 1.0F);
|
||||
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
|
||||
d0 /= d3;
|
||||
d1 /= d3;
|
||||
d2 /= d3;
|
||||
float f = this.k * (0.7F + this.f.w.i() * 0.6F);
|
||||
double d4 = this.g;
|
||||
double d5 = this.h;
|
||||
double d6 = this.i;
|
||||
|
||||
for (float var21 = 0.3F; f > 0.0F; f -= 0.22500001F) {
|
||||
BlockPosition blockposition = new BlockPosition(d4, d5, d6);
|
||||
IBlockData iblockdata = this.f.a_(blockposition);
|
||||
Fluid fluid = iblockdata.p();
|
||||
if (!this.f.j(blockposition)) {
|
||||
break;
|
||||
}
|
||||
|
||||
Optional<Float> optional = this.m.a(this, this.f, blockposition, iblockdata, fluid);
|
||||
if (optional.isPresent()) {
|
||||
f -= ((Float) optional.get() + 0.3F) * 0.3F;
|
||||
}
|
||||
|
||||
if (f > 0.0F && this.m.a(this, this.f, blockposition, iblockdata, f)) {
|
||||
set.add(blockposition);
|
||||
}
|
||||
|
||||
d4 += d0 * 0.30000001192092896D;
|
||||
d5 += d1 * 0.30000001192092896D;
|
||||
d6 += d2 * 0.30000001192092896D;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.n.addAll(set);
|
||||
*/
|
||||
|
||||
float f2 = this.k * 2.0F;
|
||||
Vec3D vec3d = new Vec3D(this.g, this.h, this.i);
|
||||
for (int l1 = 0; l1 < fakeTNT19s.size(); ++l1) {
|
||||
Entity entity = (Entity) fakeTNT19s.get(l1);
|
||||
if (!entity.cF()) {
|
||||
double d7 = Math.sqrt(entity.e(vec3d)) / (double) f2;
|
||||
if (d7 <= 1.0D) {
|
||||
double d8 = entity.df() - this.g;
|
||||
double d9 = entity.dh() - this.h;
|
||||
double d10 = entity.dl() - this.i;
|
||||
double d11 = Math.sqrt(d8 * d8 + d9 * d9 + d10 * d10);
|
||||
if (d11 != 0.0D) {
|
||||
d8 /= d11;
|
||||
d9 /= d11;
|
||||
d10 /= d11;
|
||||
double d12 = (double) this.getBlockDensity(vec3d, entity);
|
||||
|
||||
double d13 = (1.0D - d7) * d12;
|
||||
entity.lastDamageCancelled = false;
|
||||
CraftEventFactory.entityDamage = null;
|
||||
entity.f(entity.dd().b(d8 * d13, d9 * d13, d10 * d13));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,257 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import net.minecraft.core.BlockPosition;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
|
||||
import net.minecraft.network.syncher.DataWatcher;
|
||||
import net.minecraft.network.syncher.DataWatcherObject;
|
||||
import net.minecraft.network.syncher.DataWatcherRegistry;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.damagesource.DamageSource;
|
||||
import net.minecraft.world.entity.*;
|
||||
import net.minecraft.world.entity.item.EntityTNTPrimed;
|
||||
import net.minecraft.world.level.Explosion;
|
||||
import net.minecraft.world.level.ExplosionDamageCalculator;
|
||||
import net.minecraft.world.level.World;
|
||||
import net.minecraft.world.level.block.state.IBlockData;
|
||||
import net.minecraft.world.phys.AxisAlignedBB;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
import org.bukkit.entity.Explosive;
|
||||
import org.bukkit.event.entity.ExplosionPrimeEvent;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class FakeTNT19 extends EntityTNTPrimed {
|
||||
private static final DataWatcherObject<Integer> b;
|
||||
private static final int c = 80;
|
||||
private List<FakeTNT19> fakeTNT19s;
|
||||
private List<FakeTNT19> spawnList = new ArrayList<>();
|
||||
private int count;
|
||||
@Nullable
|
||||
public EntityLiving d;
|
||||
public float yield;
|
||||
public boolean isIncendiary;
|
||||
|
||||
public FakeTNT19(List<FakeTNT19> fakeTNT19s, EntityTypes<? extends EntityTNTPrimed> type, World world) {
|
||||
super(type, world);
|
||||
this.fakeTNT19s = fakeTNT19s;
|
||||
this.yield = 4.0F;
|
||||
this.isIncendiary = false;
|
||||
super.q = true;
|
||||
}
|
||||
|
||||
public FakeTNT19(List<FakeTNT19> fakeTNT19s, World world, double x, double y, double z, int fuse, int count) {
|
||||
this(fakeTNT19s, EntityTypes.av, world);
|
||||
this.e(x, y, z);
|
||||
double d3 = world.w.j() * 6.2831854820251465D;
|
||||
this.n(-Math.sin(d3) * 0.02D, 0.20000000298023224D, -Math.cos(d3) * 0.02D);
|
||||
this.a(fuse);
|
||||
super.t = x;
|
||||
super.u = y;
|
||||
super.v = z;
|
||||
this.d = null;
|
||||
this.count = count;
|
||||
}
|
||||
|
||||
protected void a_() {
|
||||
super.Y.a(b, 80);
|
||||
}
|
||||
|
||||
protected MovementEmission aO() {
|
||||
return MovementEmission.a;
|
||||
}
|
||||
|
||||
public boolean bl() {
|
||||
return !this.dt();
|
||||
}
|
||||
|
||||
private Vec3D g(Vec3D vec3d) {
|
||||
AxisAlignedBB axisalignedbb = this.cz();
|
||||
List<VoxelShape> list = this.s.b(this, axisalignedbb.b(vec3d));
|
||||
Vec3D vec3d1 = vec3d.g() == 0.0 ? vec3d : a(this, vec3d, axisalignedbb, this.s, list);
|
||||
boolean flag = vec3d.c != vec3d1.c;
|
||||
boolean flag1 = vec3d.d != vec3d1.d;
|
||||
boolean flag2 = vec3d.e != vec3d1.e;
|
||||
boolean flag3 = this.y || flag1 && vec3d.d < 0.0;
|
||||
if (this.P > 0.0F && flag3 && (flag || flag2)) {
|
||||
Vec3D vec3d2 = a(this, new Vec3D(vec3d.c, (double)this.P, vec3d.e), axisalignedbb, this.s, list);
|
||||
Vec3D vec3d3 = a(this, new Vec3D(0.0, (double)this.P, 0.0), axisalignedbb.b(vec3d.c, 0.0, vec3d.e), this.s, list);
|
||||
if (vec3d3.d < (double)this.P) {
|
||||
Vec3D vec3d4 = a(this, new Vec3D(vec3d.c, 0.0, vec3d.e), axisalignedbb.c(vec3d3), this.s, list).e(vec3d3);
|
||||
if (vec3d4.i() > vec3d2.i()) {
|
||||
vec3d2 = vec3d4;
|
||||
}
|
||||
}
|
||||
|
||||
if (vec3d2.i() > vec3d1.i()) {
|
||||
return vec3d2.e(a(this, new Vec3D(0.0, -vec3d2.d + vec3d.d, 0.0), axisalignedbb.c(vec3d2), this.s, list));
|
||||
}
|
||||
}
|
||||
|
||||
return vec3d1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void a(EnumMoveType enummovetype, Vec3D vec3d) {
|
||||
if (this.E.g() > 1.0E-7) {
|
||||
vec3d = vec3d.h(this.E);
|
||||
this.E = Vec3D.b;
|
||||
this.f(Vec3D.b);
|
||||
}
|
||||
|
||||
Vec3D vec3d1 = this.g(vec3d);
|
||||
double d0 = vec3d1.g();
|
||||
if (d0 > 1.0E-7) {
|
||||
this.e(this.df() + vec3d1.c, this.dg() + vec3d1.d, this.dl() + vec3d1.e);
|
||||
}
|
||||
|
||||
boolean flag = !MathHelper.b(vec3d.c, vec3d1.c);
|
||||
boolean flag1 = !MathHelper.b(vec3d.e, vec3d1.e);
|
||||
this.z = flag || flag1;
|
||||
this.A = vec3d.d != vec3d1.d;
|
||||
this.B = this.A && vec3d.d < 0.0;
|
||||
if (this.z) {
|
||||
this.C = this.b(vec3d1);
|
||||
} else {
|
||||
this.C = false;
|
||||
}
|
||||
|
||||
this.y = this.A && vec3d.d < 0.0;
|
||||
BlockPosition blockposition = this.aA();
|
||||
IBlockData iblockdata = this.s.a_(blockposition);
|
||||
// this.a(vec3d1.d, this.y, iblockdata, blockposition);
|
||||
if (!this.dt()) {
|
||||
if (this.z) {
|
||||
Vec3D vec3d2 = this.dd();
|
||||
this.n(flag ? 0.0 : vec3d2.c, vec3d2.d, flag1 ? 0.0 : vec3d2.e);
|
||||
}
|
||||
|
||||
net.minecraft.world.level.block.Block block = iblockdata.b();
|
||||
if (vec3d.d != vec3d1.d) {
|
||||
block.a(this.s, this);
|
||||
}
|
||||
|
||||
if (this.y) {
|
||||
block.a(this.s, blockposition, iblockdata, this);
|
||||
}
|
||||
|
||||
this.ax();
|
||||
float f2 = this.aD();
|
||||
this.f(this.dd().d((double)f2, 1.0, (double)f2));
|
||||
}
|
||||
}
|
||||
|
||||
public void k(List<FakeTNT19> spawnList) {
|
||||
if (!this.aN()) {
|
||||
this.f(this.dd().b(0.0D, -0.04D, 0.0D));
|
||||
}
|
||||
|
||||
this.a(EnumMoveType.a, this.dd());
|
||||
this.f(this.dd().a(0.98D));
|
||||
if (super.y) {
|
||||
this.f(this.dd().d(0.7D, -0.5D, 0.7D));
|
||||
}
|
||||
|
||||
int i = this.i() - 1;
|
||||
this.a(i);
|
||||
if (i <= 0) {
|
||||
if (!super.s.y) {
|
||||
this.j1();
|
||||
}
|
||||
|
||||
this.ah();
|
||||
} else {
|
||||
this.aY();
|
||||
}
|
||||
|
||||
if (i == 1 && count > 1) {
|
||||
for (int c = 0; c < count - 1; c++) {
|
||||
FakeTNT19 fakeTNT19 = new FakeTNT19(fakeTNT19s, this.s, this.df(), this.dh(), this.dl(), i, 1);
|
||||
fakeTNT19.y = this.y;
|
||||
fakeTNT19.f(new Vec3D(this.dd().c, this.dd().d, this.dd().e));
|
||||
spawnList.add(fakeTNT19);
|
||||
}
|
||||
count = 1;
|
||||
}
|
||||
}
|
||||
|
||||
private void j1() {
|
||||
ExplosionPrimeEvent event = new ExplosionPrimeEvent((Explosive) this.getBukkitEntity());
|
||||
super.s.getCraftServer().getPluginManager().callEvent(event);
|
||||
if (!event.isCancelled()) {
|
||||
this.a(this, this.df(), this.e(0.0625D), this.dl(), event.getRadius(), event.getFire(), Explosion.Effect.b);
|
||||
}
|
||||
}
|
||||
|
||||
public FakeExplosion19 a(@Nullable Entity entity, double x, double y, double z, float power, boolean createFire, Explosion.Effect destructionType) {
|
||||
return this.a(entity, (DamageSource) null, (ExplosionDamageCalculator) null, x, y, z, power, createFire, destructionType);
|
||||
}
|
||||
|
||||
public FakeExplosion19 a(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Explosion.Effect destructionType) {
|
||||
FakeExplosion19 explosion = new FakeExplosion19(fakeTNT19s, SimulatorPreview19.WORLD, entity, damageSource, behavior, x, y, z, power, createFire, destructionType);
|
||||
explosion.a();
|
||||
// explosion.a(true);
|
||||
return explosion;
|
||||
}
|
||||
|
||||
|
||||
protected void b(NBTTagCompound nbt) {
|
||||
nbt.a("Fuse", (short) this.i());
|
||||
}
|
||||
|
||||
protected void a(NBTTagCompound nbt) {
|
||||
this.a(nbt.g("Fuse"));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public EntityLiving h() {
|
||||
return this.d;
|
||||
}
|
||||
|
||||
protected float a(EntityPose pose, EntitySize dimensions) {
|
||||
return 0.15F;
|
||||
}
|
||||
|
||||
public void a(int fuse) {
|
||||
super.Y.b(b, fuse);
|
||||
}
|
||||
|
||||
public int i() {
|
||||
return (Integer) super.Y.a(b);
|
||||
}
|
||||
|
||||
public Packet<?> S() {
|
||||
return new PacketPlayOutSpawnEntity(this);
|
||||
}
|
||||
|
||||
public boolean cr() {
|
||||
return super.cr();
|
||||
}
|
||||
|
||||
static {
|
||||
b = DataWatcher.a(EntityTNTPrimed.class, DataWatcherRegistry.b);
|
||||
}
|
||||
}
|
@ -1,136 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.tracer.show.Record;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import net.minecraft.world.level.World;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class SimulatorPreview19 implements SimulatorPreview {
|
||||
|
||||
public static final World WORLD = ((CraftWorld) Bukkit.getWorlds().get(0)).getHandle();
|
||||
|
||||
@Override
|
||||
public Record simulate(TNTSimulator tntSimulator) {
|
||||
if (true) {
|
||||
return new Record(null);
|
||||
}
|
||||
|
||||
Map<Integer, Map<Integer, Set<Pair<SimulatorPreview.SimulatorPreviewTNTData, Integer>>>> result = new HashMap<>();
|
||||
for (SimulatorElement element : tntSimulator.getTntElementList()) {
|
||||
element.locations(result);
|
||||
}
|
||||
|
||||
AtomicInteger maxTick = new AtomicInteger(0);
|
||||
Map<Integer, List<List<Pair<SimulatorPreview.SimulatorPreviewTNTData, Integer>>>> toSpawn = new HashMap<>();
|
||||
AtomicInteger tntCount = new AtomicInteger(0);
|
||||
result.forEach((integer, integerSetMap) -> {
|
||||
List<Pair<Integer, Set<Pair<SimulatorPreview.SimulatorPreviewTNTData, Integer>>>> internal = new ArrayList<>();
|
||||
integerSetMap.forEach((integer1, pairs) -> {
|
||||
internal.add(new Pair<>(integer1, pairs));
|
||||
});
|
||||
internal.sort(Comparator.comparingInt(Pair::getKey));
|
||||
|
||||
toSpawn.put(integer, internal.stream().map(Pair::getValue).peek(pairs -> {
|
||||
tntCount.addAndGet(pairs.stream().mapToInt(Pair::getValue).sum());
|
||||
}).map(ArrayList::new).peek(Collections::shuffle).collect(Collectors.toList()));
|
||||
|
||||
if (maxTick.get() < integer) {
|
||||
maxTick.set(integer);
|
||||
}
|
||||
});
|
||||
if (tntCount.get() > 500) {
|
||||
return new Record(null);
|
||||
}
|
||||
|
||||
List<FakeTNT19> fakeTNT19s = new ArrayList<>();
|
||||
Record record = new Record(null);
|
||||
Map<FakeTNT19, Record.TNTRecord> tntRecords = new HashMap<>();
|
||||
|
||||
int maxTickToCalc = maxTick.get() + 160;
|
||||
for (int tick = 0; tick < maxTickToCalc; tick++) {
|
||||
List<List<Pair<SimulatorPreview.SimulatorPreviewTNTData, Integer>>> toSpawnInTick = toSpawn.get(tick);
|
||||
try {
|
||||
if (toSpawnInTick == null) continue;
|
||||
toSpawnInTick.forEach(pairs -> {
|
||||
AtomicBoolean hasSomeLeft = new AtomicBoolean(true);
|
||||
while(hasSomeLeft.get()) {
|
||||
hasSomeLeft.set(false);
|
||||
pairs.forEach(pair -> {
|
||||
SimulatorPreview.SimulatorPreviewTNTData previewTNTData = pair.getKey();
|
||||
if (!previewTNTData.isXVelocity() && !previewTNTData.isZVelocity()) {
|
||||
FakeTNT19 fakeTNT19 = new FakeTNT19(fakeTNT19s, WORLD, previewTNTData.getX(), previewTNTData.getY(), previewTNTData.getZ(), previewTNTData.getFuseTicks(), pair.getValue());
|
||||
TNTPrimed tntPrimed = (TNTPrimed) fakeTNT19.getBukkitEntity();
|
||||
if (!previewTNTData.isXVelocity()) tntPrimed.setVelocity(tntPrimed.getVelocity().setX(0));
|
||||
if (!previewTNTData.isYVelocity()) tntPrimed.setVelocity(tntPrimed.getVelocity().setY(0));
|
||||
if (!previewTNTData.isZVelocity()) tntPrimed.setVelocity(tntPrimed.getVelocity().setZ(0));
|
||||
fakeTNT19s.add(fakeTNT19);
|
||||
pair.setValue(0);
|
||||
} else if (pair.getValue() > 0) {
|
||||
hasSomeLeft.set(true);
|
||||
FakeTNT19 fakeTNT19 = new FakeTNT19(fakeTNT19s, WORLD, previewTNTData.getX(), previewTNTData.getY(), previewTNTData.getZ(), previewTNTData.getFuseTicks(), 1);
|
||||
TNTPrimed tntPrimed = (TNTPrimed) fakeTNT19.getBukkitEntity();
|
||||
if (!previewTNTData.isXVelocity()) tntPrimed.setVelocity(tntPrimed.getVelocity().setX(0));
|
||||
if (!previewTNTData.isYVelocity()) tntPrimed.setVelocity(tntPrimed.getVelocity().setY(0));
|
||||
if (!previewTNTData.isZVelocity()) tntPrimed.setVelocity(tntPrimed.getVelocity().setZ(0));
|
||||
fakeTNT19s.add(fakeTNT19);
|
||||
pair.setValue(pair.getValue() - 1);
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
} finally {
|
||||
calculateTick(fakeTNT19s, record, tntRecords);
|
||||
}
|
||||
}
|
||||
return record;
|
||||
}
|
||||
|
||||
private void calculateTick(List<FakeTNT19> fakeTNT19s, Record record, Map<FakeTNT19, Record.TNTRecord> tntRecords) {
|
||||
int i = 0;
|
||||
while (i < fakeTNT19s.size()) {
|
||||
List<FakeTNT19> spawnList = new ArrayList<>();
|
||||
FakeTNT19 fakeTNT19 = fakeTNT19s.get(i);
|
||||
fakeTNT19.k(spawnList);
|
||||
TNTPrimed tntPrimed = ((TNTPrimed) (fakeTNT19.getBukkitEntity()));
|
||||
if (tntPrimed.getFuseTicks() <= 0) {
|
||||
tntRecords.computeIfAbsent(fakeTNT19, ignore -> record.spawn(0)).explode(tntPrimed);
|
||||
fakeTNT19s.remove(i);
|
||||
i--;
|
||||
} else {
|
||||
tntRecords.computeIfAbsent(fakeTNT19, ignore -> record.spawn(0)).explode(tntPrimed);
|
||||
}
|
||||
if (!spawnList.isEmpty()) {
|
||||
fakeTNT19s.addAll(i, spawnList);
|
||||
i += spawnList.size();
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
@ -21,7 +21,7 @@ package de.steamwar.bausystem.features.tracer.record;
|
||||
|
||||
import net.minecraft.world.entity.item.EntityTNTPrimed;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_19_R2.CraftWorld;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
|
||||
import java.util.stream.Stream;
|
||||
|
@ -1,62 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.shared;
|
||||
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityDestroy;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
|
||||
import net.minecraft.server.network.PlayerConnection;
|
||||
import net.minecraft.world.entity.EntityTypes;
|
||||
import net.minecraft.world.entity.decoration.EntityArmorStand;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class BaseArmorStand19 extends EntityArmorStand implements AbstractEntity {
|
||||
|
||||
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
|
||||
|
||||
protected Vector position;
|
||||
|
||||
public BaseArmorStand19(World world, Vector position) {
|
||||
super(((CraftWorld) world).getHandle(), position.getX(), position.getY(), position.getZ());
|
||||
|
||||
this.position = position;
|
||||
e(true);
|
||||
S = -12000;
|
||||
}
|
||||
|
||||
public void sendEntity(Player player) {
|
||||
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(ae(), co(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.d, 0, ZERO, 0.0);
|
||||
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
|
||||
playerConnection.a(packetPlayOutSpawnEntity);
|
||||
|
||||
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(ae(), Y, true);
|
||||
playerConnection.a(packetPlayOutEntityMetadata);
|
||||
}
|
||||
|
||||
public void sendEntityDestroy(Player player) {
|
||||
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(ae());
|
||||
((CraftPlayer) player).getHandle().b.a(packetPlayOutEntityDestroy);
|
||||
}
|
||||
}
|
@ -1,94 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.shared;
|
||||
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityDestroy;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutEntityMetadata;
|
||||
import net.minecraft.network.protocol.game.PacketPlayOutSpawnEntity;
|
||||
import net.minecraft.server.network.PlayerConnection;
|
||||
import net.minecraft.world.entity.EntityTypes;
|
||||
import net.minecraft.world.entity.item.EntityFallingBlock;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.IBlockData;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.block.data.CraftBlockData;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
public class BaseEntity19 extends EntityFallingBlock implements AbstractEntity {
|
||||
|
||||
private static final Field ao;
|
||||
|
||||
static {
|
||||
try {
|
||||
ao = EntityFallingBlock.class.getDeclaredField("ao");
|
||||
ao.setAccessible(true);
|
||||
} catch (NoSuchFieldException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
|
||||
private static final Vec3D ZERO = new Vec3D(0, 0, 0);
|
||||
|
||||
private final IBlockData iBlockData;
|
||||
protected Vector position;
|
||||
|
||||
public BaseEntity19(World world, Vector position, Material blockType) {
|
||||
super(EntityTypes.E, ((CraftWorld) world).getHandle());
|
||||
try {
|
||||
ao.set(this, ((CraftBlockData) blockType.createBlockData()).getState());
|
||||
} catch (IllegalAccessException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
this.q = true;
|
||||
e(position.getX(), position.getY(), position.getZ());
|
||||
f(Vec3D.b);
|
||||
t = position.getX();
|
||||
u = position.getY();
|
||||
v = position.getZ();
|
||||
a(this.db());
|
||||
|
||||
this.iBlockData = ((CraftBlockData) blockType.createBlockData()).getState();
|
||||
this.position = position;
|
||||
|
||||
this.e(true);
|
||||
this.S = -12000;
|
||||
}
|
||||
|
||||
public void sendEntity(Player player) {
|
||||
PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(ae(), co(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.E, Block.i(iBlockData), ZERO, 0.0);
|
||||
PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
|
||||
playerConnection.a(packetPlayOutSpawnEntity);
|
||||
|
||||
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(ae(), Y, true);
|
||||
playerConnection.a(packetPlayOutEntityMetadata);
|
||||
}
|
||||
|
||||
public void sendEntityDestroy(Player player) {
|
||||
PacketPlayOutEntityDestroy packetPlayOutEntityDestroy = new PacketPlayOutEntityDestroy(ae());
|
||||
((CraftPlayer) player).getHandle().b.a(packetPlayOutEntityDestroy);
|
||||
}
|
||||
}
|
@ -21,32 +21,27 @@ package de.steamwar.bausystem.utils;
|
||||
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.entities.DetonatorEntity19;
|
||||
import de.steamwar.bausystem.entities.SimulatorEntity19;
|
||||
import de.steamwar.bausystem.entities.TraceEntity19;
|
||||
import de.steamwar.bausystem.entities.WarpEntity19;
|
||||
import de.steamwar.bausystem.features.detonator.AbstractDetonatorEntity;
|
||||
import de.steamwar.bausystem.features.simulator.AbstractSimulatorEntity;
|
||||
import de.steamwar.bausystem.features.tracer.AbstractTraceEntity;
|
||||
import de.steamwar.bausystem.features.util.NoClipCommand;
|
||||
import de.steamwar.bausystem.features.warp.AbstractWarpEntity;
|
||||
import net.minecraft.SystemUtils;
|
||||
import net.minecraft.nbt.NBTBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.*;
|
||||
import net.minecraft.network.syncher.DataWatcher;
|
||||
import net.minecraft.server.level.PlayerInteractManager;
|
||||
import net.minecraft.world.level.EnumGamemode;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftEntity;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.inventory.CraftItemStack;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftEntity;
|
||||
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.v1_19_R2.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -96,7 +91,9 @@ public class NMSWrapper19 implements NMSWrapper {
|
||||
|
||||
if (entity instanceof TNTPrimed) {
|
||||
net.minecraft.world.entity.Entity serverEntity = ((CraftEntity) entity).getHandle();
|
||||
packets.add(new PacketPlayOutEntityMetadata(serverEntity.ae(), serverEntity.ai(), true));
|
||||
List<DataWatcher.b<?>> list = serverEntity.al().c();
|
||||
if(list != null)
|
||||
packets.add(new PacketPlayOutEntityMetadata(serverEntity.ah(), list));
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -119,8 +116,8 @@ public class NMSWrapper19 implements NMSWrapper {
|
||||
|
||||
@Override
|
||||
public void setPlayerBuildAbilities(Player player) {
|
||||
((CraftPlayer) player).getHandle().fB().d = true;
|
||||
((CraftPlayer) player).getHandle().fB().e = true;
|
||||
((CraftPlayer) player).getHandle().fF().d = true;
|
||||
((CraftPlayer) player).getHandle().fF().e = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -167,26 +164,6 @@ public class NMSWrapper19 implements NMSWrapper {
|
||||
return invalid;
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractWarpEntity createWarp(World world, Vector position, String name) {
|
||||
return new WarpEntity19(world, position, name);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractSimulatorEntity createSimulator(World world, Vector tntPosition, boolean highlight) {
|
||||
return new SimulatorEntity19(world, tntPosition, highlight);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractDetonatorEntity constructDetonator(World world, Vector position) {
|
||||
return new DetonatorEntity19(world, position);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AbstractTraceEntity createTrace(World world, Vector tntPosition, boolean tnt) {
|
||||
return new TraceEntity19(world, tntPosition, tnt);
|
||||
}
|
||||
|
||||
private final Class<?> explosionPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutExplosion");
|
||||
private final Reflection.FieldAccessor<Double> a = Reflection.getField(explosionPacket, double.class, 0);
|
||||
private final Reflection.FieldAccessor<Double> b = Reflection.getField(explosionPacket, double.class, 1);
|
||||
|
@ -19,22 +19,62 @@
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.bausystem.utils.PlayerMovementWrapper;
|
||||
import net.minecraft.network.protocol.game.PacketPlayInFlying;
|
||||
import net.minecraft.server.level.EntityPlayer;
|
||||
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.craftbukkit.v1_19_R2.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public class PlayerMovementWrapper19 implements PlayerMovementWrapper {
|
||||
|
||||
private static class Position {
|
||||
private double x;
|
||||
private double y;
|
||||
private double z;
|
||||
private float yaw;
|
||||
private float pitch;
|
||||
}
|
||||
|
||||
private Map<UUID, Position> playerLocationMap = new HashMap<>();
|
||||
|
||||
@Override
|
||||
public void setPosition(Player player, Object object) {
|
||||
Position position = playerLocationMap.computeIfAbsent(player.getUniqueId(), uuid -> {
|
||||
Position pos = new Position();
|
||||
Location location = player.getLocation();
|
||||
pos.x = location.getX();
|
||||
pos.y = location.getY();
|
||||
pos.z = location.getZ();
|
||||
pos.yaw = location.getYaw();
|
||||
pos.pitch = location.getPitch();
|
||||
return pos;
|
||||
});
|
||||
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
|
||||
EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
|
||||
if (packetPlayInFlying.h) {
|
||||
entityPlayer.b(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c, packetPlayInFlying.d, packetPlayInFlying.e);
|
||||
position.x = packetPlayInFlying.a;
|
||||
position.y = packetPlayInFlying.b;
|
||||
position.z = packetPlayInFlying.c;
|
||||
position.yaw = packetPlayInFlying.d;
|
||||
position.pitch = packetPlayInFlying.e;
|
||||
} else {
|
||||
entityPlayer.e(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
|
||||
position.x = packetPlayInFlying.a;
|
||||
position.y = packetPlayInFlying.b;
|
||||
position.z = packetPlayInFlying.c;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable(Player player) {
|
||||
Position position = playerLocationMap.remove(player.getUniqueId());
|
||||
if (position != null) {
|
||||
player.teleport(new Location(player.getWorld(), position.x, position.y, position.z, position.yaw, position.pitch));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,33 +0,0 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import de.steamwar.bausystem.features.util.NoClipCommand;
|
||||
|
||||
public class ProtocolWrapper19 implements ProtocolWrapper {
|
||||
|
||||
private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor(NoClipCommand.playerInfoDataClass, GameProfile.class, int.class, NoClipCommand.enumGamemode, NoClipCommand.iChatBaseComponent, Reflection.getClass("net.minecraft.world.entity.player.ProfilePublicKey$a"));
|
||||
@Override
|
||||
public Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode) {
|
||||
return playerInfoDataConstructor.invoke(profile, 0, mode, null, null);
|
||||
}
|
||||
}
|
40
BauSystem_Linkage/src/de/steamwar/linkage/types/LuaLib_GENERIC.java
Normale Datei
40
BauSystem_Linkage/src/de/steamwar/linkage/types/LuaLib_GENERIC.java
Normale Datei
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.linkage.types;
|
||||
|
||||
import de.steamwar.linkage.LinkageType;
|
||||
import de.steamwar.linkage.plan.BuildPlan;
|
||||
import de.steamwar.linkage.plan.MethodBuilder;
|
||||
|
||||
import javax.lang.model.element.TypeElement;
|
||||
|
||||
public class LuaLib_GENERIC implements LinkageType {
|
||||
|
||||
@Override
|
||||
public String method() {
|
||||
return "link";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
|
||||
buildPlan.addImport("de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin");
|
||||
methodBuilder.addLine("SteamWarLuaPlugin.add(" + s + ");");
|
||||
}
|
||||
}
|
@ -1,40 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.linkage.types;
|
||||
|
||||
import de.steamwar.linkage.LinkageType;
|
||||
import de.steamwar.linkage.plan.BuildPlan;
|
||||
import de.steamwar.linkage.plan.MethodBuilder;
|
||||
|
||||
import javax.lang.model.element.TypeElement;
|
||||
|
||||
public class Operator_GENERIC implements LinkageType {
|
||||
|
||||
@Override
|
||||
public String method() {
|
||||
return "linkScriptCommands";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
|
||||
buildPlan.addImport("de.steamwar.bausystem.features.script.expression.Expression");
|
||||
methodBuilder.addLine("Expression.registerOperator(" + s + ");");
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@ -25,16 +25,16 @@ import de.steamwar.linkage.plan.MethodBuilder;
|
||||
|
||||
import javax.lang.model.element.TypeElement;
|
||||
|
||||
public class BlockAttribute_GENERIC implements LinkageType {
|
||||
public class ScoreboardElement_GENERIC implements LinkageType {
|
||||
|
||||
@Override
|
||||
public String method() {
|
||||
return "linkBlockAttributes";
|
||||
return "link";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
|
||||
buildPlan.addImport("de.steamwar.bausystem.features.attributescopy.*");
|
||||
methodBuilder.addLine("AttributesCopyCommand.add(" + s + ");");
|
||||
buildPlan.addImport("de.steamwar.bausystem.features.world.BauScoreboard");
|
||||
methodBuilder.addLine("BauScoreboard.ELEMENTS.add(" + s + ");");
|
||||
}
|
||||
}
|
@ -1,40 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.linkage.types;
|
||||
|
||||
import de.steamwar.linkage.LinkageType;
|
||||
import de.steamwar.linkage.plan.BuildPlan;
|
||||
import de.steamwar.linkage.plan.MethodBuilder;
|
||||
|
||||
import javax.lang.model.element.TypeElement;
|
||||
|
||||
public class SpecialCommand_GENERIC implements LinkageType {
|
||||
|
||||
@Override
|
||||
public String method() {
|
||||
return "linkScriptCommands";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
|
||||
buildPlan.addImport("de.steamwar.bausystem.features.script.ScriptExecutor");
|
||||
methodBuilder.addLine("ScriptExecutor.SPECIAL_COMMANDS.add(" + s + ");");
|
||||
}
|
||||
}
|
@ -64,4 +64,6 @@ dependencies {
|
||||
annotationProcessor swdep('SpigotCore')
|
||||
|
||||
compileOnly swdep('FastAsyncWorldEdit-1.18')
|
||||
|
||||
implementation 'org.luaj:luaj-jse:3.0.1'
|
||||
}
|
@ -37,12 +37,16 @@ SCOREBOARD_TPS_FROZEN = §e Frozen
|
||||
|
||||
SCOREBOARD_TRACE_TICKS = Ticks
|
||||
|
||||
SCOREBOARD_TECHHIDER = TechHider§8: §aOn
|
||||
SCOREBOARD_XRAY = XRay§8: §aOn
|
||||
|
||||
# Flags
|
||||
FLAG_COLOR = Color
|
||||
FLAG_TNT = TNT
|
||||
FLAG_FIRE = Fire
|
||||
FLAG_FREEZE = Freeze
|
||||
FLAG_PROTECT = Protect
|
||||
FLAG_ITEMS = Items
|
||||
|
||||
FLAG_FIRE_ALLOW = §con
|
||||
FLAG_FIRE_DENY = §aoff
|
||||
@ -57,6 +61,9 @@ FLAG_TNT_ALLOW = §aon
|
||||
FLAG_TNT_DENY = §coff
|
||||
FLAG_TNT_ONLY_TB = §7no §ebuild area
|
||||
|
||||
FLAG_ITEMS_ACTIVE = §aon
|
||||
FLAG_ITEMS_INACTIVE = §coff
|
||||
|
||||
FLAG_COLOR_WHITE = §fWhite
|
||||
FLAG_COLOR_ORANGE = §6Orange
|
||||
FLAG_COLOR_MAGENTA = §dMagenta
|
||||
@ -137,6 +144,7 @@ BAU_INFO_ITEM_LORE_DAMAGE=
|
||||
BAU_INFO_ITEM_LORE_FIRE = §7Fire§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_COLOR = §7Color§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_PROTECT = §7Protect§8: §e{0}
|
||||
BAU_INFO_ITEM_LORE_ITEMS = §7Items§8: §e{0}
|
||||
|
||||
BAU_INFO_COMMAND_HELP = §8/§ebauinfo §8- §7Information regarding this build server
|
||||
BAU_INFO_COMMAND_OWNER = §7Owner: §e{0}
|
||||
@ -159,6 +167,12 @@ COUNTINGWAND_MESSAGE_LCLICK = §7Second position at: §8[§7{0}§8, §7{1}§8,
|
||||
COUNTINGWAND_MESSAGE_VOLUME = §e{0}
|
||||
COUNTINGWAND_MESSAGE_DIMENSION = §e{0}§8, §e{1}§8, §e{2}
|
||||
|
||||
# Design Endstone
|
||||
DESIGN_ENDSTONE_COMMAND_HELP = §8/§edesign endstone §8- §7Show where Endstone is
|
||||
DESIGN_ENDSTONE_REGION_ERROR = §cThis region has no build area
|
||||
DESIGN_ENDSTONE_ENABLE = §aEndstone is activated
|
||||
DESIGN_ENDSTONE_DISABLE = §cEndstone is deactivated
|
||||
|
||||
# Detonator
|
||||
DETONATOR_LOC_REMOVE = §e{0} removed
|
||||
DETONATOR_LOC_ADD = §e{0} added
|
||||
@ -216,298 +230,51 @@ GUI_EDITOR_TITLE_MORE=Select item
|
||||
|
||||
# Script
|
||||
## Errors
|
||||
SCRIPT_SLEEP_ERROR = §cInsert a sleep into your script
|
||||
SCRIPT_COMMAND_ERROR_UNKNOWN_VAR = §cUnknown variable {0}
|
||||
SCRIPT_COMMAND_ERROR_EXPRESSION = §cExpression error with: {0}
|
||||
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR = §cThe first argument is missing and should be a variable
|
||||
SCRIPT_COMMAND_ERROR_FIRST_ARG_NONUMER = §cThe first argument is missing and should be a number
|
||||
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR_OR_VALUE = §cThe first argument is missing and should be a variable or a number
|
||||
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOJUMPPOINT = §cThe first argument is missing and should be a jump-point
|
||||
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR = §cThe second argument is missing and should be a variable
|
||||
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE = §cThe econd argument is missing and should be a value
|
||||
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOJUMPPOINT = §cThe second argument is missing and should be a jump-point
|
||||
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR = §cThe third argument is missing and should be a variable
|
||||
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVALUE = §cThe third argument is missing and should be a value
|
||||
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR_OR_NUMBER = §cThe third argument is missing and should be a variable or a number
|
||||
SCRIPT_COMMAND_ERROR_FOURTH_ARG_NOVALUE = §cThe fourth argument is missing and should be a value
|
||||
|
||||
SCRIPT_COMMAND_ERROR_BOOLEAN_COMPARE = §cOnly booleans can be compared
|
||||
SCRIPT_COMMAND_ERROR_NUMBER_COMPARE = §cOnly numbers can be compared
|
||||
SCRIPT_COMMAND_ERROR_NO_BOOLEAN = §cThe value is not a boolean
|
||||
|
||||
SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED = §cOnly strings are allowed
|
||||
SCRIPT_COMMAND_ERROR_ONLY_NUMBERS_ALLOWED = §cOnly numbers are allowed
|
||||
|
||||
SCRIPT_COMMAND_ERROR_UNKNOWN_OPERATION = §cUnknown operation: {0}
|
||||
|
||||
## Commands
|
||||
SCRIPT_COMMAND_ARITHMETIC_ADD_ERROR = §cOnly numbers or strings can be added
|
||||
SCRIPT_COMMAND_ARITHMETIC_DIV_ERROR = §cOnly numbers can be divided
|
||||
SCRIPT_COMMAND_ARITHMETIC_MUL_ERROR = §cOnly numbers can be multiplied
|
||||
SCRIPT_COMMAND_ARITHMETIC_SUB_ERROR = §cOnly numbers can be subtracted
|
||||
SCRIPT_COMMAND_ARITHMETIC_POW_ERROR = §cOnly numbers can be raised to a power
|
||||
SCRIPT_COMMAND_ARITHMETIC_MOD_ERROR = §cOnly whole numbers can be used for modulo
|
||||
SCRIPT_COMMAND_ARITHMETIC_BIT_AND_ERROR = §cOnly whole numbers and booleans can be used for and
|
||||
SCRIPT_COMMAND_ARITHMETIC_BIT_OR_ERROR = §cOnly whole numbers and booleans can be used for or
|
||||
SCRIPT_COMMAND_ARITHMETIC_BIT_XOR_ERROR = §cOnly whole numbers and booleans can be used for xor
|
||||
SCRIPT_COMMAND_ARITHMETIC_BIT_LEFT_ERROR = §cOnly whole numbers can be used for left shift value
|
||||
SCRIPT_COMMAND_ARITHMETIC_BIT_RIGHT_ERROR = §cOnly whole numbers can be used for right shift value
|
||||
SCRIPT_COMMAND_ARITHMETIC_BIT_RIGHT_LOGIC_ERROR = §cOnly whole numbers can be used for logic right shift value
|
||||
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_1 = §eceil §8<§7variable§8> §8<§7variable§8|§7value§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_2 = §eceil §8<§7variable§8> §8<§7variable§8|§7value§8> §8<§7variable§8|§7value§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_3 = Ceils the second number and writes it in the first or ceils the second number with the precision from the third number and writes it in the first
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_1 = §cOnly floating point numbers can be ceiled
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_2 = §cThe precision needs to be a whole number
|
||||
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_1 = §efloor §8<§7variable§8> §8<§7variable§8|§7value§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_2 = §efloor §8<§7variable§8> §8<§7variable§8|§7value§8> §8<§7variable§8|§7value§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_3 = Floors the second number and writes it in the first or floors the second number with the precision from the third number and writes it in the first
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_1 = §cOnly floating point numbers can be floored
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_2 = §cThe precision needs to be a whole number
|
||||
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_1 = §eround §8<§7variable§8> §8<§7variable§8|§7value§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_2 = §eround §8<§7variable§8> §8<§7variable§8|§7value§8> §8<§7variable§8|§7value§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_3 = Round the second number and writes it in the first or rounds the second number with the precision from the third number and writes it in the first
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_1 = §cOnly floating point numbers can be rounded
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_2 = §cThe precision needs to be a whole number
|
||||
|
||||
SCRIPT_COMMAND_IO_ECHO_HELP_1 = §eecho §8<§7value§8>
|
||||
SCRIPT_COMMAND_IO_ECHO_HELP_2 = §7Send a message to the player. If the value is empty, the message will be empty as well
|
||||
SCRIPT_COMMAND_IO_ECHO_MESSAGE = §f{0}
|
||||
|
||||
SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_1 = §eechoactionbar §8<§7value§8>
|
||||
SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_2 = §7Send a message to the player to the action bar. If the value is empty, the message will be empty as well
|
||||
|
||||
SCRIPT_COMMAND_IO_INPUT_HELP_1 = §einput §8<§7variable§8> §8<§7text§8>
|
||||
SCRIPT_COMMAND_IO_INPUT_HELP_2 = §7Request an input from the player, which will be written in the variable. The text is optional
|
||||
|
||||
SCRIPT_COMMAND_STRING_INSERT_HELP_1 = §einsert §8<§7variable§8> §8<§7variable§8> §8<§7number§8>
|
||||
SCRIPT_COMMAND_STRING_INSERT_HELP_2 = §einsert §8<§7variable§8> §8<§7variable§8> §8<§7variable§8> §8<§7number§8>
|
||||
SCRIPT_COMMAND_STRING_INSERT_HELP_3 = Insert something into a String at a given index. The number is the index and the variable is the string. Optionally the result can be written in another or a new variable
|
||||
|
||||
SCRIPT_COMMAND_STRING_REMOVE_HELP_1 = §eremove §8<§7variable§8> §8<§7from variable§8>
|
||||
SCRIPT_COMMAND_STRING_REMOVE_HELP_2 = §eremove §8<§7variable§8> §8<§7variable§8> §8<§7from variable§8>
|
||||
SCRIPT_COMMAND_STRING_REMOVE_HELP_3 = Removes all occurrences of a string from another string.
|
||||
|
||||
SCRIPT_COMMAND_STRING_REPLACE_HELP_1 = §ereplace §8<§7variable§8> §8<§7from variable§8> §8<§7to variable§8>
|
||||
SCRIPT_COMMAND_STRING_REPLACE_HELP_2 = §ereplace §8<§7variable§8> §8<§7variable§8> §8<§7from variable§8> §8<§7to variable§8>
|
||||
SCRIPT_COMMAND_STRING_REPLACE_HELP_3 = Replaces all occurrences of a string from another string with a given string
|
||||
|
||||
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_1 = §esubstring §8<§7variable§8> §8<§7number§8>
|
||||
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_2 = §esubstring §8<§7variable§8> §8<§7variable§8> §8<§7number§8>
|
||||
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_3 = Shortens a string either from the start or the end, depending on whether the given index is positive (start) or negative (end)
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_CONST_HELP_1 = §econst §8<§7variable§8> §8[§7value§8(§7s§8)§8]
|
||||
SCRIPT_COMMAND_VARIABLE_CONST_HELP_2 = Writes a value in a constant, which can be a number, a boolean or a string
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_1 = §econvert §8<§7variable§8> §8<§7value§8>
|
||||
SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_2 = Converts a value to 'number' if it's a number, or to 'boolean' if it's either 'true' or 'false'. Otherwise it remains of type 'text'.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_1 = §eglobal §8<§7variable§8> §8[§7value§8(§7s§8)§8]
|
||||
SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_2 = Writes a value in a variable, which can be a number, a boolean or a string
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_1 = §eunglobal §8<§7variable§8>
|
||||
SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_2 = Deletes a global variable.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_1 = §eunvar §8<§7variable§8>
|
||||
SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_2 = Deletes a local variable.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_VAR_HELP_1 = §evar §8<§7variable§8> §8[§7value§8(§7s§8)§8]
|
||||
SCRIPT_COMMAND_VARIABLE_VAR_HELP_2 = Writes a value in a variable, which can be a number, a boolean or a string
|
||||
|
||||
SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_1 = §egetmaterial §8<§7variable§8> §8<§7number§8> §8<§7number§8> §8<§7number§8>
|
||||
SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_2 = Writes the material of a block in the world in the variable
|
||||
|
||||
SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_1 = §esetmaterial §8<§7variable§8> §8<§7number§8> §8<§7number§8> §8<§7number§8>
|
||||
SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_2 = Sets a block in the world with the given material, given in the variable
|
||||
|
||||
SCRIPT_COMMAND_EXIT_HELP_1 = §eexit
|
||||
SCRIPT_COMMAND_EXIT_HELP_2 = Exits the script
|
||||
|
||||
SCRIPT_COMMAND_IF_HELP_1 = §eif §8<§7true/false§8> §8<§7jump-point§8>
|
||||
SCRIPT_COMMAND_IF_HELP_2 = §eif §8<§7true/false§8> §8<§7jump-point§8> §8<§7jump-point§8>
|
||||
SCRIPT_COMMAND_IF_HELP_3 = §7Jump to the first jump-point if the given value is true or the second jump-point otherwise.
|
||||
|
||||
SCRIPT_COMMAND_JUMP_HELP_1 = §ejump §8<§7jump-point§8>
|
||||
SCRIPT_COMMAND_JUMP_HELP_2 = §7Jump to a jump-point. A jump-point is a line with §8'§7.§8'§7 before.
|
||||
SCRIPT_COMMAND_JUMP_ERROR = §cUnknown jump-point: {0}
|
||||
|
||||
SCRIPT_COMMAND_CALL_HELP_1 = §ecall §8<§7jump-point§8>
|
||||
SCRIPT_COMMAND_CALL_HELP_2 = §7Jump to a jump-point. A jump-point is a line with §8'§7.§8'§7 before. Building a return stack alongside. Use 'return' to jump back.
|
||||
SCRIPT_COMMAND_CALL_ERROR = §cUnknown jump-point: {0}
|
||||
|
||||
SCRIPT_COMMAND_RETURN_HELP_1 = §ereturn
|
||||
SCRIPT_COMMAND_RETURN_HELP_2 = §7Jump back to the last 'call' command
|
||||
SCRIPT_COMMAND_RETURN_ERROR = §cNo 'call' command executed before
|
||||
|
||||
SCRIPT_COMMAND_SLEEP_HELP_1 = §esleep §8<§7time§8>
|
||||
SCRIPT_COMMAND_SLEEP_HELP_2 = Pauses the execution by the given number of game ticks.
|
||||
SCRIPT_COMMAND_SLEEP_ERROR = §cThe given number needs to be greater than zero.
|
||||
|
||||
## GUI
|
||||
SCRIPT_GUI_ITEM_NAME = §eScript Help
|
||||
SCRIPT_ERROR_GUI=§cError in parsing script: Line {0}
|
||||
SCRIPT_ERROR_GLOBAL=§cError in global script: Line {0}
|
||||
SCRIPT_ERROR_CLICK=§cError in script: Line {0}
|
||||
SCRIPT_ERROR_ONLY_IN_GLOBAL=§cThis function is only available in global scripts
|
||||
|
||||
## CustomScript
|
||||
SCRIPT_HOTKEY_ITEM_NAME = §7Hotkey§8: §e{0} §8-§7 {1}
|
||||
SCRIPT_EVENT_ITEM_NAME = §7Event§8: §e{0} §8-§7 {1}
|
||||
SCRIPT_COMMAND_ITEM_NAME = §7Command§8: §e{0}
|
||||
SCRIPT_HOTKEY_ITEM_NAME = §7Hotkey§8: §e{0}
|
||||
SCRIPT_EVENT_ITEM_NAME = §7Event§8: §e{0}
|
||||
SCRIPT_COMMAND_ITEM_NAME = §7Command§8: §e/{0}
|
||||
|
||||
## Script Menu GUI
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_1 = §7Click to retrieve
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_2 = §7Shift-Click to copy
|
||||
SCRIPT_MENU_GUI_NAME = §eScript Commands {0}{1}§7%
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_3 = §7Right-Click to edit
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_4 = §7Middle-Click to preview
|
||||
SCRIPT_MENU_GUI_NAME = §eScript-Menu
|
||||
SCRIPT_MENU_GUI_ITEM_ADD_NAME = §eInsert
|
||||
SCRIPT_MENU_GUI_ITEM_ADD_LORE = §7Click with a book to insert
|
||||
|
||||
SCRIPT_MENU_GUI_DUPLICATE_COMMAND = §cCommand '{0}' already defined
|
||||
SCRIPT_MENU_GUI_UNKNOWN_EVENT = §cEvent '{0}' cannot be defined
|
||||
SCRIPT_MENU_GUI_LIMIT = §cScript-Book limit reached
|
||||
SCRIPT_MENU_GUI_ENTER_NAME = §eEnter a name
|
||||
SCRIPT_DEPRECATED=§cThe function §8'§e{0}§8'§c is deprecated and will be removed in the future. Please use §8'§e{1}§8'§c instead.
|
||||
|
||||
## ScriptCommand
|
||||
SCRIPT_COMMAND_HELP = §8/§escript §8- §7Opens the ScriptGUI
|
||||
SCRIPT_COMMAND_HELP_MENU = §8/§escript menu §8- §7Opens the ScriptGUI for custom commands shares across baus
|
||||
# Shield Printing
|
||||
SHIELD_PRINTING_HELP_START = §8/§eshieldprinting start §8- §7Starts the shield printing
|
||||
SHIELD_PRINTING_HELP_COPY = §8/§eshieldprinting copy §8- §7Copies the shield configuration
|
||||
SHIELD_PRINTING_HELP_APPLY = §8/§eshieldprinting apply §8- §7Applies the shield configuration
|
||||
SHIELD_PRINTING_HELP_STOP = §8/§eshieldprinting stop §8- §7Stops the shield printing
|
||||
SHIELD_PRINTING_HELP_STEP_1 = §81. §7Paste the schematic you want to use
|
||||
SHIELD_PRINTING_HELP_STEP_2 = §82. §7Start the shield printing with §8/§eshieldprinting start
|
||||
SHIELD_PRINTING_HELP_STEP_3 = §83. §7Wait until the shield printing is finished
|
||||
SHIELD_PRINTING_HELP_STEP_4 = §84. §7Edit the shields if necessary
|
||||
SHIELD_PRINTING_HELP_STEP_5 = §85. §7Copy the shields printing with §8/§eshieldprinting copy
|
||||
SHIELD_PRINTING_HELP_STEP_6 = §86. §7Paste the original schematic
|
||||
SHIELD_PRINTING_HELP_STEP_7 = §87. §7Apply the shield printing with §8/§eshieldprinting apply
|
||||
|
||||
## Script GUI
|
||||
SCRIPT_GUI_NAME = Script Elements
|
||||
SCRIPT_GUI_COMMAND_CHAT = §eScript Command§8: §e{0}
|
||||
SHIELD_PRINTING_NO_REGION = §cYou are not in a region.
|
||||
SHIELD_PRINTING_NOT_RUNNING = §cThe shield printing is not running.
|
||||
SHIELD_PRINTING_DISALLOWED = §cYou are not allowed to use shield printing here.
|
||||
SHIELD_PRINTING_BOSSBAR = §fMovements: {0}
|
||||
SHIELD_PRINTING_BOSSBAR_COPIED = §fMovements: {0} Copied: {1}
|
||||
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS = §eCustom Hotkeys
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_1 = §7Write§8: §e#!HOTKEY 'Char'
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_2 = §7at the beginning of a Script Book to use a custom hotkey. The 'Char' can be any char between '§eA§7' and '§eZ§7' as well as '§e0§7' and '§e9§7'. While executing two variables are available: §epressed§7, §ereleased§7.
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_3 = §7You can add modifiers like "SHIFT", "CTRL", "ALT" or "META" to the hotkey. §7Example: §e#!HOTKEY SHIFT+A
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_4 = §7
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_5 = §cThis can only be used in conjunction with the Fabric-Mod: §eAdvancedScripts §7found on §ehttps://steamwar.de/downloads
|
||||
|
||||
SCRIPT_GUI_CUSTOM_COMMANDS = §eCustom Commands
|
||||
SCRIPT_GUI_CUSTOM_COMMANDS_LORE_1 = §7Write§8: §e#!CMD 'COMMAND'
|
||||
SCRIPT_GUI_CUSTOM_COMMANDS_LORE_2 = §7at the beginning of a Script Book to use a custom command. The command always starts with §e/§7 and can be structured as you wish. Everything in pointy Brackets '§e<>§7' will be counted as a Parameter and therefore as a variable. Parameters in round brackets '§e()§7' are optional. Simple texts as parameters get a variable with the same name with the values true/false, depending on whether the value was given or not
|
||||
|
||||
SCRIPT_GUI_CUSTOM_EVENTS = §eCustom Events
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_1 = §7Write§8: §e#!EVENT 'EventName'
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_2 = §7at the beginning of a Script Book to use a custom event. Every event can ve canceled by using 'var cancel true'. After the event name are the variables which are usable in a Script Book.
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_3 = §7Usable Events are:
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_4 = §eFF
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_5 = §ePlaceBlock §8-§7 blockX, blockY, blockZ, blockType
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_6 = §eBreakBlock §8-§7 blockX, blockY, blockZ, blockType
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_7 = §eRightClick §8-§7 blockInHand, action, handType,
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_8 = §7 hasBlock §8[§7blockX, blockY, blockZ, blockFace§8]§e*
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_9 = §eLeftClick §8-§7 blockInHand, action, handType,
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_10 = §7 hasBlock §8[§7blockX, blockY, blockZ, blockFace§8]§e*
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_11 = §eTNTSpawn
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_12 = §eTNTExplode §8-§7 x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_13 = §eTNTExplodeInBuild §8-§7 x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_14 = §eSelfJoin §8-§7 x, y, z, playerName
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_15 = §eSelfLeave §8-§7 x, y, z, playerName
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_16 = §eDropItem §8-§7 material, x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_17 = §eEntityDeath §8-§7 entityType, x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_18 = §eScoreboard
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_STAR_1 = §e* §8-§7 Everything in brackets is only set if the variable before is set on §etrue§7.
|
||||
|
||||
SCRIPT_GUI_OTHER = §eOther
|
||||
SCRIPT_GUI_OTHER_LORE_1 = §7Comments start with §e#§7.
|
||||
SCRIPT_GUI_OTHER_LORE_2 = §7Jump_Points start with §e.§7.
|
||||
SCRIPT_GUI_OTHER_LORE_3 = §7A variable name enclosed in '§e{}§7' is replaced by its value. A variable can be prefixed with '§econst.§7' or '§elocal.§7' or '§eglobal.§7'.
|
||||
SCRIPT_GUI_OTHER_LORE_4 = §7The following applies:
|
||||
SCRIPT_GUI_OTHER_LORE_5 = §7- Local variables are only available in the script book.
|
||||
SCRIPT_GUI_OTHER_LORE_6 = §7- Global variables are available in every script book.
|
||||
SCRIPT_GUI_OTHER_LORE_7 = §7- Constant variables are variables from the server (e.g. player name, TPS, etc.)
|
||||
SCRIPT_GUI_OTHER_LORE_8 = §7A variable can be appended with '§e.length§7' or '§e.type§7' or '§e.isset§7'.
|
||||
SCRIPT_GUI_OTHER_LORE_9 = §7The following applies:
|
||||
SCRIPT_GUI_OTHER_LORE_10 = §7- Length returns the length of the variable as a number.
|
||||
SCRIPT_GUI_OTHER_LORE_11 = §7- Type returns the type (number, floating_number, text or boolean) as text.
|
||||
SCRIPT_GUI_OTHER_LORE_12 = §7- Isset returns as a boolean whether the variable exists.
|
||||
SCRIPT_GUI_OTHER_LORE_13 = §7Mathematical as well as logical operations can be specified in '§e{}§7'.
|
||||
SCRIPT_GUI_OTHER_LORE_14 = §7The following applies:
|
||||
SCRIPT_GUI_OTHER_LORE_15 = §7- arithmetic operators: §e+ * - /§7 as well as §e%§7 for modulo
|
||||
SCRIPT_GUI_OTHER_LORE_16 = §7- Logical operators: §e==§7; §e!=§7; §e<=§7; §e>=§7; §e<§7; §e>§7; §e&&§7; §e||§7 (this is the character for or)
|
||||
SCRIPT_GUI_OTHER_LORE_17 = §7- Bitwise operators: §e&§7; §e|§7; §e^
|
||||
SCRIPT_GUI_OTHER_LORE_18 = §7- Shift operators: §e<<§7; §e>>§7; §e>>>§7
|
||||
|
||||
SCRIPT_GUI_COMMAND_NAME = §7Command: §e{0}
|
||||
|
||||
SCRIPT_GUI_CUSTOM_VARIABLES = §eCustom Variables
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TIME_NAME = §7Constant §etime
|
||||
SCRIPT_GUI_CONSTANT_TIME_LORE = §7Formatted time variable.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TICKS_NAME = §7Constant §eticks
|
||||
SCRIPT_GUI_CONSTANT_TICKS_LORE = §7Ticks since server start.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TRACE_NAME = §7Constant §etrace
|
||||
SCRIPT_GUI_CONSTANT_TRACE_LORE = §etrue§7 if the trace is activated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_AUTO_TRACE_NAME = §7Constant §eautotrace
|
||||
SCRIPT_GUI_CONSTANT_AUTO_TRACE_LORE = §etrue§7 if the auto trace is activated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TRACE_STATUS_NAME = §7Constant §etrace_status
|
||||
SCRIPT_GUI_CONSTANT_TRACE_STATUS_LORE = §7One of: §eOFF§8, §eIDLE§8, §eIDLE_AUTO_EXPLODE§8, §eIDLE_AUTO_IGNITE§8, §eIDLE_SINGLE
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TRACE_TIME_NAME = §7Constant §etrace_time
|
||||
SCRIPT_GUI_CONSTANT_TRACE_TIME_LORE = §e0§7 if the trace is not active, otherwise the time in ticks since the trace was started.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_LOADER_STATUS_NAME = §7Constant §eloader_status
|
||||
SCRIPT_GUI_CONSTANT_LOADER_STATUS_LORE = §7One of: §eOFF§8, §eSETUP§8, §eRUNNING§8, §eSINGLE§8, §ePAUSE§8, §eEND
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TNT_NAME = §7Constant §etnt
|
||||
SCRIPT_GUI_CONSTANT_TNT_LORE = §etrue§7 if tnt is not deactivated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_ONLY_TB_NAME = §7Constant §etnt_onlytb
|
||||
SCRIPT_GUI_CONSTANT_ONLY_TB_LORE = §etrue§7 if tnt no build is activated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_FREEZE_NAME = §7Constant §efreeze
|
||||
SCRIPT_GUI_CONSTANT_FREEZE_LORE = §etrue§7 if freeze is not deactivated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_FIRE_NAME = §7Constant §efire
|
||||
SCRIPT_GUI_CONSTANT_FIRE_LORE = §etrue§7 if fire is not deactivated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_PROTECT_NAME = §7Constant §eprotect
|
||||
SCRIPT_GUI_CONSTANT_PROTECT_LORE = §etrue§7 if protect is activated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_X_NAME = §7Constant §ex
|
||||
SCRIPT_GUI_CONSTANT_X_LORE = §ex§7 position of the player.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_Y_NAME = §7Constant §ey
|
||||
SCRIPT_GUI_CONSTANT_Y_LORE = §ey§7 position of the player.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_Z_NAME = §7Constant §ez
|
||||
SCRIPT_GUI_CONSTANT_Z_LORE = §ez§7 position of the player.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_NAME_NAME = §7Constant §ename
|
||||
SCRIPT_GUI_CONSTANT_NAME_LORE = §eDisplay§7 name of the player.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SNEAK_NAME = §7Constant §esneaking
|
||||
SCRIPT_GUI_CONSTANT_SNEAK_LORE = §etrue§7 if the player is sneaking.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SPRINTING_NAME = §7Constant §esprinting
|
||||
SCRIPT_GUI_CONSTANT_SPRINTING_LORE = §etrue§7 is the player is sprinting.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SLOT_NAME = §7Constant §eslot
|
||||
SCRIPT_GUI_CONSTANT_SLOT_LORE = §e0-8§7 for the selected slot.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_NAME = §7Constant §eslotmaterial
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_LORE = §eMaterial§7 of the item in the current slot
|
||||
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_NAME = §7Constant §eoffhandmaterial
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_LORE = §eMaterial§7 of the item in the off hand
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_NAME = §7Constant §ematerialname
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_LORE = §eName§7 of the item in the current slot
|
||||
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_NAME = §7Constant §eoffmaterialname
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_LORE = §eName§7 of the item in the off hand
|
||||
|
||||
SCRIPT_GUI_CONSTANT_REGION_TYPE_NAME = §7Constant §eregion_type
|
||||
SCRIPT_GUI_CONSTANT_REGION_TYPE_LORE = §eregion type§7 of the current region
|
||||
|
||||
SCRIPT_GUI_CONSTANT_REGION_NAME_NAME = §7Constant §eregion_name
|
||||
SCRIPT_GUI_CONSTANT_REGION_NAME_LORE = §eregion name§7 of the current region
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TPS_NAME = §7Constant §etps
|
||||
SCRIPT_GUI_CONSTANT_TPS_LORE = §etps§7 of the server
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TPS_LIMIT_NAME = §7Constant §etps_limit
|
||||
SCRIPT_GUI_CONSTANT_TPS_LIMIT_LORE = §etps_limit§7 of the server
|
||||
SHIELD_PRINTING_START = §aThe shield printing has been started.
|
||||
SHIELD_PRINTING_COPY = §aThe shield has been copied.
|
||||
SHIELD_PRINTING_APPLY = §aThe shield has been applied.
|
||||
SHIELD_PRINTING_STOP = §aThe shield printing has been stopped.
|
||||
|
||||
# Unsign Book
|
||||
UNSIGN_HELP=§8/§eunsign §8- §7Make a signed book writable again
|
||||
@ -585,7 +352,6 @@ SIMULATOR_GUI_TNT_GROUP_LORE_6 = §7z§8: §e{0}
|
||||
SIMULATOR_GUI_TNT_DISABLED = §cDisabled
|
||||
SIMULATOR_GUI_NAME = Simulator
|
||||
SIMULATOR_GUI_DELETE = §cDelete TNT
|
||||
SIMULATOR_GUI_START = §eStart
|
||||
SIMULATOR_GUI_AUTO_TRACE = §eAutoTrace§8: §7{0}
|
||||
SIMULATOR_GUI_MOVE_ALL = §eMove all
|
||||
|
||||
@ -651,30 +417,29 @@ INVENTORY_FILL_INFO = §7Helps you fill containers by looking at them while snea
|
||||
INVENTORY_FILL_ENABLE = §aInventoryFiller activated
|
||||
INVENTORY_FILL_DISABLE = §cInventoryFiller deactivated
|
||||
|
||||
# Killchecker
|
||||
KILLCHECKER_HELP_ENABLE = §8/§ekillchecker enable §8- §7Enables Killchecker / Recalculates kills
|
||||
KILLCHECKER_HELP_DISABLE = §8/§ekillchecker disable §8- §7Disables Killchecker
|
||||
KILLCHECKER_INFO = §7Shows the overlaps of cannon kills in your build area.
|
||||
KILLCHECKER_INFO2 = §7Only colorable blocks like Wool, Terractotta, Stained Glass and Concrete are counted.
|
||||
KILLCHECKER_ENABLE = §aKillchecker activated
|
||||
KILLCHECKER_DISABLE = §cKillchecker deactivated
|
||||
KILLCHECKER_BOSSBAR = §e§l{0} §7(§e{1}%§7) §e§l{2}§7 cannons
|
||||
|
||||
# BlockCounter
|
||||
BLOCK_COUNTER_HELP_TOGGLE = §8/§eblockcounter §8- §7Toggle on/off
|
||||
BLOCK_COUNTER_HELP_ENABLE = §8/§eblockcounter enable §8- §7Toggles BlockCounter on
|
||||
BLOCK_COUNTER_HELP_DISABLE = §8/§eblockcounter disable §8- §7Toggles BlockCounter off
|
||||
BLOCK_COUNTER_MESSAGE = §7Counter §8> §e{0} §7Blocks §e{1} §7TNT §e{2} §7Blocks/TNT §e{3} §7Blocks/tick
|
||||
BLOCK_COUNTER_MESSAGE_SECOND = §7Counter §8> §e{0} §7Blocks §e{1} §7TNT §e{2} §7Blocks/TNT §e{3} §7Blocks/s
|
||||
BLOCK_COUNTER_MESSAGE = §7Damage §8> §e{0} §7Blocks §e{1} §7TNT §e{2} §7Blocks/TNT §e{3} §7Blocks/tick
|
||||
BLOCK_COUNTER_MESSAGE_SECOND = §7Damage §8> §e{0} §7Blocks §e{1} §7TNT §e{2} §7Blocks/TNT §e{3} §7Blocks/s
|
||||
BLOCK_COUNTER_ENABLE = §7BlockCounter activated
|
||||
BLOCK_COUNTER_DISABLE = §7BlockCounter deactivated
|
||||
|
||||
# DepthCounter
|
||||
DEPTH_COUNTER_COMMAND_ENABLE_HELP = §8/§edepthcounter enable §8- §7Activate the depth-counter
|
||||
DEPTH_COUNTER_COMMAND_DISABLE_HELP = §8/§edepthcounter disable §8- §7Deactivate the depth-counter
|
||||
DEPTH_COUNTER_COMMAND_INFO_HELP = §8/§edepthcounter info §8- §7Lists active counting modes
|
||||
DEPTH_COUNTER_COMMAND_TOGGLE_HELP = §8/§edepthcounter toggle §8<§7CountMode§8> §8- §7Toggle counting modes
|
||||
DEPTH_COUNTER_ENABLE_MESSAGE = §7You activated the depth-counter
|
||||
DEPTH_COUNTER_DISABLE_MESSAGE = §7You deactivated the depth-counter
|
||||
DEPTH_COUNTER_ACTIVE_MESSAGE = §7Active couting modes: §e{0}§8.
|
||||
DEPTH_COUNTER_MESSAGE = §7Damage §8> §7{0}
|
||||
DEPTH_COUNTER_HIGHLIGHT = §e
|
||||
DEPTH_COUNTER_SEPARATOR = §7 §7
|
||||
DEPTH_COUNTER_X = X: {0}
|
||||
DEPTH_COUNTER_Y = Y: {0}
|
||||
DEPTH_COUNTER_Z = Z: {0}
|
||||
DEPTH_COUNTER_TNT = §7TNT§8: §e{0}
|
||||
DEPTH_COUNTER_MESSAGE = §7Depth §8> §7
|
||||
DEPTH_COUNTER_COUNT = {0}{1}§8×{2}{3}§8×{4}{5}
|
||||
DEPTH_COUNTER_HOVER = §7X§8ק7Y§8ק7Z
|
||||
DEPTH_COUNTER_TNT = §7 TNT§8: §e{0}
|
||||
|
||||
# TPSLimit
|
||||
TICK_STEP_HELP = §8/§etick step §8<§7Ticks§8> §8- §7Step n ticks
|
||||
@ -701,7 +466,7 @@ TPSLIMIT_INVALID_FROZEN = §c and '0'
|
||||
|
||||
# Trace
|
||||
TRACE_RECORD=§aon
|
||||
TRACE_IDLE=§coff
|
||||
TRACE_HAS_TRACES=§ehas Traces
|
||||
TRACE_IDLE_SINGLE=§esingle
|
||||
TRACE_IDLE_AUTO_EXPLODE=§eauto §8(§7explode§8)
|
||||
TRACE_IDLE_AUTO_IGNITE=§eauto §8(§7ignite§8)
|
||||
@ -717,7 +482,6 @@ TRACE_MESSAGE_ISOLATE = §aTNT-positions isolated
|
||||
TRACE_MESSAGE_UNISOLATE = §cTNT-positions hidden
|
||||
TRACE_MESSAGE_CLICK_ISOLATE = §eClick to §aisolate§8/§cunisolate
|
||||
TRACE_MESSAGE_DISALLOWED = §cYou are not allowed to use the TNT-Tracer here
|
||||
TRACE_MESSAGE_NO_REGION = §cYou are not in a region
|
||||
|
||||
TRACE_COMMAND_HELP_START = §8/§etrace start §8- §7Starts recording of all TNT-positions
|
||||
TRACE_COMMAND_HELP_SINGLE = §8/§etrace single §8- §7Starts a single recording of all TNT-positions
|
||||
@ -757,63 +521,87 @@ TRACE_GUI_POSITION_SOURCE = §7Source§8: §e{0}
|
||||
TRACE_GUI_POSITION_EXPLODED = §7Exploded§8: §e{0}
|
||||
|
||||
# Loader
|
||||
LOADER_OFF = §coff
|
||||
LOADER_SETUP = §eSetup
|
||||
LOADER_RUNNING = §aRunning
|
||||
LOADER_SINGLE_SIDEBAR = §aSingle
|
||||
LOADER_PAUSE = §7Pause
|
||||
LOADER_END = §8Finished
|
||||
|
||||
LOADER_MESSAGE_CLEAR = §7Loader cleared
|
||||
LOADER_MESSAGE_CLEAR_HELP = §cYou have to be in Setup-Mode to clear the Loader
|
||||
LOADER_MESSAGE_TNT = §eTNT added {0}
|
||||
LOADER_MESSAGE_INTERACT = §e{0} added {1}
|
||||
LOADER_MESSAGE_INTERACT=§e{0} added {1}
|
||||
LOADER_BUTTON_TNT=TNT
|
||||
LOADER_BUTTON_SWITCH=Lever
|
||||
LOADER_BUTTON_WOOD_BUTTON=Button
|
||||
LOADER_BUTTON_STONE_BUTTON=Button
|
||||
LOADER_BUTTON_WOOD_BUTTON=Wooden Button
|
||||
LOADER_BUTTON_STONE_BUTTON=Stone Button
|
||||
LOADER_BUTTON_PRESSURE_PLATE=Pressure plate
|
||||
LOADER_BUTTON_WEIGHTED_PRESSURE_PLATE=Pressure plate
|
||||
LOADER_BUTTON_TRIPWIRE=Tripwire
|
||||
LOADER_BUTTON_NOTEBLOCK=Noteblock
|
||||
LOADER_BUTTON_DAYLIGHTSENSOR=Daylightsensor
|
||||
LOADER_BUTTON_INVALID=Invalid
|
||||
LOADER_BUTTON_DAYLIGHT_DETECTOR=Daylight Detector
|
||||
LOADER_BUTTON_COMPARATOR=Comparator
|
||||
LOADER_BUTTON_REPEATER=Repeater
|
||||
LOADER_BUTTON_LECTERN=Lectern
|
||||
LOADER_BUTTON_TRAPDOOR=Trapdoor
|
||||
LOADER_BUTTON_DOOR=Door
|
||||
LOADER_BUTTON_FENCEGATE=Fencegate
|
||||
|
||||
LOADER_HELP_SETUP=§8/§eloader setup §8- §7Starts recording actions
|
||||
LOADER_HELP_UNDO=§8/§7loader undo §8- §7Removes last recorded action
|
||||
LOADER_SETUP_STOP_FIRST=§cPlease stop the current loader first!
|
||||
LOADER_HELP_START=§8/§eloader start §8- §7Playback of previously recorded action
|
||||
LOADER_HELP_WAIT=§8/§7loader wait §8[§7Ticks§8] - §7Sets wait time between shots
|
||||
LOADER_HELP_SPEED=§8/§7loader speed §8[§7Ticks§8] - §7Sets wait time between actions
|
||||
LOADER_HELP_PAUSE=§8/§7loader pause §8- §7Pauses Loader
|
||||
LOADER_HELP_RESUME=§8/§7loader resume §8- §7Resumes Loader
|
||||
LOADER_HELP_GUI=§8/§7loader gui §8- §7Shows Loader gui
|
||||
LOADER_HELP_STOP=§8/§eloader stop §8- §7Stops recording/playback
|
||||
LOADER_HELP_CLEAR=§8/§eloader clear §8- §7Clears recording
|
||||
LOADER_HELP_SINGLE=§8/§eloader single §8- §7Starts a single shot
|
||||
LOADER_HELP_OTHER=§7The loader works with §eIngame§8-§eTicks §7(20 ticks per Second)
|
||||
LOADER_NO_LOADER=§cYou have no Laoder. Create one with /loader setup
|
||||
LOADER_BACK_SETUP=§7DYour Loader is in Setup again
|
||||
LOADER_NEW=§7Load your cannon and fire it once, to initialise the loader.
|
||||
LOADER_HOW_TO_START=§7Then, execute /§eloader start§7 to start the Loader
|
||||
LOADER_ACTIVE=§7The Loader is now active.
|
||||
LOADER_STOP=§7The Loader has been stopped.
|
||||
LOADER_PAUSED=§7The Loader is now paused.
|
||||
LOADER_RESUME=§7The Loader is resuming.
|
||||
LOADER_SINGLE=§7The Loader is shooting once.
|
||||
LOADER_SMALL_TIME=§cThe wait time is too small
|
||||
LOADER_NEW_TIME=§7The wait time is now: {0}, before {1}
|
||||
LOADER_NEW_LOAD_TIME=§7The action wait time is now: {0}, before {1}
|
||||
LOADER_UNDO=§7Undo succesful.
|
||||
LOADER_PERMS=§cYou are not allowed to use the Loader here
|
||||
LOADER_GUI_NAME=§eLoader
|
||||
LOADER_GUI_NEW=§eNew Loader
|
||||
LOADER_GUI_START=§eStart Loader
|
||||
LOADER_GUI_PAUSE=§7pause Loader
|
||||
LOADER_GUI_UNDO=§7Undo last action
|
||||
LOADER_GUI_WAIT=§7Shot delay
|
||||
LOADER_GUI_WAIT_LORE=§7Currently: §e{0}
|
||||
LOADER_GUI_WAIT_TITLE=§7Shot delay
|
||||
LOADER_GUI_SPEED=§eSpeed
|
||||
LOADER_GUI_SPEED_LORE=§7Currently: §e{0}
|
||||
LOADER_GUI_SPEED_TITLE=§7Block placing speed
|
||||
LOADER_GUI_STOP=§eStop Loader
|
||||
|
||||
LOADER_NOTHING_RECORDED=§cYou have not recorded anything yet!
|
||||
LOADER_GUI_TITLE=Loader GUI
|
||||
LOADER_GUI_SHOW_INTERACTIONS=§eShow only Interactions
|
||||
LOADER_GUI_SHOW_WAITS=§eShow only Waits
|
||||
LOADER_GUI_SHOW_WAITS_SET_BETWEEN_TNT=§7Wait Time between TNT
|
||||
LOADER_GUI_SHOW_WAITS_SET_ALL=§7Wait Time all
|
||||
LOADER_GUI_SHOW_WAITS_TITLE=§7Wait Time
|
||||
LOADER_GUI_SETTINGS_TITLE=Settings
|
||||
LOADER_GUI_SETTINGS_BACK=§8Back
|
||||
LOADER_GUI_SETTINGS_DELETE=§cDelete
|
||||
LOADER_GUI_WAIT_TITLE=Settings
|
||||
LOADER_GUI_WAIT_BACK=§8Back
|
||||
|
||||
LOADER_GUI_CLICK_TO_EDIT=§7Klicke zum editieren
|
||||
LOADER_GUI_ITEM_NAME=§7{0}§8: §e{1}
|
||||
LOADER_SETTING_NAME=§7{0}
|
||||
LOADER_SETTING_MODES=§7Modi§8: §e{0}
|
||||
LOADER_SETTING_POWER=§7Redstone Stärke§8: §e{0}
|
||||
LOADER_SETTING_TICKS=§7Ticks§8: §e{0}
|
||||
LOADER_SETTING_REPEATER=§7Repeater§8: §e{0}
|
||||
LOADER_SETTING_WAIT=§7Wartezeit§8: §e{0} Tick(s)
|
||||
LOADER_SETTING_WAIT_NAME=Wartezeit
|
||||
LOADER_SETTING_TICKS_NAME=Ticks
|
||||
LOADER_SETTING_TICKS_REMOVE_ONE=§c-1
|
||||
LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT=§7Shift§8: §c-5
|
||||
LOADER_SETTING_TICKS_ADD_ONE=§a+1
|
||||
LOADER_SETTING_TICKS_ADD_ONE_SHIFT=§7Shift§8: §a+5
|
||||
LOADER_SETTING_TNT_NAME=§cTNT
|
||||
LOADER_SETTING_TNT_X=§7X§8: §e{0}
|
||||
LOADER_SETTING_TNT_Y=§7Y§8: §e{0}
|
||||
LOADER_SETTING_TNT_Z=§7Z§8: §e{0}
|
||||
LOADER_INTERACTION_NOOP=NOOP
|
||||
LOADER_INTERACTION_INTERACT=Interagiere
|
||||
LOADER_INTERACTION_POWERED=Aktiviert
|
||||
LOADER_INTERACTION_UNPOWERED=Deaktiviert
|
||||
LOADER_INTERACTION_PAGE_PREV=Vorherige Seite
|
||||
LOADER_INTERACTION_PAGE_NEXT=Nächste Seite
|
||||
LOADER_INTERACTION_PAGE=Seite {0}
|
||||
LOADER_INTERACTION_ACTIVE=Aktiviert
|
||||
LOADER_INTERACTION_INACTIVE=Deaktiviert
|
||||
LOADER_INTERACTION_WAIT_FOR=Darauf warten
|
||||
LOADER_INTERACTION_NO_WAIT_FOR=Nicht darauf warten
|
||||
LOADER_INTERACTION_OPEN=Geöffnet
|
||||
LOADER_INTERACTION_CLOSED=Geschlossen
|
||||
|
||||
# Loadtimer
|
||||
LOADTIMER_HELP_OVERVIEW=§7Compete with your friends loading your cannon and get information about the cannon
|
||||
LOADTIMER_HELP_START_1=§8/§eloadtimer start §8-§7 Starts the simple Loadtimer
|
||||
@ -911,6 +699,8 @@ SKULL_GUI_ITEM_NAME = §ePlayer Heads
|
||||
ANVIL_INV_NAME=Player name
|
||||
# StructureVoid
|
||||
STRUCTURE_VOID_COMMAND_HELP=§8/§estructureVoid §8-§7 Receive a StructureVoid
|
||||
# Dragon Egg
|
||||
DRAGON_EGG_COMMAND_HELP=§8/§edragonegg §8-§7 Receive a Dragon Egg
|
||||
# NightVision
|
||||
NIGHT_VISION_HELP=§8/§enightvision §8-§7 Toggel nightvision.
|
||||
NIGHT_VISION_OFF=§eNightvision deactivated
|
||||
@ -997,6 +787,11 @@ REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
|
||||
REGION_FREEZE_NO_PERMS=§cYou are not allowed to freeze this world
|
||||
REGION_FREEZE_ENABLED=§cRegion frozen
|
||||
REGION_FREEZE_DISABLED=§aRegion thawed
|
||||
REGION_ITEMS_HELP=§8/§eitems §8- §7Toggle Items
|
||||
REGION_ITEMS_NO_PERMS=§cYou are not allowed to toggle items in this world
|
||||
REGION_ITEMS_ENABLED=§aItems enabled in this region
|
||||
REGION_ITEMS_DISABLED_GLOBAL=§cItems disabled in this world
|
||||
REGION_ITEMS_DISABLED=§cItems disabled in this region
|
||||
REGION_PROTECT_HELP=§8/§eprotect §8- §7Protect the region
|
||||
REGION_PROTECT_DISABLE=§cProtection disabled
|
||||
REGION_PROTECT_ENABLE=§aProtection enabled
|
||||
@ -1053,6 +848,8 @@ REGION_TB_DONE=§7Dummy reset
|
||||
REGION_TB_ERROR=§cError resetting the dummy
|
||||
REGION_TB_NO_PERMS=§cYou are not allowed to reset the dummy here
|
||||
REGION_TB_NO_REGION=§cYou are currently not in any region
|
||||
REGION_TB_NO_SCHEMSHARING=§cYou currently cannot share schematics until {0}.
|
||||
REGION_TB_NO_SCHEMRECEIVING=§cThe Owner of this build server cannot receive any schematics until {0}.
|
||||
REGION_TNT_HELP=§8/§etnt §8- §7Change the TNT behaviour
|
||||
REGION_TNT_HELP_MODE=§8/§etnt §8[§7Mode§8] §8- §7Set TNT behaviour to a given mode
|
||||
REGION_TNT_ON=§aTNT-Damage activated
|
||||
|
@ -37,12 +37,16 @@ SCOREBOARD_TPS_FROZEN = §e Eingefroren
|
||||
|
||||
SCOREBOARD_TRACE_TICKS = Ticks
|
||||
|
||||
SCOREBOARD_TECHHIDER = TechHider§8: §aAn
|
||||
SCOREBOARD_XRAY = XRay§8: §aAn
|
||||
|
||||
# Flags
|
||||
FLAG_COLOR = Color
|
||||
FLAG_TNT = TNT
|
||||
FLAG_FIRE = Fire
|
||||
FLAG_FREEZE = Freeze
|
||||
FLAG_PROTECT = Protect
|
||||
FLAG_ITEMS = Items
|
||||
|
||||
FLAG_FIRE_ALLOW = §can
|
||||
FLAG_FIRE_DENY = §aaus
|
||||
@ -57,6 +61,9 @@ FLAG_TNT_ALLOW = §aan
|
||||
FLAG_TNT_DENY = §caus
|
||||
FLAG_TNT_ONLY_TB = §7Kein §eBaurahmen
|
||||
|
||||
FLAG_ITEMS_ACTIVE = §aan
|
||||
FLAG_ITEMS_INACTIVE = §caus
|
||||
|
||||
FLAG_COLOR_WHITE = §fWeiß
|
||||
FLAG_COLOR_ORANGE = §6Orange
|
||||
FLAG_COLOR_MAGENTA = §dMagenta
|
||||
@ -157,6 +164,12 @@ COUNTINGWAND_MESSAGE_LCLICK = §7Zweite Position bei: §8[§7{0}§8, §7{1}§8,
|
||||
COUNTINGWAND_MESSAGE_VOLUME = §e{0}
|
||||
COUNTINGWAND_MESSAGE_DIMENSION = §e{0}§8, §e{1}§8, §e{2}
|
||||
|
||||
# Design Endstone
|
||||
DESIGN_ENDSTONE_COMMAND_HELP = §8/§edesign endstone §8- §7Zeige wo Endstone ist
|
||||
DESIGN_ENDSTONE_REGION_ERROR = §cDiese Region hat keinen Baubereich
|
||||
DESIGN_ENDSTONE_ENABLE = §aEndstone ist aktiviert
|
||||
DESIGN_ENDSTONE_DISABLE = §cEndstone ist deaktiviert
|
||||
|
||||
# Detonator
|
||||
DETONATOR_LOC_REMOVE = §e{0} entfernt
|
||||
DETONATOR_LOC_ADD = §e{0} hinzugefügt
|
||||
@ -213,294 +226,45 @@ GUI_EDITOR_ITEM_CLOSE=§eSchließen
|
||||
GUI_EDITOR_TITLE_MORE=Item auswählen
|
||||
|
||||
# Script
|
||||
## Errors
|
||||
SCRIPT_SLEEP_ERROR = §cFüge ein sleep in dein Script ein
|
||||
SCRIPT_COMMAND_ERROR_UNKNOWN_VAR = §cUnbekannte Variable {0}
|
||||
SCRIPT_COMMAND_ERROR_EXPRESSION = §cExpression fehler in: {0}
|
||||
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR = §cDas erste Argument fehlt und sollte eine Variable sein
|
||||
SCRIPT_COMMAND_ERROR_FIRST_ARG_NONUMER = §cDas erste Argument fehlt und sollte eine Zahl sein
|
||||
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR_OR_VALUE = §cDas erste Argument fehlt und sollte eine Variable oder ein Wert sein
|
||||
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOJUMPPOINT = §cDas erste Argument fehlt und sollte ein Jump-Point sein
|
||||
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR = §cDas zweite Argument fehlt und sollte eine Variable sein
|
||||
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE = §cDas zweite Argument fehlt und sollte ein Wert sein
|
||||
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOJUMPPOINT = §cDas dritte Argument fehlt und sollte ein Jump-Point sein
|
||||
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR = §cDas dritte Argument fehlt und sollte eine Variable sein
|
||||
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVALUE = §cDas dritte Argument fehlt und sollte ein Wert sein
|
||||
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR_OR_NUMBER = §cDas dritte Argument fehlt und sollte eine Variable/Zahl sein
|
||||
SCRIPT_COMMAND_ERROR_FOURTH_ARG_NOVALUE = §cDas vierte Argument fehlt und sollte ein Wert sein
|
||||
|
||||
SCRIPT_COMMAND_ERROR_BOOLEAN_COMPARE = §cNur Booleans können verglichen werden
|
||||
SCRIPT_COMMAND_ERROR_NUMBER_COMPARE = §cNur Zahlen können verglichen werden
|
||||
|
||||
SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED = §cNur Strings können verwendet werden
|
||||
SCRIPT_COMMAND_ERROR_ONLY_NUMBERS_ALLOWED = §cNur Zahlen können verwendet werden
|
||||
|
||||
SCRIPT_COMMAND_ERROR_UNKNOWN_OPERATION = §cUnbekannte Operation: {0}
|
||||
|
||||
## Commands
|
||||
SCRIPT_COMMAND_ARITHMETIC_ADD_ERROR = §cNur Zahlen können addiert werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_DIV_ERROR = §cNur Zahlen können dividiert werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_MUL_ERROR = §cNur Zahlen können multipliziert werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_SUB_ERROR = §cNur Zahlen können subtrahiert werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_POW_ERROR = §cNur Zahlen können potenziert werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_MOD_ERROR = §cNur ganze Zahlen können für modulo verwendet werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_BIT_AND_ERROR = §cNur ganze Zahlen und booleans können für und verwendet werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_BIT_OR_ERROR = §cNur ganze Zahlen und booleans können für oder verwendet werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_BIT_XOR_ERROR = §cNur ganze Zahlen und booleans können für xor verwendet werden
|
||||
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_1 = §eceil §8<§7Variable§8> §8<§7Variable§8|§7Wert§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_2 = §eceil §8<§7Variable§8> §8<§7Variable§8|§7Wert§8> §8<§7Variable§8|§7Wert§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_3 = Aufrunden der zweiten Zahl und schreibt es in die erste oder aufrunden der zweiten Zahl auf die Nachkommastellenanzahl aus der dritten Zahl und schreibt es in die erste.
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_1 = §cNur Fließ-Komma-Zahlen können aufgerundet werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_2 = §cEs kann nur auf ganze Nachkommastellen gerundet werden
|
||||
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_1 = §efloor §8<§7Variable§8> §8<§7Variable§8|§7Wert§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_2 = §efloor §8<§7Variable§8> §8<§7Variable§8|§7Wert§8> §8<§7Variable§8|§7Wert§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_3 = Abrunden der zweiten Zahl und schreibt es in die erste oder abrunden der zweiten Zahl auf die Nachkommastellenanzahl aus der dritten Zahl und schreibt es in die erste.
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_1 = §cNur Fließ-Komma-Zahlen können abgerundet werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_2 = §cEs kann nur auf ganze Nachkommastellen gerundet werden
|
||||
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_1 = §eround §8<§7Variable§8> §8<§7Variable§8|§7Wert§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_2 = §eround §8<§7Variable§8> §8<§7Variable§8|§7Wert§8> §8<§7Variable§8|§7Wert§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_3 = Runden der zweiten Zahl und schreibt es in die erste oder runden der zweiten Zahl auf die Nachkommastellenanzahl aus der dritten Zahl und schreibt es in die erste.
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_1 = §cNur Fließ-Komma-Zahlen können gerundet werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_2 = §cEs kann nur auf ganze Nachkommastellen gerundet werden
|
||||
|
||||
SCRIPT_COMMAND_IO_ECHO_HELP_1 = §eecho §8<§7Wert§8>
|
||||
SCRIPT_COMMAND_IO_ECHO_HELP_2 = §7Schreibe etwas dem Spieler. Wenn kein Wert angegeben wurde ist die Nachricht leer.
|
||||
SCRIPT_COMMAND_IO_ECHO_MESSAGE = §f{0}
|
||||
|
||||
SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_1 = §eechoactionbar §8<§7Wert§8>
|
||||
SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_2 = §7Schreibe etwas dem Spieler in der ActionBar. Wenn kein Wert angegeben wurde ist die Nachricht leer.
|
||||
|
||||
SCRIPT_COMMAND_IO_INPUT_HELP_1 = §einput §8<§7Variable§8> §8<§7Text§8>
|
||||
SCRIPT_COMMAND_IO_INPUT_HELP_2 = §7Fordere eine Eingabe von dem Spieler, welche in die Variable geschrieben wird. Der Text ist optional.
|
||||
|
||||
SCRIPT_COMMAND_STRING_INSERT_HELP_1 = §einsert §8<§7Variable§8> §8<§7Variable§8> §8<§7Zahl§8>
|
||||
SCRIPT_COMMAND_STRING_INSERT_HELP_2 = §einsert §8<§7Variable§8> §8<§7Variable§8> §8<§7Variable§8> §8<§7Zahl§8>
|
||||
SCRIPT_COMMAND_STRING_INSERT_HELP_3 = Füge etwas in einen String an einer Stelle ein. Die Zahl ist für die Position und die Variable davor für was. Schreibe optional dies in eine neue oder andere Variable.
|
||||
|
||||
SCRIPT_COMMAND_STRING_REMOVE_HELP_1 = §eremove §8<§7Variable§8> §8<§7Von Variable§8>
|
||||
SCRIPT_COMMAND_STRING_REMOVE_HELP_2 = §eremove §8<§7Variable§8> §8<§7Variable§8> §8<§7Von Variable§8>
|
||||
SCRIPT_COMMAND_STRING_REMOVE_HELP_3 = Lösche eine Zeichenkette aus dem Ursprung. Dies ersetzt nicht nur die erste Stelle sondern alle.
|
||||
|
||||
SCRIPT_COMMAND_STRING_REPLACE_HELP_1 = §ereplace §8<§7Variable§8> §8<§7Von Variable§8> §8<§7Zu Variable§8>
|
||||
SCRIPT_COMMAND_STRING_REPLACE_HELP_2 = §ereplace §8<§7Variable§8> §8<§7Variable§8> §8<§7Von Variable§8> §8<§7Zu Variable§8>
|
||||
SCRIPT_COMMAND_STRING_REPLACE_HELP_3 = Ersetzte eine Zeichenkette aus dem Ursprung mit einer neuen Zeichenkette. Dies ersetzt nicht nur die erste Stelle sondern alle.
|
||||
|
||||
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_1 = §esubstring §8<§7Variable§8> §8<§7Zahl§8>
|
||||
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_2 = §esubstring §8<§7Variable§8> §8<§7Variable§8> §8<§7Zahl§8>
|
||||
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_3 = Kürze einen String entweder vorne oder hinter, je nachdem ob die Zahl positiv (vorne) oder negativ (hinten) ist.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_CONST_HELP_1 = §econst §8<§7Variable§8> §8[§7Value§8(§7s§8)§8]
|
||||
SCRIPT_COMMAND_VARIABLE_CONST_HELP_2 = Schreibt in eine Konstante einen Wert rein, welcher eine Zahl sein kann, ein Boolscher Wert oder ein Text.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_1 = §econvert §8<§7Variable§8> §8<§7Value§8>
|
||||
SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_2 = Konvertiere den Value zu 'number' wenn es eine Zahl ist, oder zu 'boolean' bei 'true' oder 'false' und behalte 'text' bei wenn nichts zutrifft.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_1 = §eglobal §8<§7Variable§8> §8[§7Value§8(§7s§8)§8]
|
||||
SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_2 = Schreibt in eine Variable einen Wert rein, welcher eine Zahl sein kann, ein Boolscher Wert oder ein Text.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_1 = §eunglobal §8<§7Variable§8>
|
||||
SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_2 = Lösche eine Globale variable.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_1 = §eunvar §8<§7Variable§8>
|
||||
SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_2 = Lösche eine Locale variable.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_VAR_HELP_1 = §evar §8<§7Variable§8> §8[§7Value§8(§7s§8)§8]
|
||||
SCRIPT_COMMAND_VARIABLE_VAR_HELP_2 = Schreibt in eine Variable einen Wert rein, welcher eine Zahl sein kann, ein Boolscher Wert oder ein Text.
|
||||
|
||||
SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_1 = §egetmaterial §8<§7Variable§8> §8<§7Zahl§8> §8<§7Zahl§8> §8<§7Zahl§8>
|
||||
SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_2 = Schreibt das material von einem Block in der Welt in die Variable.
|
||||
|
||||
SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_1 = §esetmaterial §8<§7Variable§8> §8<§7Zahl§8> §8<§7Zahl§8> §8<§7Zahl§8>
|
||||
SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_2 = Setzt an einem Block in der Welt das Material der ersten Variable.
|
||||
|
||||
SCRIPT_COMMAND_EXIT_HELP_1 = §eexit
|
||||
SCRIPT_COMMAND_EXIT_HELP_2 = Beendet das ausführen des Scripts.
|
||||
|
||||
SCRIPT_COMMAND_IF_HELP_1 = §eif §8<§7true/false§8> §8<§7jump-point§8>
|
||||
SCRIPT_COMMAND_IF_HELP_2 = §eif §8<§7true/false§8> §8<§7jump-point§8> §8<§7jump-point§8>
|
||||
SCRIPT_COMMAND_IF_HELP_3 = §7Springe zu ersten Stelle, wenn der Wert true ist. Oder zu dem zweiten, wenn dies nicht der fall ist.
|
||||
|
||||
SCRIPT_COMMAND_JUMP_HELP_1 = §ejump §8<§7Jump-Point§8>
|
||||
SCRIPT_COMMAND_JUMP_HELP_2 = §7Springe zu einer anderen Zeile. Hierbei ist ein Jump-Point eine Zeile mit §8'§7.§8'§7 vor.
|
||||
SCRIPT_COMMAND_JUMP_ERROR = §cDer Jump-Point ({0}) ist nicht definiert.
|
||||
|
||||
SCRIPT_COMMAND_CALL_HELP_1 = §ecall §8<§7Jump-Point§8>
|
||||
SCRIPT_COMMAND_CALL_HELP_2 = §7Springe zu einer anderen Zeile. Hierbei ist ein Jump-Point eine Zeile mit §8'§7.§8'§7 vor. Hierbei wird auf den ReturnStack die jetzige Zeile geschrieben, dahin kann man wieder mit 'return' zurück springen.
|
||||
SCRIPT_COMMAND_CALL_ERROR = §cDer Jump-Point ({0}) ist nicht definiert.
|
||||
|
||||
SCRIPT_COMMAND_RETURN_HELP_1 = §ereturn
|
||||
SCRIPT_COMMAND_RETURN_HELP_2 = §7Springe zum letzten 'call' Befehl.
|
||||
SCRIPT_COMMAND_RETURN_ERROR = §cEs wurde kein 'call' Befehl ausgeführt
|
||||
|
||||
SCRIPT_COMMAND_SLEEP_HELP_1 = §esleep §8<§7Time§8>
|
||||
SCRIPT_COMMAND_SLEEP_HELP_2 = Pausiert das Ausführen des Scripts. Das erste Argument ist in GameTicks.
|
||||
SCRIPT_COMMAND_SLEEP_ERROR = §cDie Zeit muss eine Zahl großer 0 sein.
|
||||
|
||||
## GUI
|
||||
SCRIPT_GUI_ITEM_NAME = §eScript Hilfe
|
||||
|
||||
## CustomScript
|
||||
SCRIPT_HOTKEY_ITEM_NAME = §7Hotkey§8: §e{0} §8-§7 {1}
|
||||
SCRIPT_EVENT_ITEM_NAME = §7Event§8: §e{0} §8-§7 {1}
|
||||
SCRIPT_COMMAND_ITEM_NAME = §7Command§8: §e{0}
|
||||
SCRIPT_HOTKEY_ITEM_NAME = §7Hotkey§8: §e{0}
|
||||
SCRIPT_EVENT_ITEM_NAME = §7Event§8: §e{0}
|
||||
SCRIPT_COMMAND_ITEM_NAME = §7Befehl§8: §e/{0}
|
||||
SCRIPT_ERROR_ONLY_IN_GLOBAL=§cDieses Skript kann nur als globales Skript ausgeführt werden
|
||||
|
||||
## Script Menu GUI
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_1 = §7Klicke zum rausnehmen
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_2 = §7Shift Klicke zum kopieren
|
||||
SCRIPT_MENU_GUI_NAME = §eScript Commands {0}{1}§7%
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_2 = §7Shiftklick zum kopieren
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_3 = §7Rechtsklick zum editieren
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_4 = §7Mittelklick zum anschauen
|
||||
SCRIPT_MENU_GUI_NAME = §eSkript-Menü
|
||||
SCRIPT_MENU_GUI_ITEM_ADD_NAME = §eHinzufügen
|
||||
SCRIPT_MENU_GUI_ITEM_ADD_LORE = §7Klicke mit einem Buch zum hinzufügen
|
||||
SCRIPT_DEPRECATED=§cDie Funktion §e{0}§c ist veraltet und wird demnächst entfernt. Bitte benutze §e{1}§c.
|
||||
|
||||
SCRIPT_MENU_GUI_DUPLICATE_COMMAND = §cCommand '{0}' bereits definiert
|
||||
SCRIPT_MENU_GUI_UNKNOWN_EVENT = §cEvent '{0}' ist nicht definierbar
|
||||
SCRIPT_MENU_GUI_LIMIT = §cScript-Buch Limit erreicht
|
||||
# Shield Printing
|
||||
SHIELD_PRINTING_HELP_START = §8/§eshieldprinting start §8- §7Starte das Schild drucken
|
||||
SHIELD_PRINTING_HELP_COPY = §8/§eshieldprinting copy §8- §7Kopiert die Schilder
|
||||
SHIELD_PRINTING_HELP_APPLY = §8/§eshieldprinting apply §8- §7Wendet die Schilder an
|
||||
SHIELD_PRINTING_HELP_STOP = §8/§eshieldprinting stop §8- §7Stoppt das Schild drucken
|
||||
SHIELD_PRINTING_HELP_STEP_1 = §81. §7Füge die Schematic in die Welt ein
|
||||
SHIELD_PRINTING_HELP_STEP_2 = §82. §7Starte das Schild drucken mit §8/§eshieldprinting start
|
||||
SHIELD_PRINTING_HELP_STEP_3 = §83. §7Warte bis alle Schilde ausgefahren sind
|
||||
SHIELD_PRINTING_HELP_STEP_4 = §84. §7Editiere die Schilde wenn nötig
|
||||
SHIELD_PRINTING_HELP_STEP_5 = §85. §7Kopiere das gedruckte mit §8/§eshieldprinting copy
|
||||
SHIELD_PRINTING_HELP_STEP_6 = §86. §7Füge die originale Schematic wieder ein
|
||||
SHIELD_PRINTING_HELP_STEP_7 = §87. §7Wende das gedruckte mit §8/§eshieldprinting apply§7 an
|
||||
|
||||
## ScriptCommand
|
||||
SCRIPT_COMMAND_HELP = §8/§escript §8- §7Öffnet die ScriptGUI
|
||||
SCRIPT_COMMAND_HELP_MENU = §8/§escript menu §8- §7Öffnet die ScriptMenuGUI für Custom Command bauübergreifend
|
||||
SHIELD_PRINTING_NO_REGION = §cDu bist in keiner Region.
|
||||
SHIELD_PRINTING_NOT_RUNNING = §cShield printing ist nicht aktiv.
|
||||
SHIELD_PRINTING_DISALLOWED = §cDu darfst Shield printing nicht benutzen.
|
||||
SHIELD_PRINTING_BOSSBAR = §fBewegungen: {0}
|
||||
SHIELD_PRINTING_BOSSBAR_COPIED = §fBewegungen: {0} Kopiert: {1}
|
||||
|
||||
## Script GUI
|
||||
SCRIPT_GUI_NAME = Script Elements
|
||||
SCRIPT_GUI_COMMAND_CHAT = §eScript Command§8: §e{0}
|
||||
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS = §eCustom Hotkeys
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_1 = §7Schreibe§8: §e#!HOTKEY 'Char'
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_2 = §7am Anfang eines Skript Buches, um einen benutzerdefinierten Hotkey zu verwenden. Das 'Char' kann ein beliebiges Zeichen zwischen '§eA§7' und '§eZ§7' sowie '§e0§7' und '§e9§7' sein. Während der Ausführung sind zwei Variablen verfügbar: §epressed§7, §ereleased§7
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_3 = §7Sie können dem Hotkey Modifikatoren wie "SHIFT", "CTRL", "ALT" oder "META" hinzufügen. §7Beispiel: §e#!HOTKEY SHIFT+A
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_4 = §7
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_5 = §cDies kann nur in Verbindung mit den Fabric-Mod: §eAdvancedScripts §7runterladbar unter §ehttps://steamwar.de/downloads §cverwendet werden.
|
||||
|
||||
SCRIPT_GUI_CUSTOM_COMMANDS = §eCustom Commands
|
||||
SCRIPT_GUI_CUSTOM_COMMANDS_LORE_1 = §7Schreibe§8: §e#!CMD 'COMMAND'
|
||||
SCRIPT_GUI_CUSTOM_COMMANDS_LORE_2 = §7an den Anfang eines Script Buches um ein Custom Command zu nutzen. Der Befehl startet immer mit §e/§7 und kann dann so aufgebaut sein wie du willst. Alles was in Spitzen Klammern steht '§e<>§7' wird als Parameter und somit als Variable gewertet. Parameter, welche in runden Klammern stehen sind Optional. Einfache Texte als Parameter bekommen eine gleichnamige Variable mit true/false als Wert je nachdem ob dieser angegeben wurde oder nicht
|
||||
|
||||
SCRIPT_GUI_CUSTOM_EVENTS = §eCustom Events
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_1 = §7Schreibe§8: §e#!EVENT 'EventName'
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_2 = §7an den Anfang eines Script Buches um ein Custom Event zu nutzen. Jedes Event kann durch 'var cancel true' gecancelt werden. Hinter dem Event Namen stehen die Variablen, welche im Script durch das Event nutztbar sind.
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_3 = §7Nutzbare Events sind:
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_4 = §eFF
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_5 = §ePlaceBlock §8-§7 blockX, blockY, blockZ, blockType
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_6 = §eBreakBlock §8-§7 blockX, blockY, blockZ, blockType
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_7 = §eRightClick §8-§7 blockInHand, action, handType,
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_8 = §7 hasBlock §8[§7blockX, blockY, blockZ, blockFace§8]§e*
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_9 = §eLeftClick §8-§7 blockInHand, action, handType,
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_10 = §7 hasBlock §8[§7blockX, blockY, blockZ, blockFace§8]§e*
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_11 = §eTNTSpawn
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_12 = §eTNTExplode §8-§7 x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_13 = §eTNTExplodeInBuild §8-§7 x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_14 = §eSelfJoin §8-§7 x, y, z, playerName
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_15 = §eSelfLeave §8-§7 x, y, z, playerName
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_16 = §eDropItem §8-§7 material, x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_17 = §eEntityDeath §8-§7 entityType, x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_STAR_1 = §e* §8-§7 Alles in den Klammern ist nur gesetzt, wenn die Variable davor auf §etrue§7 gesetzt ist.
|
||||
|
||||
SCRIPT_GUI_OTHER = §eOther
|
||||
SCRIPT_GUI_OTHER_LORE_1 = §7Kommentare fangen mit §e#§7 an.
|
||||
SCRIPT_GUI_OTHER_LORE_2 = §7Jump_Points fangen mit §e.§7 an.
|
||||
SCRIPT_GUI_OTHER_LORE_3 = §7Einen Variablennamen, der in '§e{}§7' eingeschlossen ist wird durch seinen Wert ersetzt. Eine Variable kann mit den Präfixen '§econst.§7' oder '§elocal.§7' oder '§eglobal.§7' versehen werden.
|
||||
SCRIPT_GUI_OTHER_LORE_4 = §7Dabei gilt:
|
||||
SCRIPT_GUI_OTHER_LORE_5 = §7- Lokalevariablen sind nur in dem Script-Buch verfügbar.
|
||||
SCRIPT_GUI_OTHER_LORE_6 = §7- Gloablevariablen sind in jedem Script-Buch verfügbar.
|
||||
SCRIPT_GUI_OTHER_LORE_7 = §7- Konstantevariablen sind Variablen vom Server (z.B. Spielername, TPS usw.)
|
||||
SCRIPT_GUI_OTHER_LORE_8 = §7Eine Variable kann mit den Appendixen '§e.length§7' oder '§e.type§7' oder '§e.isset§7' versehen werden.
|
||||
SCRIPT_GUI_OTHER_LORE_9 = §7Dabei gilt:
|
||||
SCRIPT_GUI_OTHER_LORE_10 = §7- Length gibt die Länge der variable als Zahl zurück.
|
||||
SCRIPT_GUI_OTHER_LORE_11 = §7- Type gibt den typen (number, floating number, text oder boolean) als Text zurück.
|
||||
SCRIPT_GUI_OTHER_LORE_12 = §7- Isset gibt als boolean zurück, ob die Variable existiert.
|
||||
SCRIPT_GUI_OTHER_LORE_13 = §7Mathematische sowie logische Operationsvorgänge können in '§e{}§7' angegeben werden.
|
||||
SCRIPT_GUI_OTHER_LORE_14 = §7Dabei gilt:
|
||||
SCRIPT_GUI_OTHER_LORE_15 = §7- Rechenoperatoren: §e+ * - /§7 sowie §e%§7 für Modulo
|
||||
SCRIPT_GUI_OTHER_LORE_16 = §7- Logische Operatoren: §e==§7; §e!=§7; §e<=§7; §e>=§7; §e<§7; §e>§7; §e&&§7; §e||§7 (Dies ist das Zeichen für oder)
|
||||
SCRIPT_GUI_OTHER_LORE_17 = §7- Bitweise Operatoren: §e&§7; §e|§7; §e^
|
||||
SCRIPT_GUI_OTHER_LORE_18 = §7- Shift Operatoren: §e<<§7; §e>>§7; §e>>>§7
|
||||
|
||||
SCRIPT_GUI_COMMAND_NAME = §7Command: §e{0}
|
||||
|
||||
SCRIPT_GUI_CUSTOM_VARIABLES = §eCustom Variables
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TIME_NAME = §7Constant §etime
|
||||
SCRIPT_GUI_CONSTANT_TIME_LORE = §7Formattierte Uhrzeit
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TICKS_NAME = §7Constant §eticks
|
||||
SCRIPT_GUI_CONSTANT_TICKS_LORE = §7Ticks seit dem Serverstart
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TRACE_NAME = §7Constant §etrace
|
||||
SCRIPT_GUI_CONSTANT_TRACE_LORE = §etrue§7 wenn gerade der Tracer an ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_AUTO_TRACE_NAME = §7Constant §eautotrace
|
||||
SCRIPT_GUI_CONSTANT_AUTO_TRACE_LORE = §etrue§7 wenn gerade der AutoTracer an ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TRACE_STATUS_NAME = §7Constant §etrace_status
|
||||
SCRIPT_GUI_CONSTANT_TRACE_STATUS_LORE = §7Ein Wert von: §eOFF§8, §eIDLE§8, §eIDLE_AUTO_EXPLODE§8, §eIDLE_AUTO_IGNITE§8, §eIDLE_SINGLE
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TRACE_TIME_NAME = §7Constant §etrace_time
|
||||
SCRIPT_GUI_CONSTANT_TRACE_TIME_LORE = §e0§7 wenn gerade kein TNT getraced wird, ansonsten die Zeit in Ticks seit dem Start des Tracers.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_LOADER_STATUS_NAME = §7Constant §eloader_status
|
||||
SCRIPT_GUI_CONSTANT_LOADER_STATUS_LORE = §7Ein Wert von: §eOFF§8, §eSETUP§8, §eRUNNING§8, §eSINGLE§8, §ePAUSE§8, §eEND
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TNT_NAME = §7Constant §etnt
|
||||
SCRIPT_GUI_CONSTANT_TNT_LORE = §etrue§7 wenn TNT nicht ausgeschaltet ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_ONLY_TB_NAME = §7Constant §etnt_onlytb
|
||||
SCRIPT_GUI_CONSTANT_ONLY_TB_LORE = §etrue§7 wenn TNT Nur Testblock an ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_FREEZE_NAME = §7Constant §efreeze
|
||||
SCRIPT_GUI_CONSTANT_FREEZE_LORE = §etrue§7 wenn Freeze nicht ausgeschaltet ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_FIRE_NAME = §7Constant §efire
|
||||
SCRIPT_GUI_CONSTANT_FIRE_LORE = §etrue§7 wenn Fire nicht ausgeschaltet ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_PROTECT_NAME = §7Constant §eprotect
|
||||
SCRIPT_GUI_CONSTANT_PROTECT_LORE = §etrue§7 wenn Protect angeschaltet ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_X_NAME = §7Constant §ex
|
||||
SCRIPT_GUI_CONSTANT_X_LORE = §ex§7 Position des Spielers.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_Y_NAME = §7Constant §ey
|
||||
SCRIPT_GUI_CONSTANT_Y_LORE = §ey§7 Position des Spielers.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_Z_NAME = §7Constant §ez
|
||||
SCRIPT_GUI_CONSTANT_Z_LORE = §ez§7 Position des Spielers.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_NAME_NAME = §7Constant §ename
|
||||
SCRIPT_GUI_CONSTANT_NAME_LORE = §eDisplay§7 Name des Spielers.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SNEAK_NAME = §7Constant §esneaking
|
||||
SCRIPT_GUI_CONSTANT_SNEAK_LORE = §etrue§7 wenn der Spieler gerade sneakt.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SPRINTING_NAME = §7Constant §esprinting
|
||||
SCRIPT_GUI_CONSTANT_SPRINTING_LORE = §etrue§7 wenn der Spieler gerade rennt.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SLOT_NAME = §7Constant §eslot
|
||||
SCRIPT_GUI_CONSTANT_SLOT_LORE = §e0-8§7 für den ausgewählten slot.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_NAME = §7Constant §eslotmaterial
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_LORE = §eMaterial§7 des Items im Slot
|
||||
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_NAME = §7Constant §eoffhandmaterial
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_LORE = §eMaterial§7 des Items in der Off Hand
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_NAME = §7Constant §ematerialname
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_LORE = §eName§7 des Items im Slot
|
||||
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_NAME = §7Constant §eoffmaterialname
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_LORE = §eName§7 des Items in der Off Hand
|
||||
|
||||
SCRIPT_GUI_CONSTANT_REGION_TYPE_NAME = §7Constant §eregion_type
|
||||
SCRIPT_GUI_CONSTANT_REGION_TYPE_LORE = §eRegionstype§7 der jetztigen Region
|
||||
|
||||
SCRIPT_GUI_CONSTANT_REGION_NAME_NAME = §7Constant §eregion_name
|
||||
SCRIPT_GUI_CONSTANT_REGION_NAME_LORE = §eRegionsname§7 der jetztigen Region
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TPS_NAME = §7Constant §etps
|
||||
SCRIPT_GUI_CONSTANT_TPS_LORE = §etps§7 vom Server
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TPS_LIMIT_NAME = §7Constant §etps_limit
|
||||
SCRIPT_GUI_CONSTANT_TPS_LIMIT_LORE = §etps_limit§7 vom Server
|
||||
SHIELD_PRINTING_START = §aShield printing wurde gestartet.
|
||||
SHIELD_PRINTING_COPY = §aSchilde wurden kopiert.
|
||||
SHIELD_PRINTING_APPLY = §aSchilde wurden angewendet.
|
||||
SHIELD_PRINTING_STOP = §aShield printing wurde gestoppt.
|
||||
|
||||
# Unsign Book
|
||||
UNSIGN_HELP=§8/§eunsign §8- §7Mache ein Buch beschreibbar
|
||||
@ -568,7 +332,6 @@ SIMULATOR_GUI_TNT_GROUP_LORE_1 = §7Elementanzahl§8: §e{0}
|
||||
SIMULATOR_GUI_TNT_DISABLED = §cDisabled
|
||||
SIMULATOR_GUI_NAME = Kanonensimulator
|
||||
SIMULATOR_GUI_DELETE = §cTNT löschen
|
||||
SIMULATOR_GUI_START = §eStarten
|
||||
SIMULATOR_GUI_AUTO_TRACE = §eAutoTrace§8: §7{0}
|
||||
SIMULATOR_GUI_MOVE_ALL = §eAlle Verschieben
|
||||
|
||||
@ -624,30 +387,26 @@ INVENTORY_FILL_INFO = §7Hilft dir, Behälter zu füllen, indem du sie beim snea
|
||||
INVENTORY_FILL_ENABLE = §aInventoryFiller activated
|
||||
INVENTORY_FILL_DISABLE = §cInventoryFiller deactivated
|
||||
|
||||
# Killchecker
|
||||
KILLCHECKER_HELP_ENABLE = §8/§ekillchecker enable §8- §7Aktiviert Killchecker / Berechnet kills neu
|
||||
KILLCHECKER_HELP_DISABLE = §8/§ekillchecker disable §8- §7Deaktiviert Killchecker
|
||||
KILLCHECKER_INFO = §7Zeigt Überlappungen der Kanonen Kills im Baubereich an.
|
||||
KILLCHECKER_INFO2 = §7Nur farbige Blöcke wie Wolle, Terracotta, Stained Glass und Concrete wird gezählt.
|
||||
KILLCHECKER_ENABLE = §aKillchecker aktiviert
|
||||
KILLCHECKER_DISABLE = §cKillchecker deaktiviert
|
||||
KILLCHECKER_BOSSBAR = §e§l{0} §7(§e{1}%§7) §e§l{2}§7 Kanonnen
|
||||
|
||||
# BlockCounter
|
||||
BLOCK_COUNTER_HELP_TOGGLE = §8/§eblockcounter §8- §7Wechsel zwischen an und aus
|
||||
BLOCK_COUNTER_HELP_ENABLE = §8/§eblockcounter enable §8- §7Schalte den BlockCounter an
|
||||
BLOCK_COUNTER_HELP_DISABLE = §8/§eblockcounter disable §8- §7Schalte den BlockCounter aus
|
||||
BLOCK_COUNTER_MESSAGE = §7Counter §8> §e{0} §7Blöcke §e{1} §7TNT §e{2} §7Blöcke/TNT §e{3} §7Blöcke/tick
|
||||
BLOCK_COUNTER_MESSAGE_SECOND = §7Counter §8> §e{0} §7Blöcke §e{1} §7TNT §e{2} §7Blöcke/TNT §e{3} §7Blöcke/s
|
||||
BLOCK_COUNTER_MESSAGE = §7Schaden §8> §e{0} §7Blöcke §e{1} §7TNT §e{2} §7Blöcke/TNT §e{3} §7Blöcke/tick
|
||||
BLOCK_COUNTER_MESSAGE_SECOND = §7Schaden §8> §e{0} §7Blöcke §e{1} §7TNT §e{2} §7Blöcke/TNT §e{3} §7Blöcke/s
|
||||
BLOCK_COUNTER_ENABLE = §7BlockCounter angemacht
|
||||
BLOCK_COUNTER_DISABLE = §7BlockCounter ausgemacht
|
||||
|
||||
# DepthCounter
|
||||
DEPTH_COUNTER_COMMAND_ENABLE_HELP = §8/§edepthcounter enable §8- §7Aktiviere den Tiefenzähler
|
||||
DEPTH_COUNTER_COMMAND_DISABLE_HELP = §8/§edepthcounter disable §8- §7Deaktiviere den Tiefenzähler
|
||||
DEPTH_COUNTER_COMMAND_INFO_HELP = §8/§edepthcounter info §8- §7Zähle aktive Zählmodi auf
|
||||
DEPTH_COUNTER_COMMAND_TOGGLE_HELP = §8/§edepthcounter toggle §8<§7CountMode§8> §8- §7Stelle einzelne Zählmodi ein
|
||||
DEPTH_COUNTER_ENABLE_MESSAGE = §7Du hast den Tiefenzähler aktiviert.
|
||||
DEPTH_COUNTER_DISABLE_MESSAGE = §7Du hast den Tiefenzähler deaktiviert.
|
||||
DEPTH_COUNTER_ACTIVE_MESSAGE = §7Aktive Zählmodi: §e{0}§8.
|
||||
DEPTH_COUNTER_MESSAGE = §7Schaden §8> §7{0}
|
||||
DEPTH_COUNTER_HIGHLIGHT = §e
|
||||
DEPTH_COUNTER_SEPARATOR = §7 §7
|
||||
DEPTH_COUNTER_X = X: {0}
|
||||
DEPTH_COUNTER_Y = Y: {0}
|
||||
DEPTH_COUNTER_Z = Z: {0}
|
||||
DEPTH_COUNTER_TNT = §7TNT§8: §e{0}
|
||||
DEPTH_COUNTER_MESSAGE = §7Tiefe §8> §7
|
||||
|
||||
# TPSLimit
|
||||
TICK_STEP_HELP = §8/§etick step §8<§7Ticks§8> §8- §7Spule n Ticks vor
|
||||
@ -674,7 +433,7 @@ TPSLIMIT_INVALID_FROZEN = §c und '0'
|
||||
|
||||
# Trace
|
||||
TRACE_RECORD=§aan
|
||||
TRACE_IDLE=§caus
|
||||
TRACE_HAS_TRACES=§ehat Traces
|
||||
TRACE_IDLE_SINGLE=§esingle
|
||||
TRACE_IDLE_AUTO_EXPLODE=§eauto §8(§7explode§8)
|
||||
TRACE_IDLE_AUTO_IGNITE=§eauto §8(§7ignite§8)
|
||||
@ -690,7 +449,6 @@ TRACE_MESSAGE_ISOLATE = §aTNT-Positionen isoliert
|
||||
TRACE_MESSAGE_UNISOLATE = §cTNT-Positionen ausgeblendet
|
||||
TRACE_MESSAGE_CLICK_ISOLATE = §eKlicken zum §aisolieren§8/§causblenden
|
||||
TRACE_MESSAGE_DISALLOWED = §cDu darfst hier nicht den TNT-Tracer nutzen
|
||||
TRACE_MESSAGE_NO_REGION = §cDu bist in keiner Region
|
||||
|
||||
TRACE_COMMAND_HELP_START = §8/§etrace start §8- §7Startet die Aufnahme aller TNT-Positionen
|
||||
TRACE_COMMAND_HELP_SINGLE = §8/§etrace single §8- §7Startet eine einzelne Aufnahme aller TNT-Positionen
|
||||
@ -730,63 +488,87 @@ TRACE_GUI_POSITION_SOURCE = §7Ursprung§8: §e{0}
|
||||
TRACE_GUI_POSITION_EXPLODED = §7Explodiert§8: §e{0}
|
||||
|
||||
# Loader
|
||||
LOADER_OFF = §caus
|
||||
LOADER_SETUP = §eEinrichtung
|
||||
LOADER_RUNNING = §aLaufend
|
||||
LOADER_SINGLE_SIDEBAR = §aEiner
|
||||
LOADER_PAUSE = §7Pausiert
|
||||
LOADER_END = §8Beendet
|
||||
|
||||
LOADER_MESSAGE_CLEAR = §7Loader gecleart
|
||||
LOADER_MESSAGE_CLEAR_HELP = §cDu must im Setup-Modus sein um den Loader zu clearen
|
||||
LOADER_MESSAGE_TNT = §eTNT hinzugefügt {0}
|
||||
LOADER_MESSAGE_INTERACT = §e{0} hinzugefügt {1}
|
||||
LOADER_BUTTON_TNT = TNT
|
||||
LOADER_BUTTON_SWITCH=Hebel
|
||||
LOADER_BUTTON_WOOD_BUTTON=Knopf
|
||||
LOADER_BUTTON_STONE_BUTTON=Knopf
|
||||
LOADER_BUTTON_WOOD_BUTTON=Holzknopf
|
||||
LOADER_BUTTON_STONE_BUTTON=Steinknopf
|
||||
LOADER_BUTTON_PRESSURE_PLATE=Druckplatte
|
||||
LOADER_BUTTON_WEIGHTED_PRESSURE_PLATE=Druckplatte
|
||||
LOADER_BUTTON_TRIPWIRE=Tripwire
|
||||
LOADER_BUTTON_NOTEBLOCK=Noteblock
|
||||
LOADER_BUTTON_DAYLIGHTSENSOR=Tageslichtsensor
|
||||
LOADER_BUTTON_INVALID=Invalider
|
||||
LOADER_BUTTON_DAYLIGHT_DETECTOR=Tageslichtsensor
|
||||
LOADER_BUTTON_COMPARATOR=Comparator
|
||||
LOADER_BUTTON_REPEATER=Repeater
|
||||
LOADER_BUTTON_LECTERN=Lectern
|
||||
LOADER_BUTTON_TRAPDOOR=Trapdoor
|
||||
LOADER_BUTTON_DOOR=Door
|
||||
LOADER_BUTTON_FENCEGATE=Fencegate
|
||||
|
||||
LOADER_HELP_SETUP=§8/§eloader setup §8- §7Startet die Aufnahme der Aktionen
|
||||
LOADER_HELP_UNDO=§8/§7loader undo §8- §7Entfernt die zuletzt aufgenommene Aktion
|
||||
LOADER_SETUP_STOP_FIRST=§cBitte stoppe zuerst den Loader
|
||||
LOADER_HELP_START=§8/§eloader start §8- §7Spielt die zuvor aufgenommenen Aktionen ab
|
||||
LOADER_HELP_WAIT=§8/§7loader wait §8[§7Ticks§8] - §7Setzt die Wartezeit zwischen Schüssen
|
||||
LOADER_HELP_SPEED=§8/§7loader speed §8[§7Ticks§8] - §7Setzt die Wartezeit zwischen Aktionen
|
||||
LOADER_HELP_PAUSE=§8/§7loader pause §8- §7Pausiert das Abspielen
|
||||
LOADER_HELP_RESUME=§8/§7loader resume §8- §7Spielt den Loader weiter ab
|
||||
LOADER_HELP_GUI=§8/§7loader settings §8- §7Zeigt die Einstellungen an
|
||||
LOADER_HELP_STOP=§8/§eloader stop §8- §7Stoppt die Aufnahme bzw. das Abspielen
|
||||
LOADER_HELP_CLEAR=§8/§eloader clear §8- §7Cleart die Aufnahme
|
||||
LOADER_HELP_SINGLE=§8/§eloader single §8- §7Spielt die Aufnahme einmal ab
|
||||
LOADER_HELP_OTHER=§7Der Loader arbeitet mit §eIngame§8-§eTicks §7(20 Ticks pro Sekunde)
|
||||
LOADER_NO_LOADER=§cDu hast noch keinen Loader. Erstelle dir einen mit /loader setup
|
||||
LOADER_BACK_SETUP=§7Dein Loader ist nun wieder im Setup
|
||||
LOADER_NEW=§7Belade und feuer einmal die Kanone ab, um den Loader zu initialisieren.
|
||||
LOADER_HOW_TO_START=§7Führe dann /§eloader start§7 um den Loader zu starten
|
||||
LOADER_ACTIVE=§7Der Loader ist nun aktiviert.
|
||||
LOADER_STOP=§7Der Loader ist nun gestoppt.
|
||||
LOADER_PAUSED=§7Der Loader ist nun pausiert.
|
||||
LOADER_RESUME=§7Der Loader läuft nun weiter.
|
||||
LOADER_SINGLE=§7Der Loader schießt einmal.
|
||||
LOADER_SMALL_TIME=§cDie Wartezeit ist zu klein
|
||||
LOADER_NEW_TIME=§7Die Schusswartezeit ist nun: {0}, zuvor {1}
|
||||
LOADER_NEW_LOAD_TIME=§7Die Setzwartezeit ist nun: {0}, zuvor {1}
|
||||
LOADER_UNDO=§7Undo erfolgreich.
|
||||
LOADER_PERMS=§cDu darfst hier nicht den Detonator nutzen
|
||||
LOADER_GUI_NAME=§eLoader
|
||||
LOADER_GUI_NEW=§eNeuer Loader
|
||||
LOADER_GUI_START=§eLoader starten
|
||||
LOADER_GUI_PAUSE=§7Loader pausieren
|
||||
LOADER_GUI_UNDO=§7Letzte Aktion Rückgängig machen
|
||||
LOADER_GUI_WAIT=§7Schuss Delay
|
||||
LOADER_GUI_WAIT_LORE=§7Aktuell: §e{0}
|
||||
LOADER_GUI_WAIT_TITLE=§7Schuss Delay
|
||||
LOADER_GUI_SPEED=§eGeschwindigkeit
|
||||
LOADER_GUI_SPEED_LORE=§7Aktuell: §e{0}
|
||||
LOADER_GUI_SPEED_TITLE=§7Block Platzier Geschwindigkeit
|
||||
LOADER_GUI_STOP=§eLoader Stoppen
|
||||
|
||||
LOADER_NOTHING_RECORDED=§cEs wurden keine Elemente aufgenommen!
|
||||
LOADER_GUI_TITLE=Loader Einstellungen
|
||||
LOADER_GUI_SHOW_INTERACTIONS=§eZeige Interaktionen
|
||||
LOADER_GUI_SHOW_WAITS=§eZeige Wartezeiten
|
||||
LOADER_GUI_SHOW_WAITS_SET_BETWEEN_TNT=§7Wait Time zwischen TNT
|
||||
LOADER_GUI_SHOW_WAITS_SET_ALL=§7Wait Time alle
|
||||
LOADER_GUI_SHOW_WAITS_TITLE=§7Wartezeit
|
||||
LOADER_GUI_SETTINGS_TITLE=Einstellungen
|
||||
LOADER_GUI_SETTINGS_BACK=§8Zurück
|
||||
LOADER_GUI_SETTINGS_DELETE=§cLöschen
|
||||
LOADER_GUI_WAIT_TITLE=Wartezeit
|
||||
LOADER_GUI_WAIT_BACK=§8Zurück
|
||||
|
||||
LOADER_GUI_CLICK_TO_EDIT=§7Click to edit
|
||||
LOADER_GUI_ITEM_NAME=§7{0}§8: §e{1}
|
||||
LOADER_SETTING_NAME=§7{0}
|
||||
LOADER_SETTING_MODES=§7Modes§8: §e{0}
|
||||
LOADER_SETTING_POWER=§7Power§8: §e{0}
|
||||
LOADER_SETTING_TICKS=§7Ticks§8: §e{0}
|
||||
LOADER_SETTING_REPEATER=§7Repeater§8: §e{0}
|
||||
LOADER_SETTING_WAIT=§7Wait§8: §e{0} Tick(s)
|
||||
LOADER_SETTING_WAIT_NAME=Wait
|
||||
LOADER_SETTING_TICKS_NAME=Ticks
|
||||
LOADER_SETTING_TICKS_REMOVE_ONE=§c-1
|
||||
LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT=§7Shift§8: §c-5
|
||||
LOADER_SETTING_TICKS_ADD_ONE=§a+1
|
||||
LOADER_SETTING_TICKS_ADD_ONE_SHIFT=§7Shift§8: §a+5
|
||||
LOADER_SETTING_TNT_NAME=§cTNT
|
||||
LOADER_SETTING_TNT_X=§7X§8: §e{0}
|
||||
LOADER_SETTING_TNT_Y=§7Y§8: §e{0}
|
||||
LOADER_SETTING_TNT_Z=§7Z§8: §e{0}
|
||||
LOADER_INTERACTION_NOOP=NOOP
|
||||
LOADER_INTERACTION_INTERACT=Interact
|
||||
LOADER_INTERACTION_POWERED=Powered
|
||||
LOADER_INTERACTION_UNPOWERED=Unpowered
|
||||
LOADER_INTERACTION_PAGE_PREV=Previous Page
|
||||
LOADER_INTERACTION_PAGE_NEXT=Next Page
|
||||
LOADER_INTERACTION_PAGE=Page {0}
|
||||
LOADER_INTERACTION_ACTIVE=Active
|
||||
LOADER_INTERACTION_INACTIVE=Inactive
|
||||
LOADER_INTERACTION_WAIT_FOR=Wait for
|
||||
LOADER_INTERACTION_NO_WAIT_FOR=No wait for
|
||||
LOADER_INTERACTION_OPEN=Open
|
||||
LOADER_INTERACTION_CLOSED=Closed
|
||||
|
||||
# Loadtimer
|
||||
LOADTIMER_HELP_OVERVIEW=§7Messe dich und deine Freunde beim Beladen einer Kanone und bekomme informationen über die Kanone
|
||||
LOADTIMER_HELP_START_1=§8/§eloadtimer start §8-§7 Startet den einfachen Loadtimer
|
||||
@ -882,6 +664,8 @@ SKULL_GUI_ITEM_NAME = §eSpieler Köpfe
|
||||
ANVIL_INV_NAME=Spieler name
|
||||
# StructureVoid
|
||||
STRUCTURE_VOID_COMMAND_HELP=§8/§estructureVoid §8-§7 Erhalte ein StructureVoid
|
||||
# Dragon Egg
|
||||
DRAGON_EGG_COMMAND_HELP=§8/§edragonegg §8-§7 Erhalte ein Drachenei
|
||||
# NightVision
|
||||
NIGHT_VISION_HELP=§8/§enightvision §8-§7 Schalte Nightvision an oder aus.
|
||||
NIGHT_VISION_OFF=§eNightvision deaktiviert
|
||||
@ -966,6 +750,11 @@ REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
|
||||
REGION_FREEZE_NO_PERMS=§cDu darfst diese Welt nicht einfrieren
|
||||
REGION_FREEZE_ENABLED=§cRegion eingefroren
|
||||
REGION_FREEZE_DISABLED=§aRegion aufgetaut
|
||||
REGION_ITEMS_HELP=§8/§eitems §8- §7Toggle Items
|
||||
REGION_ITEMS_NO_PERMS=§cDu darfst hier nicht Items (de-)aktivieren
|
||||
REGION_ITEMS_ENABLED=§aItems aktiviert in dieser Region
|
||||
REGION_ITEMS_DISABLED=§cItems deaktiviert in dieser Region
|
||||
REGION_ITEMS_DISABLED_GLOBAL=§cItems sind auf dem Server deaktiviert.
|
||||
REGION_PROTECT_HELP=§8/§eprotect §8- §7Schütze die Region
|
||||
REGION_PROTECT_DISABLE=§cBoden Schutz aufgehoben
|
||||
REGION_PROTECT_ENABLE=§aBoden geschützt
|
||||
@ -1022,6 +811,8 @@ REGION_TB_DONE=§7Testblock zurückgesetzt
|
||||
REGION_TB_ERROR=§cFehler beim Zurücksetzen des Testblocks
|
||||
REGION_TB_NO_PERMS=§cDu darfst hier nicht den Testblock zurücksetzen
|
||||
REGION_TB_NO_REGION=§cDu befindest dich derzeit in keiner Region
|
||||
REGION_TB_NO_SCHEMSHARING=§cDu kannst aktuell keine Schematics teilen bis {0}.
|
||||
REGION_TB_NO_SCHEMRECEIVING=§cDer Besitzer dieses Bauservers kann keine Schematics erhalten bis {0}.
|
||||
REGION_TNT_HELP=§8/§etnt §8- §7Ändere das TNT verhalten
|
||||
REGION_TNT_HELP_MODE=§8/§etnt §8[§7Mode§8] §8- §7Setzte das TNT verhalten auf einen Modus
|
||||
REGION_TNT_ON=§aTNT-Schaden aktiviert
|
||||
@ -1228,7 +1019,7 @@ WARP_EXISTS=§7Ein Warp mit dem namen §e{0} §7existiert bereits
|
||||
WARP_NAME_RESERVED=§7Du kannst nicht §c{0} §7als name für einen Warp nutzen
|
||||
WARP_CREATED=§7Der Warp §e{0} §7wurde erstellt
|
||||
WARP_DELETE_HOVER=§e{0} §7löschen
|
||||
WARP_DELETED=§e{0} §7wurde gelöcht
|
||||
WARP_DELETED=§e{0} §7wurde gelöscht
|
||||
WARP_TELEPORT_HOVER=§7Zu §e{0} §7teleportieren
|
||||
WARP_MATERIAL_CHOOSE=Material auswählen
|
||||
WARP_GUI_NAME=Warps
|
||||
|
@ -21,6 +21,11 @@ package de.steamwar.bausystem;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.features.tpslimit.FreezeUtils;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSLimitUtils;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSWarpUtils;
|
||||
import de.steamwar.bausystem.features.world.RamUsage;
|
||||
import de.steamwar.bausystem.region.loader.PrototypeLoader;
|
||||
import de.steamwar.bausystem.region.loader.RegionLoader;
|
||||
import de.steamwar.bausystem.region.loader.Updater;
|
||||
@ -31,11 +36,16 @@ import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.OutputStream;
|
||||
import java.io.PrintStream;
|
||||
import java.util.concurrent.atomic.AtomicReference;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.logging.Level;
|
||||
|
||||
public class BauSystem extends JavaPlugin implements Listener {
|
||||
@ -73,6 +83,7 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
new Updater(RegionLoader.file, RegionLoader::load);
|
||||
|
||||
LinkageUtils.link();
|
||||
RamUsage.init();
|
||||
|
||||
// This could disable any watchdog stuff. We need to investigate if this is a problem.
|
||||
/*
|
||||
@ -122,18 +133,44 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
}));
|
||||
}
|
||||
|
||||
private void createLink(String source, String destination) {
|
||||
try {
|
||||
Bukkit.getLogger().log(Level.INFO, "Executing: ln -s /home/minecraft/server/Bau15/{0} {1}", new String[]{source, destination});
|
||||
ProcessBuilder processBuilder = new ProcessBuilder("ln", "-s", "/home/minecraft/server/Bau15/" + source, destination);
|
||||
processBuilder.directory(world.getWorldFolder());
|
||||
processBuilder.inheritIO();
|
||||
public static BukkitTask runTaskLater(Plugin plugin, Runnable runnable, long delay) {
|
||||
return new BukkitRunnable() {
|
||||
private int counter = 1;
|
||||
|
||||
Process process = processBuilder.start();
|
||||
process.waitFor();
|
||||
} catch (IOException | InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
Bukkit.shutdown();
|
||||
}
|
||||
@Override
|
||||
public void run() {
|
||||
if (FreezeUtils.isFrozen()) return;
|
||||
if (counter >= delay) {
|
||||
runnable.run();
|
||||
cancel();
|
||||
return;
|
||||
}
|
||||
counter++;
|
||||
}
|
||||
}.runTaskTimer(plugin, 0, 1);
|
||||
}
|
||||
|
||||
public static BukkitTask runTaskTimer(Plugin plugin, Runnable runnable, long delay, long period) {
|
||||
return new BukkitRunnable() {
|
||||
private int counter = 1;
|
||||
private boolean first = true;
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (FreezeUtils.isFrozen()) return;
|
||||
if (counter >= (first ? delay : period)) {
|
||||
first = false;
|
||||
runnable.run();
|
||||
counter = 1;
|
||||
return;
|
||||
}
|
||||
counter++;
|
||||
}
|
||||
}.runTaskTimer(plugin, 0, 1);
|
||||
}
|
||||
|
||||
public static void runTaskTimer(Plugin plugin, Consumer<BukkitTask> consumer, long delay, long period) {
|
||||
AtomicReference<BukkitTask> task = new AtomicReference<>();
|
||||
task.set(runTaskTimer(plugin, () -> consumer.accept(task.get()), delay, period));
|
||||
}
|
||||
}
|
@ -36,7 +36,6 @@ import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
@MinVersion(18)
|
||||
public class AttributeRemoveCommand extends SWCommand {
|
||||
|
||||
public AttributeRemoveCommand() {
|
||||
@ -100,13 +99,15 @@ public class AttributeRemoveCommand extends SWCommand {
|
||||
return lore.stream()
|
||||
.skip(1)
|
||||
.map(s1 -> s1.substring(6))
|
||||
.map(s1 -> s1.replace('§', '&'))
|
||||
.map(s1 -> s1.replace(' ', '_'))
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
return s.replace('_', ' ');
|
||||
return s.replace('_', ' ')
|
||||
.replace('&', '§');
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -0,0 +1,128 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy;
|
||||
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@UtilityClass
|
||||
public class AttributeUtils {
|
||||
|
||||
private Map<Method, String> names = new HashMap<>();
|
||||
private Map<Class<?>, List<Method>> getters = new HashMap<>();
|
||||
private Map<Class<?>, Map<String, Method>> setters = new HashMap<>();
|
||||
|
||||
private void generate(BlockData blockData) {
|
||||
Class<? extends BlockData> clazz = blockData.getClass();
|
||||
if (getters.containsKey(clazz) && setters.containsKey(clazz)) return;
|
||||
|
||||
Map<String, List<Method>> methods = new HashMap<>();
|
||||
for (Method declaredMethod : clazz.getMethods()) {
|
||||
String s = declaredMethod.getName();
|
||||
if (s.startsWith("get") && declaredMethod.getParameterCount() == 0) {
|
||||
methods.computeIfAbsent(s.substring(3), aClass -> new ArrayList<>()).add(declaredMethod);
|
||||
} else if (s.startsWith("is") && declaredMethod.getParameterCount() == 0) {
|
||||
methods.computeIfAbsent(s.substring(2), aClass -> new ArrayList<>()).add(declaredMethod);
|
||||
} else if (s.startsWith("set") && declaredMethod.getParameterCount() == 1) {
|
||||
methods.computeIfAbsent(s.substring(3), aClass -> new ArrayList<>()).add(declaredMethod);
|
||||
}
|
||||
}
|
||||
for (Map.Entry<String, List<Method>> entry : methods.entrySet()) {
|
||||
if (entry.getValue().size() != 2) continue;
|
||||
for (Method method : entry.getValue()) {
|
||||
names.put(method, entry.getKey());
|
||||
if (method.getName().startsWith("is") || method.getName().startsWith("get")) {
|
||||
getters.computeIfAbsent(clazz, aClass -> new ArrayList<>()).add(method);
|
||||
} else {
|
||||
setters.computeIfAbsent(clazz, aClass -> new HashMap<>()).put(entry.getKey(), method);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void copy(BlockData blockData, List<String> attributes) {
|
||||
generate(blockData);
|
||||
|
||||
getters.getOrDefault(blockData.getClass(), new ArrayList<>()).forEach(method -> {
|
||||
try {
|
||||
Object invoke = method.invoke(blockData);
|
||||
if (invoke != null) {
|
||||
attributes.add("§8-§7 " + names.get(method) + "§8:§7 " + convert(invoke));
|
||||
}
|
||||
} catch (Exception e) {
|
||||
// ignore
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void paste(BlockData blockData, List<String> attributes) {
|
||||
generate(blockData);
|
||||
|
||||
for (String attribute : attributes) {
|
||||
String[] split = attribute.split("§8:§7 ");
|
||||
if (split.length != 2) continue;
|
||||
String name = split[0].substring(6);
|
||||
String value = split[1];
|
||||
Method method = setters.getOrDefault(blockData.getClass(), new HashMap<>()).get(name);
|
||||
if (method == null) continue;
|
||||
try {
|
||||
method.invoke(blockData, convert(value, method.getParameterTypes()[0]));
|
||||
} catch (Exception e) {
|
||||
// ignore
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private String convert(Object o) {
|
||||
if (o.getClass().isEnum()) {
|
||||
return ((Enum<?>) o).name();
|
||||
} else {
|
||||
return o.toString();
|
||||
}
|
||||
}
|
||||
|
||||
private Object convert(String s, Class<?> type) {
|
||||
if (type.isEnum()) {
|
||||
return Enum.valueOf((Class<? extends Enum>) type, s);
|
||||
} else if (type == int.class || type == Integer.class) {
|
||||
return Integer.parseInt(s);
|
||||
} else if (type == double.class || type == Double.class) {
|
||||
return Double.parseDouble(s);
|
||||
} else if (type == float.class || type == Float.class) {
|
||||
return Float.parseFloat(s);
|
||||
} else if (type == long.class || type == Long.class) {
|
||||
return Long.parseLong(s);
|
||||
} else if (type == short.class || type == Short.class) {
|
||||
return Short.parseShort(s);
|
||||
} else if (type == byte.class || type == Byte.class) {
|
||||
return Byte.parseByte(s);
|
||||
} else if (type == boolean.class || type == Boolean.class) {
|
||||
return Boolean.parseBoolean(s);
|
||||
} else {
|
||||
return s;
|
||||
}
|
||||
}
|
||||
}
|
@ -20,10 +20,8 @@
|
||||
package de.steamwar.bausystem.features.attributescopy;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.linkage.LinkageUtils;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.FluidCollisionMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
@ -36,40 +34,29 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@Linked
|
||||
@MinVersion(18)
|
||||
public class AttributesCopyCommand extends SWCommand {
|
||||
|
||||
static List<BlockAttribute<?>> blockAttributeList = new ArrayList<>();
|
||||
|
||||
public static void add(BlockAttribute<?> blockAttribute) {
|
||||
blockAttributeList.add(blockAttribute);
|
||||
}
|
||||
|
||||
public AttributesCopyCommand() {
|
||||
super("copyattributes", "attributescopy", "ac");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void genericCommand(Player player) {
|
||||
linkIfNeeded();
|
||||
|
||||
Block block = player.getTargetBlockExact(8, FluidCollisionMode.ALWAYS);
|
||||
if (block == null) return;
|
||||
ItemStack mainHand = player.getInventory().getItemInMainHand();
|
||||
if (!isSame(block, mainHand)) {
|
||||
|
||||
if (!(block.getType().isItem() && block.getType() == mainHand.getType() || isSame(block, mainHand))) {
|
||||
BauSystem.MESSAGE.send("ATTRIBUTES_CANT_COPY", player);
|
||||
return;
|
||||
}
|
||||
|
||||
BlockData blockData = block.getBlockData();
|
||||
List<String> attributesToCopy = new ArrayList<>();
|
||||
if (needsType(block)) {
|
||||
attributesToCopy.add("§8-§7 material " + block.getType().name().toLowerCase());
|
||||
}
|
||||
for (BlockAttribute blockAttribute : blockAttributeList) {
|
||||
if (blockAttribute.type().isInstance(blockData)) {
|
||||
blockAttribute.copy(attributesToCopy, blockData);
|
||||
}
|
||||
if (block.getType() != mainHand.getType()) {
|
||||
attributesToCopy.add("§8-§7 Material§8:§7 " + block.getType().name());
|
||||
}
|
||||
AttributeUtils.copy(blockData, attributesToCopy);
|
||||
if (attributesToCopy.isEmpty()) {
|
||||
BauSystem.MESSAGE.send("ATTRIBUTES_NO_COPY", player);
|
||||
return;
|
||||
@ -83,15 +70,7 @@ public class AttributesCopyCommand extends SWCommand {
|
||||
BauSystem.MESSAGE.send("ATTRIBUTES_COPIED", player);
|
||||
}
|
||||
|
||||
private static boolean isLinked = false;
|
||||
static void linkIfNeeded() {
|
||||
if (isLinked) return;
|
||||
LinkageUtils.linkBlockAttributes();
|
||||
isLinked = true;
|
||||
}
|
||||
|
||||
private boolean isSame(Block block, ItemStack itemStack) {
|
||||
if (block.getType() == itemStack.getType()) return true;
|
||||
if (itemStack.getType() == Material.REDSTONE && block.getType() == Material.REDSTONE_WIRE) return true;
|
||||
if (itemStack.getType() == Material.PLAYER_HEAD && block.getType() == Material.PLAYER_WALL_HEAD) return true;
|
||||
if (itemStack.getType() == Material.ZOMBIE_HEAD && block.getType() == Material.ZOMBIE_WALL_HEAD) return true;
|
||||
@ -102,22 +81,8 @@ public class AttributesCopyCommand extends SWCommand {
|
||||
if (itemStack.getType() == Material.TORCH && block.getType() == Material.WALL_TORCH) return true;
|
||||
if (itemStack.getType() == Material.SOUL_TORCH && block.getType() == Material.SOUL_WALL_TORCH) return true;
|
||||
if (itemStack.getType() == Material.REDSTONE_TORCH && block.getType() == Material.REDSTONE_WALL_TORCH) return true;
|
||||
if (itemStack.getType() == Material.WHEAT_SEEDS && block.getType() == Material.WHEAT) return true;
|
||||
if (itemStack.getType().name().contains("_BANNER") && block.getType().name().contains("_WALL_BANNER")) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean needsType(Block block) {
|
||||
if (block.getType().name().contains("WALL")) return true;
|
||||
if (block.getType() == Material.PLAYER_HEAD) return true;
|
||||
if (block.getType() == Material.ZOMBIE_HEAD) return true;
|
||||
if (block.getType() == Material.CREEPER_HEAD) return true;
|
||||
if (block.getType() == Material.DRAGON_HEAD) return true;
|
||||
if (block.getType() == Material.SKELETON_SKULL) return true;
|
||||
if (block.getType() == Material.WITHER_SKELETON_SKULL) return true;
|
||||
if (block.getType() == Material.TORCH) return true;
|
||||
if (block.getType() == Material.SOUL_TORCH) return true;
|
||||
if (block.getType() == Material.REDSTONE_TORCH) return true;
|
||||
if (block.getType().name().contains("_BANNER")) return true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.attributescopy;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
@ -33,21 +32,14 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.profile.PlayerProfile;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import static de.steamwar.bausystem.features.attributescopy.AttributesCopyCommand.blockAttributeList;
|
||||
|
||||
@Linked
|
||||
@MinVersion(18)
|
||||
public class AttributesPlaceListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
AttributesCopyCommand.linkIfNeeded();
|
||||
ItemStack itemStack = event.getItemInHand();
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
if (itemMeta == null) return;
|
||||
@ -65,12 +57,12 @@ public class AttributesPlaceListener implements Listener {
|
||||
event.setCancelled(true);
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
Material material = strings.stream()
|
||||
.filter(s -> s.startsWith("§8-§7 material "))
|
||||
.map(s -> s.replace("§8-§7 material ", ""))
|
||||
.filter(s -> s.startsWith("§8-§7 Material§8:§7 "))
|
||||
.map(s -> s.replace("§8-§7 Material§8:§7 ", ""))
|
||||
.map(String::toUpperCase)
|
||||
.map(s -> {
|
||||
try {
|
||||
return Material.valueOf(s.toUpperCase());
|
||||
return Material.valueOf(s);
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
@ -78,7 +70,6 @@ public class AttributesPlaceListener implements Listener {
|
||||
.findFirst()
|
||||
.orElse(type);
|
||||
event.getBlock().setType(material, false);
|
||||
Set<String> attributesToPaste = new HashSet<>(strings);
|
||||
Block block = event.getBlock();
|
||||
BlockData blockData = block.getBlockData();
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
@ -88,11 +79,7 @@ public class AttributesPlaceListener implements Listener {
|
||||
skull.update(true, false);
|
||||
}
|
||||
}, 1);
|
||||
for (BlockAttribute blockAttribute : blockAttributeList) {
|
||||
if (blockAttribute.type().isInstance(blockData)) {
|
||||
blockAttribute.paste(attributesToPaste, blockData);
|
||||
}
|
||||
}
|
||||
AttributeUtils.paste(blockData, strings);
|
||||
block.setBlockData(blockData, false);
|
||||
}, 1);
|
||||
}
|
||||
|
@ -1,31 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy;
|
||||
|
||||
import org.bukkit.block.data.BlockData;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
public interface BlockAttribute<T extends BlockData> {
|
||||
Class<T> type();
|
||||
void copy(List<String> attributes, T blockData);
|
||||
void paste(Set<String> attributes, T blockData);
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.Ageable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class AgeableAttribute implements BlockAttribute<Ageable> {
|
||||
|
||||
private String attribute = "§8-§7 age ";
|
||||
|
||||
@Override
|
||||
public Class<Ageable> type() {
|
||||
return Ageable.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Ageable blockData) {
|
||||
attributes.add(attribute + blockData.getAge());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Ageable blockData) {
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute))
|
||||
.map(s -> s.replace(attribute, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setAge);
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.AnaloguePowerable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class AnaloguePowerableAttribute implements BlockAttribute<AnaloguePowerable> {
|
||||
|
||||
private String attribute = "§8-§7 power ";
|
||||
|
||||
@Override
|
||||
public Class<AnaloguePowerable> type() {
|
||||
return AnaloguePowerable.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, AnaloguePowerable blockData) {
|
||||
attributes.add(attribute + blockData.getPower());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, AnaloguePowerable blockData) {
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute))
|
||||
.map(s -> s.replace(attribute, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setPower);
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.Attachable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class AttachableAttribute implements BlockAttribute<Attachable> {
|
||||
|
||||
private String attribute = "§8-§7 attached";
|
||||
|
||||
@Override
|
||||
public Class<Attachable> type() {
|
||||
return Attachable.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Attachable blockData) {
|
||||
if (blockData.isAttached()) attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Attachable blockData) {
|
||||
blockData.setAttached(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.Bisected;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class BisectedAttribute implements BlockAttribute<Bisected> {
|
||||
|
||||
private String attribute = "§8-§7 half ";
|
||||
|
||||
@Override
|
||||
public Class<Bisected> type() {
|
||||
return Bisected.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Bisected blockData) {
|
||||
attributes.add(attribute + blockData.getHalf().name().toLowerCase());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Bisected blockData) {
|
||||
for (Bisected.Half half : Bisected.Half.values()) {
|
||||
if (attributes.contains(attribute + half.name().toLowerCase())) {
|
||||
blockData.setHalf(half);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,54 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.Directional;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class DirectionalAttribute implements BlockAttribute<Directional> {
|
||||
|
||||
private String attribute = "§8-§7 facing ";
|
||||
|
||||
@Override
|
||||
public Class<Directional> type() {
|
||||
return Directional.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Directional blockData) {
|
||||
attributes.add(attribute + blockData.getFacing().name().toLowerCase());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Directional blockData) {
|
||||
for (BlockFace blockFace : blockData.getFaces()) {
|
||||
if (attributes.contains(attribute + blockFace.name().toLowerCase())) {
|
||||
blockData.setFacing(blockFace);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.FaceAttachable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class FaceAttachableAttribute implements BlockAttribute<FaceAttachable> {
|
||||
|
||||
private String attribute = "§8-§7 attached ";
|
||||
|
||||
@Override
|
||||
public Class<FaceAttachable> type() {
|
||||
return FaceAttachable.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, FaceAttachable blockData) {
|
||||
attributes.add(attribute + blockData.getAttachedFace().name().toLowerCase());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, FaceAttachable blockData) {
|
||||
for (FaceAttachable.AttachedFace attachedFace : FaceAttachable.AttachedFace.values()) {
|
||||
if (attributes.contains(attribute + attachedFace.name().toLowerCase())) {
|
||||
blockData.setAttachedFace(attachedFace);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,51 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.block.data.Hangable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class HangableAttribute implements BlockAttribute<Hangable> {
|
||||
|
||||
private String attribute = "§8-§7 hanging";
|
||||
|
||||
@Override
|
||||
public Class<Hangable> type() {
|
||||
return Hangable.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Hangable blockData) {
|
||||
if (!blockData.isHanging()) return;
|
||||
attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Hangable blockData) {
|
||||
blockData.setHanging(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.Levelled;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class LevelledAttribute implements BlockAttribute<Levelled> {
|
||||
|
||||
private String attribute = "§8-§7 level ";
|
||||
|
||||
@Override
|
||||
public Class<Levelled> type() {
|
||||
return Levelled.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Levelled blockData) {
|
||||
attributes.add(attribute + blockData.getLevel());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Levelled blockData) {
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute))
|
||||
.map(s -> s.replace(attribute, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setLevel);
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.Lightable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class LightableAttribute implements BlockAttribute<Lightable> {
|
||||
|
||||
private String attribute = "§8-§7 lit";
|
||||
|
||||
@Override
|
||||
public Class<Lightable> type() {
|
||||
return Lightable.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Lightable blockData) {
|
||||
if (blockData.isLit()) attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Lightable blockData) {
|
||||
blockData.setLit(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.MultipleFacing;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class MultipleFacingAttribute implements BlockAttribute<MultipleFacing> {
|
||||
|
||||
private String attribute = "§8-§7 connected ";
|
||||
|
||||
@Override
|
||||
public Class<MultipleFacing> type() {
|
||||
return MultipleFacing.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, MultipleFacing blockData) {
|
||||
blockData.getFaces().forEach(blockFace -> {
|
||||
attributes.add(attribute + blockFace.name().toLowerCase());
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, MultipleFacing blockData) {
|
||||
for (BlockFace blockFace : BlockFace.values()) {
|
||||
blockData.setFace(blockFace, attributes.contains(attribute + blockFace.name().toLowerCase()));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.Openable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class OpenableAttribute implements BlockAttribute<Openable> {
|
||||
|
||||
private String attribute = "§8-§7 open";
|
||||
|
||||
@Override
|
||||
public Class<Openable> type() {
|
||||
return Openable.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Openable blockData) {
|
||||
if (blockData.isOpen()) attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Openable blockData) {
|
||||
blockData.setOpen(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,54 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Axis;
|
||||
import org.bukkit.block.data.Orientable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class OrientableAttribute implements BlockAttribute<Orientable> {
|
||||
|
||||
private String attribute = "§8-§7 orientation ";
|
||||
|
||||
@Override
|
||||
public Class<Orientable> type() {
|
||||
return Orientable.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Orientable blockData) {
|
||||
attributes.add(attribute + blockData.getAxis().name().toLowerCase());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Orientable blockData) {
|
||||
for (Axis axis : Axis.values()) {
|
||||
if (attributes.contains(attribute + axis.name().toLowerCase())) {
|
||||
blockData.setAxis(axis);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.Rail;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class RailAttribute implements BlockAttribute<Rail> {
|
||||
|
||||
private String attribute = "§8-§7 rail shape ";
|
||||
|
||||
@Override
|
||||
public Class<Rail> type() {
|
||||
return Rail.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Rail blockData) {
|
||||
attributes.add(attribute + blockData.getShape().name().toLowerCase());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Rail blockData) {
|
||||
for (Rail.Shape shape : Rail.Shape.values()) {
|
||||
if (attributes.contains(attribute + shape)) {
|
||||
blockData.setShape(shape);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,54 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.Rotatable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class RotatableAttribute implements BlockAttribute<Rotatable> {
|
||||
|
||||
private String attribute = "§8-§7 rotation ";
|
||||
|
||||
@Override
|
||||
public Class<Rotatable> type() {
|
||||
return Rotatable.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Rotatable blockData) {
|
||||
attributes.add(attribute + blockData.getRotation().name());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Rotatable blockData) {
|
||||
for (BlockFace face : BlockFace.values()) {
|
||||
if (attributes.contains(attribute + face.name())) {
|
||||
blockData.setRotation(face);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.Snowable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class SnowableAttribute implements BlockAttribute<Snowable> {
|
||||
|
||||
private String attribute = "§8-§7 snowy";
|
||||
|
||||
@Override
|
||||
public Class<Snowable> type() {
|
||||
return Snowable.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Snowable blockData) {
|
||||
if (blockData.isSnowy()) attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Snowable blockData) {
|
||||
blockData.setSnowy(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,49 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.Waterlogged;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class WaterloggedAttribute implements BlockAttribute<Waterlogged> {
|
||||
|
||||
private String attribute = "§8-§7 waterlogged";
|
||||
|
||||
@Override
|
||||
public Class<Waterlogged> type() {
|
||||
return Waterlogged.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Waterlogged waterlogged) {
|
||||
if (!waterlogged.isWaterlogged()) return;
|
||||
attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Waterlogged waterlogged) {
|
||||
waterlogged.setWaterlogged(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Bamboo;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class BambooAttribute implements BlockAttribute<Bamboo> {
|
||||
|
||||
private String attribute = "§8-§7 leaves ";
|
||||
|
||||
@Override
|
||||
public Class<Bamboo> type() {
|
||||
return Bamboo.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Bamboo blockData) {
|
||||
attributes.add(attribute + blockData.getLeaves());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Bamboo blockData) {
|
||||
for (Bamboo.Leaves leaves : Bamboo.Leaves.values()) {
|
||||
if (attributes.contains(attribute + leaves)) {
|
||||
blockData.setLeaves(leaves);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Bell;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class BellAttribute implements BlockAttribute<Bell> {
|
||||
|
||||
private String attribute = "§8-§7 attachament ";
|
||||
|
||||
@Override
|
||||
public Class<Bell> type() {
|
||||
return Bell.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Bell blockData) {
|
||||
attributes.add(attribute + blockData.getAttachment());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Bell blockData) {
|
||||
for (Bell.Attachment attachment : Bell.Attachment.values()) {
|
||||
if (attributes.contains(attribute + attachment)) {
|
||||
blockData.setAttachment(attachment);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,55 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.block.data.type.BigDripleaf;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
@MinVersion(18)
|
||||
public class BigDripleafAttribute implements BlockAttribute<BigDripleaf> {
|
||||
|
||||
private String attribute = "§8-§7 tilt ";
|
||||
|
||||
@Override
|
||||
public Class<BigDripleaf> type() {
|
||||
return BigDripleaf.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, BigDripleaf blockData) {
|
||||
attributes.add(attribute + blockData.getTilt());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, BigDripleaf blockData) {
|
||||
for (BigDripleaf.Tilt tilt : BigDripleaf.Tilt.values()) {
|
||||
if (attributes.contains(attribute + tilt)) {
|
||||
blockData.setTilt(tilt);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Cake;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class CakeAttribute implements BlockAttribute<Cake> {
|
||||
|
||||
private String attribute = "§8-§7 bites ";
|
||||
|
||||
@Override
|
||||
public Class<Cake> type() {
|
||||
return Cake.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Cake blockData) {
|
||||
attributes.add(attribute + blockData.getBites());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Cake blockData) {
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute))
|
||||
.map(s -> s.replace(attribute, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setBites);
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Campfire;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class CampfireAttribute implements BlockAttribute<Campfire> {
|
||||
|
||||
private String attribute = "§8-§7 signal fire";
|
||||
|
||||
@Override
|
||||
public Class<Campfire> type() {
|
||||
return Campfire.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Campfire blockData) {
|
||||
if (blockData.isSignalFire()) attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Campfire blockData) {
|
||||
blockData.setSignalFire(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Candle;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class CandleAttribute implements BlockAttribute<Candle> {
|
||||
|
||||
private String attribute = "§8-§7 candles ";
|
||||
|
||||
@Override
|
||||
public Class<Candle> type() {
|
||||
return Candle.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Candle blockData) {
|
||||
if (blockData.getCandles() > 0) attributes.add(attribute + blockData.getCandles());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Candle blockData) {
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute))
|
||||
.map(s -> s.replace(attribute, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setCandles);
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.CaveVinesPlant;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class CaveVinesPlantAttribute implements BlockAttribute<CaveVinesPlant> {
|
||||
|
||||
private String attribute = "§8-§7 berries";
|
||||
|
||||
@Override
|
||||
public Class<CaveVinesPlant> type() {
|
||||
return CaveVinesPlant.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, CaveVinesPlant blockData) {
|
||||
if (blockData.isBerries()) attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, CaveVinesPlant blockData) {
|
||||
blockData.setBerries(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Comparator;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class ComparatorAttribute implements BlockAttribute<Comparator> {
|
||||
|
||||
private String attribute = "§8-§7 mode ";
|
||||
|
||||
@Override
|
||||
public Class<Comparator> type() {
|
||||
return Comparator.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Comparator blockData) {
|
||||
attributes.add(attribute + blockData.getMode().name());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Comparator blockData) {
|
||||
for (Comparator.Mode mode : Comparator.Mode.values()) {
|
||||
if (attributes.contains(attribute + mode.name())) {
|
||||
blockData.setMode(mode);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.DaylightDetector;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class DaylightDetectorAttribute implements BlockAttribute<DaylightDetector> {
|
||||
|
||||
private String attribute = "§8-§7 inverted";
|
||||
|
||||
@Override
|
||||
public Class<DaylightDetector> type() {
|
||||
return DaylightDetector.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, DaylightDetector blockData) {
|
||||
if (blockData.isInverted()) attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, DaylightDetector blockData) {
|
||||
blockData.setInverted(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Door;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class DoorAttribute implements BlockAttribute<Door> {
|
||||
|
||||
private String attribute = "§8-§7 hinge ";
|
||||
|
||||
@Override
|
||||
public Class<Door> type() {
|
||||
return Door.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Door blockData) {
|
||||
attributes.add(attribute + blockData.getHinge().toString().toLowerCase());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Door blockData) {
|
||||
for (Door.Hinge hinge : Door.Hinge.values()) {
|
||||
if (attributes.contains(attribute + hinge.toString().toLowerCase())) {
|
||||
blockData.setHinge(hinge);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.EndPortalFrame;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class EndPortalFrameAttribute implements BlockAttribute<EndPortalFrame> {
|
||||
|
||||
private String attribute = "§8-§7 eye";
|
||||
|
||||
@Override
|
||||
public Class<EndPortalFrame> type() {
|
||||
return EndPortalFrame.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, EndPortalFrame blockData) {
|
||||
if (blockData.hasEye()) attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, EndPortalFrame blockData) {
|
||||
blockData.setEye(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Farmland;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class FarmlandAttribute implements BlockAttribute<Farmland> {
|
||||
|
||||
private String attribute = "§8-§7 moisture ";
|
||||
|
||||
@Override
|
||||
public Class<Farmland> type() {
|
||||
return Farmland.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Farmland blockData) {
|
||||
attributes.add(attribute + blockData.getMoisture());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Farmland blockData) {
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute))
|
||||
.map(s -> s.replace(attribute, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setMoisture);
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Gate;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class GateAttribute implements BlockAttribute<Gate> {
|
||||
|
||||
private String attribute = "§8-§7 inWall";
|
||||
|
||||
@Override
|
||||
public Class<Gate> type() {
|
||||
return Gate.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Gate blockData) {
|
||||
if (blockData.isInWall()) attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Gate blockData) {
|
||||
blockData.setInWall(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Hopper;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class HopperAttribute implements BlockAttribute<Hopper> {
|
||||
|
||||
private String attribute = "§8-§7 enabled";
|
||||
|
||||
@Override
|
||||
public Class<Hopper> type() {
|
||||
return Hopper.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Hopper blockData) {
|
||||
if (blockData.isEnabled()) attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Hopper blockData) {
|
||||
blockData.setEnabled(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Jigsaw;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class JigsawAttribute implements BlockAttribute<Jigsaw> {
|
||||
|
||||
private String attribute = "§8-§7 orientation ";
|
||||
|
||||
@Override
|
||||
public Class<Jigsaw> type() {
|
||||
return Jigsaw.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Jigsaw blockData) {
|
||||
attributes.add(attribute + blockData.getOrientation());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Jigsaw blockData) {
|
||||
for (Jigsaw.Orientation orientation : Jigsaw.Orientation.values()) {
|
||||
if (attributes.contains(attribute + orientation)) {
|
||||
blockData.setOrientation(orientation);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,49 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Lantern;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class LanternAttribute implements BlockAttribute<Lantern> {
|
||||
|
||||
private String attribute = "§8-§7 lantern";
|
||||
|
||||
@Override
|
||||
public Class<Lantern> type() {
|
||||
return Lantern.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Lantern lantern) {
|
||||
if (!lantern.isHanging()) return;
|
||||
attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Lantern lantern) {
|
||||
lantern.setHanging(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Leaves;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class LeavesAttribute implements BlockAttribute<Leaves> {
|
||||
|
||||
private String attribute = "§8-§7 persistent";
|
||||
|
||||
@Override
|
||||
public Class<Leaves> type() {
|
||||
return Leaves.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Leaves blockData) {
|
||||
if (blockData.isPersistent()) attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Leaves blockData) {
|
||||
blockData.setPersistent(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.PointedDripstone;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class PointedDripstoneAttribute implements BlockAttribute<PointedDripstone> {
|
||||
|
||||
private String attribute1 = "§8-§7 vertialDirection ";
|
||||
private String attribute2 = "§8-§7 thickness ";
|
||||
|
||||
@Override
|
||||
public Class<PointedDripstone> type() {
|
||||
return PointedDripstone.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, PointedDripstone blockData) {
|
||||
attributes.add(attribute1 + " " + blockData.getVerticalDirection().name().toLowerCase());
|
||||
attributes.add(attribute2 + " " + blockData.getThickness().name().toLowerCase());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, PointedDripstone blockData) {
|
||||
for (BlockFace blockFace : blockData.getVerticalDirections()) {
|
||||
if (attributes.contains(attribute1 + " " + blockFace.name().toLowerCase())) {
|
||||
blockData.setVerticalDirection(blockFace);
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (PointedDripstone.Thickness thickness : PointedDripstone.Thickness.values()) {
|
||||
if (attributes.contains(attribute2 + " " + thickness.name().toLowerCase())) {
|
||||
blockData.setThickness(thickness);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,57 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.RedstoneWire;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class RedstoneWireAttribute implements BlockAttribute<RedstoneWire> {
|
||||
|
||||
private String attribute = "§8-§7 connection ";
|
||||
|
||||
@Override
|
||||
public Class<RedstoneWire> type() {
|
||||
return RedstoneWire.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, RedstoneWire blockData) {
|
||||
for (BlockFace blockFace : blockData.getAllowedFaces()) {
|
||||
attributes.add(attribute + blockFace.name().toLowerCase() + " " + blockData.getFace(blockFace).name().toLowerCase());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, RedstoneWire blockData) {
|
||||
for (BlockFace blockFace : blockData.getAllowedFaces()) {
|
||||
for (RedstoneWire.Connection connection : RedstoneWire.Connection.values()) {
|
||||
if (attributes.contains(attribute + blockFace.name().toLowerCase() + " " + connection.name().toLowerCase())) {
|
||||
blockData.setFace(blockFace, connection);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,56 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Repeater;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class RepeaterAttribute implements BlockAttribute<Repeater> {
|
||||
|
||||
private String attribute1 = "§8-§7 delay ";
|
||||
private String attribute2 = "§8-§7 locked";
|
||||
|
||||
@Override
|
||||
public Class<Repeater> type() {
|
||||
return Repeater.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Repeater blockData) {
|
||||
attributes.add(attribute1 + blockData.getDelay());
|
||||
if (blockData.isLocked()) attributes.add(attribute2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Repeater blockData) {
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute1))
|
||||
.map(s -> s.replace(attribute1, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setDelay);
|
||||
blockData.setLocked(attributes.contains(attribute2));
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.RespawnAnchor;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class RespawnAnchorAttribute implements BlockAttribute<RespawnAnchor> {
|
||||
|
||||
private String attribute = "§8-§7 charges ";
|
||||
|
||||
@Override
|
||||
public Class<RespawnAnchor> type() {
|
||||
return RespawnAnchor.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, RespawnAnchor blockData) {
|
||||
attributes.add(attribute + blockData.getCharges());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, RespawnAnchor blockData) {
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute))
|
||||
.map(s -> s.replace(attribute, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setCharges);
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Sapling;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class SaplingAttribute implements BlockAttribute<Sapling> {
|
||||
|
||||
private String attribute = "§8-§7 stage ";
|
||||
|
||||
@Override
|
||||
public Class<Sapling> type() {
|
||||
return Sapling.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Sapling blockData) {
|
||||
attributes.add(attribute + blockData.getStage());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Sapling blockData) {
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute))
|
||||
.map(s -> s.replace(attribute, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setStage);
|
||||
}
|
||||
}
|
@ -1,56 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Scaffolding;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class ScaffoldingAttribute implements BlockAttribute<Scaffolding> {
|
||||
|
||||
private String attribute1 = "§8-§7 bottom";
|
||||
private String attribute2 = "§8-§7 distance ";
|
||||
|
||||
@Override
|
||||
public Class<Scaffolding> type() {
|
||||
return Scaffolding.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Scaffolding blockData) {
|
||||
if (blockData.isBottom()) attributes.add(attribute1);
|
||||
attributes.add(attribute2 + blockData.getDistance());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Scaffolding blockData) {
|
||||
blockData.setBottom(attributes.contains(attribute1));
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute2))
|
||||
.map(s -> s.replace(attribute2, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setDistance);
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.SculkSensor;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class SculkSensorAttribute implements BlockAttribute<SculkSensor> {
|
||||
|
||||
private String attribute = "§8-§7 phase ";
|
||||
|
||||
@Override
|
||||
public Class<SculkSensor> type() {
|
||||
return SculkSensor.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, SculkSensor blockData) {
|
||||
attributes.add(attribute + blockData.getPhase());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, SculkSensor blockData) {
|
||||
for (SculkSensor.Phase phase : SculkSensor.Phase.values()) {
|
||||
if (attributes.contains(attribute + phase)) {
|
||||
blockData.setPhase(phase);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.SeaPickle;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class SeaPickleAttribute implements BlockAttribute<SeaPickle> {
|
||||
|
||||
private String attribute = "§8-§7 pickles ";
|
||||
|
||||
@Override
|
||||
public Class<SeaPickle> type() {
|
||||
return SeaPickle.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, SeaPickle blockData) {
|
||||
attributes.add(attribute + blockData.getPickles());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, SeaPickle blockData) {
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute))
|
||||
.map(s -> s.replace(attribute, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setPickles);
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Slab;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class SlabAttribute implements BlockAttribute<Slab> {
|
||||
|
||||
private String attribute = "§8-§7 type ";
|
||||
|
||||
@Override
|
||||
public Class<Slab> type() {
|
||||
return Slab.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Slab blockData) {
|
||||
attributes.add(attribute + blockData.getType());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Slab blockData) {
|
||||
for (Slab.Type type : Slab.Type.values()) {
|
||||
if (attributes.contains(attribute + type)) {
|
||||
blockData.setType(type);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Snow;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class SnowAttribute implements BlockAttribute<Snow> {
|
||||
|
||||
private String attribute = "§8-§7 layers ";
|
||||
|
||||
@Override
|
||||
public Class<Snow> type() {
|
||||
return Snow.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Snow blockData) {
|
||||
attributes.add(attribute + blockData.getLayers());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Snow blockData) {
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute))
|
||||
.map(s -> s.replace(attribute, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setLayers);
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Stairs;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class StairsAttribute implements BlockAttribute<Stairs> {
|
||||
|
||||
private String attribute = "§8-§7 shape ";
|
||||
|
||||
@Override
|
||||
public Class<Stairs> type() {
|
||||
return Stairs.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Stairs blockData) {
|
||||
attributes.add(attribute + blockData.getShape().name().toLowerCase());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Stairs blockData) {
|
||||
for (Stairs.Shape shape : Stairs.Shape.values()) {
|
||||
if (attributes.contains(attribute + shape.name().toLowerCase())) {
|
||||
blockData.setShape(shape);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.StructureBlock;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class StructureBlockAttribute implements BlockAttribute<StructureBlock> {
|
||||
|
||||
private String attribute = "§8-§7 mode ";
|
||||
|
||||
@Override
|
||||
public Class<StructureBlock> type() {
|
||||
return StructureBlock.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, StructureBlock blockData) {
|
||||
attributes.add(attribute + blockData.getMode().name());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, StructureBlock blockData) {
|
||||
for (StructureBlock.Mode mode : StructureBlock.Mode.values()) {
|
||||
if (attributes.contains(attribute + mode.name())) {
|
||||
blockData.setMode(mode);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.Tripwire;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class TripwireAttribute implements BlockAttribute<Tripwire> {
|
||||
|
||||
private String attribute = "§8-§7 disarmed";
|
||||
|
||||
@Override
|
||||
public Class<Tripwire> type() {
|
||||
return Tripwire.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Tripwire blockData) {
|
||||
if (blockData.isDisarmed()) attributes.add(attribute);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Tripwire blockData) {
|
||||
blockData.setDisarmed(attributes.contains(attribute));
|
||||
}
|
||||
}
|
@ -1,61 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.data.type.TurtleEgg;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class TurtleEggAttribute implements BlockAttribute<TurtleEgg> {
|
||||
|
||||
private String attribute1 = "§8-§7 eggs ";
|
||||
private String attribute2 = "§8-§7 hatch ";
|
||||
|
||||
@Override
|
||||
public Class<TurtleEgg> type() {
|
||||
return TurtleEgg.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, TurtleEgg blockData) {
|
||||
attributes.add(attribute1 + blockData.getEggs());
|
||||
attributes.add(attribute2 + blockData.getHatch());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, TurtleEgg blockData) {
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute1))
|
||||
.map(s -> s.replace(attribute1, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setEggs);
|
||||
attributes.stream()
|
||||
.filter(s -> s.startsWith(attribute2))
|
||||
.map(s -> s.replace(attribute2, ""))
|
||||
.map(Integer::parseInt)
|
||||
.findFirst()
|
||||
.ifPresent(blockData::setHatch);
|
||||
}
|
||||
}
|
@ -1,64 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.attributescopy.impl.type;
|
||||
|
||||
import de.steamwar.bausystem.features.attributescopy.BlockAttribute;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.type.Wall;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class WallAttribute implements BlockAttribute<Wall> {
|
||||
|
||||
private BlockFace[] faces = new BlockFace[] {BlockFace.NORTH, BlockFace.EAST, BlockFace.SOUTH, BlockFace.WEST};
|
||||
|
||||
private String attribute1 = "§8-§7 up";
|
||||
private String attribute2 = "§8-§7 connected ";
|
||||
|
||||
@Override
|
||||
public Class<Wall> type() {
|
||||
return Wall.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void copy(List<String> attributes, Wall blockData) {
|
||||
if (blockData.isUp()) attributes.add(attribute1);
|
||||
for (BlockFace face : faces) {
|
||||
if (blockData.getHeight(face) == Wall.Height.NONE) continue;
|
||||
attributes.add(attribute2 + face.name().toLowerCase() + " " + blockData.getHeight(face).name().toLowerCase());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void paste(Set<String> attributes, Wall blockData) {
|
||||
blockData.setUp(attributes.contains(attribute1));
|
||||
for (BlockFace face : faces) {
|
||||
for (Wall.Height height : Wall.Height.values()) {
|
||||
if (attributes.contains(attribute2 + face.name().toLowerCase() + " " + height.name().toLowerCase())) {
|
||||
blockData.setHeight(face, height);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -88,7 +88,7 @@ public class AutostartListener implements Listener {
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_START", player);
|
||||
}
|
||||
regionStartTime.put(region, TPSUtils.currentTick.get());
|
||||
regionStartTime.put(region, TPSUtils.currentRealTick.get());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -101,7 +101,7 @@ public class AutostartListener implements Listener {
|
||||
if (!regionStartTime.containsKey(region)) return;
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) return;
|
||||
if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
|
||||
long tickDiff = TPSUtils.currentTick.get() - regionStartTime.remove(region);
|
||||
long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
|
||||
RegionUtils.message(region, player -> {
|
||||
return BauSystem.MESSAGE.parse("AUTOSTART_MESSAGE_RESULT1", player, new SimpleDateFormat(BauSystem.MESSAGE.parse("AUTOSTART_MESSAGE_DATE_PATTERN", player)).format(new Date(tickDiff * 50)));
|
||||
});
|
||||
|
@ -25,6 +25,7 @@ import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
@ -58,6 +59,9 @@ public class BauInfoBauGuiItem extends BauGuiItem {
|
||||
if (flag == Flag.PROTECT && region.getFloorLevel() == 0) {
|
||||
continue;
|
||||
}
|
||||
if (flag == Flag.ITEMS && Core.getVersion() < 19) {
|
||||
continue;
|
||||
}
|
||||
Flag.Value<?> value = region.get(flag);
|
||||
if (value != null) {
|
||||
stringList.add(BauSystem.MESSAGE.parse("BAU_INFO_ITEM_LORE_" + flag.name(), player, BauSystem.MESSAGE.parse(value.getChatValue(), player)));
|
||||
|
@ -0,0 +1,99 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.cannon;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.cannon.depth.Depth;
|
||||
import de.steamwar.bausystem.features.cannon.depth.DepthManager;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class CannonDetector implements Listener {
|
||||
|
||||
private Map<TNTPrimed, Vector> velocities = new HashMap<>();
|
||||
|
||||
@EventHandler
|
||||
public void onEntityExplode(EntityExplodeEvent event) {
|
||||
if (!(event.getEntity() instanceof TNTPrimed)) {
|
||||
return;
|
||||
}
|
||||
|
||||
TNTPrimed tnt = (TNTPrimed) event.getEntity();
|
||||
DepthManager.update(tnt, event.blockList());
|
||||
|
||||
List<TNTPrimed> tnts = Bukkit.getWorlds().get(0).getEntitiesByClass(TNTPrimed.class)
|
||||
.stream()
|
||||
.filter(entity -> entity != tnt)
|
||||
.filter(entity -> entity.getFuseTicks() > 1)
|
||||
.filter(entity -> entity.getLocation().distance(event.getLocation()) <= 8)
|
||||
.collect(Collectors.toList());
|
||||
|
||||
if (tnts.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
boolean isEmpty = velocities.isEmpty();
|
||||
tnts.forEach(tntPrimed -> {
|
||||
velocities.put(tntPrimed, tntPrimed.getVelocity().clone());
|
||||
});
|
||||
|
||||
if (!isEmpty) {
|
||||
return;
|
||||
}
|
||||
|
||||
BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
|
||||
Map<CannonKey, List<TNTPrimed>> grouped = new HashMap<>();
|
||||
velocities.forEach((tntPrimed, vector) -> {
|
||||
grouped.computeIfAbsent(new CannonKey(round(tntPrimed.getLocation().toVector()), round(vector)), ignored -> new ArrayList<>()).add(tntPrimed);
|
||||
});
|
||||
grouped.forEach((cannonKey, tntPrimeds) -> {
|
||||
if (tntPrimeds.size() <= 5) return;
|
||||
Region region = Region.getRegion(tntPrimeds.get(0).getLocation());
|
||||
if (region.isGlobal()) return;
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) return;
|
||||
Depth depth = new Depth(region);
|
||||
DepthManager.init(tntPrimeds, depth);
|
||||
});
|
||||
velocities.clear();
|
||||
}, 1);
|
||||
}
|
||||
|
||||
private Vector round(Vector vector) {
|
||||
vector.multiply(10000);
|
||||
vector.setX(Math.round(vector.getX()));
|
||||
vector.setY(Math.round(vector.getY()));
|
||||
vector.setZ(Math.round(vector.getZ()));
|
||||
return vector;
|
||||
}
|
||||
}
|
@ -0,0 +1,33 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.cannon;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
@AllArgsConstructor
|
||||
@EqualsAndHashCode
|
||||
@Getter
|
||||
public final class CannonKey {
|
||||
private Vector locationVector;
|
||||
private Vector velocityVector;
|
||||
}
|
@ -0,0 +1,110 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.cannon.depth;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import net.md_5.bungee.api.chat.BaseComponent;
|
||||
import net.md_5.bungee.api.chat.HoverEvent;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class Depth {
|
||||
|
||||
private Region region;
|
||||
private Vector minVector = null;
|
||||
private Vector maxVector = null;
|
||||
private int tntCount = 0;
|
||||
|
||||
public Depth(Region region) {
|
||||
this.region = region;
|
||||
}
|
||||
|
||||
public void update(List<Block> blocks) {
|
||||
List<Block> blocksList = blocks.stream()
|
||||
.filter(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION))
|
||||
.collect(Collectors.toList());
|
||||
if (blocksList.isEmpty()) return;
|
||||
tntCount++;
|
||||
for (Block block : blocksList) {
|
||||
internalUpdate(block);
|
||||
}
|
||||
}
|
||||
|
||||
public void finish() {
|
||||
if (maxVector == null || minVector == null) return;
|
||||
Vector dimensions = maxVector.subtract(minVector);
|
||||
dimensions.setX(Math.abs(dimensions.getX()));
|
||||
dimensions.setY(Math.abs(dimensions.getY()));
|
||||
dimensions.setZ(Math.abs(dimensions.getZ()));
|
||||
|
||||
RegionUtils.message(region, player -> {
|
||||
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
|
||||
});
|
||||
}
|
||||
|
||||
private void internalUpdate(Block block) {
|
||||
if (minVector == null) {
|
||||
minVector = block.getLocation().toVector();
|
||||
}
|
||||
minVector.setX(Math.min(minVector.getX(), block.getX()));
|
||||
minVector.setY(Math.min(minVector.getY(), block.getY()));
|
||||
minVector.setZ(Math.min(minVector.getZ(), block.getZ()));
|
||||
|
||||
if (maxVector == null) {
|
||||
maxVector = block.getLocation().toVector();
|
||||
}
|
||||
maxVector.setX(Math.max(maxVector.getX(), block.getX()));
|
||||
maxVector.setY(Math.max(maxVector.getY(), block.getY()));
|
||||
maxVector.setZ(Math.max(maxVector.getZ(), block.getZ()));
|
||||
}
|
||||
|
||||
private static BaseComponent[] getMessage(Player player, int x, int y, int z, int tntCount) {
|
||||
final Set<Integer> dimensions = new HashSet<>();
|
||||
dimensions.add(x);
|
||||
dimensions.add(y);
|
||||
dimensions.add(z);
|
||||
|
||||
int max = getMax(dimensions);
|
||||
|
||||
TextComponent headerComponent = new TextComponent(BauSystem.MESSAGE.parse("DEPTH_COUNTER_MESSAGE", player));
|
||||
|
||||
TextComponent depthComponent = new TextComponent(BauSystem.MESSAGE.parse("DEPTH_COUNTER_COUNT", player, x == max ? "§e" : "§7", x, y == max ? "§e" : "§7", y, z == max ? "§e" : "§7", z));
|
||||
depthComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[]{new TextComponent(BauSystem.MESSAGE.parse("DEPTH_COUNTER_HOVER", player))}));
|
||||
|
||||
TextComponent tntComponent = new TextComponent(BauSystem.MESSAGE.parse("DEPTH_COUNTER_TNT", player, tntCount));
|
||||
|
||||
return new BaseComponent[]{headerComponent, depthComponent, tntComponent};
|
||||
}
|
||||
|
||||
private static int getMax(Set<Integer> values) {
|
||||
return values.stream().max(Integer::compare).orElse(0);
|
||||
}
|
||||
}
|
@ -0,0 +1,48 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.cannon.depth;
|
||||
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@UtilityClass
|
||||
public class DepthManager {
|
||||
|
||||
private Map<TNTPrimed, Depth> depths = new HashMap<>();
|
||||
|
||||
public void init(List<TNTPrimed> list, Depth depth) {
|
||||
for (TNTPrimed tnt : list) {
|
||||
depths.putIfAbsent(tnt, depth);
|
||||
}
|
||||
}
|
||||
|
||||
public void update(TNTPrimed tnt, List<Block> blocks) {
|
||||
Depth depth = depths.remove(tnt);
|
||||
if (depth == null) return;
|
||||
depth.update(blocks);
|
||||
if (depths.containsValue(depth)) return;
|
||||
depth.finish();
|
||||
}
|
||||
}
|
@ -0,0 +1,109 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.design.endstone;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
public class DesignEndStone {
|
||||
|
||||
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||
|
||||
private int minX, minY, minZ, maxX, maxY, maxZ;
|
||||
private REntityServer entityServer = new REntityServer();
|
||||
private List<REntity> entities = new ArrayList<>();
|
||||
private Set<Location> locations = new HashSet<>();
|
||||
private List<Player> players = new ArrayList<>();
|
||||
|
||||
public DesignEndStone(Region region) {
|
||||
this.minX = region.getMinPointBuild().getX();
|
||||
this.minY = region.getMinPointBuild().getY();
|
||||
this.minZ = region.getMinPointBuild().getZ();
|
||||
this.maxX = region.getMaxPointBuild().getX();
|
||||
this.maxY = region.getMaxPointBuild().getY();
|
||||
this.maxZ = region.getMaxPointBuild().getZ();
|
||||
}
|
||||
|
||||
private void calc() {
|
||||
entities.forEach(REntity::die);
|
||||
entities.clear();
|
||||
locations.clear();
|
||||
|
||||
calc(minX, minY, minZ, maxX, maxY, minZ, 0, 0, 1, maxZ - minZ);
|
||||
calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
|
||||
calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
|
||||
calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
|
||||
// calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY);
|
||||
calc(minX, maxY, minZ, maxX, maxY, maxZ, 0, -1, 0, maxY - minY);
|
||||
}
|
||||
|
||||
private void calc(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int dirX, int dirY, int dirZ, int steps) {
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
for (int y = minY; y <= maxY; y++) {
|
||||
for (int z = minZ; z <= maxZ; z++) {
|
||||
for (int step = 0; step < steps; step++) {
|
||||
int cx = x + step * dirX;
|
||||
int cy = y + step * dirY;
|
||||
int cz = z + step * dirZ;
|
||||
Material material = WORLD.getBlockAt(cx, cy, cz).getType();
|
||||
if (material == Material.END_STONE || material == Material.END_STONE_BRICKS || material == Material.END_STONE_BRICK_SLAB || material == Material.END_STONE_BRICK_STAIRS || material == Material.END_STONE_BRICK_WALL) {
|
||||
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
|
||||
if (locations.contains(location)) break;
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
|
||||
entity.setNoGravity(true);
|
||||
entity.setGlowing(true);
|
||||
entities.add(entity);
|
||||
break;
|
||||
} else if (!material.isAir()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void toggle(Player player) {
|
||||
if (players.contains(player)) {
|
||||
players.remove(player);
|
||||
entityServer.removePlayer(player);
|
||||
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_DISABLE", player, ChatMessageType.ACTION_BAR);
|
||||
} else {
|
||||
players.add(player);
|
||||
entityServer.addPlayer(player);
|
||||
calc();
|
||||
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_ENABLE", player, ChatMessageType.ACTION_BAR);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,50 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.design.endstone;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
@Linked
|
||||
public class DesignEndStoneCommand extends SWCommand {
|
||||
|
||||
public DesignEndStoneCommand() {
|
||||
super("designendstone");
|
||||
}
|
||||
|
||||
private Map<Region, DesignEndStone> designEndStoneMap = new HashMap<>();
|
||||
|
||||
@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
|
||||
public void genericCommand(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (!region.hasType(RegionType.BUILD)) {
|
||||
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
|
||||
return;
|
||||
}
|
||||
designEndStoneMap.computeIfAbsent(region, DesignEndStone::new).toggle(player);
|
||||
}
|
||||
}
|
@ -1,35 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
|
||||
import de.steamwar.bausystem.shared.AbstractEntity;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public interface AbstractDetonatorEntity extends AbstractEntity {
|
||||
|
||||
void display(Player player);
|
||||
|
||||
boolean hide(Player player, boolean always);
|
||||
|
||||
int getId();
|
||||
|
||||
Entity getBukkitEntity();
|
||||
}
|
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