SteamWar/BauSystem2.0
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Fix TNTSimulatorListener.hideShow for SimulatorCursor
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Remove prewview for 1.20

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2023-09-02 16:24:21 +02:00
Ursprung 6b727dd915
Commit 5ea2b52985
2 geänderte Dateien mit 38 neuen und 1 gelöschten Zeilen

Datei anzeigen

@ -0,0 +1,34 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.preview;
import de.steamwar.bausystem.features.simulator.TNTData;
import de.steamwar.bausystem.shared.Pair;
import java.util.List;
import java.util.Map;
public class Simulator20 implements Simulator {
@Override
public PreviewRecord run(Pair<Integer, Map<Integer, List<List<Pair<TNTData, Integer>>>>> toCalculate) {
return null;
}
}

Datei anzeigen

@ -79,7 +79,10 @@ public class TNTSimulatorListener implements Listener {
TNTSimulator tntSimulator = currentSimulator.remove(player); TNTSimulator tntSimulator = currentSimulator.remove(player);
if (tntSimulator == simulator) return; if (tntSimulator == simulator) return;
if (tntSimulator != null) tntSimulator.hide(player); if (tntSimulator != null) tntSimulator.hide(player);
if (simulator == null) return; if (simulator == null) {
SimulatorCursor.hide(player);
return;
}
currentSimulator.put(player, simulator); currentSimulator.put(player, simulator);
simulator.show(player); simulator.show(player);
SimulatorCursor.show(player, simulator, trace(player, player.getLocation(), simulator)); SimulatorCursor.show(player, simulator, trace(player, player.getLocation(), simulator));