Fix TNTSimulatorListener.hideShow for SimulatorCursor
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SteamWarCI Build successful
Remove prewview for 1.20 Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
6b727dd915
Commit
5ea2b52985
@ -0,0 +1,34 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.simulator.preview;
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import de.steamwar.bausystem.features.simulator.TNTData;
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import de.steamwar.bausystem.shared.Pair;
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import java.util.List;
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import java.util.Map;
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public class Simulator20 implements Simulator {
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@Override
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public PreviewRecord run(Pair<Integer, Map<Integer, List<List<Pair<TNTData, Integer>>>>> toCalculate) {
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return null;
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}
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}
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@ -79,7 +79,10 @@ public class TNTSimulatorListener implements Listener {
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TNTSimulator tntSimulator = currentSimulator.remove(player);
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TNTSimulator tntSimulator = currentSimulator.remove(player);
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if (tntSimulator == simulator) return;
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if (tntSimulator == simulator) return;
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if (tntSimulator != null) tntSimulator.hide(player);
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if (tntSimulator != null) tntSimulator.hide(player);
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if (simulator == null) return;
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if (simulator == null) {
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SimulatorCursor.hide(player);
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return;
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}
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currentSimulator.put(player, simulator);
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currentSimulator.put(player, simulator);
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simulator.show(player);
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simulator.show(player);
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SimulatorCursor.show(player, simulator, trace(player, player.getLocation(), simulator));
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SimulatorCursor.show(player, simulator, trace(player, player.getLocation(), simulator));
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