SteamWar/BauSystem2.0
Archiviert
12
0

Remove Redstonetester since nobody uses it
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2023-09-17 16:20:27 +02:00
Ursprung 91960f501b
Commit 42e8df6b53
4 geänderte Dateien mit 0 neuen und 304 gelöschten Zeilen

Datei anzeigen

@ -1,62 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.redstonetester;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.inventory.ItemStack;
import java.util.Arrays;
@Linked
public class RedstoneTesterGuiItem extends BauGuiItem {
public RedstoneTesterGuiItem() {
super(23);
}
@Override
public ItemStack getItem(Player player) {
return new SWItem(Material.REPEATER,
BauSystem.MESSAGE.parse("RT_ITEM_NAME", player),
Arrays.asList(BauSystem.MESSAGE.parse("RT_ITEM_LORE_1", player),
BauSystem.MESSAGE.parse("RT_ITEM_LORE_2", player),
BauSystem.MESSAGE.parse("RT_ITEM_LORE_3", player))
, false, null).getItemStack();
}
@Override
public boolean click(ClickType click, Player p) {
p.closeInventory();
p.performCommand("redstonetester");
return false;
}
@Override
public Permission permission() {
return Permission.MEMBER;
}
}

Datei anzeigen

@ -1,40 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.redstonetester;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class RedstonetesterCommand extends SWCommand {
public RedstonetesterCommand() {
super("redstonetester", "rt");
}
@Register(description = "RT_HELP")
public void genericCommand(Player p) {
BauSystem.MESSAGE.send("RT_GIVEN", p);
SWUtils.giveItemToPlayer(p, RedstonetesterUtils.getWand(p));
}
}

Datei anzeigen

@ -1,108 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.redstonetester;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.inventory.SWItem;
import lombok.Getter;
import lombok.Setter;
import lombok.experimental.UtilityClass;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Powerable;
import org.bukkit.block.data.type.Piston;
import org.bukkit.block.data.type.RedstoneWire;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
@UtilityClass
public class RedstonetesterUtils {
public static ItemStack getWand(Player player) {
ItemStack i = new SWItem(Material.BLAZE_ROD,
BauSystem.MESSAGE.parse("RT_ITEM_NAME", player),
Arrays.asList(BauSystem.MESSAGE.parse("RT_ITEM_LORE_1", player),
BauSystem.MESSAGE.parse("RT_ITEM_LORE_2", player),
BauSystem.MESSAGE.parse("RT_ITEM_LORE_3", player)),
false, null).getItemStack();
ItemUtils.setItem(i, "redstonetester");
return i;
}
@Getter
private final Map<Player, RedstoneTester> playerMap = new HashMap<>();
public void sendLocation(Player player, String prefix, Location location) {
BauSystem.MESSAGE.send("RT_LOC", player, location.getBlockX(), location.getBlockY(), location.getBlockZ());
}
@SuppressWarnings("BooleanMethodIsAlwaysInverted")
public boolean validBlock(Player player, BlockData block) {
if (block instanceof Powerable) return true;
if (block instanceof Piston) return true;
if (block instanceof RedstoneWire) return true;
BauSystem.MESSAGE.send("RT_INVALID_LOC", player);
return false;
}
@Getter
@Setter
public static class RedstoneTester {
private final Player player;
private Location loc1 = null;
private Location loc2 = null;
private long lastTick = 0;
private Long tick = null;
public RedstoneTester(Player player) {
this.player = player;
}
public void activate(Location location) {
if (loc1 == null || loc2 == null) {
tick = null;
return;
}
if (TPSUtils.currentRealTick.get() - lastTick > 100) {
tick = null;
}
if (loc1.equals(location)) {
lastTick = TPSUtils.currentRealTick.get();
if (tick == null) {
tick = TPSUtils.currentRealTick.get();
}
return;
}
if (tick != null && loc2.equals(location)) {
BauSystem.MESSAGE.send("RT_RESULT", player, (TPSUtils.currentRealTick.get() - tick), ((TPSUtils.currentRealTick.get() - tick) / 2.0));
}
}
}
}

Datei anzeigen

@ -1,94 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.redstonetester;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.linkage.Linked;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockDispenseEvent;
import org.bukkit.event.block.BlockPistonExtendEvent;
import org.bukkit.event.block.BlockPistonRetractEvent;
import org.bukkit.event.block.BlockRedstoneEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.Objects;
@Linked
public class RestonetesterListener implements Listener {
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!ItemUtils.isItem(event.getItem(), "redstonetester")) return;
Player player = event.getPlayer();
Block block = event.getClickedBlock();
event.setCancelled(true);
switch (event.getAction()) {
case RIGHT_CLICK_AIR:
if (player.isSneaking()) {
RedstonetesterUtils.getPlayerMap().remove(event.getPlayer());
BauSystem.MESSAGE.send("RT_ACTIVATE", player);
}
break;
case LEFT_CLICK_BLOCK:
if (!RedstonetesterUtils.validBlock(event.getPlayer(), Objects.requireNonNull(block).getBlockData())) return;
RedstonetesterUtils.getPlayerMap().computeIfAbsent(event.getPlayer(), RedstonetesterUtils.RedstoneTester::new).setLoc1(block.getLocation());
RedstonetesterUtils.sendLocation(event.getPlayer(), "POS1", block.getLocation());
break;
case RIGHT_CLICK_BLOCK:
if (!RedstonetesterUtils.validBlock(event.getPlayer(), Objects.requireNonNull(block).getBlockData())) return;
RedstonetesterUtils.getPlayerMap().computeIfAbsent(event.getPlayer(), RedstonetesterUtils.RedstoneTester::new).setLoc2(block.getLocation());
RedstonetesterUtils.sendLocation(event.getPlayer(), "POS2", block.getLocation());
break;
default:
break;
}
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
RedstonetesterUtils.getPlayerMap().remove(event.getPlayer());
}
@EventHandler
public void onPistonExtend(BlockPistonExtendEvent e) {
RedstonetesterUtils.getPlayerMap().forEach((player, redstoneTester) -> redstoneTester.activate(e.getBlock().getLocation()));
}
@EventHandler
public void onPistonRetract(BlockPistonRetractEvent e) {
RedstonetesterUtils.getPlayerMap().forEach((player, redstoneTester) -> redstoneTester.activate(e.getBlock().getLocation()));
}
@EventHandler
public void onRedstoneEvent(BlockRedstoneEvent e) {
RedstonetesterUtils.getPlayerMap().forEach((player, redstoneTester) -> redstoneTester.activate(e.getBlock().getLocation()));
}
@EventHandler
public void onBlockDispense(BlockDispenseEvent e) {
RedstonetesterUtils.getPlayerMap().forEach((player, redstoneTester) -> redstoneTester.activate(e.getBlock().getLocation()));
}
}