SteamWar/BauSystem2.0
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Fix LoaderRecorder messages on BlockBreakEvent
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Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2023-09-17 16:14:52 +02:00
Ursprung 9c9d7bc533
Commit 91960f501b

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@ -90,10 +90,8 @@ public class LoaderRecorder implements Listener {
@EventHandler
public void onBlockBreak(BlockBreakEvent event) {
if (event.getPlayer() != player) return;
if (event.getBlock().getType() != Material.TNT) {
event.setCancelled(true);
}
boolean removedOne = false;
for (int i = 0; i < loaderElementList.size(); i++) {
LoaderElement element = loaderElementList.get(i);
if (!(element instanceof LoaderInteractionElement)) continue;
@ -103,11 +101,17 @@ public class LoaderRecorder implements Listener {
if (i > 0) {
loaderElementList.remove(i - 1);
}
removedOne = true;
break;
}
}
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("LOADER_MESSAGE_UNINTERACT", player));
if (removedOne) {
if (event.getBlock().getType() != Material.TNT) {
event.setCancelled(true);
}
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("LOADER_MESSAGE_UNINTERACT", player));
}
}
@EventHandler