SteamWar/BauSystem2.0
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BauSystem2.0/BauSystem_Main/src/de/steamwar/bausystem/Permission.java

90 Zeilen
3.4 KiB
Java

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
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package de.steamwar.bausystem;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.SteamwarUser;
import lombok.AllArgsConstructor;
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import lombok.RequiredArgsConstructor;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
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import java.util.function.BiConsumer;
import java.util.function.Predicate;
@AllArgsConstructor
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@RequiredArgsConstructor
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public enum Permission {
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WORLD(BauweltMember::isWorld, (player, target) -> {
target.setWorld(!target.isWorld());
sendMessages(player, target.isWorld(), target, "Einstellungen vornehmen");
}),
WORLDEDIT(BauweltMember::isWorldEdit, (player, target) -> {
target.setWorldEdit(!target.isWorldEdit());
sendMessages(player, target.isWorldEdit(), target, "WorldEdit verwenden");
}),
MEMBER(bauweltMember -> true);
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private final Predicate<BauweltMember> permissionPredicate;
private BiConsumer<Player, BauweltMember> permissionChange = (player, bauweltMember) -> {};
public boolean hasPermission(Player member) {
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if (member.getUniqueId().equals(BauServer.getInstance().getOwner())) {
return true;
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}
BauweltMember bauMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
if (bauMember == null) {
return false;
}
return permissionPredicate.test(bauMember);
}
public static boolean hasPermission(Player member, Permission permission) {
return permission.hasPermission(member);
}
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private static void sendMessages(Player player, boolean ableTo, BauweltMember target, String what) {
Player targetPlayer = Bukkit.getPlayer(SteamwarUser.get(target.getMemberID()).getUUID());
if (targetPlayer != null) {
if (ableTo) {
targetPlayer.sendMessage(BauSystem.PREFIX + "§aDu kannst nun auf der Welt von §6" + player.getName() + "§a " + what);
} else {
targetPlayer.sendMessage(BauSystem.PREFIX + "§cDu kannst nun nicht mehr auf der Welt von §6" + player.getName() + "§c " + what);
}
}
if (ableTo) {
player.sendMessage(BauSystem.PREFIX + "§aDer Spieler darf nun " + what);
} else {
player.sendMessage(BauSystem.PREFIX + "§cDer Spieler darf nun nicht mehr " + what);
}
}
public void toggle(Player player, BauweltMember target) {
permissionChange.accept(player, target);
}
public static void toggle(Player player, BauweltMember target, Permission permission) {
permission.toggle(player, target);
}
}