Add Permission.toggle
Dieser Commit ist enthalten in:
Ursprung
5384570a0b
Commit
0528f77ce5
@ -21,18 +21,31 @@ package de.steamwar.bausystem;
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import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.SteamwarUser;
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import lombok.AllArgsConstructor;
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import lombok.RequiredArgsConstructor;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import java.util.function.BiConsumer;
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import java.util.function.Predicate;
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@AllArgsConstructor
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@RequiredArgsConstructor
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public enum Permission {
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WORLD(BauweltMember::isWorld),
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WORLDEDIT(BauweltMember::isWorldEdit),
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WORLD(BauweltMember::isWorld, (player, target) -> {
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target.setWorld(!target.isWorld());
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sendMessages(player, target.isWorld(), target, "Einstellungen vornehmen");
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}),
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WORLDEDIT(BauweltMember::isWorldEdit, (player, target) -> {
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target.setWorldEdit(!target.isWorldEdit());
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sendMessages(player, target.isWorldEdit(), target, "WorldEdit verwenden");
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}),
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MEMBER(bauweltMember -> true);
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private Predicate<BauweltMember> permissionPredicate;
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private final Predicate<BauweltMember> permissionPredicate;
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private BiConsumer<Player, BauweltMember> permissionChange = (player, bauweltMember) -> {};
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public boolean hasPermission(Player member) {
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if (member.getUniqueId().equals(BauServer.getInstance().getOwner())) {
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@ -50,4 +63,28 @@ public enum Permission {
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public static boolean hasPermission(Player member, Permission permission) {
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return permission.hasPermission(member);
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}
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private static void sendMessages(Player player, boolean ableTo, BauweltMember target, String what) {
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Player targetPlayer = Bukkit.getPlayer(SteamwarUser.get(target.getMemberID()).getUUID());
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if (targetPlayer != null) {
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if (ableTo) {
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targetPlayer.sendMessage(BauSystem.PREFIX + "§aDu kannst nun auf der Welt von §6" + player.getName() + "§a " + what);
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} else {
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targetPlayer.sendMessage(BauSystem.PREFIX + "§cDu kannst nun nicht mehr auf der Welt von §6" + player.getName() + "§c " + what);
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}
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}
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if (ableTo) {
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player.sendMessage(BauSystem.PREFIX + "§aDer Spieler darf nun " + what);
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} else {
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player.sendMessage(BauSystem.PREFIX + "§cDer Spieler darf nun nicht mehr " + what);
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}
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}
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public void toggle(Player player, BauweltMember target) {
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permissionChange.accept(player, target);
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}
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public static void toggle(Player player, BauweltMember target, Permission permission) {
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permission.toggle(player, target);
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}
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}
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