2021-04-17 15:21:40 +02:00
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem;
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import lombok.experimental.UtilityClass;
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2021-04-17 15:53:07 +02:00
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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2021-04-17 15:21:40 +02:00
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@UtilityClass
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public class SWUtils {
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public static void giveItemToPlayer(Player player, ItemStack itemStack) {
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if (itemStack == null || itemStack.getType() == Material.AIR) {
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return;
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}
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for (int i = 0; i < player.getInventory().getSize(); i++) {
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ItemStack current = player.getInventory().getItem(i);
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if (current != null && current.isSimilar(itemStack)) {
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player.getInventory().setItem(i, null);
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itemStack = current;
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break;
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}
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}
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ItemStack current = player.getInventory().getItemInMainHand();
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player.getInventory().setItemInMainHand(itemStack);
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if (current.getType() != Material.AIR) {
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player.getInventory().addItem(current);
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}
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}
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2021-04-17 15:53:07 +02:00
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public static void sendToActionbar(Player p, String message) {
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p.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(message));
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}
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2021-04-17 15:21:40 +02:00
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}
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