2021-05-10 20:53:39 +02:00
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PREFIX = §eBau§8System §8»
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2021-05-07 17:38:55 +02:00
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TIME = HH:mm:ss
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DATE = ........
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2021-05-03 20:10:32 +02:00
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2021-05-03 20:40:44 +02:00
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# Permission
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2021-05-10 20:53:39 +02:00
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PERMISSION_WORLD=Einstellungen vornehmen
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PERMISSION_WORLD_EDIT=WorldEdit verwenden
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PERMISSION_CHANGE_YOU_ENABLE=§aDer Spieler darf nun {0}
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PERMISSION_CHANGE_YOU_DISABLE=§cDer Spieler darf nun nicht mehr {0}
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PERMISSION_CHANGE_OTHER_ENABLE=§aDu kannst nun auf der Welt von §6{0} §a{1}
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PERMISSION_CHANGE_OTHER_DISABLE=§cDu kannst nun nicht mehr auf der Welt von §6{0} §c{1}
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2021-05-10 20:55:09 +02:00
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2021-05-10 20:53:39 +02:00
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# Feature
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FEATURE_OTHER_ITEMS_TELEPORT_GUI_NAME=Teleportieren
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FEATURE_OTHER_ITEMS_TELEPORT_PLAYER_OFFLINE=§cDer Spieler ist Offline
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FEATURE_GUI_EDITOR_ITEM_NAME=§eGui Editor
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FEATURE_TRACER_GUI_NAME=Tracer Gui
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FEATURE_TRACER_GUI_TRACE_INACTIVE=§eTracer Starten
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FEATURE_TRACER_GUI_TRACE_ACTIVE=§eTracer Stoppen
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FEATURE_TRACER_GUI_TRACE_ACTIVE_AUTO=§eAuto-Trace ist Aktiv
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FEATURE_TRACER_GUI_AUTO_TRACE_INACTIVE=§eAuto-Tracer Aktivieren
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FEATURE_TRACER_GUI_AUTO_TRACE_ACTIVE=§eAuto-Tracer Deaktivieren
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FEATURE_TRACER_GUI_SHOW_GUI=§eTrace Show Gui
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FEATURE_TRACER_GUI_DELETE=§eTrace Löschen
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2021-05-03 20:40:44 +02:00
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2021-05-07 17:38:55 +02:00
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# Scoreboard
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SCOREBOARD_TIME = Uhrzeit
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SCOREBOARD_REGION = Region
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SCOREBOARD_TRACE = Trace
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SCOREBOARD_LOADER = Loader
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SCOREBOARD_TPS = TPS
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SCOREBOARD_TRACE_TICKS = Ticks
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SCOREBOARD_TRACE_TNT_COUNT = Anzahl TNT
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2021-05-03 20:40:44 +02:00
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# Flags
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2021-05-10 20:53:39 +02:00
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FLAG_COLOR=Color
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FLAG_TNT=TNT
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FLAG_FIRE=Fire
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FLAG_FREEZE=Freeze
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FLAG_PROTECT=Protect
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FLAG_FIRE_ALLOW=§can
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FLAG_FIRE_DENY=§aaus
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2021-05-03 20:59:19 +02:00
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FLAG_COLOR = Color
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FLAG_TNT = TNT
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FLAG_FIRE = Fire
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2021-05-07 17:12:35 +02:00
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FLAG_DAMAGE = Damage
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2021-05-03 20:59:19 +02:00
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FLAG_FREEZE = Freeze
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FLAG_PROTECT = Protect
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2021-05-03 20:40:44 +02:00
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FLAG_FIRE_ALLOW = §can
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FLAG_FIRE_DENY = §aaus
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FLAG_FREEZE_ACTIVE = §aan
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FLAG_FREEZE_INACTIVE = §aaus
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FLAG_PROTECT_ACTIVE = §aan
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FLAG_PROTECT_INACTIVE = §aaus
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FLAG_TNT_ALLOW = §aan
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FLAG_TNT_DENY = §caus
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FLAG_TNT_ONLY_TB = §7Kein §eBaurahmen
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2021-05-07 17:12:35 +02:00
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FLAG_DAMAGE_ALLOW = §aan
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FLAG_DAMAGE_DENY = §caus
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2021-05-07 21:49:14 +02:00
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FLAG_COLOR_WHITE = §fWeiß
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FLAG_COLOR_ORANGE = §6Orange
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FLAG_COLOR_MAGENTA = §dMagenta
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2021-05-09 17:22:00 +02:00
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FLAG_COLOR_LIGHT-BLUE = §bHellblau
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2021-05-07 21:49:14 +02:00
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FLAG_COLOR_YELLOW = §eGelb
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FLAG_COLOR_LIME = §aHellgrün
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## This cannot be converted
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FLAG_COLOR_PINK = §ePink
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FLAG_COLOR_GRAY = §8Grau
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2021-05-09 17:22:00 +02:00
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FLAG_COLOR_LIGHT-GRAY = §7Hellgrau
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2021-05-07 21:49:14 +02:00
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FLAG_COLOR_CYAN = §3Cyan
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FLAG_COLOR_PURPLE = §5Lila
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FLAG_COLOR_BLUE = §1Blau
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## This cannot be converted
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FLAG_COLOR_BROWN = §eBraun
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FLAG_COLOR_GREEN = §2Grün
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FLAG_COLOR_RED = §cRot
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FLAG_COLOR_BLACK = §0Schwarz
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2021-05-07 17:12:35 +02:00
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2021-05-03 20:44:11 +02:00
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# Region
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REGION_TYPE_NORMAL = Normal
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REGION_TYPE_BUILD = Baubereich
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2021-05-07 17:38:55 +02:00
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REGION_TYPE_ONLY_TB = Testblock
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# Trace
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TRACE_RECORD = §aan
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TRACE_RECORD_AUTO = §an
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TRACE_IDLE = §caus
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TRACE_IDLE_AUTO = §eauto
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# Loader
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LOADER_OFF = §caus
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LOADER_SETUP = §eSetup
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LOADER_RUNNING = §aRunning
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LOADER_PAUSE = §7Pause
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LOADER_END = §8Finished
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