2021-05-03 20:10:32 +02:00
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PREFIX = §eBau§8System §8»
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2021-05-07 17:38:55 +02:00
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TIME = HH:mm:ss
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DATE = ........
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2021-05-03 20:10:32 +02:00
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2021-05-03 20:40:44 +02:00
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# Permission
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2021-05-03 20:10:32 +02:00
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PERMISSION_WORLD = Einstellungen vornehmen
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PERMISSION_WORLD_EDIT = WorldEdit verwenden
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PERMISSION_CHANGE_YOU_ENABLE = §aDer Spieler darf nun {0}
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PERMISSION_CHANGE_YOU_DISABLE = §cDer Spieler darf nun nicht mehr {0}
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2021-05-03 20:59:55 +02:00
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PERMISSION_CHANGE_OTHER_ENABLE = §aDu kannst nun auf der Welt von §6{0} §a{1}
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PERMISSION_CHANGE_OTHER_DISABLE = §cDu kannst nun nicht mehr auf der Welt von §6{0} §c{1}
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2021-05-03 20:40:44 +02:00
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2021-05-07 17:38:55 +02:00
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# Scoreboard
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SCOREBOARD_TIME = Uhrzeit
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SCOREBOARD_REGION = Region
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SCOREBOARD_TRACE = Trace
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SCOREBOARD_LOADER = Loader
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SCOREBOARD_TPS = TPS
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SCOREBOARD_TRACE_TICKS = Ticks
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SCOREBOARD_TRACE_TNT_COUNT = Anzahl TNT
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2021-05-03 20:40:44 +02:00
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# Flags
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2021-05-03 20:59:19 +02:00
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FLAG_COLOR = Color
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FLAG_TNT = TNT
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FLAG_FIRE = Fire
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2021-05-07 17:12:35 +02:00
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FLAG_DAMAGE = Damage
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2021-05-03 20:59:19 +02:00
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FLAG_FREEZE = Freeze
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FLAG_PROTECT = Protect
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2021-05-03 20:40:44 +02:00
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FLAG_FIRE_ALLOW = §can
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FLAG_FIRE_DENY = §aaus
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FLAG_FREEZE_ACTIVE = §aan
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FLAG_FREEZE_INACTIVE = §aaus
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FLAG_PROTECT_ACTIVE = §aan
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FLAG_PROTECT_INACTIVE = §aaus
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FLAG_TNT_ALLOW = §aan
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FLAG_TNT_DENY = §caus
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FLAG_TNT_ONLY_TB = §7Kein §eBaurahmen
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2021-05-07 17:12:35 +02:00
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FLAG_DAMAGE_ALLOW = §aan
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FLAG_DAMAGE_DENY = §caus
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FLAG_COLOR_WHITE = §fWeiß
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FLAG_COLOR_ORANGE = §fOrange
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FLAG_COLOR_MAGENTA = §fMagenta
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FLAG_COLOR_LIGHT_BLUE = §fHellblau
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FLAG_COLOR_YELLOW = §fGelb
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FLAG_COLOR_LIME = §fHellgrün
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FLAG_COLOR_PINK = §fPink
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FLAG_COLOR_GRAY = §fGrau
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FLAG_COLOR_LIGHT_GRAY = §fHellgrau
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FLAG_COLOR_CYAN = §fCyan
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FLAG_COLOR_PURPLE = §fLila
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FLAG_COLOR_BLUE = §fBlau
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FLAG_COLOR_BROWN = §fBraun
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FLAG_COLOR_GREEN = §fGrün
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FLAG_COLOR_RED = §fRot
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FLAG_COLOR_BLACK = §fSchwarz
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2021-05-03 20:44:11 +02:00
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# Region
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REGION_TYPE_NORMAL = Normal
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REGION_TYPE_BUILD = Baubereich
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2021-05-07 17:38:55 +02:00
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REGION_TYPE_ONLY_TB = Testblock
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# Trace
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TRACE_RECORD = §aan
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TRACE_RECORD_AUTO = §an
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TRACE_IDLE = §caus
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TRACE_IDLE_AUTO = §eauto
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# Loader
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LOADER_OFF = §caus
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LOADER_SETUP = §eSetup
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LOADER_RUNNING = §aRunning
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LOADER_PAUSE = §7Pause
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LOADER_END = §8Finished
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