SteamWar/BauSystem2.0
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BauSystem2.0/BauSystem_Main/src/BauSystem.properties

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Properties

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PREFIX = §eBau§8System §8»
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TIME = HH:mm:ss
DATE = ........
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# Permission
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PERMISSION_WORLD = Einstellungen vornehmen
PERMISSION_WORLD_EDIT = WorldEdit verwenden
PERMISSION_CHANGE_YOU_ENABLE = §aDer Spieler darf nun {0}
PERMISSION_CHANGE_YOU_DISABLE = §cDer Spieler darf nun nicht mehr {0}
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PERMISSION_CHANGE_OTHER_ENABLE = §aDu kannst nun auf der Welt von §6{0} §a{1}
PERMISSION_CHANGE_OTHER_DISABLE = §cDu kannst nun nicht mehr auf der Welt von §6{0} §c{1}
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# Scoreboard
SCOREBOARD_TIME = Uhrzeit
SCOREBOARD_REGION = Region
SCOREBOARD_TRACE = Trace
SCOREBOARD_LOADER = Loader
SCOREBOARD_TPS = TPS
SCOREBOARD_TRACE_TICKS = Ticks
SCOREBOARD_TRACE_TNT_COUNT = Anzahl TNT
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# Flags
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FLAG_COLOR = Color
FLAG_TNT = TNT
FLAG_FIRE = Fire
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FLAG_DAMAGE = Damage
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FLAG_FREEZE = Freeze
FLAG_PROTECT = Protect
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FLAG_FIRE_ALLOW = §can
FLAG_FIRE_DENY = §aaus
FLAG_FREEZE_ACTIVE = §aan
FLAG_FREEZE_INACTIVE = §aaus
FLAG_PROTECT_ACTIVE = §aan
FLAG_PROTECT_INACTIVE = §aaus
FLAG_TNT_ALLOW = §aan
FLAG_TNT_DENY = §caus
FLAG_TNT_ONLY_TB = §7Kein §eBaurahmen
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FLAG_DAMAGE_ALLOW = §aan
FLAG_DAMAGE_DENY = §caus
FLAG_COLOR_WHITE = §fWeiß
FLAG_COLOR_ORANGE = §fOrange
FLAG_COLOR_MAGENTA = §fMagenta
FLAG_COLOR_LIGHT_BLUE = §fHellblau
FLAG_COLOR_YELLOW = §fGelb
FLAG_COLOR_LIME = §fHellgrün
FLAG_COLOR_PINK = §fPink
FLAG_COLOR_GRAY = §fGrau
FLAG_COLOR_LIGHT_GRAY = §fHellgrau
FLAG_COLOR_CYAN = §fCyan
FLAG_COLOR_PURPLE = §fLila
FLAG_COLOR_BLUE = §fBlau
FLAG_COLOR_BROWN = §fBraun
FLAG_COLOR_GREEN = §fGrün
FLAG_COLOR_RED = §fRot
FLAG_COLOR_BLACK = §fSchwarz
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# Region
REGION_TYPE_NORMAL = Normal
REGION_TYPE_BUILD = Baubereich
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REGION_TYPE_ONLY_TB = Testblock
# Trace
TRACE_RECORD = §aan
TRACE_RECORD_AUTO = §an
TRACE_IDLE = §caus
TRACE_IDLE_AUTO = §eauto
# Loader
LOADER_OFF = §caus
LOADER_SETUP = §eSetup
LOADER_RUNNING = §aRunning
LOADER_PAUSE = §7Pause
LOADER_END = §8Finished