RedstoneTester #202
@ -23,6 +23,7 @@ import de.steamwar.bausystem.commands.*;
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import de.steamwar.bausystem.world.*;
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import de.steamwar.core.CommandRemover;
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import de.steamwar.core.Core;
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import de.steamwar.core.VersionedRunnable;
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import de.steamwar.scoreboard.SWScoreboard;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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@ -99,6 +100,7 @@ public class BauSystem extends JavaPlugin implements Listener {
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getCommand("script").setExecutor(new CommandScript());
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getCommand("simulator").setExecutor(new CommandSimulator());
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getCommand("simulator").setTabCompleter(new CommandSimulatorTabCompleter());
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getCommand("redstonetester").setExecutor(new CommandRedstoneTester());
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getCommand("gui").setExecutor(new CommandGUI());
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Bukkit.getPluginManager().registerEvents(this, this);
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@ -109,6 +111,7 @@ public class BauSystem extends JavaPlugin implements Listener {
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Bukkit.getPluginManager().registerEvents(new TNTSimulatorListener(), this);
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Bukkit.getPluginManager().registerEvents(new CommandGUI(), this);
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Bukkit.getPluginManager().registerEvents(new DetonatorListener(), this);
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VersionedRunnable.call(new VersionedRunnable(() -> Bukkit.getPluginManager().registerEvents(new RedstoneListener(), this), 15));
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new AFKStopper();
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autoShutdown = Bukkit.getScheduler().runTaskLater(this, Bukkit::shutdown, 1200);
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@ -53,8 +53,6 @@ public class CommandGUI implements CommandExecutor, Listener {
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OPEN_INVS.remove(player);
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});
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inv.setItem(37, getMaterial("GLASS_PANE", "THIN_GLASS"), "§7Platzhalter", clickType -> {
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});
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inv.setItem(43, getMaterial("GLASS_PANE", "THIN_GLASS"), "§7Platzhalter", clickType -> {
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});
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inv.setItem(42, Material.NETHER_STAR, "§7Bau GUI Item", Arrays.asList("§7Du kannst dieses Item zum Öffnen der BauGUI nutzen", "§7oder Doppel F (Swap hands) drücken."), false, clickType -> {
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@ -78,6 +76,14 @@ public class CommandGUI implements CommandExecutor, Listener {
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player.performCommand("sim wand");
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});
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ItemStack redstoneWand = wand(player, RedstoneListener.WAND, "§8/§7redstonetester", Permission.build, "Du hast keine Buildrechte");
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inv.setItem(37, redstoneWand, clickType -> {
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if (Welt.noPermission(player, Permission.build))
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return;
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player.closeInventory();
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player.performCommand("redstonetester");
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});
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inv.setItem(40, getMaterial("WOODEN_AXE", "WOOD_AXE"), "§eWorldedit Axt", getNoPermsLore(Arrays.asList("§8//§7wand"), player, "§cDu hast keine Worldeditrechte", Permission.worldedit), false, clickType -> {
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if (Welt.noPermission(player, Permission.world))
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return;
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@ -571,7 +577,7 @@ public class CommandGUI implements CommandExecutor, Listener {
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ItemMeta meta = base.getItemMeta();
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List<String> lore = meta.getLore();
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lore.add(command);
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if (Welt.noPermission(player, permission))
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if (permission != null && Welt.noPermission(player, permission))
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lore.add(noPermissionMessage);
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meta.setLore(lore);
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base.setItemMeta(meta);
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@ -0,0 +1,60 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.world.RedstoneListener;
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import de.steamwar.bausystem.world.Welt;
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import de.steamwar.core.VersionedRunnable;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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public class CommandRedstoneTester implements CommandExecutor {
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private boolean permissionCheck(Player player) {
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if (Welt.noPermission(player, Permission.build)) {
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player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den Redstonetester nutzen");
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return false;
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}
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return true;
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}
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@Override
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public boolean onCommand(CommandSender commandSender, Command command, String s, String[] args) {
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if (!(commandSender instanceof Player))
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return false;
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Player player = (Player) commandSender;
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VersionedRunnable.call(new VersionedRunnable(() -> {
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player.sendMessage(BauSystem.PREFIX + "Der RedstoneTester ist nicht in der 1.12 verfügbar");
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}, 8), new VersionedRunnable(() -> {
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if (!permissionCheck(player)) {
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return;
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}
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player.sendMessage(BauSystem.PREFIX + "Messe die Zeit zwischen der Aktivierung zweier Redstone Komponenten");
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SWUtils.giveItemToPlayer(player, RedstoneListener.WAND);
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}, 15));
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return false;
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}
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}
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175
BauSystem_Main/src/de/steamwar/bausystem/world/RedstoneListener.java
Normale Datei
175
BauSystem_Main/src/de/steamwar/bausystem/world/RedstoneListener.java
Normale Datei
@ -0,0 +1,175 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.world;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.data.BlockData;
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YoyoNow markierte diese Unterhaltung als gelöst
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import org.bukkit.block.data.Powerable;
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import org.bukkit.block.data.type.Piston;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockDispenseEvent;
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import org.bukkit.event.block.BlockPistonExtendEvent;
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import org.bukkit.event.block.BlockPistonRetractEvent;
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import org.bukkit.event.block.BlockRedstoneEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.inventory.ItemStack;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Map;
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public class RedstoneListener implements Listener {
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public static final ItemStack WAND = new SWItem(Material.BLAZE_ROD, "§eRedstonetester", Arrays.asList("§eLinksklick Block §8- §7Setzt die 1. Position", "§eRechtsklick Block §8- §7Setzt die 2. Position", "§eShift-Rechtsklick Luft §8- §7Zurücksetzten"), false, null).getItemStack();
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private static Map<Player, RedstoneTester> playerMap = new HashMap<>();
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private boolean permissionCheck(Player player) {
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if (Welt.noPermission(player, Permission.build)) {
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player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den Redstonetester nutzen");
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return false;
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}
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return true;
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}
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@EventHandler
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (!WAND.isSimilar(event.getItem())) return;
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Player player = event.getPlayer();
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Block block = event.getClickedBlock();
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event.setCancelled(true);
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if (!permissionCheck(event.getPlayer())) {
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return;
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}
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switch (event.getAction()) {
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case RIGHT_CLICK_AIR:
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if (player.isSneaking()) {
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playerMap.remove(event.getPlayer());
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player.sendMessage(BauSystem.PREFIX + "Positionen gelöscht§8.");
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}
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break;
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case LEFT_CLICK_BLOCK:
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if (!validBlock(event.getPlayer(), block.getBlockData())) return;
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playerMap.computeIfAbsent(event.getPlayer(), RedstoneTester::new).loc1 = block.getLocation();
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sendLocation(event.getPlayer(), "POS1", block.getLocation());
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break;
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case RIGHT_CLICK_BLOCK:
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if (!validBlock(event.getPlayer(), block.getBlockData())) return;
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YoyoNow markierte diese Unterhaltung als gelöst
Chaoscaot
hat
Warum ist das nicht Static? Warum ist das nicht Static?
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playerMap.computeIfAbsent(event.getPlayer(), RedstoneTester::new).loc2 = block.getLocation();
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sendLocation(event.getPlayer(), "POS2", block.getLocation());
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break;
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default:
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break;
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}
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}
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private void sendLocation(Player player, String prefix, Location location) {
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player.sendMessage(BauSystem.PREFIX + prefix + "§8: §e" + locationToString(location));
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}
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private static String locationToString(Location location) {
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return location.getBlockX() + " " + location.getBlockY() + " " + location.getBlockZ();
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}
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private boolean validBlock(Player player, BlockData block) {
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YoyoNow markierte diese Unterhaltung als gelöst
Chaoscaot
hat
Der sollte schon irgendeine Permission haben e.g. Build Der sollte schon irgendeine Permission haben e.g. Build
YoyoNow
hat
Warum sollte man hierfür irgendeine Berechtigung haben brauchen? Warum sollte man hierfür irgendeine Berechtigung haben brauchen?
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if (block instanceof Powerable) return true;
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if (block instanceof Piston) return true;
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player.sendMessage(BauSystem.PREFIX + "§cUnbekannte Position");
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return false;
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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playerMap.remove(event.getPlayer());
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}
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@EventHandler
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public void onPistonExtend(BlockPistonExtendEvent e) {
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playerMap.forEach((player, redstoneTester) -> {
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redstoneTester.activate(e.getBlock().getLocation());
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});
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}
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@EventHandler
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public void onPistonRetract(BlockPistonRetractEvent e) {
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playerMap.forEach((player, redstoneTester) -> {
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redstoneTester.activate(e.getBlock().getLocation());
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});
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}
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@EventHandler
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public void onRedstoneEvent(BlockRedstoneEvent e) {
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playerMap.forEach((player, redstoneTester) -> {
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redstoneTester.activate(e.getBlock().getLocation());
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});
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}
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@EventHandler
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public void onBlockDispense(BlockDispenseEvent e) {
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playerMap.forEach((player, redstoneTester) -> {
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redstoneTester.activate(e.getBlock().getLocation());
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});
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}
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private static class RedstoneTester {
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private final Player player;
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private Location loc1 = null;
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private Location loc2 = null;
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private long lastTick = 0;
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private Long tick = null;
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public RedstoneTester(Player player) {
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this.player = player;
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}
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private void activate(Location location) {
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if (loc1 == null || loc2 == null) {
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tick = null;
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return;
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}
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if (loc1.equals(location)) {
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if (TPSUtils.currentTick.get() - lastTick > 100) {
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tick = null;
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}
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lastTick = TPSUtils.currentTick.get();
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if (tick == null) {
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tick = TPSUtils.currentTick.get();
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}
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return;
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}
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if (tick != null && loc2.equals(location)) {
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player.sendMessage(BauSystem.PREFIX + "Differenz§8: §e" + (TPSUtils.currentTick.get() - tick) + "§8 - §7in Ticks §8(§7Ticks/2 -> Redstoneticks§8)");
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}
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}
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}
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}
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@ -26,6 +26,8 @@ import de.steamwar.core.TPSWatcher;
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import de.steamwar.core.VersionedRunnable;
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import org.bukkit.Bukkit;
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import java.util.function.Supplier;
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public class TPSUtils {
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private TPSUtils() {
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@ -36,12 +38,19 @@ public class TPSUtils {
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private static long nanoOffset = 0;
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private static long nanoDOffset = 0;
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private static long ticksSinceServerStart = 0;
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public static final Supplier<Long> currentTick = () -> ticksSinceServerStart;
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YoyoNow markierte diese Unterhaltung als gelöst
Chaoscaot
hat
Etwas unnötig, meine ich Etwas unnötig, meine ich
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YoyoNow markierte diese Unterhaltung als gelöst
Chaoscaot
hat
STATIC FINAL IST IM UPPERCASE STATIC FINAL IST IM UPPERCASE
YoyoNow
hat
Nein an der Stelle werde ich es getrosst ignorieren, weil es so einfacher zu benutzen ist! Nein an der Stelle werde ich es getrosst ignorieren, weil es so einfacher zu benutzen ist!
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public static void init() {
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VersionedRunnable.call(new VersionedRunnable(() -> warp = false, 8),
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new VersionedRunnable(() -> {
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Bukkit.getScheduler().runTaskTimer(BauSystem.getPlugin(), () -> nanoOffset += nanoDOffset, 1, 1);
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TPSUtils_15.init(() -> nanoOffset);
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}, 15));
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Bukkit.getScheduler().runTaskTimer(BauSystem.getPlugin(), () -> {
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ticksSinceServerStart++;
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}, 1, 1);
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}
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public static void setTPS(double tps) {
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@ -38,4 +38,6 @@ commands:
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script:
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simulator:
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aliases: sim
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gui:
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gui:
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redstonetester:
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aliases: rt
|
In neuem Issue referenzieren
Einen Benutzer sperren
Mit BlockData wird es in der 1.12 etwas eng, aka. Nicht existent
Wie soll man es alternativ lösen?