SteamWar/BauSystem
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ChaosBauGUI #183

Manuell gemergt
YoyoNow hat 20 Commits von ChaosBauGUI nach master 2021-02-24 19:16:17 +01:00 zusammengeführt
Nur Änderungen aus Commit 8c216527f7 werden angezeigt - Alle Commits anzeigen

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@ -44,36 +44,20 @@ public class CommandGUI implements CommandExecutor, Listener {
Bukkit.getScheduler().runTaskTimerAsynchronously(BauSystem.getPlugin(), LAST_F_PLAYER::clear, 0, 20); Bukkit.getScheduler().runTaskTimerAsynchronously(BauSystem.getPlugin(), LAST_F_PLAYER::clear, 0, 20);
} }
@Override
public boolean onCommand(CommandSender commandSender, Command command, String s, String[] strings) {
if(!(commandSender instanceof Player))
return false;
Player player = ((Player) commandSender);
if(strings.length == 0) {
openBauGui(player);
OPEN_INVS.add(player);
}else {
if ("item".equalsIgnoreCase(strings[0])) {
if (player.getInventory().getItemInMainHand().getType() == Material.AIR)
player.getInventory().setItemInMainHand(new ItemStack(Material.NETHER_STAR));
else
player.getInventory().addItem(new ItemStack(Material.NETHER_STAR));
}
}
return true;
}
public static void openBauGui(Player player) { public static void openBauGui(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
SWInventory inv = new SWInventory(player, 5*9, SteamwarUser.get(BauSystem.getOwner()).getUserName() + "s Bau"); SWInventory inv = new SWInventory(player, 5 * 9, SteamwarUser.get(BauSystem.getOwner()).getUserName() + "s Bau");
inv.setCallback(-1, clickType -> { inv.setCallback(-1, clickType -> {
if(!isRefreshing) if (!isRefreshing)
OPEN_INVS.remove(player); OPEN_INVS.remove(player);
}); });
inv.setItem(37, getMaterial("GLASS_PANE", "THIN_GLASS"), "§7Platzhalter", clickType -> {}); inv.setItem(37, getMaterial("GLASS_PANE", "THIN_GLASS"), "§7Platzhalter", clickType -> {
inv.setItem(38, getMaterial("GLASS_PANE", "THIN_GLASS"), "§7Platzhalter", clickType -> {}); });
inv.setItem(43, getMaterial("GLASS_PANE", "THIN_GLASS"), "§7Platzhalter", clickType -> {}); inv.setItem(38, getMaterial("GLASS_PANE", "THIN_GLASS"), "§7Platzhalter", clickType -> {
});
inv.setItem(43, getMaterial("GLASS_PANE", "THIN_GLASS"), "§7Platzhalter", clickType -> {
});
inv.setItem(42, Material.NETHER_STAR, "§7Bau GUI Item", Arrays.asList("§7Du kannst dieses Item zum Öffnen der BauGUI nutzen", "§7oder Doppel F (Swap hands) drücken."), false, clickType -> { inv.setItem(42, Material.NETHER_STAR, "§7Bau GUI Item", Arrays.asList("§7Du kannst dieses Item zum Öffnen der BauGUI nutzen", "§7oder Doppel F (Swap hands) drücken."), false, clickType -> {
player.closeInventory(); player.closeInventory();
player.performCommand("gui item"); player.performCommand("gui item");
@ -83,32 +67,32 @@ public class CommandGUI implements CommandExecutor, Listener {
ItemMeta meta = dtWand.getItemMeta(); ItemMeta meta = dtWand.getItemMeta();
List<String> lore = meta.getLore(); List<String> lore = meta.getLore();
lore.add("§8/§7dt wand"); lore.add("§8/§7dt wand");
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
lore.add("§cDu hast keine Worldrechte"); lore.add("§cDu hast keine Worldrechte");
meta.setLore(lore); meta.setLore(lore);
dtWand.setItemMeta(meta); dtWand.setItemMeta(meta);
inv.setItem(39, dtWand, clickType -> { inv.setItem(39, dtWand, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
player.closeInventory(); player.closeInventory();
player.performCommand("dt wand"); player.performCommand("dt wand");
}); });
inv.setItem(40, getMaterial("WOODEN_AXE", "WOOD_AXE"), "§eWorldedit Axt", getNoPermsLore(Arrays.asList("§8//§7wand"), player, "§cDu hast keine Worldeditrechte", Permission.worldedit), false, clickType -> { inv.setItem(40, getMaterial("WOODEN_AXE", "WOOD_AXE"), "§eWorldedit Axt", getNoPermsLore(Arrays.asList("§8//§7wand"), player, "§cDu hast keine Worldeditrechte", Permission.worldedit), false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
player.closeInventory(); player.closeInventory();
player.performCommand("/wand"); player.performCommand("/wand");
}); });
inv.setItem(41, getMaterial("DEBUG_STICK", "STICK"), "§eDebugstick", getNoPermsLore(Arrays.asList("§8/§7debugstick"), player, "§cDu hast keine Worldrechte", Permission.world), Core.getVersion() < 13,clickType -> { inv.setItem(41, getMaterial("DEBUG_STICK", "STICK"), "§eDebugstick", getNoPermsLore(Arrays.asList("§8/§7debugstick"), player, "§cDu hast keine Worldrechte", Permission.world), Core.getVersion() < 13, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
player.closeInventory(); player.closeInventory();
player.performCommand("debugstick"); player.performCommand("debugstick");
}); });
inv.setItem(20, Material.COMPASS, "§7TPS Limitieren", getNoPermsLore(Arrays.asList("§7Aktuell: §e" + CommandTPSLimiter.getCurrentTPSLimit(), "§8/§7tpslimit §8[§e0,5 - " + (TPSUtils.isWarpAllowed()?40:20) + "§8]"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { inv.setItem(20, Material.COMPASS, "§7TPS Limitieren", getNoPermsLore(Arrays.asList("§7Aktuell: §e" + CommandTPSLimiter.getCurrentTPSLimit(), "§8/§7tpslimit §8[§e0,5 - " + (TPSUtils.isWarpAllowed() ? 40 : 20) + "§8]"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
SWAnvilInv anvilInv = new SWAnvilInv(player, "TPS Limitieren"); SWAnvilInv anvilInv = new SWAnvilInv(player, "TPS Limitieren");
anvilInv.setItem(Material.COMPASS); anvilInv.setItem(Material.COMPASS);
@ -122,13 +106,13 @@ public class CommandGUI implements CommandExecutor, Listener {
anvilInv.open(); anvilInv.open();
}); });
if(player.getUniqueId().equals(BauSystem.getOwner())) { if (player.getUniqueId().equals(BauSystem.getOwner())) {
SWItem skull = SWItem.getPlayerSkull(player.getName()); SWItem skull = SWItem.getPlayerSkull(player.getName());
skull.setName("§7Bau verwalten"); skull.setName("§7Bau verwalten");
List<String> skullLore = new ArrayList<>(); List<String> skullLore = new ArrayList<>();
skullLore.add("§7TNT: §e" + region.getTntMode().getName()); skullLore.add("§7TNT: §e" + region.getTntMode().getName());
skullLore.add("§7StopLag: §e" + (region.isFreeze()?"Eingeschaltet":"Ausgeschaltet")); skullLore.add("§7StopLag: §e" + (region.isFreeze() ? "Eingeschaltet" : "Ausgeschaltet"));
skullLore.add("§7Fire: §e" + (region.isFire()?"Ausgeschaltet":"Eingeschaltet")); skullLore.add("§7Fire: §e" + (region.isFire() ? "Ausgeschaltet" : "Eingeschaltet"));
skullLore.add("§7Members: §e" + (BauweltMember.getMembers(BauSystem.getOwnerID()).size() - 1)); skullLore.add("§7Members: §e" + (BauweltMember.getMembers(BauSystem.getOwnerID()).size() - 1));
skull.setLore(skullLore); skull.setLore(skullLore);
skull.setCallback(clickType -> { skull.setCallback(clickType -> {
@ -144,7 +128,7 @@ public class CommandGUI implements CommandExecutor, Listener {
}); });
inv.setItem(21, Material.OBSERVER, "§7Tracer", getNoPermsLore(Arrays.asList("§7Status: §e" + RecordStateMachine.getRecordStatus().getName()), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { inv.setItem(21, Material.OBSERVER, "§7Tracer", getNoPermsLore(Arrays.asList("§7Status: §e" + RecordStateMachine.getRecordStatus().getName()), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
player.closeInventory(); player.closeInventory();
OPEN_TRACER_INVS.add(player); OPEN_TRACER_INVS.add(player);
@ -152,7 +136,7 @@ public class CommandGUI implements CommandExecutor, Listener {
}); });
inv.setItem(22, Material.DISPENSER, "§7Auto-Loader", getNoPermsLore(Arrays.asList("§7Status: " + (AutoLoader.hasLoader(player) ? "§aan" : "§caus")), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { inv.setItem(22, Material.DISPENSER, "§7Auto-Loader", getNoPermsLore(Arrays.asList("§7Status: " + (AutoLoader.hasLoader(player) ? "§aan" : "§caus")), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
player.closeInventory(); player.closeInventory();
autoLoaderGUI(player); autoLoaderGUI(player);
@ -165,39 +149,44 @@ public class CommandGUI implements CommandExecutor, Listener {
anvilInv.open(); anvilInv.open();
}); });
if(Region.GlobalRegion.isGlobalRegion(region)) { if (Region.GlobalRegion.isGlobalRegion(region)) {
inv.setItem(9, Material.BARRIER, "§eKeine Region", clickType -> {}); inv.setItem(9, Material.BARRIER, "§eKeine Region", clickType -> {
inv.setItem(18, Material.BARRIER, "§eKeine Region", clickType -> {}); });
inv.setItem(27, Material.BARRIER, "§eKeine Region", clickType -> {}); inv.setItem(18, Material.BARRIER, "§eKeine Region", clickType -> {
}else { });
inv.setItem(27, Material.BARRIER, "§eKeine Region", clickType -> {
});
} else {
inv.setItem(27, getMaterial("HEAVY_WEIGHTED_PRESSURE_PLATE", "IRON_PLATE"), "§eRegion Reseten", getNoPermsLore(Arrays.asList("§8/§7reset"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { inv.setItem(27, getMaterial("HEAVY_WEIGHTED_PRESSURE_PLATE", "IRON_PLATE"), "§eRegion Reseten", getNoPermsLore(Arrays.asList("§8/§7reset"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
confirmationInventory(player, "Region Reseten?", () -> player.performCommand("reset"), () -> openBauGui(player)); confirmationInventory(player, "Region Reseten?", () -> player.performCommand("reset"), () -> openBauGui(player));
}); });
if(region.hasProtection()) { if (region.hasProtection()) {
inv.setItem(18, Material.OBSIDIAN, "§eRegion Protecten", getNoPermsLore(Arrays.asList("§8/§7protect"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { inv.setItem(18, Material.OBSIDIAN, "§eRegion Protecten", getNoPermsLore(Arrays.asList("§8/§7protect"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
confirmationInventory(player, "Region Protecten", () -> player.performCommand("protect"), () -> openBauGui(player)); confirmationInventory(player, "Region Protecten", () -> player.performCommand("protect"), () -> openBauGui(player));
}); });
} else { } else {
inv.setItem(18, Material.BARRIER, "§eRegion nicht Protect bar", clickType -> {}); inv.setItem(18, Material.BARRIER, "§eRegion nicht Protect bar", clickType -> {
});
} }
if(region.hasTestblock()) { if (region.hasTestblock()) {
inv.setItem(9, getMaterial("END_STONE", "ENDER_STONE"), "§eTestblock erneuern", getNoPermsLore(Arrays.asList("§8/§7testblock"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { inv.setItem(9, getMaterial("END_STONE", "ENDER_STONE"), "§eTestblock erneuern", getNoPermsLore(Arrays.asList("§8/§7testblock"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
confirmationInventory(player, "Testblock erneuern", () -> player.performCommand("testblock"), () -> openBauGui(player)); confirmationInventory(player, "Testblock erneuern", () -> player.performCommand("testblock"), () -> openBauGui(player));
}); });
} else { } else {
inv.setItem(9, Material.BARRIER, "§eDie Region hat keinen Testblock", clickType -> {}); inv.setItem(9, Material.BARRIER, "§eDie Region hat keinen Testblock", clickType -> {
});
} }
} }
if(player.hasPotionEffect(PotionEffectType.NIGHT_VISION)) { if (player.hasPotionEffect(PotionEffectType.NIGHT_VISION)) {
inv.setItem(26, Material.POTION, "§7Nightvision: §eEingeschaltet", Collections.singletonList("§8/§7nv"), false, clickType -> { inv.setItem(26, Material.POTION, "§7Nightvision: §eEingeschaltet", Collections.singletonList("§8/§7nv"), false, clickType -> {
CommandNV.toggleNightvision(player); CommandNV.toggleNightvision(player);
openBauGui(player); openBauGui(player);
@ -209,7 +198,7 @@ public class CommandGUI implements CommandExecutor, Listener {
}); });
} }
if(player.hasPotionEffect(PotionEffectType.WATER_BREATHING)) { if (player.hasPotionEffect(PotionEffectType.WATER_BREATHING)) {
inv.setItem(35, Material.WATER_BUCKET, "§7Waterbreathing: §eEingeschaltet", Collections.singletonList("§8/§7wv"), false, clickType -> { inv.setItem(35, Material.WATER_BUCKET, "§7Waterbreathing: §eEingeschaltet", Collections.singletonList("§8/§7wv"), false, clickType -> {
CommandGills.toggleGills(player); CommandGills.toggleGills(player);
openBauGui(player); openBauGui(player);
@ -226,15 +215,15 @@ public class CommandGUI implements CommandExecutor, Listener {
switch (region.getTntMode()) { switch (region.getTntMode()) {
case OFF: case OFF:
inv.setItem(23, Material.MINECART, "§7TNT: §eAusgeschaltet", tntLore, false, clickType -> { inv.setItem(23, Material.MINECART, "§7TNT: §eAusgeschaltet", tntLore, false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
player.performCommand("tnt " + (isBuildArea?"tb":"on")); player.performCommand("tnt " + (isBuildArea ? "tb" : "on"));
updateInventories(); updateInventories();
}); });
break; break;
case ONLY_TB: case ONLY_TB:
inv.setItem(23, getMaterial("TNT_MINECART", "EXPLOSIVE_MINECART"), "§7TNT: §enur Testblock", tntLore, false, clickType -> { inv.setItem(23, getMaterial("TNT_MINECART", "EXPLOSIVE_MINECART"), "§7TNT: §enur Testblock", tntLore, false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
player.performCommand("tnt on"); player.performCommand("tnt on");
updateInventories(); updateInventories();
@ -242,39 +231,39 @@ public class CommandGUI implements CommandExecutor, Listener {
break; break;
default: default:
inv.setItem(23, Material.TNT, "§7TNT: §eEingeschaltet", tntLore, false, clickType -> { inv.setItem(23, Material.TNT, "§7TNT: §eEingeschaltet", tntLore, false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
player.performCommand("tnt off"); player.performCommand("tnt off");
updateInventories(); updateInventories();
}); });
} }
if(region.isFreeze()) { if (region.isFreeze()) {
inv.setItem(24, getMaterial("GUNPOWDER", "SULPHUR"), "§7Freeze: §eEingeschaltet", getNoPermsLore(Arrays.asList("§8/§7freeze"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { inv.setItem(24, getMaterial("GUNPOWDER", "SULPHUR"), "§7Freeze: §eEingeschaltet", getNoPermsLore(Arrays.asList("§8/§7freeze"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
player.performCommand("freeze"); player.performCommand("freeze");
updateInventories(); updateInventories();
}); });
} else { } else {
inv.setItem(24, Material.REDSTONE, "§7Freeze: §eAusgeschaltet", getNoPermsLore(Arrays.asList("§8/§7freeze"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { inv.setItem(24, Material.REDSTONE, "§7Freeze: §eAusgeschaltet", getNoPermsLore(Arrays.asList("§8/§7freeze"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
player.performCommand("freeze"); player.performCommand("freeze");
updateInventories(); updateInventories();
}); });
} }
if(region.isFire()) { if (region.isFire()) {
inv.setItem(3, getMaterial("FIREWORK_STAR", "FIREWORK_CHARGE"), "§7Fire: §eAusgeschaltet", getNoPermsLore(Arrays.asList("§8/§7fire"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { inv.setItem(3, getMaterial("FIREWORK_STAR", "FIREWORK_CHARGE"), "§7Fire: §eAusgeschaltet", getNoPermsLore(Arrays.asList("§8/§7fire"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
player.performCommand("fire"); player.performCommand("fire");
updateInventories(); updateInventories();
}); });
} else { } else {
inv.setItem(3, getMaterial("FIRE_CHARGE", "FIREBALL"), "§7Fire: §eEingeschaltet", getNoPermsLore(Arrays.asList("§8/§7fire"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> { inv.setItem(3, getMaterial("FIRE_CHARGE", "FIREBALL"), "§7Fire: §eEingeschaltet", getNoPermsLore(Arrays.asList("§8/§7fire"), player, "§cDu hast keine Worldrechte", Permission.world), false, clickType -> {
if(Welt.noPermission(player, Permission.world)) if (Welt.noPermission(player, Permission.world))
return; return;
player.performCommand("fire"); player.performCommand("fire");
updateInventories(); updateInventories();
@ -282,11 +271,11 @@ public class CommandGUI implements CommandExecutor, Listener {
} }
inv.setItem(2, Material.ENDER_PEARL, "§7Teleporter", getNoPermsLore(Arrays.asList("§8/§7tp §8[§eSpieler§8]"), player, "§cDu hast keine Buildrechte", Permission.build), false, clickType -> { inv.setItem(2, Material.ENDER_PEARL, "§7Teleporter", getNoPermsLore(Arrays.asList("§8/§7tp §8[§eSpieler§8]"), player, "§cDu hast keine Buildrechte", Permission.build), false, clickType -> {
if(Welt.noPermission(player, Permission.build)) if (Welt.noPermission(player, Permission.build))
return; return;
List<SWListInv.SWListEntry<String>> playerSWListEntry = new ArrayList<>(); List<SWListInv.SWListEntry<String>> playerSWListEntry = new ArrayList<>();
Bukkit.getOnlinePlayers().forEach(player1 -> { Bukkit.getOnlinePlayers().forEach(player1 -> {
if(player1.equals(player)) if (player1.equals(player))
return; return;
playerSWListEntry.add(new SWListInv.SWListEntry<>(SWItem.getPlayerSkull(player1.getName()), player1.getName())); playerSWListEntry.add(new SWListInv.SWListEntry<>(SWItem.getPlayerSkull(player1.getName()), player1.getName()));
}); });
@ -303,7 +292,7 @@ public class CommandGUI implements CommandExecutor, Listener {
private static void traceGUI(Player player) { private static void traceGUI(Player player) {
SWInventory inv = new SWInventory(player, 9, "Tracer"); SWInventory inv = new SWInventory(player, 9, "Tracer");
inv.setCallback(-1, clickType -> { inv.setCallback(-1, clickType -> {
if(!isRefreshing) if (!isRefreshing)
OPEN_TRACER_INVS.remove(player); OPEN_TRACER_INVS.remove(player);
}); });
List<String> stateLore = Arrays.asList("§7Aktuell: §e" + RecordStateMachine.getRecordStatus().getName(), "§8/§7trace §8[§estart§8, stop §8oder §eauto§8]"); List<String> stateLore = Arrays.asList("§7Aktuell: §e" + RecordStateMachine.getRecordStatus().getName(), "§8/§7trace §8[§estart§8, stop §8oder §eauto§8]");
@ -327,7 +316,7 @@ public class CommandGUI implements CommandExecutor, Listener {
updateInventories(); updateInventories();
}); });
} }
if(TraceShowManager.hasActiveShow(player)) { if (TraceShowManager.hasActiveShow(player)) {
inv.setItem(2, Material.TNT, "§7Showstatus", Arrays.asList("§7Aktuell: §eGezeigt", "§8/§7trace §8[§eshow§8/§ehide§8]"), false, clickType -> { inv.setItem(2, Material.TNT, "§7Showstatus", Arrays.asList("§7Aktuell: §eGezeigt", "§8/§7trace §8[§eshow§8/§ehide§8]"), false, clickType -> {
player.performCommand("trace hide"); player.performCommand("trace hide");
traceGUI(player); traceGUI(player);
@ -344,7 +333,8 @@ public class CommandGUI implements CommandExecutor, Listener {
player.performCommand("trace show gui"); player.performCommand("trace show gui");
}); });
inv.setItem(6, Material.BARRIER, "§7Trace löschen", Arrays.asList("§8/§7trace delete"), false, clickType -> confirmationInventory(player, "Trace löschen", () -> player.performCommand("trace delete"), () -> {})); inv.setItem(6, Material.BARRIER, "§7Trace löschen", Arrays.asList("§8/§7trace delete"), false, clickType -> confirmationInventory(player, "Trace löschen", () -> player.performCommand("trace delete"), () -> {
}));
inv.setItem(8, Material.ARROW, "§7Zurück", clickType -> { inv.setItem(8, Material.ARROW, "§7Zurück", clickType -> {
player.closeInventory(); player.closeInventory();
@ -358,7 +348,8 @@ public class CommandGUI implements CommandExecutor, Listener {
private static void scriptBooksGUI(Player player) { private static void scriptBooksGUI(Player player) {
List<SWListInv.SWListEntry<PredefinedBook>> entries = new ArrayList<>(); List<SWListInv.SWListEntry<PredefinedBook>> entries = new ArrayList<>();
List<PredefinedBook> books = PredefinedBook.getBooks(); List<PredefinedBook> books = PredefinedBook.getBooks();
books.forEach(predefinedBook -> entries.add(new SWListInv.SWListEntry<>(new SWItem(predefinedBook.getBookMat(), predefinedBook.getName(), predefinedBook.getLore(), false, clickType -> {}), predefinedBook))); books.forEach(predefinedBook -> entries.add(new SWListInv.SWListEntry<>(new SWItem(predefinedBook.getBookMat(), predefinedBook.getName(), predefinedBook.getLore(), false, clickType -> {
}), predefinedBook)));
SWListInv<PredefinedBook> inv = new SWListInv<>(player, "Script Bücher", entries, (clickType, predefinedBook) -> { SWListInv<PredefinedBook> inv = new SWListInv<>(player, "Script Bücher", entries, (clickType, predefinedBook) -> {
player.closeInventory(); player.closeInventory();
player.getInventory().addItem(predefinedBook.toItemStack()); player.getInventory().addItem(predefinedBook.toItemStack());
@ -371,9 +362,9 @@ public class CommandGUI implements CommandExecutor, Listener {
boolean hasLoader = AutoLoader.hasLoader(player); boolean hasLoader = AutoLoader.hasLoader(player);
if(hasLoader) { if (hasLoader) {
AutoLoader loader = AutoLoader.getLoader(player); AutoLoader loader = AutoLoader.getLoader(player);
if(loader.isSetup()) { if (loader.isSetup()) {
inv.setItem(0, Material.DROPPER, "§7Loader Starten", Collections.singletonList("§8/§7loader start"), false, clickType -> { inv.setItem(0, Material.DROPPER, "§7Loader Starten", Collections.singletonList("§8/§7loader start"), false, clickType -> {
loader.start(); loader.start();
autoLoaderGUI(player); autoLoaderGUI(player);
@ -436,20 +427,20 @@ public class CommandGUI implements CommandExecutor, Listener {
List<BauweltMember> members = BauweltMember.getMembers(BauSystem.getOwnerID()); List<BauweltMember> members = BauweltMember.getMembers(BauSystem.getOwnerID());
List<SWListInv.SWListEntry<BauweltMember>> items = new ArrayList<>(); List<SWListInv.SWListEntry<BauweltMember>> items = new ArrayList<>();
members.forEach(member -> { members.forEach(member -> {
if(member.getMemberID() == BauSystem.getOwnerID()) if (member.getMemberID() == BauSystem.getOwnerID())
return; return;
SteamwarUser user = SteamwarUser.get(member.getMemberID()); SteamwarUser user = SteamwarUser.get(member.getMemberID());
if(!user.getUserName().toLowerCase().contains(search.toLowerCase())) if (!user.getUserName().toLowerCase().contains(search.toLowerCase()))
return; return;
SWItem item = SWItem.getPlayerSkull(user.getUserName()); SWItem item = SWItem.getPlayerSkull(user.getUserName());
item.setName("§7" + user.getUserName()); item.setName("§7" + user.getUserName());
List<String> lore = new ArrayList<>(); List<String> lore = new ArrayList<>();
lore.add("§7Online: §e" + (Bukkit.getPlayer(user.getUUID()) == null?"Offline":"Online")); lore.add("§7Online: §e" + (Bukkit.getPlayer(user.getUUID()) == null ? "Offline" : "Online"));
lore.add("§7Bauen: §e" + (member.isBuild()?"Ja":"Nein")); lore.add("§7Bauen: §e" + (member.isBuild() ? "Ja" : "Nein"));
lore.add("§7Worldedit: §e" + (member.isWorldEdit()?"Ja":"Nein")); lore.add("§7Worldedit: §e" + (member.isWorldEdit() ? "Ja" : "Nein"));
lore.add("§7World: §e" + (member.isWorld()?"Ja":"Nein")); lore.add("§7World: §e" + (member.isWorld() ? "Ja" : "Nein"));
item.setLore(lore); item.setLore(lore);
items.add(new SWListInv.SWListEntry<>(item, member)); items.add(new SWListInv.SWListEntry<>(item, member));
}); });
@ -482,7 +473,7 @@ public class CommandGUI implements CommandExecutor, Listener {
private static void bauweltMemberGUI(Player player, BauweltMember member) { private static void bauweltMemberGUI(Player player, BauweltMember member) {
SteamwarUser user = SteamwarUser.get(member.getMemberID()); SteamwarUser user = SteamwarUser.get(member.getMemberID());
SWInventory inv = new SWInventory(player, 9, "Member: " + user.getUserName()); SWInventory inv = new SWInventory(player, 9, "Member: " + user.getUserName());
if(member.isBuild()) if (member.isBuild())
inv.setItem(0, getMaterial("GREEN_WOOL", "WOOL"), (byte) 13, "§7Bauen", Arrays.asList("§7Aktuell: §eJa", "§8/§7bau togglebuild §8[§eSpieler§8]"), false, clickType -> { inv.setItem(0, getMaterial("GREEN_WOOL", "WOOL"), (byte) 13, "§7Bauen", Arrays.asList("§7Aktuell: §eJa", "§8/§7bau togglebuild §8[§eSpieler§8]"), false, clickType -> {
member.setBuild(false); member.setBuild(false);
bauweltMemberGUI(player, member); bauweltMemberGUI(player, member);
@ -493,7 +484,7 @@ public class CommandGUI implements CommandExecutor, Listener {
bauweltMemberGUI(player, member); bauweltMemberGUI(player, member);
}); });
Review

Bitte sowohl um den if block als auch den else block geschweifte Klammern, damit man es besser lesen kann

Bitte sowohl um den if block als auch den else block geschweifte Klammern, damit man es besser lesen kann
if(member.isWorldEdit()) if (member.isWorldEdit())
inv.setItem(2, getMaterial("GREEN_WOOL", "WOOL"), (byte) 13, "§7Worldedit", Arrays.asList("§7Aktuell: §eJa", "§8/§7bau togglewe §8[§eSpieler§8]"), false, clickType -> { inv.setItem(2, getMaterial("GREEN_WOOL", "WOOL"), (byte) 13, "§7Worldedit", Arrays.asList("§7Aktuell: §eJa", "§8/§7bau togglewe §8[§eSpieler§8]"), false, clickType -> {
member.setWorldEdit(false); member.setWorldEdit(false);
bauweltMemberGUI(player, member); bauweltMemberGUI(player, member);
@ -504,7 +495,7 @@ public class CommandGUI implements CommandExecutor, Listener {
bauweltMemberGUI(player, member); bauweltMemberGUI(player, member);
}); });
if(member.isWorld()) if (member.isWorld())
inv.setItem(4, getMaterial("GREEN_WOOL", "WOOL"), (byte) 13, "§7World", Arrays.asList("§7Aktuell: §eJa", "§8/§7bau toggleworld §8[§eSpieler§8]"), false, clickType -> { inv.setItem(4, getMaterial("GREEN_WOOL", "WOOL"), (byte) 13, "§7World", Arrays.asList("§7Aktuell: §eJa", "§8/§7bau toggleworld §8[§eSpieler§8]"), false, clickType -> {
member.setWorld(false); member.setWorld(false);
bauweltMemberGUI(player, member); bauweltMemberGUI(player, member);
@ -534,7 +525,7 @@ public class CommandGUI implements CommandExecutor, Listener {
} }
private static List<String> getNoPermsLore(List<String> lore, Player player, String noPerms, Permission perm) { private static List<String> getNoPermsLore(List<String> lore, Player player, String noPerms, Permission perm) {
if(Welt.noPermission(player, perm)) { if (Welt.noPermission(player, perm)) {
lore = new ArrayList<>(lore); lore = new ArrayList<>(lore);
lore.add(noPerms); lore.add(noPerms);
} }
@ -551,9 +542,9 @@ public class CommandGUI implements CommandExecutor, Listener {
private static void confirmationInventory(Player player, String title, Runnable confirm, Runnable decline) { private static void confirmationInventory(Player player, String title, Runnable confirm, Runnable decline) {
SWInventory inv = new SWInventory(player, 9, title); SWInventory inv = new SWInventory(player, 9, title);
inv.setItem(0, SWItem.getDye(1), (byte) 1, "§cAbbrechen", clickType -> { inv.setItem(0, SWItem.getDye(1), (byte) 1, "§cAbbrechen", clickType -> {
player.closeInventory(); player.closeInventory();
decline.run(); decline.run();
}); });
inv.setItem(8, SWItem.getDye(10), (byte) 10, "§aBestätigen", clickType -> { inv.setItem(8, SWItem.getDye(10), (byte) 10, "§aBestätigen", clickType -> {
player.closeInventory(); player.closeInventory();
confirm.run(); confirm.run();
@ -562,19 +553,40 @@ public class CommandGUI implements CommandExecutor, Listener {
} }
private static Material getMaterial(String... names) { private static Material getMaterial(String... names) {
for (String name:names) { for (String name : names) {
try { try {
return Material.valueOf(name); return Material.valueOf(name);
}catch (IllegalArgumentException ignored) {} } catch (IllegalArgumentException ignored) {
//Ignored /\
}
} }
return null; return null;
} }
@Override
public boolean onCommand(CommandSender commandSender, Command command, String s, String[] strings) {
if (!(commandSender instanceof Player))
Review

In den geschweiften Klammern des catch Blockes einfach // Ignored als Kommentar schreiben

In den geschweiften Klammern des catch Blockes einfach `// Ignored` als Kommentar schreiben
return false;
Player player = ((Player) commandSender);
if (strings.length == 0) {
openBauGui(player);
OPEN_INVS.add(player);
} else {
if ("item".equalsIgnoreCase(strings[0])) {
if (player.getInventory().getItemInMainHand().getType() == Material.AIR)
player.getInventory().setItemInMainHand(new ItemStack(Material.NETHER_STAR));
else
player.getInventory().addItem(new ItemStack(Material.NETHER_STAR));
}
}
return true;
}
@EventHandler @EventHandler
public void onPlayerInteract(PlayerInteractEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
if(event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
return; return;
if(event.getItem() == null || event.getItem().getType() != Material.NETHER_STAR) if (event.getItem() == null || event.getItem().getType() != Material.NETHER_STAR)
return; return;
openBauGui(event.getPlayer()); openBauGui(event.getPlayer());
OPEN_INVS.add(event.getPlayer()); OPEN_INVS.add(event.getPlayer());
@ -582,7 +594,7 @@ public class CommandGUI implements CommandExecutor, Listener {
@EventHandler @EventHandler
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) { public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
if(LAST_F_PLAYER.contains(event.getPlayer())) { if (LAST_F_PLAYER.contains(event.getPlayer())) {
openBauGui(event.getPlayer()); openBauGui(event.getPlayer());
OPEN_INVS.add(event.getPlayer()); OPEN_INVS.add(event.getPlayer());
} else { } else {